Allanis
|
c762fe278d
|
[Fix] Hm.. Fixed an issue with mission timers.
|
2014-03-04 00:55:22 +00:00 |
|
Allanis
|
401ea9b4e5
|
[Add] Now you can define start mission in start.xml, also began initial tutorial level.
|
2014-03-04 00:53:04 +00:00 |
|
Allanis
|
cccb8cbff3
|
[Fix] Fixed some font regressions.
|
2014-03-04 00:34:44 +00:00 |
|
Allanis
|
4d3dfd5637
|
[Fix] Fixed possible key repeat blocking.
|
2014-03-04 00:31:04 +00:00 |
|
Allanis
|
e9276b5704
|
[Add] Added introductory text.
|
2014-03-04 00:19:56 +00:00 |
|
Allanis
|
3b3450213a
|
[Change] No idea why I even made them while(1) in the first place..
|
2014-02-11 05:02:57 +00:00 |
|
Allanis
|
5fcf3bbc92
|
[Change] Extracted some more common font code.
|
2014-02-11 04:18:03 +00:00 |
|
Allanis
|
a82f431cd4
|
[Fix] Fixed shipyard text description dimensions.
|
2014-02-09 15:55:37 +00:00 |
|
Allanis
|
b39876bb2b
|
[Change] Unified some font stuff.
|
2014-02-09 15:52:03 +00:00 |
|
Allanis
|
81dac26e29
|
Fixed warning regarding loading the load screen texture
|
2014-02-02 20:08:28 +00:00 |
|
Allanis
|
9b67305893
|
[Add] Implemented some cross platform solutions.
|
2014-02-02 20:05:02 +00:00 |
|
Allanis
|
099e1ba251
|
[Change] Using remove() as apposed to unlink() for portability.
|
2014-02-02 19:54:37 +00:00 |
|
Allanis
|
45333c33d5
|
[Add] Actually use the new loading graphics.
|
2014-02-02 19:49:56 +00:00 |
|
Allanis
|
35d03bbbd1
|
[Change] Can only bribe each pilot once.
|
2014-01-28 18:53:00 +00:00 |
|
Allanis
|
fb8c13495d
|
[Add] Gave AI customizable bribe messages.
|
2014-01-27 15:02:00 +00:00 |
|
Allanis
|
9cf2f1c9e9
|
[Fix] Fixed accidental flag overlap.
|
2014-01-26 19:12:13 +00:00 |
|
Allanis
|
cf1520b304
|
[Fix] Fixed some rough edges around bribing and communication in general.
|
2014-01-26 19:10:23 +00:00 |
|
Allanis
|
37d61803d7
|
[Add] Added math lib to basic llua.
|
2014-01-25 19:29:42 +00:00 |
|
Allanis
|
63e2bb55b0
|
[Add] Implemented bribing.
|
2014-01-24 21:57:01 +00:00 |
|
Allanis
|
eee760f411
|
[Fix] Fixed major bugs in flag usage and also weapon_hit stuff.
|
2014-01-23 23:05:05 +00:00 |
|
Allanis
|
84b20c9bd3
|
[Fix] Fixed ai.relvel(). Also introduced dot product function.
|
2014-01-22 17:31:36 +00:00 |
|
Allanis
|
deeea15889
|
[Change] Only have ai land once.
|
2014-01-22 15:38:19 +00:00 |
|
Allanis
|
fadd885c80
|
[Fix] No longer seg fault when player dies and enemies keep on kicking each others ass.
|
2014-01-22 15:32:30 +00:00 |
|
Allanis
|
19292edd68
|
[Change] Improved AI's secondary weapon handling.
|
2014-01-22 15:26:42 +00:00 |
|
Allanis
|
ad5f1d4464
|
[Fix] Uhm, fix the bug introduced displaying weapon name.
|
2014-01-21 20:11:27 +00:00 |
|
Allanis
|
b426a77758
|
[Change] Minimize data usage.
|
2014-01-21 20:09:47 +00:00 |
|
Allanis
|
0c1f50a2ff
|
[Change] Improved outfit loading somewhat.
|
2014-01-21 20:07:29 +00:00 |
|
Allanis
|
20244a585d
|
[Add] Major additions to communication panel.
|
2014-01-20 23:34:44 +00:00 |
|
Allanis
|
be74e72b26
|
[Change] Everything is now conforming with major toolkit changes.
|
2014-01-19 21:01:49 +00:00 |
|
Allanis
|
8ec77ccd2a
|
[Change] More toolkit changes. This time in map.
|
2014-01-18 01:25:00 +00:00 |
|
Allanis
|
c132caba67
|
[Change] Finished bringing land dialogue stuff inline with new toolkit changes.
|
2014-01-15 17:21:16 +00:00 |
|
Allanis
|
597091c929
|
[Change] Fetched part of land.c stuff inline with new toolkit changes.
