.. |
ai.c
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[Add] More doxygen along with some slight code cleaup.
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2013-10-11 23:02:39 +01:00 |
ai.h
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[Add] Documented ai.h.
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2013-09-07 19:07:01 +01:00 |
base64.c
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[Fix] A few warnings.
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2013-07-08 22:34:19 +01:00 |
base64.h
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[Fix] Base64 encoder/decoder actually werks now!
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2013-05-23 19:46:23 +01:00 |
board.c
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[Add] More doxygen along with some slight code cleaup.
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2013-10-11 23:02:39 +01:00 |
board.h
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[Change] Seperated boarding from player.c to board.c. Fixed ship information panel.
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2013-02-27 15:38:15 +00:00 |
collision.c
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[Add] Beam weapons require spfx and proper spfx usage.
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2013-10-04 01:07:12 +01:00 |
collision.h
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[Add] Some untested collision detection routines.
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2013-09-15 22:34:11 +01:00 |
colour.c
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[Add] Documented glColour.
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2013-10-20 17:43:46 +01:00 |
colour.h
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[Add] Documented glColour.
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2013-10-20 17:43:46 +01:00 |
conf.c
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[Add] More doxygen along with some slight code cleaup.
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2013-10-11 23:02:39 +01:00 |
conf.h
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Ahem. Forgot headers. Apparently, all the source/header should be updated. Woops
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2013-06-22 22:17:28 +02:00 |
dialogue.c
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[Add] Documented outfits.
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2013-10-21 22:38:11 +01:00 |
dialogue.h
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[Change] Seperated dialogues from toolkit.
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2013-10-05 18:38:40 +01:00 |
economy.c
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[Fix] More correction in gl_freeTexture()
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2013-07-24 17:33:18 +01:00 |
economy.h
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[Add] Fancy cargo graphics for when jettisoning.
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2013-07-24 16:38:07 +01:00 |
faction.c
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[Add] Documented faction.c
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2013-09-22 16:07:44 +01:00 |
faction.h
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[Add] faction_modPlayerRaw and the misn bindings for it.
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2013-08-29 15:30:55 +01:00 |
font.c
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[Add] Documentation for fonts.
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2013-10-19 23:14:06 +01:00 |
font.h
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[Add] Documentation for fonts.
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2013-10-19 23:14:06 +01:00 |
hook.c
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[Fix] Bug that converted a 100% chance mission to 0%..
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2013-08-26 15:40:28 +01:00 |
hook.h
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Ahem. Forgot headers. Apparently, all the source/header should be updated. Woops
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2013-06-22 22:17:28 +02:00 |
input.c
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[Change] Split engine sounds and GUI sounds for player.
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2013-09-04 15:19:04 +01:00 |
input.h
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[Add] Qtcreator project support for the IDE users of the world.
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2013-10-04 16:34:34 +01:00 |
joystick.c
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[Add] Qtcreator project support for the IDE users of the world.
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2013-10-04 16:34:34 +01:00 |
joystick.h
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Ahem. Forgot headers. Apparently, all the source/header should be updated. Woops
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2013-06-22 22:17:28 +02:00 |
land.c
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[Add] Players shipyard now follows same style as noraml shipyard.
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2013-10-28 14:53:05 +00:00 |
land.h
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[Fix] Fixed up all the bugs for missions, they are now working.
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2013-04-03 20:06:51 +01:00 |
lephisto.c
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[Add] Qtcreator project support for the IDE users of the world.
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2013-10-04 16:34:34 +01:00 |
lephisto.h
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[Add] Preliminary doxygen support.
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2013-08-31 14:19:36 +01:00 |
lfile.c
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[Add] Documented opengl stuff.
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2013-10-22 18:29:07 +01:00 |
lfile.h
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[Add] Now we will initialize the nebulae.
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2013-07-13 16:38:29 +01:00 |
llua_space.c
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[Add] More faction validity checking.
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2013-08-26 16:38:37 +01:00 |
llua_space.h
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[Add] Can now save/load planet/system data.
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2013-08-26 13:43:53 +01:00 |
llua.c
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[Add] More doxygen along with some slight code cleaup.
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2013-10-11 23:02:39 +01:00 |
llua.h
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[Change] No longer calling luaopen directly.
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2013-06-30 17:07:06 +01:00 |
lluadef.h
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[Fix] Should compile in non-debug mode again.
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2013-10-04 17:30:21 +01:00 |
log.h
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[Add] Make assert(0) on WARN optional with DEBUG_PARANOID.
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2013-08-22 18:31:28 +01:00 |
ltime.c
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All C++-comments in src/ should now be C89 comments
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2013-06-22 22:10:25 +02:00 |
ltime.h
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Ahem. Forgot headers. Apparently, all the source/header should be updated. Woops
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2013-06-22 22:17:28 +02:00 |
map.c
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[Add] More doxygen along with some slight code cleaup.
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2013-10-11 23:02:39 +01:00 |
map.h
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[Change] You can no longer buy a star map if you already know the area.
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2013-08-03 16:31:20 +01:00 |
md5.c
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[Change] All tabs back to spaces.
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2013-03-21 00:27:05 +00:00 |
md5.h
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[Change] All tabs back to spaces.
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2013-03-21 00:27:05 +00:00 |
menu.c
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[Add] Documented menus.
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2013-10-20 19:54:23 +01:00 |
menu.h
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[Add] Documented menus.
