Lephisto/src
2013-11-26 15:43:28 +00:00
..
ai.c [Fix] Bug in weapon system timers. 2013-11-26 15:36:27 +00:00
ai.h [Add] Documented ai.h. 2013-09-07 19:07:01 +01:00
base64.c [Fix] A few warnings. 2013-07-08 22:34:19 +01:00
base64.h [Fix] Base64 encoder/decoder actually werks now! 2013-05-23 19:46:23 +01:00
board.c [Fix] Pilot boarding hooks fixed. 2013-11-17 05:56:36 +00:00
board.h [Change] Seperated boarding from player.c to board.c. Fixed ship information panel. 2013-02-27 15:38:15 +00:00
collision.c [Add] Beam weapons require spfx and proper spfx usage. 2013-10-04 01:07:12 +01:00
collision.h [Add] Some untested collision detection routines. 2013-09-15 22:34:11 +01:00
colour.c [Add] Documented glColour. 2013-10-20 17:43:46 +01:00
colour.h [Add] Documented glColour. 2013-10-20 17:43:46 +01:00
conf.c [Add] More doxygen along with some slight code cleaup. 2013-10-11 23:02:39 +01:00
conf.h Ahem. Forgot headers. Apparently, all the source/header should be updated. Woops 2013-06-22 22:17:28 +02:00
dialogue.c [Add] Documented outfits. 2013-10-21 22:38:11 +01:00
dialogue.h [Change] Seperated dialogues from toolkit. 2013-10-05 18:38:40 +01:00
economy.c [Fix] More correction in gl_freeTexture() 2013-07-24 17:33:18 +01:00
economy.h [Add] Fancy cargo graphics for when jettisoning. 2013-07-24 16:38:07 +01:00
explosion.c [Add] Lua logic for traders. 2013-11-26 15:07:41 +00:00
explosion.h [Add] Added explosions, only being used on deaths right now. 2013-11-24 21:56:40 +00:00
faction.c [Add] Allow for faction logo's to be displayed. 2013-11-05 23:50:09 +00:00
faction.h [Add] Allow for faction logo's to be displayed. 2013-11-05 23:50:09 +00:00
font.c [Add] Documentation for fonts. 2013-10-19 23:14:06 +01:00
font.h [Add] Documentation for fonts. 2013-10-19 23:14:06 +01:00
hook.c [Add] Pilot "jump" hook. 2013-11-12 00:42:31 +00:00
hook.h Ahem. Forgot headers. Apparently, all the source/header should be updated. Woops 2013-06-22 22:17:28 +02:00
input.c [Change] Split engine sounds and GUI sounds for player. 2013-09-04 15:19:04 +01:00
input.h [Add] Qtcreator project support for the IDE users of the world. 2013-10-04 16:34:34 +01:00
joystick.c [Add] Qtcreator project support for the IDE users of the world. 2013-10-04 16:34:34 +01:00
joystick.h Ahem. Forgot headers. Apparently, all the source/header should be updated. Woops 2013-06-22 22:17:28 +02:00
land.c [Add] Commodity land mission checks. 2013-11-07 23:10:01 +00:00
land.h [Fix] Fixed up all the bugs for missions, they are now working. 2013-04-03 20:06:51 +01:00
lephisto.c [Change] Disable sound and music if fail to initiailize. [Add] Warn if SDL_Mixer version differs. 2013-11-23 02:23:13 +00:00
lephisto.h [Add] Preliminary doxygen support. 2013-08-31 14:19:36 +01:00
lfile.c [Add] Documented opengl stuff. 2013-10-22 18:29:07 +01:00
lfile.h [Add] Now we will initialize the nebulae. 2013-07-13 16:38:29 +01:00
llua_pilot.c [Add] Pilot:setFaction() added to Lua API. 2013-11-20 23:07:42 +00:00
llua_pilot.h [Add] Pilots now use metatables. [Change] Moved Lua pilot stuff into it's own file. 2013-11-16 05:20:55 +00:00
llua_space.c [Change] Apparently you can't have two parameters in __add, so made add synonymous (same with __sub). 2013-11-19 21:26:57 +00:00
llua_space.h [Add] First 2D vector support for lua. 2013-11-14 05:01:25 +00:00
llua.c [Add] First 2D vector support for lua. 2013-11-14 05:01:25 +00:00
llua.h [Change] No longer calling luaopen directly. 2013-06-30 17:07:06 +01:00
lluadef.h [Fix] Should compile in non-debug mode again. 2013-10-04 17:30:21 +01:00
log.h [Add] Make assert(0) on WARN optional with DEBUG_PARANOID. 2013-08-22 18:31:28 +01:00
ltime.c All C++-comments in src/ should now be C89 comments 2013-06-22 22:10:25 +02:00
ltime.h Ahem. Forgot headers. Apparently, all the source/header should be updated. Woops 2013-06-22 22:17:28 +02:00
map.c [Add] More doxygen along with some slight code cleaup. 2013-10-11 23:02:39 +01:00
map.h [Change] You can no longer buy a star map if you already know the area. 2013-08-03 16:31:20 +01:00
md5.c [Change] All tabs back to spaces. 2013-03-21 00:27:05 +00:00
