Commit Graph

1305 Commits

Author SHA1 Message Date
Allanis
980282f655 [Add] Implementing auto navigation. 2013-12-14 14:58:31 +00:00
Allanis
5cfecb8f81 [Fix] Oops. Accidently gave autonav flag same values as player creation. 2013-12-14 00:46:33 +00:00
Allanis
f26cf7e4e1 [Change] Useing memset for pilot initialization. Also making a start on auto navigation stuff. 2013-12-14 00:45:01 +00:00
Allanis
72781329cb [Add] Actually load the diff library in mission Lua. 2013-12-14 00:11:11 +00:00
Allanis
3ddc034344 [Change] Reduced calls to xmlCleanupParser(), only one for all the loading now. 2013-12-13 03:38:50 +00:00
Allanis
da3cb1dff7 [Fix] Fixed new player inheriting last loaded players faction standings. 2013-12-12 23:22:42 +00:00
Allanis
313e3a7488 [Fix] Fixed diffs getting wiped when loading and some cleanup on planet landing. 2013-12-12 23:14:10 +00:00
Allanis
a2d313a08c [Fix] Fixed pausing game while player is hyperspacing. 2013-12-12 00:44:42 +00:00
Allanis
e4b5f54119 [Add] Check and report failed hunks. 2013-12-12 00:30:51 +00:00
Allanis
27292f1770 [Add] Some commentary so noone else makes the same mistake. 2013-12-11 23:11:22 +00:00
Allanis
4ff23aefc8 [Fix] Fixed diffs not saving correctly. 2013-12-11 23:09:50 +00:00
Allanis
769880c7ac [Remove] Some useless debugs. 2013-12-11 22:59:12 +00:00
Allanis
9a31850ce7 [Add] Actually chance system faction on planet addition/removal. 2013-12-11 22:57:48 +00:00
Allanis
8b1b6e2af0 [Add] Implemented fleet addition and removal! 2013-12-11 22:19:06 +00:00
Allanis
80c45c3067 [Add] Added propper unidiff cleanup. 2013-12-11 20:27:07 +00:00
Allanis
fdd5e930f5 [Add] First release of unidiff - Save changes to the universe in a diff format. 2013-12-10 22:51:00 +00:00
Allanis
b7ddccd309 [Fix] Fixed segmentation fault when system only has one planet with no factions. 2013-12-09 22:18:23 +00:00
Allanis
25660ff7d1 [Change] Everything now conforms to last nights cleanups. 2013-12-09 00:48:32 +00:00
Allanis
5a42e63e4a [Change] Major rewrite of space.c. Let's pray we don't have a ton of bugs. 2013-12-07 22:16:01 +00:00
Allanis
da4b261de7 [Change] Stop firing before starting to jump into hyperspace. 2013-12-06 20:59:24 +00:00
Allanis
4176b20749 [Add] Allow missions to interact with music subsystem. 2013-12-06 20:52:35 +00:00
Allanis
153f99553f [Fix] Some more fine tuning on missions. 2013-12-05 00:40:48 +00:00
Allanis
ad12c52cd0 [Add] Fourth mission in tutorial campaign. Also fixed a few bugs preventing campaign form working. 2013-12-04 22:04:05 +00:00
Allanis
fc1215e4ad [Fix] Fixed a few sound issues that have been around for some time. 2013-12-01 23:42:18 +00:00
Allanis
2f2143742a [Change] Let's also grey out secondary weapon when we are out of ammo. 2013-11-30 22:10:05 +00:00
Allanis
11bbd0854f [Change] Secondary weapon greys out when you can't use it again. 2013-11-29 20:55:41 +00:00
Allanis
66c0ef8d9f [Add] noidle state. 2013-11-28 02:46:45 +00:00
Allanis
8716d14016 [Add] Let's catch SIGTRAP too. 2013-11-26 19:32:27 +00:00
Allanis
58ee934426 [Change] Use SIGTRAP instead of assert for blowing up on errors. 2013-11-26 19:27:34 +00:00
Allanis
2a69789a24 [Add] Automagically give backtraces in DEBUG mode. 2013-11-26 18:23:50 +00:00
Allanis
39c7a4ecd5 [Fix?] Finally think I fixed it. The dialogue was being called when the weapons were being updated (hook on death) and the main_loop was being handled before the loop was destroyed. So another iteration of weapon_update was being run in the middle of the first one, causing a double weapon_destroy to be triggered. Moving the main_loop() in secondary_loop to the top so that the loop condition is run right after the event handling will solve this as an iteration won't be run in between dialogues. 2013-11-26 16:03:17 +00:00
Allanis
96587aac90 [Fix?] I think this might do it? 2013-11-26 15:55:42 +00:00
Allanis
03f20c5a25 [Fix?] Need second check to avoid segfault.. 2013-11-26 15:51:34 +00:00
Allanis
c8fe8e8eb8 [Fix?] Continue in switch case doesn't behave as I thought it did..... 2013-11-26 15:49:34 +00:00
Allanis
29f58fe1e4 [Fix?] FFS! Trying to delete a weapon that doesn't even exist! 2013-11-26 15:43:28 +00:00
Allanis
3fc6514861 [Fix] Bug in weapon system timers. 2013-11-26 15:36:27 +00:00
Allanis