|
2014-01-15 01:11:10 +00:00 |
|
Allanis
|
4503785b1a
|
[Change] Bringing dialogue stuff inline with rest of toolkit changes.
|
2014-01-14 20:33:21 +00:00 |
|
Allanis
|
66e1be552e
|
[Change] Slowly bringing all the other toolkit stuff inline.
|
2014-01-14 00:00:30 +00:00 |
|
Allanis
|
49bed575a5
|
[Change] Bringing communication system inline with new toolkit changes.
|
2014-01-13 00:32:10 +00:00 |
|
Allanis
|
b4c29d1157
|
[Change] Major toolkit change to simplify things a lot, makes it more "object orientated"
|
2014-01-11 23:16:08 +00:00 |
|
Allanis
|
7893d5e0ec
|
[Add] Added a ton more vital tasks that need doing before demo release. Also cleaned up a little.
|
2014-01-10 20:14:54 +00:00 |
|
Allanis
|
8573aa30ba
|
[Add] Implemented loading bar for nebulae.
|
2014-01-09 02:43:37 +00:00 |
|
Allanis
|
378f924366
|
[Add] Fancy ass loading screen.
|
2014-01-07 20:35:17 +00:00 |
|
Allanis
|
cc580f9b7a
|
[Fix] Clean up unidiffs when they fail to apply properly.
|
2014-01-06 20:08:18 +00:00 |
|
Allanis
|
0dd49b7f5b
|
[Fix] Fixed mem leak.
|
2014-01-06 19:53:29 +00:00 |
|
Allanis
|
5518f0c390
|
[Change] AI now takes into account relative velocities.
|
2014-01-06 19:49:43 +00:00 |
|
Allanis
|
5fe30d3a3b
|
[Change] Tweaked obolete transportationPrice to be more realistic with masses.
|
2014-01-06 18:58:33 +00:00 |
|
Allanis
|
5a0f5ff145
|
[Fix] Corrected selecting hyperspace in map not updating window.
|
2014-01-06 18:56:24 +00:00 |
|
Allanis
|
239f42bb85
|
[Remove] Removed the disgusting TYPE_PTR from ai.
|
2014-01-05 21:32:25 +00:00 |
|
Allanis
|
e57ac297d2
|
[Fix] Removed some unused variables.
|
2014-01-05 20:46:42 +00:00 |
|
Allanis
|
3b64a6984f
|
[Change] Buttons with NULL function are now disabled by default.
|
2014-01-05 20:44:42 +00:00 |
|
Allanis
|
8c4a7a045a
|
[Fix] Fixed some valgrind errors.
|
2014-01-05 20:40:58 +00:00 |
|
Allanis
|
014b71e8d6
|
[Add] Added target_prev keybind.
|
2014-01-04 15:33:18 +00:00 |
|
Allanis
|
6575eace2b
|
[Change] Balanced the Lua conf stack.
|
2014-01-03 01:13:05 +00:00 |
|
Allanis
|
73b034d1ec
|
[Add] Added communication framework allowing you to interact with other pilots/planets.
|
2014-01-01 21:44:00 +00:00 |
|
Allanis
|
1e07c0e973
|
[Add] Support for defining your own data path in the makefile.
|
2014-01-01 01:08:40 +00:00 |
|
Allanis
|
708e7ff49f
|
[Change] Tweaked entire hyperspace distance system to be more sane.
|
2014-01-01 01:03:09 +00:00 |
|
Allanis
|
3ab5bb9313
|
[Change] Renamed data file from data -> ldata.
|
2013-12-31 19:00:55 +00:00 |
|
Allanis
|
a1a1a38436
|
[Add] Tweaked input settings a little.
|
2013-12-31 18:44:13 +00:00 |
|
Allanis
|
fae31ac95f
|
[Fix] Map will now always close on new/load game.
|
2013-12-31 18:38:38 +00:00 |
|
Allanis
|
9a60a3d062
|
[Add] Can now cycle systems with 'h' in map. [Fix] Cannot open map while dead.
|
2013-12-31 18:33:58 +00:00 |
|
Allanis
|
9539e22d8b
|
[Change] Faction and combat ratings are now continuous.
|
2013-12-31 17:38:02 +00:00 |
|
Allanis
|
2fc902b90b
|
[Fix] Fixed seg fault when trying to land in a system with no planets.
|
2013-12-31 06:21:26 +00:00 |
|
Allanis
|
dc3bf1292c
|
[Add] Added escort control ai Lua bindings.
|
2013-12-31 06:08:01 +00:00 |
|
Allanis
|
01a9ae0513
|
[Change] Cleaned makefile up a fair bit.
|
2013-12-31 05:42:27 +00:00 |
|
Steven Arnow
|
1f6c84c17a
|
This, apparently, makes all valgrind errors go away
|
2013-12-31 06:11:14 +01:00 |
|
Allanis
|
6322d7675d
|
[Add] Clear the escorts on hyperspace (should prevent it from eventually bloating).
