Commit Graph

55 Commits

Author SHA1 Message Date
Tamir Atias
c32aeda9ee [Fix] ResourceManager stuff. 2012-04-12 02:04:56 +03:00
Tamir Atias
0cad1e8128 [Fix] Allanis' AABB errors. 2012-04-12 01:50:44 +03:00
Rtch90
3b9b640984 [Fuckknows] <<< Refer to header.. 2012-04-11 23:40:12 +01:00
Rtch90
729f0c55f1 Merge branch 'master' of github.com:Allanis/LibD 2012-04-11 23:39:27 +01:00
Tamir Atias
a21b067cc0 [Fix] Possibly fixed Qt project? 2012-04-12 01:35:32 +03:00
Rtch90
f64bbb6e89 Merge branch 'master' of github.com:Allanis/LibD
Conflicts:
	src/Actor/Player.cpp
2012-04-11 23:32:30 +01:00
Rtch90
1e1149aabc [Add] Adding axis aligned bounding boxs for collision detection. Needed to commit to pull. 2012-04-11 23:30:22 +01:00
Tamir Atias
b2fb84dcee [Add] Loading texture from sprite class.
[Add] Resource management!
2012-04-12 01:28:26 +03:00
Tamir Atias
96a2929c08 [Add] KonoM's TMX parser library. 2012-04-12 00:59:30 +03:00
Tamir Atias
b5bc5149fb [Add] Now it is possible to draw regions of a sprite. 2012-04-12 00:24:03 +03:00
Rtch90
51502ccd3a [Add] Adding a nice sprite into the mix. 2012-04-10 23:38:20 +01:00
Rtch90
6241b32288 [Add] Added mutators for the x/y coordinates of a sprite.
[Add] Implemented Input methods and made a moveable entity.
2012-04-10 23:29:19 +01:00
Rtch90
e894dddcb7 [Remove] Removed the ResizeWindow() function from Globals. 2012-04-09 21:27:14 +01:00
Rtch90
c4789fd077 [Add] Added a method to resize the GL window, so the canvas resizes too! 2012-04-09 21:23:16 +01:00
Rtch90
616ed1bca5 [Add] Added the ability to resize ones window. 2012-04-09 21:09:48 +01:00
Tamir Atias
abddca4c8a [Fix] Fixed some of Allanis' SDL initialisation errors. 2012-04-09 23:00:48 +03:00
Rtch90
bf6de9b9b0 [Change] Moving to SDL instead of X11 and WINAPI 2012-04-09 20:46:54 +01:00
Rtch90
b7949795ae [Change] Moving from X11 and WinAPI to SDL for window creation.
[Add] Added some player class stuff.
2012-04-08 22:56:16 +01:00
Rtch90
ea553a7b62 [Shrug] Uh, got annoyed at X11 input shit.. I guess I'll sort it later. 2012-04-08 19:39:46 +01:00
Tamir Atias
931f7d59a0 [Add] Input stuff in Windows.
[Fix] Coordinate system is now correct.
2012-04-08 21:23:52 +03:00
Rtch90
60366c7ad0 [Add] Implemented Input decices. 2012-04-08 18:16:35 +01:00
Rtch90
a277545963 [Add] Added a Qt project for those silly IDE users. :D 2012-04-08 17:11:02 +01:00
Rtch90
6ce0a5602d [Fix] Just adding a newline to the end of Globals.* 2012-04-08 16:54:41 +01:00
Rtch90
8e17066be1 [Add] Added some input structures and methods.
[Fix/Clean] Makefiles are uh.. a bitch!
2012-04-08 16:51:50 +01:00
Tamir Atias
0bc96ae060 [Fix] Added missing files from Allanis' last commits. 2012-04-08 03:58:30 +03:00
Tamir Atias
aa0fb54cb2 Merge branch 'master' of https://github.com/Allanis/LibD 2012-04-08 03:57:20 +03:00
Tamir Atias
38efab7bfc [Fix] Temporary fix to sprite scaling & rotation. 2012-04-08 03:56:35 +03:00
Rtch90
449da95609 [Fix] Debug logger was not opening file for write as it was pointing to the wrong directory. 2012-04-08 01:18:36 +01:00
Rtch90
31a9694e74 [Change] moved some std::cerr crap to Debug::logger->message() 2012-04-08 01:13:13 +01:00
Rtch90
35ec1ed467 [Fix] Need to make sure we keep the makefiles up to date for us poor unix programmers. 2012-04-08 01:03:52 +01:00
Rtch90
52b5113ba0 Merge branch 'master' of github.com:Allanis/LibD
Conflicts:
	src/Main/Game.cpp
2012-04-08 00:54:19 +01:00
Rtch90
66acfa15ca [Add] Added Debug logging. 2012-04-08 00:51:03 +01:00
Tamir Atias
f8a67600ae [Move] DLLs are now in Libs folder. 2012-04-08 02:35:46 +03:00
Tamir Atias
9ce32da119 [Add] Texture class.
[Fix] Texture loading.
[Add] Sprites.
2012-04-08 02:34:33 +03:00
Rtch90
09ac982feb [Add] Added a bunch of math functions for us to do clever things with. 2012-04-07 23:10:11 +01:00
Tamir Atias
242af52bb8 Merge branch 'master' of https://github.com/Allanis/LibD 2012-04-08 00:43:55 +03:00
Tamir Atias
afa94b4a99 [Add] Windows support! 2012-04-08 00:43:20 +03:00
Rtch90
e8c4dec5d2 [Fix] Fixed Makefiles.
[Announcement] Tamir has joined the LibD development. :D
2012-04-07 22:33:25 +01:00
Rtch90
6cdbe7b209 -- [Add] Added Texture management.
-- [Add] Started a player class.
2012-04-07 19:48:47 +01:00
Rtch90
48a056984d [Clean] Fixed formatting for good. 2012-04-07 15:03:03 +01:00
Rtch90
8834fcc762 [Clean] Tab formatting cleanup.. again...... 2012-04-07 01:23:17 +01:00
Rtch90
d557c1ae30 [Clean] Fixing some more tab formatting. 2012-04-07 01:13:36 +01:00
Rtch90
d4966f1723 [Clean] Cleaned up formatting, my text editor was using tab spacing that messed Git's view up. 2012-04-06 23:38:20 +01:00
Rtch90
f43feb9524 [Fix] Fixed event message type in LGLXWindow::ProcessEvents(void). 2012-04-06 07:57:41 +01:00
Rtch90
ac32876443 [Fix] Not so much as a warning now. Changed Pixmap icon_pixmap to 0 instead of NULL
-- Removed some unused properties.
2012-04-06 05:44:53 +01:00
Rtch90
13cc8cb519 Lack of sleep, plenty of caffeine, and a shit ton of work!
[Add] Completed all window code [Linux and Windows], and setup a small application.

[Change] Renamed GLXWindow to LGLXWindow, as GLXWindow collided with GLXWindow() in glxext.h

[Add] Makefiles added to project.
2012-04-06 05:33:18 +01:00
Rtch90
8f3e6d2f9d [Change] -- Changed GLWindow to GLXWindow as this uses X11.
-- Added start of GLWindow, this will use WinAPI.
2012-04-05 23:34:36 +01:00
Rtch90
087db447e5 [Add] Added main game methods. 2012-04-05 23:27:21 +01:00
Rtch90
cc066dbaca [Add] Adding main application files. 2012-04-05 22:56:13 +01:00
Rtch90
83dc15e5a9 [Add] Added input methods for GLWindow::ProcessEvents(void). 2012-04-05 22:50:12 +01:00