01243e12e3 [Add] Lua logic for traders. 2013-11-26 15:07:41 +00:00
Allanis
6c4983120d [Fix] Segfault when having active missions. 2013-11-25 15:51:24 +00:00
Allanis
05b1d19e55 [Add] Added explosions, only being used on deaths right now. 2013-11-24 21:56:40 +00:00
Allanis
4e054e3cf4 Merge branch 'master' of github.com:Allanis/Lephisto 2013-11-23 22:44:02 +00:00
Allanis
b172453841 [Fix] Slight bug with loading mission variables. 2013-11-23 22:43:31 +00:00
Allanis
f626ac2ac6 [Fix] 32 bit compiler warnings. 2013-11-23 14:18:01 +00:00
Allanis
b831e311e6 [Change] Disable sound and music if fail to initiailize. [Add] Warn if SDL_Mixer version differs. 2013-11-23 02:23:13 +00:00
Allanis
e5d50254d2 [Add] Spit out warning if SDL major/minor versions differ. 2013-11-23 01:50:30 +00:00
Allanis
4eca6815bc [Add] Cute feature, game doesn't pause with death menu. 2013-11-21 12:55:04 +00:00
Allanis
1edbf5b944 [Add] Pilot:setFaction() added to Lua API. 2013-11-20 23:07:42 +00:00
Allanis
4038b56ac6 [Change] misn.timerStart() now uses milliseconds. 2013-11-20 22:57:51 +00:00
Allanis
0c238662c2 [Add] player.getPilot() to Lua API. 2013-11-20 20:56:38 +00:00
Allanis
47a8efa9ee [Add] Pilot:alive() and Pilot:broadcast() to Lua API. 2013-11-19 21:51:04 +00:00
Allanis
7344f88916 [Change] Apparently you can't have two parameters in __add, so made add synonymous (same with __sub). 2013-11-19 21:26:57 +00:00
Allanis
67cd35faa5 [Add] Function to get the player, for usage in mission stuff. 2013-11-19 21:24:19 +00:00
Allanis
4af334e5e4 [Fix] Mission timers should save and load properly now. 2013-11-18 23:30:16 +00:00
Allanis
6ad8d75d2d [Add] Mission timers added. 2013-11-17 14:58:33 +00:00
Allanis
1becd0d68a [Change] When creating a new pilot with pilot.add(), pretend to enter from hyperspace if we have a large distance from planet. 2013-11-17 14:28:03 +00:00
Allanis
87771ab892 [Fix] Pilot boarding hooks fixed. 2013-11-17 05:56:36 +00:00
Allanis
5d17f0e31d [Add] Added Planet:pos() and Vec2:dist() plus much more. 2013-11-17 02:55:03 +00:00
Allanis
ef19939647 [Add] Pilots can now have up to four hooks at any given time. 2013-11-16 20:13:31 +00:00
Allanis
2489949d30 [Fix] Clear velocity when doing Pilot:warp() 2013-11-16 19:10:32 +00:00
Allanis
d2067f9274 [Add] Pilots now use metatables. [Change] Moved Lua pilot stuff into it's own file. 2013-11-16 05:20:55 +00:00
Allanis
2f0d0384c1 [Add] pilot.clear() and pilot.togglespawn() to Lua API. 2013-11-14 18:48:04 +00:00
Allanis
c5cab45910 [Add] First 2D vector support for lua. 2013-11-14 05:01:25 +00:00
Allanis
49c1bd5b4e [Change] Removed dependancy of the spawn_timer on SDL_GetTicks(). 2013-11-13 02:42:23 +00:00
Allanis
a42c21da4e [Add] Pilot "jump" hook. 2013-11-12 00:42:31 +00:00
Allanis
5a87b2da77 [Change] MAJOR AI rehaul, split all the lua stuff into generic templates.
[Add] Bomber attack routines.
[Fix] Bug with AI forgetting about you if another enemy attacks.
2013-11-10 05:03:59 +00:00
Allanis
0d569ecc54 [Add] Improved ai.secondary to actually take ammo into account. 2013-11-09 05:49:03 +00:00
Allanis
9c2e35c472 [Add] pilot_getAmmo. 2013-11-09 00:23:57 +00:00
Allanis
e829e71347 [Change] Made ship_classFromString non-static. 2013-11-09 00:18:41 +00:00
Allanis
29ba80afba [Change] control_rate is now defined as a float. 2013-11-09 00:02:06 +00:00
Allanis
7bf8d63e00 [Add] Commodity land mission checks. 2013-11-07 23:10:01 +00:00
Allanis
4b64b1c185 [Add] Allow for faction logo's to be displayed. 2013-11-05 23:50:09 +00:00
Allanis
4b5f11ae28 [Add] Documented specail effects. 2013-11-01 19:27:18 +00:00
Allanis
9c9a7e07ca [Fix] Remove the outfit when you run out of ammo. 2013-10-30 21:50:44 +00:00
Allanis
18e4d9088c [Fix] Silly mistake in image array scrolling. 2013-10-29 20:44:34 +00:00
Allanis
9699b0ed10 [Add] Players shipyard now follows same style as noraml shipyard. 2013-10-28 14:53:05 +00:00
Allanis
3877884730 [Fix] Image arrays going out of sync. 2013-10-28 14:33:05 +00:00
Allanis
ca292cf791 [Add] Use image array for shipyard and made toolkit_getList apply to image array. 2013-10-27 16:00:23 +00:00
Allanis
ea6df25b0c [Change] outfit_getTech returns outfits instead of names. 2013-10-26 20:52:36 +01:00
Allanis
e955b58817 [Add] Significant inprovements to imageArray, including scrollwheel functionality. 2013-10-26 01:11:02 +01:00