|
2013-12-31 04:48:55 +00:00 |
|
Allanis
|
584e97b0b7
|
[Add] Applied some minimum docking requirements.
|
2013-12-31 04:31:20 +00:00 |
|
Allanis
|
3a87ce36ff
|
[Fix] Fixed some escort ai issues, also allowed for fighters to return to ship.
|
2013-12-31 04:28:05 +00:00 |
|
Allanis
|
843067a0f3
|
[Add] Escorts and fighter bays are starting to work quite nicely.
|
2013-12-31 04:01:11 +00:00 |
|
Allanis
|
1411001943
|
[Fix] Fixed double free.
|
2013-12-31 03:40:24 +00:00 |
|
Allanis
|
74719f2cbd
|
[Fix] Fixed linked list for sound, was hanging the entire thing..
|
2013-12-31 03:28:20 +00:00 |
|
Allanis
|
b26a1ca968
|
[Fix] Fixed god damn ai!
|
2013-12-31 03:07:05 +00:00 |
|
Allanis
|
8047f198e9
|
[Add] Escorts kinda work.
|
2013-12-31 00:08:23 +00:00 |
|
Allanis
|
8aaba0be4c
|
[Add] Added a ton more escort stuff.
|
2013-12-30 21:51:59 +00:00 |
|
Allanis
|
febcfdbbb5
|
[Remove] Eradicated some useless target parameters.
|
2013-12-29 22:46:12 +00:00 |
|
Allanis
|
8b0fbb8772
|
[Change] Moving to target on pilot structure.
|
2013-12-29 22:13:28 +00:00 |
|
Allanis
|
4e1fee762b
|
[Add] Autonav now makes engine noises.
|
2013-12-28 23:48:34 +00:00 |
|
Allanis
|
97944d44b3
|
[Change] Polished autonav system a bit more.
|
2013-12-28 23:06:52 +00:00 |
|
Allanis
|
75e438a98f
|
[Fix] Fixed segfaults with new ai system.
|
2013-12-28 22:50:48 +00:00 |
|
Allanis
|
89b297887c
|
[Change] Cleaned up input stuff.
|
2013-12-28 22:49:29 +00:00 |
|
Allanis
|
7db6ad52f9
|
[Add] Allow for passing parameters to pilot ai on creation.
|
2013-12-28 16:49:56 +00:00 |
|
Allanis
|
d1c1619e88
|
[Fix] Fixed secondary weapon again..
|
2013-12-27 23:19:20 +00:00 |
|
Allanis
|
c9eea49c53
|
[Add] Support for mod keys in configuration.
|
2013-12-27 23:17:46 +00:00 |
|
Allanis
|
0914172c53
|
[Change] Improved the mod state handling and allow two keybindings on the same key.
|
2013-12-27 23:09:47 +00:00 |
|
Allanis
|
b8991b37df
|
[Fix] Fixed some issues with auto navigation.
|
2013-12-27 22:55:42 +00:00 |
|
Allanis
|
83ac271657
|
[Add] Added support for key modifiers.
|
2013-12-27 13:30:20 +00:00 |
|
Allanis
|
9dbf65947a
|
[Change] Tweaked the positional sound a bit.
|
2013-12-25 23:18:31 +00:00 |
|
Allanis
|
7534fe3c9d
|
[Add] Add options for enabling vsync.
|
2013-12-25 00:35:51 +00:00 |
|
Allanis
|
7e2e21c235
|
[Change] Minor map tweaks.
|
2013-12-24 00:03:26 +00:00 |
|
Allanis
|
11a96c9b00
|
[Add] Implemented volatility damage.
|
2013-12-21 00:45:14 +00:00 |
|
Allanis
|
4771db7276
|
[Change] Abort hyperspaceing if autonav is aborted during sequence.
|
2013-12-18 13:53:17 +00:00 |
|
Allanis
|
fe6f5b27ef
|
[Change] Gave afterburn it's own keybind (for joysticks).
|
2013-12-17 20:12:28 +00:00 |
|
Allanis
|
76b4e35210
|
[Fix] Check if plural or singular in autonav message.
|
2013-12-17 11:50:53 +00:00 |
|
Allanis
|
571b801a49
|
[Add] Added faction metatable to Lua API.
|
2013-12-16 23:43:31 +00:00 |
|
Allanis
|
751bbbefe8
|
[Fix] misn.accept() not clearing missions at mission computer.
|
2013-12-15 17:35:27 +00:00 |
|
Allanis
|
389a7b5746
|
[Change] Some corrections for rendering weapons with delta time.
|
2013-12-15 17:30:50 +00:00 |
|
Allanis
|
e8257c2555
|
[Add] Just a minor comment.
|
2013-12-15 01:18:12 +00:00 |
|
Allanis
|
66028742b5
|
[Add] ai.shipclass() also added a but more documentation to ai.
|
2013-12-15 01:16:52 +00:00 |
|
Allanis
|
8ef7082c84
|
[Add] Gave AI some memory.
