Allanis
|
980282f655
|
[Add] Implementing auto navigation.
|
2013-12-14 14:58:31 +00:00 |
|
Allanis
|
5cfecb8f81
|
[Fix] Oops. Accidently gave autonav flag same values as player creation.
|
2013-12-14 00:46:33 +00:00 |
|
Allanis
|
f26cf7e4e1
|
[Change] Useing memset for pilot initialization. Also making a start on auto navigation stuff.
|
2013-12-14 00:45:01 +00:00 |
|
Allanis
|
72781329cb
|
[Add] Actually load the diff library in mission Lua.
|
2013-12-14 00:11:11 +00:00 |
|
Allanis
|
3ddc034344
|
[Change] Reduced calls to xmlCleanupParser(), only one for all the loading now.
|
2013-12-13 03:38:50 +00:00 |
|
Allanis
|
da3cb1dff7
|
[Fix] Fixed new player inheriting last loaded players faction standings.
|
2013-12-12 23:22:42 +00:00 |
|
Allanis
|
313e3a7488
|
[Fix] Fixed diffs getting wiped when loading and some cleanup on planet landing.
|
2013-12-12 23:14:10 +00:00 |
|
Allanis
|
a2d313a08c
|
[Fix] Fixed pausing game while player is hyperspacing.
|
2013-12-12 00:44:42 +00:00 |
|
Allanis
|
e4b5f54119
|
[Add] Check and report failed hunks.
|
2013-12-12 00:30:51 +00:00 |
|
Allanis
|
27292f1770
|
[Add] Some commentary so noone else makes the same mistake.
|
2013-12-11 23:11:22 +00:00 |
|
Allanis
|
4ff23aefc8
|
[Fix] Fixed diffs not saving correctly.
|
2013-12-11 23:09:50 +00:00 |
|
Allanis
|
769880c7ac
|
[Remove] Some useless debugs.
|
2013-12-11 22:59:12 +00:00 |
|
Allanis
|
9a31850ce7
|
[Add] Actually chance system faction on planet addition/removal.
|
2013-12-11 22:57:48 +00:00 |
|
Allanis
|
8b1b6e2af0
|
[Add] Implemented fleet addition and removal!
|
2013-12-11 22:19:06 +00:00 |
|
Allanis
|
80c45c3067
|
[Add] Added propper unidiff cleanup.
|
2013-12-11 20:27:07 +00:00 |
|
Allanis
|
fdd5e930f5
|
[Add] First release of unidiff - Save changes to the universe in a diff format.
|
2013-12-10 22:51:00 +00:00 |
|
Allanis
|
b7ddccd309
|
[Fix] Fixed segmentation fault when system only has one planet with no factions.
|
2013-12-09 22:18:23 +00:00 |
|
Allanis
|
25660ff7d1
|
[Change] Everything now conforms to last nights cleanups.
|
2013-12-09 00:48:32 +00:00 |
|
Allanis
|
5a42e63e4a
|
[Change] Major rewrite of space.c. Let's pray we don't have a ton of bugs.
|
2013-12-07 22:16:01 +00:00 |
|
Allanis
|
da4b261de7
|
[Change] Stop firing before starting to jump into hyperspace.
|
2013-12-06 20:59:24 +00:00 |
|
Allanis
|
4176b20749
|
[Add] Allow missions to interact with music subsystem.
|
2013-12-06 20:52:35 +00:00 |
|
Allanis
|
153f99553f
|
[Fix] Some more fine tuning on missions.
|
2013-12-05 00:40:48 +00:00 |
|
Allanis
|
ad12c52cd0
|
[Add] Fourth mission in tutorial campaign. Also fixed a few bugs preventing campaign form working.
|
2013-12-04 22:04:05 +00:00 |
|
Allanis
|
fc1215e4ad
|
[Fix] Fixed a few sound issues that have been around for some time.
|
2013-12-01 23:42:18 +00:00 |
|
Allanis
|
2f2143742a
|
[Change] Let's also grey out secondary weapon when we are out of ammo.
|
2013-11-30 22:10:05 +00:00 |
|
Allanis
|
11bbd0854f
|
[Change] Secondary weapon greys out when you can't use it again.
|
2013-11-29 20:55:41 +00:00 |
|
Allanis
|
66c0ef8d9f
|
[Add] noidle state.
|
2013-11-28 02:46:45 +00:00 |
|
Allanis
|
8716d14016
|
[Add] Let's catch SIGTRAP too.
|
2013-11-26 19:32:27 +00:00 |
|
Allanis
|
58ee934426
|
[Change] Use SIGTRAP instead of assert for blowing up on errors.
|
2013-11-26 19:27:34 +00:00 |
|
Allanis
|
2a69789a24
|
[Add] Automagically give backtraces in DEBUG mode.
|
2013-11-26 18:23:50 +00:00 |
|
Allanis
|
39c7a4ecd5
|
[Fix?] Finally think I fixed it. The dialogue was being called when the weapons were being updated (hook on death) and the main_loop was being handled before the loop was destroyed. So another iteration of weapon_update was being run in the middle of the first one, causing a double weapon_destroy to be triggered. Moving the main_loop() in secondary_loop to the top so that the loop condition is run right after the event handling will solve this as an iteration won't be run in between dialogues.
|
2013-11-26 16:03:17 +00:00 |
|
Allanis
|
96587aac90
|
[Fix?] I think this might do it?
|
2013-11-26 15:55:42 +00:00 |
|
Allanis
|
03f20c5a25
|
[Fix?] Need second check to avoid segfault..
|
2013-11-26 15:51:34 +00:00 |
|
Allanis
|
c8fe8e8eb8
|
[Fix?] Continue in switch case doesn't behave as I thought it did.....
|
2013-11-26 15:49:34 +00:00 |
|
Allanis
|
29f58fe1e4
|
[Fix?] FFS! Trying to delete a weapon that doesn't even exist!
|
2013-11-26 15:43:28 +00:00 |
|
Allanis
|
3fc6514861
|
[Fix] Bug in weapon system timers.
|
2013-11-26 15:36:27 +00:00 |
|
Allanis
|
01243e12e3
|
[Add] Lua logic for traders.
|
2013-11-26 15:07:41 +00:00 |
|
Allanis
|
6c4983120d
|
[Fix] Segfault when having active missions.
|
2013-11-25 15:51:24 +00:00 |
|
Allanis
|
05b1d19e55
|
[Add] Added explosions, only being used on deaths right now.
|
2013-11-24 21:56:40 +00:00 |
|
Allanis
|
4e054e3cf4
|
Merge branch 'master' of github.com:Allanis/Lephisto
|
2013-11-23 22:44:02 +00:00 |
|
Allanis
|
b172453841
|
[Fix] Slight bug with loading mission variables.