Allanis
88c40143c2 [Add] Added image arrays to toolkit. 2013-10-25 01:51:23 +01:00
Allanis
3ffc858863 [Add] Documented Nebulae stuff. 2013-10-24 00:34:08 +01:00
Allanis
435be644cf [Fix] Few corrections in documentation. 2013-10-22 18:54:30 +01:00
Allanis
6764a1c424 [Add] Documented Player. 2013-10-22 18:42:17 +01:00
Allanis
2533dd816f [Add] Documented opengl stuff. 2013-10-22 18:29:07 +01:00
Allanis
3347a8b7cc [Add] Documented outfits. 2013-10-21 22:38:11 +01:00
Allanis
8d6160244d [Add] Documented menus. 2013-10-20 19:54:23 +01:00
Allanis
e70bfacdcd [Add] Documented weapons. [Fix] Input dialogues. 2013-10-20 18:24:03 +01:00
Allanis
d4b945aca7 [Add] Documented glColour. 2013-10-20 17:43:46 +01:00
Allanis
8fa9b389b1 [Add] Documentation for fonts. 2013-10-19 23:14:06 +01:00
Allanis
93fd1eef4d [Add] Player can abort hyperspaec jump sequence. 2013-10-15 23:38:49 +01:00
Allanis
2fdeecaefa [Fix] NAV computer should always be green when in hyperspace mode. 2013-10-15 00:44:21 +01:00
Allanis
a3f791e52f [Change] Tweaked fleet adding a little so it seems more natural. 2013-10-15 00:31:55 +01:00
Allanis
8198a2db77 [Add] Documentation for lfile.c 2013-10-12 18:33:55 +01:00
Allanis
673b83ea6a [Add] More doxygen along with some slight code cleaup. 2013-10-11 23:02:39 +01:00
Allanis
833283add0 [Add] Documentation for random number generations. 2013-10-10 20:34:58 +01:00
Allanis
8feb19e20c [Add] Pilots sort of start as landed. 2013-10-09 22:16:28 +01:00
Allanis
c2d4f39a72 [Add] Ships now have human readable class strings instead of numbers. 2013-10-08 19:34:48 +01:00
Allanis
b748f0f18e [Change] Seperated dialogues from toolkit. 2013-10-05 18:38:40 +01:00
Allanis
898b44b29d [Fix] Should compile in non-debug mode again. 2013-10-04 17:30:21 +01:00
Allanis
0231017e57 [Fix] Some long time snprintf mistakes. 2013-10-04 17:03:48 +01:00
Allanis
652d9352ad [Add] Qtcreator project support for the IDE users of the world. 2013-10-04 16:34:34 +01:00
Allanis
69b05ae150 [Change] No point playing sound for entering hyperspace range when already jumping. 2013-10-04 01:36:52 +01:00
Allanis
89fd3509e9 [Add] OHHHHHH YEAAAAHHHHH!!! You can sell your ships now ladies! 2013-10-04 01:34:05 +01:00
Allanis
e2b8e738f5 [Add] Sanity check to spfx_add() 2013-10-04 01:08:53 +01:00
Allanis
4cac5ba5b2 [Add] Beam weapons require spfx and proper spfx usage. 2013-10-04 01:07:12 +01:00
Allanis
1177685e62 [Fix] Beam stops moving if enemy got destroyed. 2013-10-04 00:02:33 +01:00
Allanis
4340b8042c [Change] Tweaked beam aggro chance somewhat. 2013-10-03 01:17:11 +01:00
Allanis
0ae6b8cecd [Fix] Killed startup warning about missing 'turn' element on non-turret beams. 2013-10-03 01:15:08 +01:00
Allanis
566e96505f [Add] Display sound driver on init plox. 2013-10-03 01:11:08 +01:00
Allanis
2cade50bc9 [Fix] Possible race condition and improved sound_exit correctness. 2013-10-03 01:08:38 +01:00
Allanis
62f7986459 [Change] Make the start of beam not be so abrupt. 2013-10-03 01:01:39 +01:00
Allanis
5bf8a0b689 [Add] Sound should be fully positional now. 2013-10-02 01:17:01 +01:00
Allanis
cc34292293 [Add] Actively ask for doublebuffering. 2013-10-01 22:26:51 +01:00
Allanis
ebdfaad9a7 [Add] Improved sound system considerably, not used properly yet. 2013-10-01 22:12:39 +01:00
Allanis
810e4afb28 [Fix] Just a few lame typos. 2013-10-01 00:13:03 +01:00
Allanis
6dd9de9835 [Fix] Some obscure bugs like not being able to shoot secondary weapons right away. 2013-09-30 22:43:33 +01:00
Allanis
090bcb96c8 [Add] You can now cancel beams as secondary weapon instead of having to hold shift. 2013-09-30 22:34:46 +01:00
Allanis
4d8b462359 [Add] First round to bring more control to beam weapons. 2013-09-30 22:29:53 +01:00
Allanis
70d4987a00 [Add] starting to add sound for beam weapons. Sound system could do with an overhaul tbh. 2013-09-29 21:25:59 +01:00
Allanis
1a03c08672 [Add] Documented joystick.c 2013-09-29 01:29:43 +01:00
Allanis
8516b33391 [Add] Beam weapons now render properly. 2013-09-25 20:45:14 +01:00
Allanis
f2144b1053 [Change] Fewer explosions with beam weapons. 2013-09-24 23:31:44 +01:00
Allanis
55bb07c560 [Add] More improvements for beam turrets, they also use energy properly now.
[Add] New outfit: Ragnorak beam.