|
2013-12-15 00:30:50 +00:00 |
|
Allanis
|
a782a3c60e
|
[Fix] A few more general fixes.
|
2013-12-14 23:21:23 +00:00 |
|
Allanis
|
b09adfb92c
|
[Fix] Ton more fixes. F*CK YOU XML!
|
2013-12-14 23:11:27 +00:00 |
|
Allanis
|
fbdb944f88
|
[Dunno] A ton of new systems/planets. Added final mission for starting campaign. Fixed a ton of stuff.
|
2013-12-14 21:30:58 +00:00 |
|
Allanis
|
b9f97f321b
|
[Add] Implemented pilot memory tables.
|
2013-12-14 15:09:34 +00:00 |
|
Allanis
|
980282f655
|
[Add] Implementing auto navigation.
|
2013-12-14 14:58:31 +00:00 |
|
Allanis
|
5cfecb8f81
|
[Fix] Oops. Accidently gave autonav flag same values as player creation.
|
2013-12-14 00:46:33 +00:00 |
|
Allanis
|
f26cf7e4e1
|
[Change] Useing memset for pilot initialization. Also making a start on auto navigation stuff.
|
2013-12-14 00:45:01 +00:00 |
|
Allanis
|
72781329cb
|
[Add] Actually load the diff library in mission Lua.
|
2013-12-14 00:11:11 +00:00 |
|
Allanis
|
3ddc034344
|
[Change] Reduced calls to xmlCleanupParser(), only one for all the loading now.
|
2013-12-13 03:38:50 +00:00 |
|
Allanis
|
da3cb1dff7
|
[Fix] Fixed new player inheriting last loaded players faction standings.
|
2013-12-12 23:22:42 +00:00 |
|
Allanis
|
313e3a7488
|
[Fix] Fixed diffs getting wiped when loading and some cleanup on planet landing.
|
2013-12-12 23:14:10 +00:00 |
|
Allanis
|
a2d313a08c
|
[Fix] Fixed pausing game while player is hyperspacing.
|
2013-12-12 00:44:42 +00:00 |
|
Allanis
|
e4b5f54119
|
[Add] Check and report failed hunks.
|
2013-12-12 00:30:51 +00:00 |
|
Allanis
|
27292f1770
|
[Add] Some commentary so noone else makes the same mistake.
|
2013-12-11 23:11:22 +00:00 |
|
Allanis
|
4ff23aefc8
|
[Fix] Fixed diffs not saving correctly.
|
2013-12-11 23:09:50 +00:00 |
|
Allanis
|
769880c7ac
|
[Remove] Some useless debugs.
|
2013-12-11 22:59:12 +00:00 |
|
Allanis
|
9a31850ce7
|
[Add] Actually chance system faction on planet addition/removal.
|
2013-12-11 22:57:48 +00:00 |
|
Allanis
|
8b1b6e2af0
|
[Add] Implemented fleet addition and removal!
|
2013-12-11 22:19:06 +00:00 |
|
Allanis
|
80c45c3067
|
[Add] Added propper unidiff cleanup.
|
2013-12-11 20:27:07 +00:00 |
|
Allanis
|
fdd5e930f5
|
[Add] First release of unidiff - Save changes to the universe in a diff format.
|
2013-12-10 22:51:00 +00:00 |
|
Allanis
|
b7ddccd309
|
[Fix] Fixed segmentation fault when system only has one planet with no factions.
|
2013-12-09 22:18:23 +00:00 |
|
Allanis
|
25660ff7d1
|
[Change] Everything now conforms to last nights cleanups.
|
2013-12-09 00:48:32 +00:00 |
|
Allanis
|
5a42e63e4a
|
[Change] Major rewrite of space.c. Let's pray we don't have a ton of bugs.
|
2013-12-07 22:16:01 +00:00 |
|
Allanis
|
da4b261de7
|
[Change] Stop firing before starting to jump into hyperspace.
|
2013-12-06 20:59:24 +00:00 |
|
Allanis
|
4176b20749
|
[Add] Allow missions to interact with music subsystem.
|
2013-12-06 20:52:35 +00:00 |
|
Allanis
|
153f99553f
|
[Fix] Some more fine tuning on missions.
|
2013-12-05 00:40:48 +00:00 |
|
Allanis
|
ad12c52cd0
|
[Add] Fourth mission in tutorial campaign. Also fixed a few bugs preventing campaign form working.
|
2013-12-04 22:04:05 +00:00 |
|
Allanis
|
fc1215e4ad
|
[Fix] Fixed a few sound issues that have been around for some time.
|
2013-12-01 23:42:18 +00:00 |
|
Allanis
|
2f2143742a
|
[Change] Let's also grey out secondary weapon when we are out of ammo.
|
2013-11-30 22:10:05 +00:00 |
|
Allanis
|
11bbd0854f
|
[Change] Secondary weapon greys out when you can't use it again.