|
2013-11-23 22:43:31 +00:00 |
|
Allanis
|
f626ac2ac6
|
[Fix] 32 bit compiler warnings.
|
2013-11-23 14:18:01 +00:00 |
|
Allanis
|
b831e311e6
|
[Change] Disable sound and music if fail to initiailize. [Add] Warn if SDL_Mixer version differs.
|
2013-11-23 02:23:13 +00:00 |
|
Allanis
|
e5d50254d2
|
[Add] Spit out warning if SDL major/minor versions differ.
|
2013-11-23 01:50:30 +00:00 |
|
Allanis
|
4eca6815bc
|
[Add] Cute feature, game doesn't pause with death menu.
|
2013-11-21 12:55:04 +00:00 |
|
Allanis
|
1edbf5b944
|
[Add] Pilot:setFaction() added to Lua API.
|
2013-11-20 23:07:42 +00:00 |
|
Allanis
|
4038b56ac6
|
[Change] misn.timerStart() now uses milliseconds.
|
2013-11-20 22:57:51 +00:00 |
|
Allanis
|
0c238662c2
|
[Add] player.getPilot() to Lua API.
|
2013-11-20 20:56:38 +00:00 |
|
Allanis
|
47a8efa9ee
|
[Add] Pilot:alive() and Pilot:broadcast() to Lua API.
|
2013-11-19 21:51:04 +00:00 |
|
Allanis
|
7344f88916
|
[Change] Apparently you can't have two parameters in __add, so made add synonymous (same with __sub).
|
2013-11-19 21:26:57 +00:00 |
|
Allanis
|
67cd35faa5
|
[Add] Function to get the player, for usage in mission stuff.
|
2013-11-19 21:24:19 +00:00 |
|
Allanis
|
4af334e5e4
|
[Fix] Mission timers should save and load properly now.
|
2013-11-18 23:30:16 +00:00 |
|
Allanis
|
6ad8d75d2d
|
[Add] Mission timers added.
|
2013-11-17 14:58:33 +00:00 |
|
Allanis
|
1becd0d68a
|
[Change] When creating a new pilot with pilot.add(), pretend to enter from hyperspace if we have a large distance from planet.
|
2013-11-17 14:28:03 +00:00 |
|
Allanis
|
87771ab892
|
[Fix] Pilot boarding hooks fixed.
|
2013-11-17 05:56:36 +00:00 |
|
Allanis
|
5d17f0e31d
|
[Add] Added Planet:pos() and Vec2:dist() plus much more.
|
2013-11-17 02:55:03 +00:00 |
|
Allanis
|
ef19939647
|
[Add] Pilots can now have up to four hooks at any given time.
|
2013-11-16 20:13:31 +00:00 |
|
Allanis
|
2489949d30
|
[Fix] Clear velocity when doing Pilot:warp()
|
2013-11-16 19:10:32 +00:00 |
|
Allanis
|
d2067f9274
|
[Add] Pilots now use metatables. [Change] Moved Lua pilot stuff into it's own file.
|
2013-11-16 05:20:55 +00:00 |
|
Allanis
|
2f0d0384c1
|
[Add] pilot.clear() and pilot.togglespawn() to Lua API.
|
2013-11-14 18:48:04 +00:00 |
|
Allanis
|
c5cab45910
|
[Add] First 2D vector support for lua.
|
2013-11-14 05:01:25 +00:00 |
|
Allanis
|
49c1bd5b4e
|
[Change] Removed dependancy of the spawn_timer on SDL_GetTicks().
|
2013-11-13 02:42:23 +00:00 |
|
Allanis
|
a42c21da4e
|
[Add] Pilot "jump" hook.
|
2013-11-12 00:42:31 +00:00 |
|
Allanis
|
5a87b2da77
|
[Change] MAJOR AI rehaul, split all the lua stuff into generic templates.
[Add] Bomber attack routines.
[Fix] Bug with AI forgetting about you if another enemy attacks.
|
2013-11-10 05:03:59 +00:00 |
|
Allanis
|
0d569ecc54
|
[Add] Improved ai.secondary to actually take ammo into account.
|
2013-11-09 05:49:03 +00:00 |
|
Allanis
|
9c2e35c472
|
[Add] pilot_getAmmo.
|
2013-11-09 00:23:57 +00:00 |
|
Allanis
|
e829e71347
|
[Change] Made ship_classFromString non-static.
|
2013-11-09 00:18:41 +00:00 |
|
Allanis
|
29ba80afba
|
[Change] control_rate is now defined as a float.
|
2013-11-09 00:02:06 +00:00 |
|
Allanis
|
7bf8d63e00
|
[Add] Commodity land mission checks.
|
2013-11-07 23:10:01 +00:00 |
|
Allanis
|
4b64b1c185
|
[Add] Allow for faction logo's to be displayed.
|
2013-11-05 23:50:09 +00:00 |
|
Allanis
|
4b5f11ae28
|
[Add] Documented specail effects.
|
2013-11-01 19:27:18 +00:00 |
|
Allanis
|
9c9a7e07ca
|
[Fix] Remove the outfit when you run out of ammo.
|
2013-10-30 21:50:44 +00:00 |
|
Allanis
|
18e4d9088c
|
[Fix] Silly mistake in image array scrolling.
|
2013-10-29 20:44:34 +00:00 |
|
Allanis
|
9699b0ed10
|
[Add] Players shipyard now follows same style as noraml shipyard.
|
2013-10-28 14:53:05 +00:00 |
|
Allanis
|
3877884730
|
[Fix] Image arrays going out of sync.
|
2013-10-28 14:33:05 +00:00 |
|
Allanis
|
ca292cf791
|
[Add] Use image array for shipyard and made toolkit_getList apply to image array.
|
2013-10-27 16:00:23 +00:00 |
|
Allanis
|
ea6df25b0c
|
[Change] outfit_getTech returns outfits instead of names.
|
2013-10-26 20:52:36 +01:00 |
|
Allanis
|
e955b58817
|
[Add] Significant inprovements to imageArray, including scrollwheel functionality.
|
2013-10-26 01:11:02 +01:00 |
|
Allanis
|
88c40143c2
|
[Add] Added image arrays to toolkit.
|
2013-10-25 01:51:23 +01:00 |
|
Allanis
|
3ffc858863
|
[Add] Documented Nebulae stuff.
|
2013-10-24 00:34:08 +01:00 |
|
Allanis
|
435be644cf
|
[Fix] Few corrections in documentation.
|
2013-10-22 18:54:30 +01:00 |
|
Allanis
|
6764a1c424
|
[Add] Documented Player.
|
2013-10-22 18:42:17 +01:00 |
|
Allanis
|
2533dd816f
|
[Add] Documented opengl stuff.