2013-09-24 22:22:41 +01:00
Allanis
5832239b74 [Change] Render spfx in reverse order. 2013-09-24 21:35:24 +01:00
Allanis
71ab2d863f [Add] Added outfit states and beam hit function. Also added compile option for clang. 2013-09-23 22:59:01 +01:00
Allanis
06ea30d96e [Add] Beam weapons now use delay and duration. 2013-09-23 21:04:56 +01:00
Allanis
7030d97402 [Change] Some cleaning up and more documentation of outfit.* 2013-09-23 20:58:55 +01:00
Allanis
f0336e14af [Change] Improved some of the shooting handling. 2013-09-23 20:28:12 +01:00
Allanis
81fd657540 [Add] Documented board.c 2013-09-22 16:24:33 +01:00
Allanis
4674fe7248 [Add] Documented faction.c 2013-09-22 16:07:44 +01:00
Allanis
2e444ff54b [Change] Split beam/bolt loading logic. 2013-09-21 21:30:51 +01:00
Allanis
5557963d1f [Change] Made outfit.h sexier. 2013-09-21 21:09:48 +01:00
Allanis
1ad17e0dae [Fix]? F*ck collisions!! I'll fix it tomorrow. kbai. 2013-09-20 23:36:28 +01:00
Allanis
b8a4d4fe37 [Fix] LineSprite is almost working flawlessly. 2013-09-20 23:11:38 +01:00
Allanis
8bf7a67af7 [Add] Some more beam support stuff. 2013-09-19 22:35:06 +01:00
Allanis
c969041367 [Add] Making room for some beam weapons. 2013-09-19 22:15:18 +01:00
Allanis
9f8b1be682 [Add] Some untested collision detection routines. 2013-09-15 22:34:11 +01:00
Allanis
b31fda7ce8 [Add] Input dialogues can now be cancelled and return NULL. 2013-09-15 21:39:51 +01:00
Allanis
7f10a1e69e [Add] Documented pack.* 2013-09-14 22:56:57 +01:00
Allanis
2cb22a8b7a [Change] Some code quality improvements. 2013-09-14 01:02:01 +01:00
Allanis
e9985fc8ca [Change] Improved accuracy of collision on explosions. 2013-09-12 16:10:36 +01:00
Allanis
b88bba7bdb [Fix] Bug when exiting with rumble effect not cleared. 2013-09-12 15:36:01 +01:00
Allanis
687ed47839 [Fix] Segfault if not checking for player when displaying small_menu. 2013-09-12 15:34:10 +01:00
Allanis
584f56e2a0 [Change] Check for GL_ARB_fragment_program instead of GL_ARB_fragment_shader. 2013-09-12 15:32:06 +01:00
Allanis
7b77faa53e [Fix] Fixed double free if an invalid faction was loaded. 2013-09-11 23:40:59 +01:00
Allanis
ef10443cda [Add] Documented space.h 2013-09-10 02:24:14 +01:00
Allanis
b44fb505cd [Add] Documented Pilot.h 2013-09-09 01:31:14 +01:00
Allanis
e1a43e2248 [Add] Documented ai.h. 2013-09-07 19:07:01 +01:00
Allanis
d1df9aeaae [Add] Pilot death explosion sounds.
[Add] More documentation.
2013-09-06 19:45:24 +01:00
Allanis
aa58ab2ef1 Merge branch 'testing' 2013-09-06 16:45:36 +01:00
Allanis
2533439f1b [Add] Audio noise when player enters jump-safe zone. 2013-09-06 16:45:01 +01:00
Allanis
a8fe667a34 Merge branch 'testing' 2013-09-06 16:38:09 +01:00
Allanis
fc3276464a [Add] Targetting sounds implemented.
[Add] More doxygen.
2013-09-06 16:37:38 +01:00
Allanis
c7ce52127a Merge branch 'testing' 2013-09-05 13:32:51 +01:00
Allanis
eae283417f [Add] Partially documented pilot.c 2013-09-05 13:32:30 +01:00
Allanis
1c09245b6c Merge branch 'testing' 2013-09-04 15:19:56 +01:00
Allanis
9178376c28 [Change] Split engine sounds and GUI sounds for player.
[Fix] Some issues in sound.c
[Add] More documentation.
2013-09-04 15:19:04 +01:00
Allanis
9faea8acaa [Add] music.c is documented. 2013-09-03 19:50:58 +01:00
Allanis
ffdb20f50b [Add] Fully doxygenized sound.c 2013-09-03 15:16:32 +01:00
Allanis
d3173f2949 [Add] player.c is now partially documented. 2013-09-02 17:08:51 +01:00
Allanis
ca4c910ec8 [Add] Preliminary doxygen support. 2013-08-31 14:19:36 +01:00
Allanis
de91ebd91f [Fix] Bug concerning not being able to shoot seeker weapons. 2013-08-30 17:54:02 +01:00
Allanis
e20b45a383 [Fix] Resource editor somehow destroyed all the planet techs. 2013-08-30 16:47:12 +01:00
Allanis
e4b72c0302 [Fix] Planets with 0 tech won't segfault anymore. :/ 2013-08-30 16:31:59 +01:00
Allanis
b387cf0da7 [Add] faction_modPlayerRaw and the misn bindings for it. 2013-08-29 15:30:55 +01:00
Allanis
01b3f2f77b [Change] AI now use more weapon types and uses them more wisely.
[Add] Draktharr gets mace rockets.