|
2013-11-29 20:55:41 +00:00 |
|
Allanis
|
66c0ef8d9f
|
[Add] noidle state.
|
2013-11-28 02:46:45 +00:00 |
|
Allanis
|
8716d14016
|
[Add] Let's catch SIGTRAP too.
|
2013-11-26 19:32:27 +00:00 |
|
Allanis
|
58ee934426
|
[Change] Use SIGTRAP instead of assert for blowing up on errors.
|
2013-11-26 19:27:34 +00:00 |
|
Allanis
|
2a69789a24
|
[Add] Automagically give backtraces in DEBUG mode.
|
2013-11-26 18:23:50 +00:00 |
|
Allanis
|
39c7a4ecd5
|
[Fix?] Finally think I fixed it. The dialogue was being called when the weapons were being updated (hook on death) and the main_loop was being handled before the loop was destroyed. So another iteration of weapon_update was being run in the middle of the first one, causing a double weapon_destroy to be triggered. Moving the main_loop() in secondary_loop to the top so that the loop condition is run right after the event handling will solve this as an iteration won't be run in between dialogues.
|
2013-11-26 16:03:17 +00:00 |
|
Allanis
|
96587aac90
|
[Fix?] I think this might do it?
|
2013-11-26 15:55:42 +00:00 |
|
Allanis
|
03f20c5a25
|
[Fix?] Need second check to avoid segfault..
|
2013-11-26 15:51:34 +00:00 |
|
Allanis
|
c8fe8e8eb8
|
[Fix?] Continue in switch case doesn't behave as I thought it did.....
|
2013-11-26 15:49:34 +00:00 |
|
Allanis
|
29f58fe1e4
|
[Fix?] FFS! Trying to delete a weapon that doesn't even exist!
|
2013-11-26 15:43:28 +00:00 |
|
Allanis
|
3fc6514861
|
[Fix] Bug in weapon system timers.
|
2013-11-26 15:36:27 +00:00 |
|
Allanis
|
01243e12e3
|
[Add] Lua logic for traders.
|
2013-11-26 15:07:41 +00:00 |
|
Allanis
|
6c4983120d
|
[Fix] Segfault when having active missions.
|
2013-11-25 15:51:24 +00:00 |
|
Allanis
|
05b1d19e55
|
[Add] Added explosions, only being used on deaths right now.
|
2013-11-24 21:56:40 +00:00 |
|
Allanis
|
4e054e3cf4
|
Merge branch 'master' of github.com:Allanis/Lephisto
|
2013-11-23 22:44:02 +00:00 |
|
Allanis
|
b172453841
|
[Fix] Slight bug with loading mission variables.
|
2013-11-23 22:43:31 +00:00 |
|
Allanis
|
f626ac2ac6
|
[Fix] 32 bit compiler warnings.
|
2013-11-23 14:18:01 +00:00 |
|
Allanis
|
b831e311e6
|
[Change] Disable sound and music if fail to initiailize. [Add] Warn if SDL_Mixer version differs.
|
2013-11-23 02:23:13 +00:00 |
|
Allanis
|
e5d50254d2
|
[Add] Spit out warning if SDL major/minor versions differ.
|
2013-11-23 01:50:30 +00:00 |
|
Allanis
|
4eca6815bc
|
[Add] Cute feature, game doesn't pause with death menu.
|
2013-11-21 12:55:04 +00:00 |
|
Allanis
|
1edbf5b944
|
[Add] Pilot:setFaction() added to Lua API.
|
2013-11-20 23:07:42 +00:00 |
|
Allanis
|
4038b56ac6
|
[Change] misn.timerStart() now uses milliseconds.
|
2013-11-20 22:57:51 +00:00 |
|
Allanis
|
0c238662c2
|
[Add] player.getPilot() to Lua API.
|
2013-11-20 20:56:38 +00:00 |
|
Allanis
|
47a8efa9ee
|
[Add] Pilot:alive() and Pilot:broadcast() to Lua API.
|
2013-11-19 21:51:04 +00:00 |
|
Allanis
|
7344f88916
|
[Change] Apparently you can't have two parameters in __add, so made add synonymous (same with __sub).
|
2013-11-19 21:26:57 +00:00 |
|
Allanis
|
67cd35faa5
|
[Add] Function to get the player, for usage in mission stuff.
|
2013-11-19 21:24:19 +00:00 |
|
Allanis
|
4af334e5e4
|
[Fix] Mission timers should save and load properly now.
|
2013-11-18 23:30:16 +00:00 |
|
Allanis
|
6ad8d75d2d
|
[Add] Mission timers added.
|
2013-11-17 14:58:33 +00:00 |
|
Allanis
|
1becd0d68a
|
[Change] When creating a new pilot with pilot.add(), pretend to enter from hyperspace if we have a large distance from planet.
|
2013-11-17 14:28:03 +00:00 |
|
Allanis
|
87771ab892
|
[Fix] Pilot boarding hooks fixed.