|
2013-10-22 18:29:07 +01:00 |
|
Allanis
|
3347a8b7cc
|
[Add] Documented outfits.
|
2013-10-21 22:38:11 +01:00 |
|
Allanis
|
8d6160244d
|
[Add] Documented menus.
|
2013-10-20 19:54:23 +01:00 |
|
Allanis
|
e70bfacdcd
|
[Add] Documented weapons. [Fix] Input dialogues.
|
2013-10-20 18:24:03 +01:00 |
|
Allanis
|
d4b945aca7
|
[Add] Documented glColour.
|
2013-10-20 17:43:46 +01:00 |
|
Allanis
|
8fa9b389b1
|
[Add] Documentation for fonts.
|
2013-10-19 23:14:06 +01:00 |
|
Allanis
|
93fd1eef4d
|
[Add] Player can abort hyperspaec jump sequence.
|
2013-10-15 23:38:49 +01:00 |
|
Allanis
|
2fdeecaefa
|
[Fix] NAV computer should always be green when in hyperspace mode.
|
2013-10-15 00:44:21 +01:00 |
|
Allanis
|
a3f791e52f
|
[Change] Tweaked fleet adding a little so it seems more natural.
|
2013-10-15 00:31:55 +01:00 |
|
Allanis
|
8198a2db77
|
[Add] Documentation for lfile.c
|
2013-10-12 18:33:55 +01:00 |
|
Allanis
|
673b83ea6a
|
[Add] More doxygen along with some slight code cleaup.
|
2013-10-11 23:02:39 +01:00 |
|
Allanis
|
833283add0
|
[Add] Documentation for random number generations.
|
2013-10-10 20:34:58 +01:00 |
|
Allanis
|
8feb19e20c
|
[Add] Pilots sort of start as landed.
|
2013-10-09 22:16:28 +01:00 |
|
Allanis
|
c2d4f39a72
|
[Add] Ships now have human readable class strings instead of numbers.
|
2013-10-08 19:34:48 +01:00 |
|
Allanis
|
b748f0f18e
|
[Change] Seperated dialogues from toolkit.
|
2013-10-05 18:38:40 +01:00 |
|
Allanis
|
898b44b29d
|
[Fix] Should compile in non-debug mode again.
|
2013-10-04 17:30:21 +01:00 |
|
Allanis
|
0231017e57
|
[Fix] Some long time snprintf mistakes.
|
2013-10-04 17:03:48 +01:00 |
|
Allanis
|
652d9352ad
|
[Add] Qtcreator project support for the IDE users of the world.
|
2013-10-04 16:34:34 +01:00 |
|
Allanis
|
69b05ae150
|
[Change] No point playing sound for entering hyperspace range when already jumping.
|
2013-10-04 01:36:52 +01:00 |
|
Allanis
|
89fd3509e9
|
[Add] OHHHHHH YEAAAAHHHHH!!! You can sell your ships now ladies!
|
2013-10-04 01:34:05 +01:00 |
|
Allanis
|
e2b8e738f5
|
[Add] Sanity check to spfx_add()
|
2013-10-04 01:08:53 +01:00 |
|
Allanis
|
4cac5ba5b2
|
[Add] Beam weapons require spfx and proper spfx usage.
|
2013-10-04 01:07:12 +01:00 |
|
Allanis
|
1177685e62
|
[Fix] Beam stops moving if enemy got destroyed.
|
2013-10-04 00:02:33 +01:00 |
|
Allanis
|
4340b8042c
|
[Change] Tweaked beam aggro chance somewhat.
|
2013-10-03 01:17:11 +01:00 |
|
Allanis
|
0ae6b8cecd
|
[Fix] Killed startup warning about missing 'turn' element on non-turret beams.
|
2013-10-03 01:15:08 +01:00 |
|
Allanis
|
566e96505f
|
[Add] Display sound driver on init plox.
|
2013-10-03 01:11:08 +01:00 |
|
Allanis
|
2cade50bc9
|
[Fix] Possible race condition and improved sound_exit correctness.
|
2013-10-03 01:08:38 +01:00 |
|
Allanis
|
62f7986459
|
[Change] Make the start of beam not be so abrupt.
|
2013-10-03 01:01:39 +01:00 |
|
Allanis
|
5bf8a0b689
|
[Add] Sound should be fully positional now.
|
2013-10-02 01:17:01 +01:00 |
|
Allanis
|
cc34292293
|
[Add] Actively ask for doublebuffering.
|
2013-10-01 22:26:51 +01:00 |
|
Allanis
|
ebdfaad9a7
|
[Add] Improved sound system considerably, not used properly yet.
|
2013-10-01 22:12:39 +01:00 |
|
Allanis
|
810e4afb28
|
[Fix] Just a few lame typos.
|
2013-10-01 00:13:03 +01:00 |
|
Allanis
|
6dd9de9835
|
[Fix] Some obscure bugs like not being able to shoot secondary weapons right away.
|
2013-09-30 22:43:33 +01:00 |
|
Allanis
|
090bcb96c8
|
[Add] You can now cancel beams as secondary weapon instead of having to hold shift.
|
2013-09-30 22:34:46 +01:00 |
|
Allanis
|
4d8b462359
|
[Add] First round to bring more control to beam weapons.
|
2013-09-30 22:29:53 +01:00 |
|
Allanis
|
70d4987a00
|
[Add] starting to add sound for beam weapons. Sound system could do with an overhaul tbh.
|
2013-09-29 21:25:59 +01:00 |
|
Allanis
|
1a03c08672
|
[Add] Documented joystick.c
|
2013-09-29 01:29:43 +01:00 |
|
Allanis
|
8516b33391
|
[Add] Beam weapons now render properly.
|
2013-09-25 20:45:14 +01:00 |
|
Allanis
|
f2144b1053
|
[Change] Fewer explosions with beam weapons.
|
2013-09-24 23:31:44 +01:00 |
|
Allanis
|
55bb07c560
|
[Add] More improvements for beam turrets, they also use energy properly now.