2013-08-28 15:08:22 +01:00
Allanis
74c0297b02 [Add] New Outfit. Also implemented dumb missiles. 2013-08-27 20:14:52 +01:00
Allanis
cc437a51e6 [Add] Can now handle outfit places without outfits. 2013-08-27 14:22:48 +01:00
Allanis
582afbd617 [Change] Using atan2 instead of atan. 2013-08-26 16:44:00 +01:00
Allanis
014ba77361 [Change] Improved the faction colouring a little. 2013-08-26 16:41:37 +01:00
Allanis
871a57ecd7 [Add] More faction validity checking. 2013-08-26 16:38:37 +01:00
Allanis
a9780b6c4d [Fix] Bug that converted a 100% chance mission to 0%.. 2013-08-26 15:40:28 +01:00
Allanis
569c77ab80 [Fix] Bug where hooks would not get removed properly. 2013-08-26 15:37:21 +01:00
Allanis
68a82bd3c9 [Fix] Mission emp_collective00.lua is working again. 2013-08-26 15:23:27 +01:00
Allanis
4fa786ce21 [Fix] space.getSystem(). 2013-08-26 14:56:28 +01:00
Allanis
800ac52895 [Add] Can now save/load planet/system data. 2013-08-26 13:43:53 +01:00
Allanis
ff172951e1 [Add] Display compiled and linked SDL versions. 2013-08-25 22:47:46 +01:00
Allanis
7ebeadc73c [Change] Stage two of the lua API conversion, needs some heavy testing. 2013-08-25 19:34:27 +01:00
Allanis
2c5d3433b5 [Change] Stage one of updating lua API to use metatables. 2013-08-25 16:20:41 +01:00
Allanis
018c3cd39d [Change] Tweaked rumble a bit more. 2013-08-24 13:16:03 +01:00
Allanis
6ea6188711 [Change] Increased default volumes a little. 2013-08-24 13:10:29 +01:00
Allanis
6087d22a5d [Fix] Wasn't freeing sound properly. 2013-08-24 11:55:51 +01:00
Allanis
e3ddc663bf [Add] planet_getClass. Lots more music. 2013-08-24 11:32:13 +01:00
Allanis
f96ece85f8 [Add] Some verbosity. 2013-08-24 08:19:12 +01:00
Allanis
9bb4b6e90e [Add] Primitive positional sound. 2013-08-23 20:45:49 +01:00
Allanis
5e1ac24f68 [Fix] Error when loading a player after another with sound. 2013-08-23 20:25:30 +01:00
Allanis
897bc36111 [Change] Re-wrote entire sound system with SDL_mixer. 2013-08-23 20:18:04 +01:00
Allanis
ae1cc7c494 [Add] Make assert(0) on WARN optional with DEBUG_PARANOID. 2013-08-22 18:31:28 +01:00
Allanis
5ddb5fff94 [Fix] Bug introduced by assert in WARN/ERR change. 2013-08-22 18:22:18 +01:00
Allanis
95c9cef39c [Add] New ships/fleets 2013-08-21 21:11:47 +01:00
Allanis
64e9e2e674 [Change] Some default key bindings to avoid problems with some SDL versions. 2013-08-19 23:32:26 +01:00
Allanis
a234593091 [Change] WARN and ERR now generate asserts in debug mode. 2013-08-19 23:27:47 +01:00
Allanis
a4d1ed9f6d [Change] Weakened the rumble effect. 2013-08-17 15:40:49 +01:00
Allanis
ce15505f7e [Change] Added punctuation to player_message()s 2013-08-17 15:37:05 +01:00
Allanis
a60c84465f [Change] Now using normal distibution for accuracy for weapons (clamped). 2013-08-16 13:45:42 +01:00
Allanis
f3ce7cfb34 [Fix] Faction comparison should be >0 not != 0. 2013-08-15 16:17:26 +01:00
Allanis
17b4e1d44b [Change] Swapped DEBUG's out for WARN's, it makes more sense.. 2013-08-15 16:15:03 +01:00
Allanis
aade673567 [Fix] Segfault when popping a task without a next task. 2013-08-15 13:36:25 +01:00
Allanis
aafeaa43cd [Fix] No longer seg fault if can't find a known system in a save file. 2013-08-15 13:26:07 +01:00
Allanis
719bb753a2 [Change] Improved enemy and turret ai, they hit a lot now!
-- also improved the global attack() ai.
2013-08-14 16:48:32 +01:00
Allanis
d4fe47f184 [Fix] ai.brake. 2013-08-14 10:50:50 +01:00
Allanis
0277fcc750 [Fix] Turrets causing seg fault when there is no target. 2013-08-12 09:39:10 +01:00
Allanis
284823ce25 [Add] Minor sanity checks. 2013-08-12 09:26:59 +01:00
Allanis
520ce4a9d6 [Change] Moved commodity text a little lower. 2013-08-11 18:40:52 +01:00
Allanis
35969bab38 [Add] Can now override pilot AI in a fleet.
[Change] Made fleet_parse() more up to date with xml.h
2013-08-10 20:23:06 +01:00
Allanis
b9c1f021b2 [Change] ai.exists() is more lenient with bad parameters. ;) 2013-08-10 18:04:39 +01:00
Allanis
51db82aa25 [Add] Some error checking in nebulae subsystem to avoid infinite loop. 2013-08-10 17:36:08 +01:00
Allanis
430fe0bb1f [Change] Thrust is per ton, makes more sense. 2013-08-10 17:11:49 +01:00
Allanis
e10841653d [Fix] Improved sanity on some AI functions. 2013-08-10 16:11:54 +01:00
Allanis
562ba56aab [Change] ai.exists() should return false if pilot is dead. 2013-08-10 12:42:23 +01:00
Allanis
4e7f7c73e5 [Remove] Forgot to take out debug message. 2013-08-10 12:33:28 +01:00
Allanis
cd1565a6d5 [Change] Tweaked faction hits to be more useful. 2013-08-10 12:32:06 +01:00
Allanis
03972e305a [Fix] Map fix for multiple faction bug. 2013-08-10 12:23:06 +01:00
Allanis
515c951078 [Change] It should be easiar to lose a faction than it is to gain it. 2013-08-10 12:21:15 +01:00
Allanis
79411d240e [Change] Unified colouring schemes. 2013-08-09 20:45:17 +01:00
Allanis
47f132a467 [Change] Made rating/faction gain not linear. 2013-08-09 20:19:47 +01:00
Allanis
c58223606b [Change] faction_modPlayer() now affects allies and enemies.
[Remove] Alliance references.