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2013-10-20 19:54:23 +01:00 |
misn_lua.c
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[Add] faction_modPlayerRaw and the misn bindings for it.
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2013-08-29 15:30:55 +01:00 |
misn_lua.h
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[Add] Conditionalize the player Lua API.
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2013-07-30 15:59:24 +01:00 |
mission.c
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[Fix] Bug that converted a 100% chance mission to 0%..
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2013-08-26 15:40:28 +01:00 |
mission.h
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[Change] Cleaned up XML loading somewhat.
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2013-07-27 15:14:55 +01:00 |
music.c
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[Add] starting to add sound for beam weapons. Sound system could do with an overhaul tbh.
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2013-09-29 21:25:59 +01:00 |
music.h
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[Change] Re-wrote entire sound system with SDL_mixer.
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2013-08-23 20:18:04 +01:00 |
nebulae.c
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[Add] Documented Nebulae stuff.
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2013-10-24 00:34:08 +01:00 |
nebulae.h
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[Add] Some error checking in nebulae subsystem to avoid infinite loop.
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2013-08-10 17:36:08 +01:00 |
opengl.c
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[Add] Documented opengl stuff.
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2013-10-22 18:29:07 +01:00 |
opengl.h
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[Add] Documented Nebulae stuff.
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2013-10-24 00:34:08 +01:00 |
outfit.c
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[Change] outfit_getTech returns outfits instead of names.
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2013-10-26 20:52:36 +01:00 |
outfit.h
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[Change] outfit_getTech returns outfits instead of names.
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2013-10-26 20:52:36 +01:00 |
pack.c
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[Add] Documented faction.c
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2013-09-22 16:07:44 +01:00 |
pack.h
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[Add] Documented pack.*
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2013-09-14 22:56:57 +01:00 |
pause.c
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[Change] Switched SPFX timers to something more sane.
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2013-07-06 13:02:34 +01:00 |
pause.h
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[Add] Linux specific stuff for saving.
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2013-05-14 21:39:00 +01:00 |
perlin.c
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[Change] Puffs of nebulae now look more visually pleasing.
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2013-07-22 17:58:44 +01:00 |
perlin.h
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[Change] Restructured a little to prepare for puffs of nebulae.
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2013-07-22 15:53:09 +01:00 |
physics.c
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[Add] vect_reflect() - Mirror a vector off another.
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2013-08-07 12:14:47 +01:00 |
physics.h
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[Change] Using atan2 instead of atan.
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2013-08-26 16:44:00 +01:00 |
pilot.c
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[Fix] Remove the outfit when you run out of ammo.
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2013-10-30 21:50:44 +00:00 |
pilot.h
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[Add] Player can abort hyperspaec jump sequence.
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2013-10-15 23:38:49 +01:00 |
plasmaf.c
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[Change] Hardcoded everything to have three dimensions. [perlin noise.]
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2013-07-12 19:05:39 +01:00 |
plasmaf.h
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[Add] Hellz YEAH! Here's some initial plasma fractals, all working and stuff.
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2013-03-28 17:20:29 +00:00 |
player.c
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[Add] Players shipyard now follows same style as noraml shipyard.
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2013-10-28 14:53:05 +00:00 |
player.h
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[Add] Players shipyard now follows same style as noraml shipyard.
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2013-10-28 14:53:05 +00:00 |
rng.c
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[Add] Documentation for random number generations.
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2013-10-10 20:34:58 +01:00 |
rng.h
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[Add] Documentation for random number generations.
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2013-10-10 20:34:58 +01:00 |
save.c
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[Change] Seperated dialogues from toolkit.
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2013-10-05 18:38:40 +01:00 |
save.h
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[Add] Filesystem abstraction and path based stuff.
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2013-05-14 22:16:10 +01:00 |
ship.c
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[Add] Use image array for shipyard and made toolkit_getList apply to image array.
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2013-10-27 16:00:23 +00:00 |
ship.h
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[Add] Use image array for shipyard and made toolkit_getList apply to image array.
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2013-10-27 16:00:23 +00:00 |
sound.c
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[Add] Display sound driver on init plox.
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2013-10-03 01:11:08 +01:00 |
sound.h
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[Add] Improved sound system considerably, not used properly yet.
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2013-10-01 22:12:39 +01:00 |
space.c
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[Change] Tweaked fleet adding a little so it seems more natural.
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2013-10-15 00:31:55 +01:00 |
space.h
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[Add] More doxygen along with some slight code cleaup.
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2013-10-11 23:02:39 +01:00 |
spfx.c
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[Add] More doxygen along with some slight code cleaup.
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2013-10-11 23:02:39 +01:00 |
spfx.h
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[Add] More doxygen along with some slight code cleaup.
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2013-10-11 23:02:39 +01:00 |
toolkit.c
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[Fix] Silly mistake in image array scrolling.
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2013-10-29 20:44:34 +00:00 |
toolkit.h
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[Add] Use image array for shipyard and made toolkit_getList apply to image array.
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2013-10-27 16:00:23 +00:00 |
weapon.c
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[Add] Documented weapons. [Fix] Input dialogues.
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2013-10-20 18:24:03 +01:00 |
weapon.h
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[Fix] Just a few lame typos.
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2013-10-01 00:13:03 +01:00 |
xml.h
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[Add] Qtcreator project support for the IDE users of the world.
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2013-10-04 16:34:34 +01:00 |