[Add] New outfit: Ragnorak beam.
|
2013-09-24 22:22:41 +01:00 |
|
Allanis
|
5832239b74
|
[Change] Render spfx in reverse order.
|
2013-09-24 21:35:24 +01:00 |
|
Allanis
|
71ab2d863f
|
[Add] Added outfit states and beam hit function. Also added compile option for clang.
|
2013-09-23 22:59:01 +01:00 |
|
Allanis
|
06ea30d96e
|
[Add] Beam weapons now use delay and duration.
|
2013-09-23 21:04:56 +01:00 |
|
Allanis
|
7030d97402
|
[Change] Some cleaning up and more documentation of outfit.*
|
2013-09-23 20:58:55 +01:00 |
|
Allanis
|
f0336e14af
|
[Change] Improved some of the shooting handling.
|
2013-09-23 20:28:12 +01:00 |
|
Allanis
|
81fd657540
|
[Add] Documented board.c
|
2013-09-22 16:24:33 +01:00 |
|
Allanis
|
4674fe7248
|
[Add] Documented faction.c
|
2013-09-22 16:07:44 +01:00 |
|
Allanis
|
2e444ff54b
|
[Change] Split beam/bolt loading logic.
|
2013-09-21 21:30:51 +01:00 |
|
Allanis
|
5557963d1f
|
[Change] Made outfit.h sexier.
|
2013-09-21 21:09:48 +01:00 |
|
Allanis
|
1ad17e0dae
|
[Fix]? F*ck collisions!! I'll fix it tomorrow. kbai.
|
2013-09-20 23:36:28 +01:00 |
|
Allanis
|
b8a4d4fe37
|
[Fix] LineSprite is almost working flawlessly.
|
2013-09-20 23:11:38 +01:00 |
|
Allanis
|
8bf7a67af7
|
[Add] Some more beam support stuff.
|
2013-09-19 22:35:06 +01:00 |
|
Allanis
|
c969041367
|
[Add] Making room for some beam weapons.
|
2013-09-19 22:15:18 +01:00 |
|
Allanis
|
9f8b1be682
|
[Add] Some untested collision detection routines.
|
2013-09-15 22:34:11 +01:00 |
|
Allanis
|
b31fda7ce8
|
[Add] Input dialogues can now be cancelled and return NULL.
|
2013-09-15 21:39:51 +01:00 |
|
Allanis
|
7f10a1e69e
|
[Add] Documented pack.*
|
2013-09-14 22:56:57 +01:00 |
|
Allanis
|
2cb22a8b7a
|
[Change] Some code quality improvements.
|
2013-09-14 01:02:01 +01:00 |
|
Allanis
|
e9985fc8ca
|
[Change] Improved accuracy of collision on explosions.
|
2013-09-12 16:10:36 +01:00 |
|
Allanis
|
b88bba7bdb
|
[Fix] Bug when exiting with rumble effect not cleared.
|
2013-09-12 15:36:01 +01:00 |
|
Allanis
|
687ed47839
|
[Fix] Segfault if not checking for player when displaying small_menu.
|
2013-09-12 15:34:10 +01:00 |
|
Allanis
|
584f56e2a0
|
[Change] Check for GL_ARB_fragment_program instead of GL_ARB_fragment_shader.
|
2013-09-12 15:32:06 +01:00 |
|
Allanis
|
7b77faa53e
|
[Fix] Fixed double free if an invalid faction was loaded.
|
2013-09-11 23:40:59 +01:00 |
|
Allanis
|
ef10443cda
|
[Add] Documented space.h
|
2013-09-10 02:24:14 +01:00 |
|
Allanis
|
b44fb505cd
|
[Add] Documented Pilot.h
|
2013-09-09 01:31:14 +01:00 |
|
Allanis
|
e1a43e2248
|
[Add] Documented ai.h.
|
2013-09-07 19:07:01 +01:00 |
|
Allanis
|
d1df9aeaae
|
[Add] Pilot death explosion sounds.
[Add] More documentation.
|
2013-09-06 19:45:24 +01:00 |
|
Allanis
|
aa58ab2ef1
|
Merge branch 'testing'
|
2013-09-06 16:45:36 +01:00 |
|
Allanis
|
2533439f1b
|
[Add] Audio noise when player enters jump-safe zone.
|
2013-09-06 16:45:01 +01:00 |
|
Allanis
|
a8fe667a34
|
Merge branch 'testing'
|
2013-09-06 16:38:09 +01:00 |
|
Allanis
|
fc3276464a
|
[Add] Targetting sounds implemented.
[Add] More doxygen.
|
2013-09-06 16:37:38 +01:00 |
|
Allanis
|
c7ce52127a
|
Merge branch 'testing'
|
2013-09-05 13:32:51 +01:00 |
|
Allanis
|
eae283417f
|
[Add] Partially documented pilot.c
|
2013-09-05 13:32:30 +01:00 |
|
Allanis
|
1c09245b6c
|
Merge branch 'testing'
|
2013-09-04 15:19:56 +01:00 |
|
Allanis
|
9178376c28
|
[Change] Split engine sounds and GUI sounds for player.
[Fix] Some issues in sound.c
[Add] More documentation.
|
2013-09-04 15:19:04 +01:00 |
|
Allanis
|
9faea8acaa
|
[Add] music.c is documented.
|
2013-09-03 19:50:58 +01:00 |
|
Allanis
|
ffdb20f50b
|
[Add] Fully doxygenized sound.c
|
2013-09-03 15:16:32 +01:00 |
|
Allanis
|
d3173f2949
|
[Add] player.c is now partially documented.
|
2013-09-02 17:08:51 +01:00 |
|
Allanis
|
ca4c910ec8
|
[Add] Preliminary doxygen support.
|
2013-08-31 14:19:36 +01:00 |
|
Allanis
|
de91ebd91f
|
[Fix] Bug concerning not being able to shoot seeker weapons.
|
2013-08-30 17:54:02 +01:00 |
|
Allanis
|
e20b45a383
|
[Fix] Resource editor somehow destroyed all the planet techs.
|
2013-08-30 16:47:12 +01:00 |
|
Allanis
|
e4b72c0302
|
[Fix] Planets with 0 tech won't segfault anymore. :/
|
2013-08-30 16:31:59 +01:00 |
|
Allanis
|
b387cf0da7
|
[Add] faction_modPlayerRaw and the misn bindings for it.
|
2013-08-29 15:30:55 +01:00 |
|
Allanis
|
01b3f2f77b
|
[Change] AI now use more weapon types and uses them more wisely.