2013-08-09 18:11:43 +01:00
Allanis
c792e75240 [Change] Make map check if faction is -1. 2013-08-09 16:37:40 +01:00
Allanis
dc9332dc08 [Change] Made RNG() more robust. 2013-08-09 16:35:31 +01:00
Allanis
95d8eff1c5 [Add] Messages now fade away all sexy like. 2013-08-09 16:24:48 +01:00
Allanis
4d53076677 [Add] Uninhabited planets now show up as so on the radar. 2013-08-09 16:14:49 +01:00
Allanis
aa8408022d [Fix] Clear player lockons when running space_init(). 2013-08-09 13:49:11 +01:00
Allanis
6e0c3cd2d0 [Add] New outfit: Military specific jammers. 2013-08-08 21:45:31 +01:00
Allanis
ea484174e0 [Fix] Missile resist should not be 100 times stronger. :/ 2013-08-08 18:37:43 +01:00
Allanis
115fa94cb8 [Add] Missiles can resist jamming. 2013-08-08 18:31:06 +01:00
Allanis
21ca77d439 [Change] Updated TODO. 2013-08-08 16:35:45 +01:00
Allanis
da83f105e0 [Add] Jammers are now implemented fully. 2013-08-08 16:31:08 +01:00
Allanis
fe1ab6ea0f [Add] Forgot to change energy units of jammer. 2013-08-07 21:07:57 +01:00
Allanis
0db99107e0 [Add] Jammers now loaded (not used yet). 2013-08-07 20:16:45 +01:00
Allanis
9bd191ddfe [Fix] Prevent menu_small from opening when dead. 2013-08-07 14:43:09 +01:00
Allanis
790bd9b472 [Change] Tweaked faction hits from combat a bit. 2013-08-07 14:30:03 +01:00
Allanis
30aaa7852d [Fix] You can no longer buy extra outfits. 2013-08-07 14:26:45 +01:00
Allanis
48353d7c79 [Fix] Missiles are working quite nicely now. 2013-08-07 14:20:02 +01:00
Allanis
6dbfe22d90 [Change] Missiles now hack the physics subsystem, Needs fixing. 2013-08-07 13:30:55 +01:00
Allanis
0bcc2c3135 [Add] vect_reflect() - Mirror a vector off another. 2013-08-07 12:14:47 +01:00
Allanis
4dbc934722 [Add] Another define: FABS. 2013-08-07 12:10:11 +01:00
Allanis
17fba238d1 [Add] Innitial attempt at a proper facing system, primarily for missiles. 2013-08-07 12:07:58 +01:00
Allanis
26099de520 [Fix] misn_condLibs() was missing space lib. 2013-08-06 19:46:15 +01:00
Allanis
e5d050c22d [Fix] Another memleak. :/ 2013-08-06 19:44:53 +01:00
Allanis
c9a9eea55e [Fix] Small memleak. 2013-08-06 19:41:32 +01:00
Allanis
2ec37b673e [Fix] var.push(). 2013-08-06 19:37:17 +01:00
Allanis
f2702222d4 [Fix] Sanitize player faction standing. 2013-08-05 19:56:57 +01:00
Allanis
71e0803b1a [Change] Order files with lfile_readDir by newest first. 2013-08-05 17:10:53 +01:00
Allanis
7c723db96b [Change] Adjust text height to faction name length. 2013-08-03 18:53:18 +01:00
Allanis
f26101197e [Fix] Removed extra offset added to gl_printHeight. 2013-08-03 18:40:47 +01:00
Allanis
a9c57f2cab [Add] Factions are now able to have long names. 2013-08-03 18:38:23 +01:00
Allanis
9d43435d4a [Change] Afterburn now breaks when you run out of energy. 2013-08-03 17:57:35 +01:00
Allanis
846f12cd65 [Add] You can now target unknown system nodes to fly to them. 2013-08-03 16:35:09 +01:00
Allanis
6ebb90dc23 [Change] You can no longer buy a star map if you already know the area. 2013-08-03 16:31:20 +01:00
Allanis
82b210e6cc [Change] Sanitized the pilot_get* a bit. 2013-08-03 15:45:56 +01:00
Allanis
c58e73ade2 [Fix] FPS limiting. 2013-08-03 15:00:26 +01:00
Allanis
44a37c0a2c [Change] Small cosmetic change in fps_control. 2013-08-03 14:30:16 +01:00
Allanis
489b972879 [Change] Render player ontop of target graphics. 2013-08-03 14:28:08 +01:00
Allanis
6bc5e6d5af [Add] You can now specify target graphic different from normal gfx. 2013-08-03 13:25:43 +01:00
Allanis
a76a98de2a [Fix] Let's not segfault if outfit isn't found.. 2013-08-03 12:43:48 +01:00
Allanis
62d37ab334 [Add] Warn if outfit isn't found. 2013-08-03 12:39:38 +01:00
Allanis
0480a2a74e [Change] Added more Lua parameter checking. 2013-08-01 16:30:30 +01:00
Allanis