|
2013-11-17 05:56:36 +00:00 |
|
Allanis
|
5d17f0e31d
|
[Add] Added Planet:pos() and Vec2:dist() plus much more.
|
2013-11-17 02:55:03 +00:00 |
|
Allanis
|
ef19939647
|
[Add] Pilots can now have up to four hooks at any given time.
|
2013-11-16 20:13:31 +00:00 |
|
Allanis
|
2489949d30
|
[Fix] Clear velocity when doing Pilot:warp()
|
2013-11-16 19:10:32 +00:00 |
|
Allanis
|
d2067f9274
|
[Add] Pilots now use metatables. [Change] Moved Lua pilot stuff into it's own file.
|
2013-11-16 05:20:55 +00:00 |
|
Allanis
|
2f0d0384c1
|
[Add] pilot.clear() and pilot.togglespawn() to Lua API.
|
2013-11-14 18:48:04 +00:00 |
|
Allanis
|
c5cab45910
|
[Add] First 2D vector support for lua.
|
2013-11-14 05:01:25 +00:00 |
|
Allanis
|
49c1bd5b4e
|
[Change] Removed dependancy of the spawn_timer on SDL_GetTicks().
|
2013-11-13 02:42:23 +00:00 |
|
Allanis
|
a42c21da4e
|
[Add] Pilot "jump" hook.
|
2013-11-12 00:42:31 +00:00 |
|
Allanis
|
5a87b2da77
|
[Change] MAJOR AI rehaul, split all the lua stuff into generic templates.
[Add] Bomber attack routines.
[Fix] Bug with AI forgetting about you if another enemy attacks.
|
2013-11-10 05:03:59 +00:00 |
|
Allanis
|
0d569ecc54
|
[Add] Improved ai.secondary to actually take ammo into account.
|
2013-11-09 05:49:03 +00:00 |
|
Allanis
|
9c2e35c472
|
[Add] pilot_getAmmo.
|
2013-11-09 00:23:57 +00:00 |
|
Allanis
|
e829e71347
|
[Change] Made ship_classFromString non-static.
|
2013-11-09 00:18:41 +00:00 |
|
Allanis
|
29ba80afba
|
[Change] control_rate is now defined as a float.
|
2013-11-09 00:02:06 +00:00 |
|
Allanis
|
7bf8d63e00
|
[Add] Commodity land mission checks.
|
2013-11-07 23:10:01 +00:00 |
|
Allanis
|
4b64b1c185
|
[Add] Allow for faction logo's to be displayed.
|
2013-11-05 23:50:09 +00:00 |
|
Allanis
|
4b5f11ae28
|
[Add] Documented specail effects.
|
2013-11-01 19:27:18 +00:00 |
|
Allanis
|
9c9a7e07ca
|
[Fix] Remove the outfit when you run out of ammo.
|
2013-10-30 21:50:44 +00:00 |
|
Allanis
|
18e4d9088c
|
[Fix] Silly mistake in image array scrolling.
|
2013-10-29 20:44:34 +00:00 |
|
Allanis
|
9699b0ed10
|
[Add] Players shipyard now follows same style as noraml shipyard.
|
2013-10-28 14:53:05 +00:00 |
|
Allanis
|
3877884730
|
[Fix] Image arrays going out of sync.
|
2013-10-28 14:33:05 +00:00 |
|
Allanis
|
ca292cf791
|
[Add] Use image array for shipyard and made toolkit_getList apply to image array.
|
2013-10-27 16:00:23 +00:00 |
|
Allanis
|
ea6df25b0c
|
[Change] outfit_getTech returns outfits instead of names.
|
2013-10-26 20:52:36 +01:00 |
|
Allanis
|
e955b58817
|
[Add] Significant inprovements to imageArray, including scrollwheel functionality.
|
2013-10-26 01:11:02 +01:00 |
|
Allanis
|
88c40143c2
|
[Add] Added image arrays to toolkit.
|
2013-10-25 01:51:23 +01:00 |
|
Allanis
|
3ffc858863
|
[Add] Documented Nebulae stuff.
|
2013-10-24 00:34:08 +01:00 |
|
Allanis
|
435be644cf
|
[Fix] Few corrections in documentation.
|
2013-10-22 18:54:30 +01:00 |
|
Allanis
|
6764a1c424
|
[Add] Documented Player.
|
2013-10-22 18:42:17 +01:00 |
|
Allanis
|
2533dd816f
|
[Add] Documented opengl stuff.
|
2013-10-22 18:29:07 +01:00 |
|
Allanis
|
3347a8b7cc
|
[Add] Documented outfits.
|
2013-10-21 22:38:11 +01:00 |
|
Allanis
|
8d6160244d
|
[Add] Documented menus.
|
2013-10-20 19:54:23 +01:00 |
|
Allanis
|
e70bfacdcd
|
[Add] Documented weapons. [Fix] Input dialogues.
|
2013-10-20 18:24:03 +01:00 |
|
Allanis
|
d4b945aca7
|
[Add] Documented glColour.