[Add] Draktharr gets mace rockets.
|
2013-08-28 15:08:22 +01:00 |
|
Allanis
|
74c0297b02
|
[Add] New Outfit. Also implemented dumb missiles.
|
2013-08-27 20:14:52 +01:00 |
|
Allanis
|
cc437a51e6
|
[Add] Can now handle outfit places without outfits.
|
2013-08-27 14:22:48 +01:00 |
|
Allanis
|
582afbd617
|
[Change] Using atan2 instead of atan.
|
2013-08-26 16:44:00 +01:00 |
|
Allanis
|
014ba77361
|
[Change] Improved the faction colouring a little.
|
2013-08-26 16:41:37 +01:00 |
|
Allanis
|
871a57ecd7
|
[Add] More faction validity checking.
|
2013-08-26 16:38:37 +01:00 |
|
Allanis
|
a9780b6c4d
|
[Fix] Bug that converted a 100% chance mission to 0%..
|
2013-08-26 15:40:28 +01:00 |
|
Allanis
|
569c77ab80
|
[Fix] Bug where hooks would not get removed properly.
|
2013-08-26 15:37:21 +01:00 |
|
Allanis
|
68a82bd3c9
|
[Fix] Mission emp_collective00.lua is working again.
|
2013-08-26 15:23:27 +01:00 |
|
Allanis
|
4fa786ce21
|
[Fix] space.getSystem().
|
2013-08-26 14:56:28 +01:00 |
|
Allanis
|
800ac52895
|
[Add] Can now save/load planet/system data.
|
2013-08-26 13:43:53 +01:00 |
|
Allanis
|
ff172951e1
|
[Add] Display compiled and linked SDL versions.
|
2013-08-25 22:47:46 +01:00 |
|
Allanis
|
7ebeadc73c
|
[Change] Stage two of the lua API conversion, needs some heavy testing.
|
2013-08-25 19:34:27 +01:00 |
|
Allanis
|
2c5d3433b5
|
[Change] Stage one of updating lua API to use metatables.
|
2013-08-25 16:20:41 +01:00 |
|
Allanis
|
018c3cd39d
|
[Change] Tweaked rumble a bit more.
|
2013-08-24 13:16:03 +01:00 |
|
Allanis
|
6ea6188711
|
[Change] Increased default volumes a little.
|
2013-08-24 13:10:29 +01:00 |
|
Allanis
|
6087d22a5d
|
[Fix] Wasn't freeing sound properly.
|
2013-08-24 11:55:51 +01:00 |
|
Allanis
|
e3ddc663bf
|
[Add] planet_getClass. Lots more music.
|
2013-08-24 11:32:13 +01:00 |
|
Allanis
|
f96ece85f8
|
[Add] Some verbosity.
|
2013-08-24 08:19:12 +01:00 |
|
Allanis
|
9bb4b6e90e
|
[Add] Primitive positional sound.
|
2013-08-23 20:45:49 +01:00 |
|
Allanis
|
5e1ac24f68
|
[Fix] Error when loading a player after another with sound.
|
2013-08-23 20:25:30 +01:00 |
|
Allanis
|
897bc36111
|
[Change] Re-wrote entire sound system with SDL_mixer.
|
2013-08-23 20:18:04 +01:00 |
|
Allanis
|
ae1cc7c494
|
[Add] Make assert(0) on WARN optional with DEBUG_PARANOID.
|
2013-08-22 18:31:28 +01:00 |
|
Allanis
|
5ddb5fff94
|
[Fix] Bug introduced by assert in WARN/ERR change.
|
2013-08-22 18:22:18 +01:00 |
|
Allanis
|
95c9cef39c
|
[Add] New ships/fleets
|
2013-08-21 21:11:47 +01:00 |
|
Allanis
|
64e9e2e674
|
[Change] Some default key bindings to avoid problems with some SDL versions.
|
2013-08-19 23:32:26 +01:00 |
|
Allanis
|
a234593091
|
[Change] WARN and ERR now generate asserts in debug mode.
|
2013-08-19 23:27:47 +01:00 |
|
Allanis
|
a4d1ed9f6d
|
[Change] Weakened the rumble effect.
|
2013-08-17 15:40:49 +01:00 |
|
Allanis
|
ce15505f7e
|
[Change] Added punctuation to player_message()s
|
2013-08-17 15:37:05 +01:00 |
|
Allanis
|
a60c84465f
|
[Change] Now using normal distibution for accuracy for weapons (clamped).
|
2013-08-16 13:45:42 +01:00 |
|
Allanis
|
f3ce7cfb34
|
[Fix] Faction comparison should be >0 not != 0.
|
2013-08-15 16:17:26 +01:00 |
|
Allanis
|
17b4e1d44b
|
[Change] Swapped DEBUG's out for WARN's, it makes more sense..
|
2013-08-15 16:15:03 +01:00 |
|
Allanis
|
aade673567
|
[Fix] Segfault when popping a task without a next task.
|
2013-08-15 13:36:25 +01:00 |
|
Allanis
|
aafeaa43cd
|
[Fix] No longer seg fault if can't find a known system in a save file.
|
2013-08-15 13:26:07 +01:00 |
|
Allanis
|
719bb753a2
|
[Change] Improved enemy and turret ai, they hit a lot now!
-- also improved the global attack() ai.
|
2013-08-14 16:48:32 +01:00 |
|
Allanis
|
d4fe47f184
|
[Fix] ai.brake.
|
2013-08-14 10:50:50 +01:00 |
|
Allanis
|
0277fcc750
|
[Fix] Turrets causing seg fault when there is no target.
|
2013-08-12 09:39:10 +01:00 |
|
Allanis
|
284823ce25
|
[Add] Minor sanity checks.
|
2013-08-12 09:26:59 +01:00 |
|
Allanis
|
520ce4a9d6
|
[Change] Moved commodity text a little lower.
|
2013-08-11 18:40:52 +01:00 |
|
Allanis
|
35969bab38
|
[Add] Can now override pilot AI in a fleet.
[Change] Made fleet_parse() more up to date with xml.h
|
2013-08-10 20:23:06 +01:00 |
|
Allanis
|
b9c1f021b2
|
[Change] ai.exists() is more lenient with bad parameters. ;)
|
2013-08-10 18:04:39 +01:00 |
|
Allanis
|
51db82aa25
|
[Add] Some error checking in nebulae subsystem to avoid infinite loop.
|
2013-08-10 17:36:08 +01:00 |
|
Allanis
|
430fe0bb1f
|
[Change] Thrust is per ton, makes more sense.
|
2013-08-10 17:11:49 +01:00 |
|
Allanis
|
e10841653d
|
[Fix] Improved sanity on some AI functions.
|
2013-08-10 16:11:54 +01:00 |
|
Allanis
|
562ba56aab
|
[Change] ai.exists() should return false if pilot is dead.
|
2013-08-10 12:42:23 +01:00 |
|
Allanis
|
4e7f7c73e5
|
[Remove] Forgot to take out debug message.
|
2013-08-10 12:33:28 +01:00 |
|
Allanis
|
cd1565a6d5
|
[Change] Tweaked faction hits to be more useful.
|
2013-08-10 12:32:06 +01:00 |
|
Allanis
|
03972e305a
|
[Fix] Map fix for multiple faction bug.
|
2013-08-10 12:23:06 +01:00 |
|
Allanis
|
515c951078
|
[Change] It should be easiar to lose a faction than it is to gain it.
|
2013-08-10 12:21:15 +01:00 |
|
Allanis
|
79411d240e
|
[Change] Unified colouring schemes.
|
2013-08-09 20:45:17 +01:00 |
|
Allanis
|
47f132a467
|
[Change] Made rating/faction gain not linear.
|
2013-08-09 20:19:47 +01:00 |
|
Allanis
|
c58223606b
|
[Change] faction_modPlayer() now affects allies and enemies.
