.. |
ai.c
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[Fix] Stupid me, last commit I was checking for a prefix instead of suffix. :/
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2013-07-11 16:01:55 +01:00 |
ai.h
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Ahem. Forgot headers. Apparently, all the source/header should be updated. Woops
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2013-06-22 22:17:28 +02:00 |
base64.c
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[Fix] A few warnings.
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2013-07-08 22:34:19 +01:00 |
base64.h
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[Fix] Base64 encoder/decoder actually werks now!
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2013-05-23 19:46:23 +01:00 |
board.c
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[Add] Two new hooks: Board and disable. Also made lua debug more verbose.
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2013-07-09 16:11:14 +01:00 |
board.h
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[Change] Seperated boarding from player.c to board.c. Fixed ship information panel.
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2013-02-27 15:38:15 +00:00 |
collision.c
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All C++-comments in src/ should now be C89 comments
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2013-06-22 22:10:25 +02:00 |
collision.h
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[Fix] Moving from tab to space messed all the indents up. I thing that got them all now.
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2013-03-21 19:34:35 +00:00 |
colour.c
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All C++-comments in src/ should now be C89 comments
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2013-06-22 22:10:25 +02:00 |
colour.h
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Ahem. Forgot headers. Apparently, all the source/header should be updated. Woops
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2013-06-22 22:17:28 +02:00 |
conf.c
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[Fix] Nebulae is now fully working.
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2013-07-19 15:01:48 +01:00 |
conf.h
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Ahem. Forgot headers. Apparently, all the source/header should be updated. Woops
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2013-06-22 22:17:28 +02:00 |
economy.c
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[Fix] More correction in gl_freeTexture()
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2013-07-24 17:33:18 +01:00 |
economy.h
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[Add] Fancy cargo graphics for when jettisoning.
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2013-07-24 16:38:07 +01:00 |
faction.c
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[Change] Removed alliance deal, now each faction states it's own allies/enemies.
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2013-07-25 17:23:05 +01:00 |
faction.h
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[Change] Removed alliance deal, now each faction states it's own allies/enemies.
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2013-07-25 17:23:05 +01:00 |
font.c
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[Add] Loading screens!!! :D
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2013-07-25 21:43:22 +01:00 |
font.h
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Ahem. Forgot headers. Apparently, all the source/header should be updated. Woops
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2013-06-22 22:17:28 +02:00 |
hook.c
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[Fix] Hook memleak.
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2013-08-01 16:23:21 +01:00 |
hook.h
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Ahem. Forgot headers. Apparently, all the source/header should be updated. Woops
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2013-06-22 22:17:28 +02:00 |
input.c
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[Change] Cleaned up some variable/function names, also added -Wshadow CFLAG.
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2013-06-28 16:08:56 +01:00 |
input.h
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Ahem. Forgot headers. Apparently, all the source/header should be updated. Woops
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2013-06-22 22:17:28 +02:00 |
joystick.c
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All C++-comments in src/ should now be C89 comments
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2013-06-22 22:10:25 +02:00 |
joystick.h
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Ahem. Forgot headers. Apparently, all the source/header should be updated. Woops
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2013-06-22 22:17:28 +02:00 |
land.c
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[Change] Load gfx_exterior for planets only on demand.
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2013-07-23 12:49:50 +01:00 |
land.h
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[Fix] Fixed up all the bugs for missions, they are now working.
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2013-04-03 20:06:51 +01:00 |
lephisto.c
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[Fix] FPS limiting.
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2013-08-03 15:00:26 +01:00 |
lephisto.h
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[Add] Gave menu screen a nice finished look.
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2013-07-19 20:12:24 +01:00 |
lfile.c
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[Add] Now we will initialize the nebulae.
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2013-07-13 16:38:29 +01:00 |
lfile.h
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[Add] Now we will initialize the nebulae.
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2013-07-13 16:38:29 +01:00 |
llua.c
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[Change] Fixed space.faction to allow to check easily for certain factions.
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2013-07-28 17:48:05 +01:00 |
llua.h
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[Change] No longer calling luaopen directly.
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2013-06-30 17:07:06 +01:00 |
lluadef.h
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[Add] Two new hooks: Board and disable. Also made lua debug more verbose.
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2013-07-09 16:11:14 +01:00 |
log.h
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[Add] Log more verbose, and added a variable stack to missions.
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2013-04-20 14:36:23 +01:00 |
ltime.c
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All C++-comments in src/ should now be C89 comments
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2013-06-22 22:10:25 +02:00 |
ltime.h
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Ahem. Forgot headers. Apparently, all the source/header should be updated. Woops
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2013-06-22 22:17:28 +02:00 |
map.c
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[Fix] printHeight was using wrong width.
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2013-07-25 21:45:41 +01:00 |
map.h
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[Add] New outfit: Star map, allows you to see two jump points from current location.
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2013-06-25 22:21:56 +01:00 |
md5.c
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[Change] All tabs back to spaces.
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2013-03-21 00:27:05 +00:00 |
md5.h
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[Change] All tabs back to spaces.
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2013-03-21 00:27:05 +00:00 |
menu.c
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[Add] Fancy cargo graphics for when jettisoning.
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2013-07-24 16:38:07 +01:00 |
menu.h
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[Change] All tabs back to spaces.
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2013-03-21 00:27:05 +00:00 |
misn_lua.c
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[Change] Added more Lua parameter checking.
