[Change] moved some std::cerr crap to Debug::logger->message()

This commit is contained in:
Rtch90 2012-04-08 01:13:13 +01:00
parent 35ec1ed467
commit 31a9694e74

View File

@ -1,3 +1,4 @@
#include "../System/Debug.h"
#include "Texture.h"
#include <iostream>
using namespace std;
@ -25,7 +26,7 @@ int BuildTexture(const char* filename, GLuint* texID, GLint param, bool genMips)
textureImage = IMG_Load(filename);
if(!textureImage) {
std::cerr << "Warning: could not load " << filename << std::endl;
Debug::logger->message("Warning: could not load %s", filename);
return false;
}
@ -55,7 +56,7 @@ int BuildTexture(const char* filename, GLuint* texID, GLint param, bool genMips)
}
if(internalFormat == GL_NONE || format == GL_NONE) {
std::cerr << "Warning: invalid texture format for " << filename << std::endl;
Debug::logger->message("Warning: invalid texture format for %s", filename);
SDL_FreeSurface(textureImage);
return false;
}