md5.h [Change] All tabs back to spaces. 2013-03-21 00:27:05 +00:00
menu.c [Add] Cute feature, game doesn't pause with death menu. 2013-11-21 12:55:04 +00:00
menu.h [Add] Documented menus. 2013-10-20 19:54:23 +01:00
misn_lua.c [Fix] Slight bug with loading mission variables. 2013-11-23 22:43:31 +00:00
misn_lua.h [Add] Pilots now use metatables. [Change] Moved Lua pilot stuff into it's own file. 2013-11-16 05:20:55 +00:00
mission.c [Fix] Segfault when having active missions. 2013-11-25 15:51:24 +00:00
mission.h [Add] Mission timers added. 2013-11-17 14:58:33 +00:00
music.c [Add] starting to add sound for beam weapons. Sound system could do with an overhaul tbh. 2013-09-29 21:25:59 +01:00
music.h [Change] Re-wrote entire sound system with SDL_mixer. 2013-08-23 20:18:04 +01:00
nebulae.c [Add] Documented Nebulae stuff. 2013-10-24 00:34:08 +01:00
nebulae.h [Add] Some error checking in nebulae subsystem to avoid infinite loop. 2013-08-10 17:36:08 +01:00
opengl.c [Add] Documented opengl stuff. 2013-10-22 18:29:07 +01:00
opengl.h [Add] Documented Nebulae stuff. 2013-10-24 00:34:08 +01:00
outfit.c [Add] Allow for faction logo's to be displayed. 2013-11-05 23:50:09 +00:00
outfit.h [Change] outfit_getTech returns outfits instead of names. 2013-10-26 20:52:36 +01:00
pack.c [Add] Documented faction.c 2013-09-22 16:07:44 +01:00
pack.h [Add] Documented pack.* 2013-09-14 22:56:57 +01:00
pause.c [Fix] Bug in weapon system timers. 2013-11-26 15:36:27 +00:00
pause.h [Add] Linux specific stuff for saving. 2013-05-14 21:39:00 +01:00
perlin.c [Change] Puffs of nebulae now look more visually pleasing. 2013-07-22 17:58:44 +01:00
perlin.h [Change] Restructured a little to prepare for puffs of nebulae. 2013-07-22 15:53:09 +01:00
physics.c [Add] vect_reflect() - Mirror a vector off another. 2013-08-07 12:14:47 +01:00
physics.h [Change] Using atan2 instead of atan. 2013-08-26 16:44:00 +01:00
pilot.c [Add] Added explosions, only being used on deaths right now. 2013-11-24 21:56:40 +00:00
pilot.h [Add] Added explosions, only being used on deaths right now. 2013-11-24 21:56:40 +00:00
plasmaf.c [Change] Hardcoded everything to have three dimensions. [perlin noise.] 2013-07-12 19:05:39 +01:00
plasmaf.h [Add] Hellz YEAH! Here's some initial plasma fractals, all working and stuff. 2013-03-28 17:20:29 +00:00
player.c [Add] Players shipyard now follows same style as noraml shipyard. 2013-10-28 14:53:05 +00:00
player.h [Add] Players shipyard now follows same style as noraml shipyard. 2013-10-28 14:53:05 +00:00
rng.c [Fix] 32 bit compiler warnings. 2013-11-23 14:18:01 +00:00
rng.h [Add] Documentation for random number generations. 2013-10-10 20:34:58 +01:00
save.c [Change] Seperated dialogues from toolkit. 2013-10-05 18:38:40 +01:00
save.h [Add] Filesystem abstraction and path based stuff. 2013-05-14 22:16:10 +01:00
ship.c [Change] Made ship_classFromString non-static. 2013-11-09 00:18:41 +00:00
ship.h [Change] Made ship_classFromString non-static. 2013-11-09 00:18:41 +00:00
sound.c [Change] Disable sound and music if fail to initiailize. [Add] Warn if SDL_Mixer version differs. 2013-11-23 02:23:13 +00:00
sound.h [Add] Improved sound system considerably, not used properly yet. 2013-10-01 22:12:39 +01:00
space.c [Add] Added Planet:pos() and Vec2:dist() plus much more. 2013-11-17 02:55:03 +00:00
space.h [Change] Removed dependancy of the spawn_timer on SDL_GetTicks(). 2013-11-13 02:42:23 +00:00
spfx.c [Add] Documented specail effects. 2013-11-01 19:27:18 +00:00
spfx.h [Add] Documented specail effects. 2013-11-01 19:27:18 +00:00
toolkit.c [Fix] Silly mistake in image array scrolling. 2013-10-29 20:44:34 +00:00
toolkit.h [Add] Use image array for shipyard and made toolkit_getList apply to image array. 2013-10-27 16:00:23 +00:00
weapon.c [Fix?] FFS! Trying to delete a weapon that doesn't even exist! 2013-11-26 15:43:28 +00:00
weapon.h [Add] Added explosions, only being used on deaths right now. 2013-11-24 21:56:40 +00:00
xml.h [Add] Qtcreator project support for the IDE users of the world. 2013-10-04 16:34:34 +01:00