5109958e29 [Fix] More mission string formatting weirdness. 2013-08-01 16:26:17 +01:00
Allanis
34dccfb646 [Fix] Hook memleak. 2013-08-01 16:23:21 +01:00
Allanis
1c7bd75537 [Fix] Let's not segfault if a mission is not found in the stack when saving. :/ 2013-07-31 20:24:14 +01:00
Allanis
af92dcaaff [Add] player.getRating(). 2013-07-31 20:15:38 +01:00
Allanis
c3d6cf553e [Add] More space planet graphics. 2013-07-31 19:26:26 +01:00
Allanis
80f2e21429 [Add] Conditionalize the player Lua API. 2013-07-30 15:59:24 +01:00
Allanis
413ced137d [Change] Fixed space.faction to allow to check easily for certain factions. 2013-07-28 17:48:05 +01:00
Allanis
9c6567195c [Add] space.faction to get the faction of a star system. 2013-07-27 18:02:14 +01:00
Allanis
10ea68c5c3 [Change] Cleaned up XML loading somewhat. 2013-07-27 15:14:55 +01:00
Allanis
4f6c5fb93f [Fix] Sanitized lua bindings a little. 2013-07-26 18:39:21 +01:00
Allanis
fb7c73aae4 [Fix] printHeight was using wrong width. 2013-07-25 21:45:41 +01:00
Allanis
d0b55f1d1b [Add] Loading screens!!! :D 2013-07-25 21:43:22 +01:00
Allanis
c7e2a69d91 [Change] Replaced unused and depricated gl_blitRotate with gl_blitScale. 2013-07-25 19:26:45 +01:00
Allanis
b4e325a9fe [Change] Removed alliance deal, now each faction states it's own allies/enemies. 2013-07-25 17:23:05 +01:00
Allanis
5de9fd60d9 [Fix] Stupid lua parameter stuff. 2013-07-24 20:21:22 +01:00
Allanis
bda8ebb204 [Remove] Taken nebulae puffs out of the main menu. 2013-07-24 17:35:23 +01:00
Allanis
2f9c91d451 [Fix] More correction in gl_freeTexture() 2013-07-24 17:33:18 +01:00
Allanis
e1308dc570 [Add] Pilots lose their cargo when the die. 2013-07-24 16:59:28 +01:00
Allanis
8a294f76c0 [Add] Fancy cargo graphics for when jettisoning. 2013-07-24 16:38:07 +01:00
Allanis
d6643b0a51 [Fix] More warnings. 2013-07-24 16:10:13 +01:00
Allanis
1d734e7898 [Fix] More memory related fixes. 2013-07-24 15:10:24 +01:00
Allanis
1f3947bc49 [Fix] A few memleaks. 2013-07-24 14:59:23 +01:00
Allanis
a0f6dec666 [Add] You can jettison cargo now. :) 2013-07-23 21:37:14 +01:00
Allanis
8cac584d45 [Add] Here is something you have been waiting for, for a long time! Cargo window in info panel. :P 2013-07-23 21:17:36 +01:00
Allanis
23733b032f [Add] Oh, and the lack of them. 2013-07-23 21:00:30 +01:00
Allanis
cf5f8c8c48 [Add] Map informs you of available services. 2013-07-23 20:59:02 +01:00
Allanis
cf1bf0d647 [Add] Allow to move or get window positions after creation.
[Change] Simplified window position creation.
[Add] More comments for window creation.
2013-07-23 20:42:17 +01:00
Allanis
b680520738 [Fix] Spelled "Dangerous" wrong. :/ 2013-07-23 14:13:12 +01:00
Allanis
7376a30527 [Add] Display whether or not a system has nebulae. 2013-07-23 14:11:48 +01:00
Allanis
8ef0ada807 [Add] Map now displays faction standing of star system. 2013-07-23 14:00:14 +01:00
Allanis
b65385a1bd [Change] Accidently pushed a small NEBULAE_Z. :/ 2013-07-23 12:56:53 +01:00
Allanis
3fcdc8e288 [Fix] Segfault with calculating new position of nebulae with no player. 2013-07-23 12:54:19 +01:00
Allanis
352083a0ce [Fix] Forgot to change free. 2013-07-23 12:52:15 +01:00
Allanis
11e5607477 [Change] Load gfx_exterior for planets only on demand. 2013-07-23 12:49:50 +01:00
Allanis
11b31c9be7 Merge branch 'testing' 2013-07-23 12:13:45 +01:00
Allanis
dcaa96b5e9 [Fix] Rumble can no longer "leak" over to menu, nebulae etc. 2013-07-23 12:13:06 +01:00
Allanis
20ec0cb848 Merge branch 'testing' 2013-07-23 12:01:30 +01:00
Allanis
7eca1ff5b9 [Change] Toned down the effect of rumble a little. 2013-07-23 12:00:47 +01:00
Allanis
c4705b7142 [Fix] A bug in window_create, it's been there since forever. :P 2013-07-22 18:51:27 +01:00
Allanis
1d5a88ba95 [Add] Nebulae is now ingame! Have a screenshot?