|
2013-10-20 17:43:46 +01:00 |
|
Allanis
|
8fa9b389b1
|
[Add] Documentation for fonts.
|
2013-10-19 23:14:06 +01:00 |
|
Allanis
|
93fd1eef4d
|
[Add] Player can abort hyperspaec jump sequence.
|
2013-10-15 23:38:49 +01:00 |
|
Allanis
|
2fdeecaefa
|
[Fix] NAV computer should always be green when in hyperspace mode.
|
2013-10-15 00:44:21 +01:00 |
|
Allanis
|
a3f791e52f
|
[Change] Tweaked fleet adding a little so it seems more natural.
|
2013-10-15 00:31:55 +01:00 |
|
Allanis
|
8198a2db77
|
[Add] Documentation for lfile.c
|
2013-10-12 18:33:55 +01:00 |
|
Allanis
|
673b83ea6a
|
[Add] More doxygen along with some slight code cleaup.
|
2013-10-11 23:02:39 +01:00 |
|
Allanis
|
833283add0
|
[Add] Documentation for random number generations.
|
2013-10-10 20:34:58 +01:00 |
|
Allanis
|
8feb19e20c
|
[Add] Pilots sort of start as landed.
|
2013-10-09 22:16:28 +01:00 |
|
Allanis
|
c2d4f39a72
|
[Add] Ships now have human readable class strings instead of numbers.
|
2013-10-08 19:34:48 +01:00 |
|
Allanis
|
b748f0f18e
|
[Change] Seperated dialogues from toolkit.
|
2013-10-05 18:38:40 +01:00 |
|
Allanis
|
898b44b29d
|
[Fix] Should compile in non-debug mode again.
|
2013-10-04 17:30:21 +01:00 |
|
Allanis
|
0231017e57
|
[Fix] Some long time snprintf mistakes.
|
2013-10-04 17:03:48 +01:00 |
|
Allanis
|
652d9352ad
|
[Add] Qtcreator project support for the IDE users of the world.
|
2013-10-04 16:34:34 +01:00 |
|
Allanis
|
69b05ae150
|
[Change] No point playing sound for entering hyperspace range when already jumping.
|
2013-10-04 01:36:52 +01:00 |
|
Allanis
|
89fd3509e9
|
[Add] OHHHHHH YEAAAAHHHHH!!! You can sell your ships now ladies!
|
2013-10-04 01:34:05 +01:00 |
|
Allanis
|
e2b8e738f5
|
[Add] Sanity check to spfx_add()
|
2013-10-04 01:08:53 +01:00 |
|
Allanis
|
4cac5ba5b2
|
[Add] Beam weapons require spfx and proper spfx usage.
|
2013-10-04 01:07:12 +01:00 |
|
Allanis
|
1177685e62
|
[Fix] Beam stops moving if enemy got destroyed.
|
2013-10-04 00:02:33 +01:00 |
|
Allanis
|
4340b8042c
|
[Change] Tweaked beam aggro chance somewhat.
|
2013-10-03 01:17:11 +01:00 |
|
Allanis
|
0ae6b8cecd
|
[Fix] Killed startup warning about missing 'turn' element on non-turret beams.
|
2013-10-03 01:15:08 +01:00 |
|
Allanis
|
566e96505f
|
[Add] Display sound driver on init plox.
|
2013-10-03 01:11:08 +01:00 |
|
Allanis
|
2cade50bc9
|
[Fix] Possible race condition and improved sound_exit correctness.
|
2013-10-03 01:08:38 +01:00 |
|
Allanis
|
62f7986459
|
[Change] Make the start of beam not be so abrupt.
|
2013-10-03 01:01:39 +01:00 |
|
Allanis
|
5bf8a0b689
|
[Add] Sound should be fully positional now.
|
2013-10-02 01:17:01 +01:00 |
|
Allanis
|
cc34292293
|
[Add] Actively ask for doublebuffering.
|
2013-10-01 22:26:51 +01:00 |
|
Allanis
|
ebdfaad9a7
|
[Add] Improved sound system considerably, not used properly yet.
|
2013-10-01 22:12:39 +01:00 |
|
Allanis
|
810e4afb28
|
[Fix] Just a few lame typos.
|
2013-10-01 00:13:03 +01:00 |
|
Allanis
|
6dd9de9835
|
[Fix] Some obscure bugs like not being able to shoot secondary weapons right away.
|
2013-09-30 22:43:33 +01:00 |
|
Allanis
|
090bcb96c8
|
[Add] You can now cancel beams as secondary weapon instead of having to hold shift.
|
2013-09-30 22:34:46 +01:00 |
|
Allanis
|
4d8b462359
|
[Add] First round to bring more control to beam weapons.
|
2013-09-30 22:29:53 +01:00 |
|
Allanis
|
70d4987a00
|
[Add] starting to add sound for beam weapons. Sound system could do with an overhaul tbh.
|
2013-09-29 21:25:59 +01:00 |
|
Allanis
|
1a03c08672
|
[Add] Documented joystick.c
|
2013-09-29 01:29:43 +01:00 |
|
Allanis
|
8516b33391
|
[Add] Beam weapons now render properly.
|
2013-09-25 20:45:14 +01:00 |
|
Allanis
|
f2144b1053
|
[Change] Fewer explosions with beam weapons.
|
2013-09-24 23:31:44 +01:00 |
|
Allanis
|
55bb07c560
|
[Add] More improvements for beam turrets, they also use energy properly now.