[Remove] Alliance references.
|
2013-08-09 18:11:43 +01:00 |
|
Allanis
|
c792e75240
|
[Change] Make map check if faction is -1.
|
2013-08-09 16:37:40 +01:00 |
|
Allanis
|
dc9332dc08
|
[Change] Made RNG() more robust.
|
2013-08-09 16:35:31 +01:00 |
|
Allanis
|
95d8eff1c5
|
[Add] Messages now fade away all sexy like.
|
2013-08-09 16:24:48 +01:00 |
|
Allanis
|
4d53076677
|
[Add] Uninhabited planets now show up as so on the radar.
|
2013-08-09 16:14:49 +01:00 |
|
Allanis
|
aa8408022d
|
[Fix] Clear player lockons when running space_init().
|
2013-08-09 13:49:11 +01:00 |
|
Allanis
|
6e0c3cd2d0
|
[Add] New outfit: Military specific jammers.
|
2013-08-08 21:45:31 +01:00 |
|
Allanis
|
ea484174e0
|
[Fix] Missile resist should not be 100 times stronger. :/
|
2013-08-08 18:37:43 +01:00 |
|
Allanis
|
115fa94cb8
|
[Add] Missiles can resist jamming.
|
2013-08-08 18:31:06 +01:00 |
|
Allanis
|
21ca77d439
|
[Change] Updated TODO.
|
2013-08-08 16:35:45 +01:00 |
|
Allanis
|
da83f105e0
|
[Add] Jammers are now implemented fully.
|
2013-08-08 16:31:08 +01:00 |
|
Allanis
|
fe1ab6ea0f
|
[Add] Forgot to change energy units of jammer.
|
2013-08-07 21:07:57 +01:00 |
|
Allanis
|
0db99107e0
|
[Add] Jammers now loaded (not used yet).
|
2013-08-07 20:16:45 +01:00 |
|
Allanis
|
9bd191ddfe
|
[Fix] Prevent menu_small from opening when dead.
|
2013-08-07 14:43:09 +01:00 |
|
Allanis
|
790bd9b472
|
[Change] Tweaked faction hits from combat a bit.
|
2013-08-07 14:30:03 +01:00 |
|
Allanis
|
30aaa7852d
|
[Fix] You can no longer buy extra outfits.
|
2013-08-07 14:26:45 +01:00 |
|
Allanis
|
48353d7c79
|
[Fix] Missiles are working quite nicely now.
|
2013-08-07 14:20:02 +01:00 |
|
Allanis
|
6dbfe22d90
|
[Change] Missiles now hack the physics subsystem, Needs fixing.
|
2013-08-07 13:30:55 +01:00 |
|
Allanis
|
0bcc2c3135
|
[Add] vect_reflect() - Mirror a vector off another.
|
2013-08-07 12:14:47 +01:00 |
|
Allanis
|
4dbc934722
|
[Add] Another define: FABS.
|
2013-08-07 12:10:11 +01:00 |
|
Allanis
|
17fba238d1
|
[Add] Innitial attempt at a proper facing system, primarily for missiles.
|
2013-08-07 12:07:58 +01:00 |
|
Allanis
|
26099de520
|
[Fix] misn_condLibs() was missing space lib.
|
2013-08-06 19:46:15 +01:00 |
|
Allanis
|
e5d050c22d
|
[Fix] Another memleak. :/
|
2013-08-06 19:44:53 +01:00 |
|
Allanis
|
c9a9eea55e
|
[Fix] Small memleak.
|
2013-08-06 19:41:32 +01:00 |
|
Allanis
|
2ec37b673e
|
[Fix] var.push().
|
2013-08-06 19:37:17 +01:00 |
|
Allanis
|
f2702222d4
|
[Fix] Sanitize player faction standing.
|
2013-08-05 19:56:57 +01:00 |
|
Allanis
|
71e0803b1a
|
[Change] Order files with lfile_readDir by newest first.
|
2013-08-05 17:10:53 +01:00 |
|
Allanis
|
7c723db96b
|
[Change] Adjust text height to faction name length.
|
2013-08-03 18:53:18 +01:00 |
|
Allanis
|
f26101197e
|
[Fix] Removed extra offset added to gl_printHeight.
|
2013-08-03 18:40:47 +01:00 |
|
Allanis
|
a9c57f2cab
|
[Add] Factions are now able to have long names.
|
2013-08-03 18:38:23 +01:00 |
|
Allanis
|
9d43435d4a
|
[Change] Afterburn now breaks when you run out of energy.
|
2013-08-03 17:57:35 +01:00 |
|
Allanis
|
846f12cd65
|
[Add] You can now target unknown system nodes to fly to them.
|
2013-08-03 16:35:09 +01:00 |
|
Allanis
|
6ebb90dc23
|
[Change] You can no longer buy a star map if you already know the area.
|
2013-08-03 16:31:20 +01:00 |
|
Allanis
|
82b210e6cc
|
[Change] Sanitized the pilot_get* a bit.
|
2013-08-03 15:45:56 +01:00 |
|
Allanis
|
c58e73ade2
|
[Fix] FPS limiting.
|
2013-08-03 15:00:26 +01:00 |
|
Allanis
|
44a37c0a2c
|
[Change] Small cosmetic change in fps_control.
|
2013-08-03 14:30:16 +01:00 |
|
Allanis
|
489b972879
|
[Change] Render player ontop of target graphics.
|
2013-08-03 14:28:08 +01:00 |
|
Allanis
|
6bc5e6d5af
|
[Add] You can now specify target graphic different from normal gfx.
|
2013-08-03 13:25:43 +01:00 |
|
Allanis
|
a76a98de2a
|
[Fix] Let's not segfault if outfit isn't found..
|
2013-08-03 12:43:48 +01:00 |
|
Allanis
|
62d37ab334
|
[Add] Warn if outfit isn't found.
|
2013-08-03 12:39:38 +01:00 |
|
Allanis
|
0480a2a74e
|
[Change] Added more Lua parameter checking.
|
2013-08-01 16:30:30 +01:00 |
|
Allanis
|
5109958e29
|
[Fix] More mission string formatting weirdness.
|
2013-08-01 16:26:17 +01:00 |
|
Allanis
|
34dccfb646
|
[Fix] Hook memleak.
|
2013-08-01 16:23:21 +01:00 |
|
Allanis
|
1c7bd75537
|
[Fix] Let's not segfault if a mission is not found in the stack when saving. :/
|
2013-07-31 20:24:14 +01:00 |
|
Allanis
|
af92dcaaff
|
[Add] player.getRating().