http://saracraft.net/projects/Lephisto/nebu_ingame.png
2013-07-22 18:41:36 +01:00
Allanis
cc37706fb1 [Change] Puffs of nebulae now look more visually pleasing. 2013-07-22 17:58:44 +01:00
Allanis
497081b3ed [Change] Split player rendering properly into GUI and player. 2013-07-22 17:21:28 +01:00
Allanis
092b48651d [Change] Restructured a little to prepare for puffs of nebulae. 2013-07-22 15:53:09 +01:00
Allanis
1e7d19b2a6 [Change] Moved some code from perlin to nebulae. 2013-07-22 12:06:55 +01:00
Allanis
7b7ddae70e [Add] Rolled my own, much better python xml writing scheme. 2013-07-22 10:27:13 +01:00
Allanis
240869046b [Fix] dt weirdness on low fps. 2013-07-21 16:03:32 +01:00
Allanis
e066250c1f [Change] Improved nebulae system. 2013-07-21 15:58:58 +01:00
Allanis
ea3573404f [Fix] Nebulae overlay. 2013-07-21 15:35:30 +01:00
Allanis
7ea6e809e8 [Change] Increased star map size. 2013-07-21 13:37:11 +01:00
Allanis
df8af779ee [Add] Star system can now set nebuale density and volatility. 2013-07-21 13:33:43 +01:00
Allanis
9fb781d27e [Fix] Rumble no longer affects nebulae. 2013-07-21 13:29:05 +01:00
Allanis
2381ca3a36 [Fix] spfx_clear() also clears rumble. 2013-07-21 11:40:32 +01:00
Allanis
e331a8e8b6 [Fix] Map giving stats about unknown systems. 2013-07-21 11:33:44 +01:00
Allanis
6e3417907f [Fix] Segfault with creating new pilot. 2013-07-21 11:25:20 +01:00
Allanis
42a57d09e9 [Add] space_renderOverlay(). 2013-07-21 11:13:53 +01:00
Allanis
862ef7759b [Change] Split the star rendering to be able to switch to nebulae soon. 2013-07-20 19:17:10 +01:00
Allanis
475aa1f1fa [Add] Check for multitexture abilities and texture leaks. 2013-07-20 19:06:36 +01:00
Allanis
5584c3171c [Add] Gave menu screen a nice finished look. 2013-07-19 20:12:24 +01:00
Allanis
17db004ba1 [Fix] Tweaked a little bit, and the transitions is perfectly smooth now. 2013-07-19 19:18:04 +01:00
Allanis
86f7480826 [Add] Animated nebulae ftw!!! 2013-07-19 19:05:01 +01:00
Allanis
06fec494a5 [Fix] Nebulae is now fully working. 2013-07-19 15:01:48 +01:00
Allanis
cd158e5102 [Add] Nebulae almost working, There is a major graphical bug however. 2013-07-19 14:25:15 +01:00
Allanis
86b2ef3fe1 [Add] Initialize nebulae and use it in menu. 2013-07-15 12:24:51 +01:00
Allanis
fefc7e793c [Add] Nebulae render function. 2013-07-14 15:09:39 +01:00
Allanis
02e136520e [Add] -G option to force regeneration of nebulae. 2013-07-13 16:56:08 +01:00
Allanis
897fb9918d [Add] Now we will initialize the nebulae. 2013-07-13 16:38:29 +01:00
Allanis
40df85b5ab [Change] Some needed cleanup in perlin noise stuff. 2013-07-12 22:33:03 +01:00
Allanis
243795e068 [Add] Give errors on unsupported OS code. 2013-07-12 19:11:10 +01:00
Allanis
5ed5cf6b6d [Change] Hardcoded everything to have three dimensions. [perlin noise.] 2013-07-12 19:05:39 +01:00
Allanis
02e8b560fa [Fix] Forgot to give prototype for noise_generateNebulae(). 2013-07-12 17:45:24 +01:00
Allanis
ec6cabf2fe [Add] Some SSE stuff for speedups. 2013-07-11 18:44:37 +01:00
Allanis
1442259c0b [Add] Nebulae generation code. (Not using it at the minute). 2013-07-11 17:43:33 +01:00
Allanis
e4e7bf4b17 [Add] save png method to save a surface to a file as png. 2013-07-11 16:42:18 +01:00
Allanis
4fd8308706 [Change] Moving things around a litting in perling.* I made a little mess. 2013-07-11 16:16:38 +01:00
Allanis
2d1040b703 [Fix] Stupid me, last commit I was checking for a prefix instead of suffix. :/ 2013-07-11 16:01:55 +01:00
Allanis
4c1ee89ffb [Add] Fancy new "cloud" generator. This needs some heavy tweaking/cleanup. 2013-07-10 22:58:31 +01:00
Allanis
b8bafb4700 [Add] More planet functions for ai: ai.getrndplanet() and ai.getlandplanet(). 2013-07-10 19:30:58 +01:00
Allanis
09636a6c90 [Change] Need to run enter and takeoff hooks on load game. 2013-07-10 18:39:16 +01:00
Allanis
abab808387 [Fix] Bug with changing hyperspace path after selecting a route. 2013-07-10 18:32:13 +01:00
Allanis
2ec09b0ee3 [Add] ai.haslockon() to check for locked on missiles. 2013-07-10 18:04:36 +01:00
Allanis
7a6f27da43 [Add] Warn the player when a missile is locked onto her. 2013-07-09 19:03:03 +01:00
Allanis
f7c10bf329 [Add] Pilots now keep track of how many weapons are locked onto them. 2013-07-09 18:53:55 +01:00
Allanis
1f8e6a22fe [Change] Merged together some semi-redundant code in weapon_create. 2013-07-09 17:17:53 +01:00
Allanis
dcf093b13e [Add] Two new hooks: Board and disable. Also made lua debug more verbose. 2013-07-09 16:11:14 +01:00
Allanis
6099849f4f [Fix] A few warnings. 2013-07-08 22:34:19 +01:00
Allanis
c8b99cb35f [Change] Increased AL_GAIN somewhat. 2013-07-08 22:11:21 +01:00
Allanis
a580cdeed3 [Change] ai.dist() now accepts pilot id's as parameter. 2013-07-07 19:11:14 +01:00
Allanis
ef5a8e5a5f [Fix] Few lua script fixes. 2013-07-06 21:42:29 +01:00
Allanis
10418a5ba9 [Change] Knockback is now dependent on DamageType. 2013-07-06 19:10:34 +01:00
Allanis
698b22a324 [Change] Player no longer "hardcoded" into pilot_stack[0]. 2013-07-06 17:28:26 +01:00
Allanis
715fecfa03 [Change] Missed another /2 in binary pilot search. 2013-07-06 16:44:54 +01:00
Allanis
ab277eabb4 [Change] pilot_free uses memmove. 2013-07-06 16:42:28 +01:00
Allanis
30b6dfed77 [Add] Weapons save their faction and take that into account. 2013-07-06 16:35:42 +01:00
Allanis
71fdcffd07 [Add] Ai now calculates optimal distance when shooting. 2013-07-06 16:28:00 +01:00