[Add] New outfit: Ragnorak beam.
|
2013-09-24 22:22:41 +01:00 |
|
Allanis
|
5832239b74
|
[Change] Render spfx in reverse order.
|
2013-09-24 21:35:24 +01:00 |
|
Allanis
|
71ab2d863f
|
[Add] Added outfit states and beam hit function. Also added compile option for clang.
|
2013-09-23 22:59:01 +01:00 |
|
Allanis
|
06ea30d96e
|
[Add] Beam weapons now use delay and duration.
|
2013-09-23 21:04:56 +01:00 |
|
Allanis
|
7030d97402
|
[Change] Some cleaning up and more documentation of outfit.*
|
2013-09-23 20:58:55 +01:00 |
|
Allanis
|
f0336e14af
|
[Change] Improved some of the shooting handling.
|
2013-09-23 20:28:12 +01:00 |
|
Allanis
|
81fd657540
|
[Add] Documented board.c
|
2013-09-22 16:24:33 +01:00 |
|
Allanis
|
4674fe7248
|
[Add] Documented faction.c
|
2013-09-22 16:07:44 +01:00 |
|
Allanis
|
2e444ff54b
|
[Change] Split beam/bolt loading logic.
|
2013-09-21 21:30:51 +01:00 |
|
Allanis
|
5557963d1f
|
[Change] Made outfit.h sexier.
|
2013-09-21 21:09:48 +01:00 |
|
Allanis
|
1ad17e0dae
|
[Fix]? F*ck collisions!! I'll fix it tomorrow. kbai.
|
2013-09-20 23:36:28 +01:00 |
|
Allanis
|
b8a4d4fe37
|
[Fix] LineSprite is almost working flawlessly.
|
2013-09-20 23:11:38 +01:00 |
|
Allanis
|
8bf7a67af7
|
[Add] Some more beam support stuff.
|
2013-09-19 22:35:06 +01:00 |
|
Allanis
|
c969041367
|
[Add] Making room for some beam weapons.
|
2013-09-19 22:15:18 +01:00 |
|
Allanis
|
9f8b1be682
|
[Add] Some untested collision detection routines.
|
2013-09-15 22:34:11 +01:00 |
|
Allanis
|
b31fda7ce8
|
[Add] Input dialogues can now be cancelled and return NULL.
|
2013-09-15 21:39:51 +01:00 |
|
Allanis
|
7f10a1e69e
|
[Add] Documented pack.*
|
2013-09-14 22:56:57 +01:00 |
|
Allanis
|
2cb22a8b7a
|
[Change] Some code quality improvements.
|
2013-09-14 01:02:01 +01:00 |
|
Allanis
|
e9985fc8ca
|
[Change] Improved accuracy of collision on explosions.
|
2013-09-12 16:10:36 +01:00 |
|
Allanis
|
b88bba7bdb
|
[Fix] Bug when exiting with rumble effect not cleared.
|
2013-09-12 15:36:01 +01:00 |
|
Allanis
|
687ed47839
|
[Fix] Segfault if not checking for player when displaying small_menu.
|
2013-09-12 15:34:10 +01:00 |
|
Allanis
|
584f56e2a0
|
[Change] Check for GL_ARB_fragment_program instead of GL_ARB_fragment_shader.
|
2013-09-12 15:32:06 +01:00 |
|
Allanis
|
7b77faa53e
|
[Fix] Fixed double free if an invalid faction was loaded.
|
2013-09-11 23:40:59 +01:00 |
|
Allanis
|
ef10443cda
|
[Add] Documented space.h
|
2013-09-10 02:24:14 +01:00 |
|
Allanis
|
b44fb505cd
|
[Add] Documented Pilot.h
|
2013-09-09 01:31:14 +01:00 |
|
Allanis
|
e1a43e2248
|
[Add] Documented ai.h.
|
2013-09-07 19:07:01 +01:00 |
|
Allanis
|
d1df9aeaae
|
[Add] Pilot death explosion sounds.
[Add] More documentation.
|
2013-09-06 19:45:24 +01:00 |
|
Allanis
|
aa58ab2ef1
|
Merge branch 'testing'
|
2013-09-06 16:45:36 +01:00 |
|
Allanis
|
2533439f1b
|
[Add] Audio noise when player enters jump-safe zone.
|
2013-09-06 16:45:01 +01:00 |
|