|
2013-07-31 20:15:38 +01:00 |
|
Allanis
|
c3d6cf553e
|
[Add] More space planet graphics.
|
2013-07-31 19:26:26 +01:00 |
|
Allanis
|
80f2e21429
|
[Add] Conditionalize the player Lua API.
|
2013-07-30 15:59:24 +01:00 |
|
Allanis
|
413ced137d
|
[Change] Fixed space.faction to allow to check easily for certain factions.
|
2013-07-28 17:48:05 +01:00 |
|
Allanis
|
9c6567195c
|
[Add] space.faction to get the faction of a star system.
|
2013-07-27 18:02:14 +01:00 |
|
Allanis
|
10ea68c5c3
|
[Change] Cleaned up XML loading somewhat.
|
2013-07-27 15:14:55 +01:00 |
|
Allanis
|
4f6c5fb93f
|
[Fix] Sanitized lua bindings a little.
|
2013-07-26 18:39:21 +01:00 |
|
Allanis
|
fb7c73aae4
|
[Fix] printHeight was using wrong width.
|
2013-07-25 21:45:41 +01:00 |
|
Allanis
|
d0b55f1d1b
|
[Add] Loading screens!!! :D
|
2013-07-25 21:43:22 +01:00 |
|
Allanis
|
c7e2a69d91
|
[Change] Replaced unused and depricated gl_blitRotate with gl_blitScale.
|
2013-07-25 19:26:45 +01:00 |
|
Allanis
|
b4e325a9fe
|
[Change] Removed alliance deal, now each faction states it's own allies/enemies.
|
2013-07-25 17:23:05 +01:00 |
|
Allanis
|
5de9fd60d9
|
[Fix] Stupid lua parameter stuff.
|
2013-07-24 20:21:22 +01:00 |
|
Allanis
|
bda8ebb204
|
[Remove] Taken nebulae puffs out of the main menu.
|
2013-07-24 17:35:23 +01:00 |
|
Allanis
|
2f9c91d451
|
[Fix] More correction in gl_freeTexture()
|
2013-07-24 17:33:18 +01:00 |
|
Allanis
|
e1308dc570
|
[Add] Pilots lose their cargo when the die.
|
2013-07-24 16:59:28 +01:00 |
|
Allanis
|
8a294f76c0
|
[Add] Fancy cargo graphics for when jettisoning.
|
2013-07-24 16:38:07 +01:00 |
|
Allanis
|
d6643b0a51
|
[Fix] More warnings.
|
2013-07-24 16:10:13 +01:00 |
|
Allanis
|
1d734e7898
|
[Fix] More memory related fixes.
|
2013-07-24 15:10:24 +01:00 |
|
Allanis
|
1f3947bc49
|
[Fix] A few memleaks.
|
2013-07-24 14:59:23 +01:00 |
|
Allanis
|
a0f6dec666
|
[Add] You can jettison cargo now. :)
|
2013-07-23 21:37:14 +01:00 |
|
Allanis
|
8cac584d45
|
[Add] Here is something you have been waiting for, for a long time! Cargo window in info panel. :P
|
2013-07-23 21:17:36 +01:00 |
|
Allanis
|
23733b032f
|
[Add] Oh, and the lack of them.
|
2013-07-23 21:00:30 +01:00 |
|
Allanis
|
cf5f8c8c48
|
[Add] Map informs you of available services.
|
2013-07-23 20:59:02 +01:00 |
|
Allanis
|
cf1bf0d647
|
[Add] Allow to move or get window positions after creation.
[Change] Simplified window position creation.
[Add] More comments for window creation.
|
2013-07-23 20:42:17 +01:00 |
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Allanis
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b680520738
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[Fix] Spelled "Dangerous" wrong. :/
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2013-07-23 14:13:12 +01:00 |
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Allanis
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7376a30527
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[Add] Display whether or not a system has nebulae.
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2013-07-23 14:11:48 +01:00 |
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Allanis
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8ef0ada807
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[Add] Map now displays faction standing of star system.
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2013-07-23 14:00:14 +01:00 |
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Allanis
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b65385a1bd
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[Change] Accidently pushed a small NEBULAE_Z. :/
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2013-07-23 12:56:53 +01:00 |
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Allanis
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3fcdc8e288
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[Fix] Segfault with calculating new position of nebulae with no player.
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2013-07-23 12:54:19 +01:00 |
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Allanis
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352083a0ce
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[Fix] Forgot to change free.
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2013-07-23 12:52:15 +01:00 |
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Allanis
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11e5607477
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[Change] Load gfx_exterior for planets only on demand.
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2013-07-23 12:49:50 +01:00 |
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Allanis
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11b31c9be7
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Merge branch 'testing'
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2013-07-23 12:13:45 +01:00 |
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Allanis
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dcaa96b5e9
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[Fix] Rumble can no longer "leak" over to menu, nebulae etc.
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2013-07-23 12:13:06 +01:00 |
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Allanis
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20ec0cb848
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Merge branch 'testing'
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2013-07-23 12:01:30 +01:00 |
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Allanis
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7eca1ff5b9
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[Change] Toned down the effect of rumble a little.
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2013-07-23 12:00:47 +01:00 |
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Allanis
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c4705b7142
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[Fix] A bug in window_create, it's been there since forever. :P
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2013-07-22 18:51:27 +01:00 |
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Allanis
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1d5a88ba95
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[Add] Nebulae is now ingame! Have a screenshot?
http://saracraft.net/projects/Lephisto/nebu_ingame.png
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2013-07-22 18:41:36 +01:00 |
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Allanis
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cc37706fb1
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[Change] Puffs of nebulae now look more visually pleasing.
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2013-07-22 17:58:44 +01:00 |
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Allanis
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497081b3ed
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[Change] Split player rendering properly into GUI and player.
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2013-07-22 17:21:28 +01:00 |
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Allanis
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092b48651d
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[Change] Restructured a little to prepare for puffs of nebulae.
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2013-07-22 15:53:09 +01:00 |
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Allanis
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1e7d19b2a6
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[Change] Moved some code from perlin to nebulae.
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2013-07-22 12:06:55 +01:00 |
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Allanis
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7b7ddae70e
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[Add] Rolled my own, much better python xml writing scheme.
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2013-07-22 10:27:13 +01:00 |
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Allanis
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240869046b
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[Fix] dt weirdness on low fps.
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2013-07-21 16:03:32 +01:00 |
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Allanis
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e066250c1f
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[Change] Improved nebulae system.
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2013-07-21 15:58:58 +01:00 |
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Allanis
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ea3573404f
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[Fix] Nebulae overlay.
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2013-07-21 15:35:30 +01:00 |
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Allanis
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7ea6e809e8
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[Change] Increased star map size.
