[Change] Small cosmetic change in fps_control.
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@ -322,6 +322,7 @@ static double cur_dt = 0.;
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*/
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static void fps_control(void) {
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unsigned int t;
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double delay;
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/* dt in ms/1000. */
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t = SDL_GetTicks();
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@ -332,7 +333,7 @@ static void fps_control(void) {
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/* If the fps is limited.. */
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if((max_fps != 0) && (cur_dt < 1./max_fps)) {
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double delay = 1./max_fps - cur_dt;
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delay = 1./max_fps - cur_dt;
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SDL_Delay(delay);
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fps_dt += delay; /* Make sure it displays the propper FPS. */
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}
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