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2013-08-01 16:30:30 +01:00 |
misn_lua.h
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[Add] Conditionalize the player Lua API.
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2013-07-30 15:59:24 +01:00 |
mission.c
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[Change] Cleaned up XML loading somewhat.
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2013-07-27 15:14:55 +01:00 |
mission.h
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[Change] Cleaned up XML loading somewhat.
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2013-07-27 15:14:55 +01:00 |
music.c
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[Add] Lua wrappers for luaL_newState and luaopen_base.
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2013-06-29 17:58:01 +01:00 |
music.h
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Ahem. Forgot headers. Apparently, all the source/header should be updated. Woops
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2013-06-22 22:17:28 +02:00 |
nebulae.c
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[Remove] Taken nebulae puffs out of the main menu.
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2013-07-24 17:35:23 +01:00 |
nebulae.h
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[Change] Split player rendering properly into GUI and player.
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2013-07-22 17:21:28 +01:00 |
opengl.c
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[Add] Loading screens!!! :D
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2013-07-25 21:43:22 +01:00 |
opengl.h
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[Change] Replaced unused and depricated gl_blitRotate with gl_blitScale.
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2013-07-25 19:26:45 +01:00 |
outfit.c
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[Add] Warn if outfit isn't found.
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2013-08-03 12:39:38 +01:00 |
outfit.h
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[Add] Pilots now keep track of how many weapons are locked onto them.
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2013-07-09 18:53:55 +01:00 |
pack.c
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[Fix] Few lua script fixes.
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2013-07-06 21:42:29 +01:00 |
pack.h
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Ahem. Forgot headers. Apparently, all the source/header should be updated. Woops
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2013-06-22 22:17:28 +02:00 |
pause.c
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[Change] Switched SPFX timers to something more sane.
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2013-07-06 13:02:34 +01:00 |
pause.h
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[Add] Linux specific stuff for saving.
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2013-05-14 21:39:00 +01:00 |
perlin.c
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[Change] Puffs of nebulae now look more visually pleasing.
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2013-07-22 17:58:44 +01:00 |
perlin.h
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[Change] Restructured a little to prepare for puffs of nebulae.
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2013-07-22 15:53:09 +01:00 |
physics.c
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All C++-comments in src/ should now be C89 comments
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2013-06-22 22:10:25 +02:00 |
physics.h
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Ahem. Forgot headers. Apparently, all the source/header should be updated. Woops
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2013-06-22 22:17:28 +02:00 |
pilot.c
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[Add] Pilots lose their cargo when the die.
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2013-07-24 16:59:28 +01:00 |
pilot.h
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[Add] Pilots now keep track of how many weapons are locked onto them.
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2013-07-09 18:53:55 +01:00 |
plasmaf.c
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[Change] Hardcoded everything to have three dimensions. [perlin noise.]
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2013-07-12 19:05:39 +01:00 |
plasmaf.h
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[Add] Hellz YEAH! Here's some initial plasma fractals, all working and stuff.
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2013-03-28 17:20:29 +00:00 |
player.c
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[Change] Render player ontop of target graphics.
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2013-08-03 14:28:08 +01:00 |
player.h
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[Add] player.getRating().
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2013-07-31 20:15:38 +01:00 |
rng.c
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[Add] Fancy new "cloud" generator. This needs some heavy tweaking/cleanup.
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2013-07-10 22:58:31 +01:00 |
rng.h
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[Add] Fancy new "cloud" generator. This needs some heavy tweaking/cleanup.
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2013-07-10 22:58:31 +01:00 |
save.c
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[Change] Need to run enter and takeoff hooks on load game.
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2013-07-10 18:39:16 +01:00 |
save.h
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[Add] Filesystem abstraction and path based stuff.
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2013-05-14 22:16:10 +01:00 |
ship.c
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[Add] You can now specify target graphic different from normal gfx.
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2013-08-03 13:25:43 +01:00 |
ship.h
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Ahem. Forgot headers. Apparently, all the source/header should be updated. Woops
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2013-06-22 22:17:28 +02:00 |
sound.c
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[Change] Increased AL_GAIN somewhat.
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2013-07-08 22:11:21 +01:00 |
sound.h
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Ahem. Forgot headers. Apparently, all the source/header should be updated. Woops
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2013-06-22 22:17:28 +02:00 |
space.c
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[Change] Removed alliance deal, now each faction states it's own allies/enemies.
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2013-07-25 17:23:05 +01:00 |
space.h
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[Add] Display whether or not a system has nebulae.
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2013-07-23 14:11:48 +01:00 |
spfx.c
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[Add] Fancy cargo graphics for when jettisoning.
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2013-07-24 16:38:07 +01:00 |
spfx.h
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[Change] Switched SPFX timers to something more sane.
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2013-07-06 13:02:34 +01:00 |
toolkit.c
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[Fix] More warnings.
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2013-07-24 16:10:13 +01:00 |
toolkit.h
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[Add] Allow to move or get window positions after creation.
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2013-07-23 20:42:17 +01:00 |
weapon.c
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[Add] Pilots now keep track of how many weapons are locked onto them.
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2013-07-09 18:53:55 +01:00 |
weapon.h
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[Change] Swithced weapon timer methods to something a little more sane.
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2013-07-05 15:33:07 +01:00 |
xml.h
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Ahem. Forgot headers. Apparently, all the source/header should be updated. Woops
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2013-06-22 22:17:28 +02:00 |