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2013-07-21 13:37:11 +01:00 |
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Allanis
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df8af779ee
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[Add] Star system can now set nebuale density and volatility.
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2013-07-21 13:33:43 +01:00 |
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Allanis
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9fb781d27e
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[Fix] Rumble no longer affects nebulae.
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2013-07-21 13:29:05 +01:00 |
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Allanis
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2381ca3a36
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[Fix] spfx_clear() also clears rumble.
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2013-07-21 11:40:32 +01:00 |
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Allanis
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e331a8e8b6
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[Fix] Map giving stats about unknown systems.
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2013-07-21 11:33:44 +01:00 |
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Allanis
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6e3417907f
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[Fix] Segfault with creating new pilot.
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2013-07-21 11:25:20 +01:00 |
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Allanis
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42a57d09e9
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[Add] space_renderOverlay().
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2013-07-21 11:13:53 +01:00 |
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Allanis
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862ef7759b
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[Change] Split the star rendering to be able to switch to nebulae soon.
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2013-07-20 19:17:10 +01:00 |
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Allanis
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475aa1f1fa
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[Add] Check for multitexture abilities and texture leaks.
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2013-07-20 19:06:36 +01:00 |
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Allanis
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5584c3171c
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[Add] Gave menu screen a nice finished look.
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2013-07-19 20:12:24 +01:00 |
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Allanis
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17db004ba1
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[Fix] Tweaked a little bit, and the transitions is perfectly smooth now.
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2013-07-19 19:18:04 +01:00 |
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Allanis
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86f7480826
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[Add] Animated nebulae ftw!!!
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2013-07-19 19:05:01 +01:00 |
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Allanis
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06fec494a5
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[Fix] Nebulae is now fully working.
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2013-07-19 15:01:48 +01:00 |
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Allanis
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cd158e5102
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[Add] Nebulae almost working, There is a major graphical bug however.
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2013-07-19 14:25:15 +01:00 |
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Allanis
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86b2ef3fe1
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[Add] Initialize nebulae and use it in menu.
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2013-07-15 12:24:51 +01:00 |
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Allanis
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fefc7e793c
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[Add] Nebulae render function.
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2013-07-14 15:09:39 +01:00 |
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Allanis
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02e136520e
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[Add] -G option to force regeneration of nebulae.
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2013-07-13 16:56:08 +01:00 |
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Allanis
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897fb9918d
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[Add] Now we will initialize the nebulae.
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2013-07-13 16:38:29 +01:00 |
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Allanis
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40df85b5ab
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[Change] Some needed cleanup in perlin noise stuff.
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2013-07-12 22:33:03 +01:00 |
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Allanis
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243795e068
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[Add] Give errors on unsupported OS code.
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2013-07-12 19:11:10 +01:00 |
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Allanis
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5ed5cf6b6d
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[Change] Hardcoded everything to have three dimensions. [perlin noise.]
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2013-07-12 19:05:39 +01:00 |
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Allanis
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02e8b560fa
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[Fix] Forgot to give prototype for noise_generateNebulae().
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2013-07-12 17:45:24 +01:00 |
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Allanis
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ec6cabf2fe
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[Add] Some SSE stuff for speedups.
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2013-07-11 18:44:37 +01:00 |
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Allanis
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1442259c0b
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[Add] Nebulae generation code. (Not using it at the minute).
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2013-07-11 17:43:33 +01:00 |
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Allanis
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e4e7bf4b17
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[Add] save png method to save a surface to a file as png.
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2013-07-11 16:42:18 +01:00 |
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Allanis
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4fd8308706
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[Change] Moving things around a litting in perling.* I made a little mess.
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2013-07-11 16:16:38 +01:00 |
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Allanis
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2d1040b703
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[Fix] Stupid me, last commit I was checking for a prefix instead of suffix. :/
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2013-07-11 16:01:55 +01:00 |
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Allanis
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4c1ee89ffb
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[Add] Fancy new "cloud" generator. This needs some heavy tweaking/cleanup.
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2013-07-10 22:58:31 +01:00 |
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Allanis
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b8bafb4700
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[Add] More planet functions for ai: ai.getrndplanet() and ai.getlandplanet().
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2013-07-10 19:30:58 +01:00 |
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Allanis
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09636a6c90
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[Change] Need to run enter and takeoff hooks on load game.
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2013-07-10 18:39:16 +01:00 |
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Allanis
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abab808387
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[Fix] Bug with changing hyperspace path after selecting a route.
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2013-07-10 18:32:13 +01:00 |
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Allanis
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2ec09b0ee3
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[Add] ai.haslockon() to check for locked on missiles.
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2013-07-10 18:04:36 +01:00 |
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Allanis
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7a6f27da43
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[Add] Warn the player when a missile is locked onto her.
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2013-07-09 19:03:03 +01:00 |
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Allanis
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f7c10bf329
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[Add] Pilots now keep track of how many weapons are locked onto them.
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2013-07-09 18:53:55 +01:00 |
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Allanis
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1f8e6a22fe
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[Change] Merged together some semi-redundant code in weapon_create.
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2013-07-09 17:17:53 +01:00 |
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Allanis
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dcf093b13e
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[Add] Two new hooks: Board and disable. Also made lua debug more verbose.
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2013-07-09 16:11:14 +01:00 |
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Allanis
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6099849f4f
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[Fix] A few warnings.
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2013-07-08 22:34:19 +01:00 |
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Allanis
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c8b99cb35f
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[Change] Increased AL_GAIN somewhat.
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2013-07-08 22:11:21 +01:00 |
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Allanis
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a580cdeed3
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[Change] ai.dist() now accepts pilot id's as parameter.
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2013-07-07 19:11:14 +01:00 |
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Allanis
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ef5a8e5a5f
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[Fix] Few lua script fixes.
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2013-07-06 21:42:29 +01:00 |
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Allanis
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10418a5ba9
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[Change] Knockback is now dependent on DamageType.
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2013-07-06 19:10:34 +01:00 |
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Allanis
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698b22a324
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[Change] Player no longer "hardcoded" into pilot_stack[0].
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2013-07-06 17:28:26 +01:00 |
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Allanis
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715fecfa03
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[Change] Missed another /2 in binary pilot search.
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2013-07-06 16:44:54 +01:00 |
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Allanis
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ab277eabb4
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[Change] pilot_free uses memmove.
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2013-07-06 16:42:28 +01:00 |
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Allanis
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30b6dfed77
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[Add] Weapons save their faction and take that into account.
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2013-07-06 16:35:42 +01:00 |
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Allanis
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71fdcffd07
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[Add] Ai now calculates optimal distance when shooting.
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2013-07-06 16:28:00 +01:00 |
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