Allanis
|
0de847b5a4
|
[Fix] Quick indent fix to stop us from being confused as hell while bug hunting.
|
2013-02-27 02:46:25 +00:00 |
|
Allanis
|
fce918506d
|
[Fix?] Attempt to fix hyperspace on certain arcitecures. ABS was a bit off.
|
2013-02-27 02:23:33 +00:00 |
|
Allanis
|
1d89d4e7c6
|
[Fix] Huge fix of outfits, missiles now work, compiles in C99, no seg fault on exit.
|
2013-02-27 01:17:46 +00:00 |
|
Allanis
|
1578278f00
|
[Change] Cleaned up collision a little.
|
2013-02-27 00:05:52 +00:00 |
|
Allanis
|
68b51e61bc
|
[Fix] Some compiler warnings on 32 bit systems.
|
2013-02-26 23:54:35 +00:00 |
|
Allanis
|
18bb84eafb
|
[Change] Nerfed the knockback effect.
|
2013-02-26 23:52:41 +00:00 |
|
Allanis
|
be7a2b7791
|
[Change] Simplifies spfx_destroy, performs a little better..
|
2013-02-26 23:50:00 +00:00 |
|
Allanis
|
9175091456
|
[Fix] Forgot to remove special effects when in hyperspace.`
|
2013-02-26 23:46:55 +00:00 |
|
Allanis
|
cc1d09c4b5
|
[Fix] Small issue with spritesheets that don't have sx == sy
|
2013-02-26 23:44:54 +00:00 |
|
Allanis
|
f603df48cc
|
[Change] Define special effects per outfit.
|
2013-02-26 23:43:07 +00:00 |
|
Allanis
|
80d78756ad
|
[Add] Primitive special effect system with explosions!!
|
2013-02-26 23:18:40 +00:00 |
|
Allanis
|
21deb8709d
|
[Change] Optimized getSpriteFromDir somewhat.
|
2013-02-26 18:47:14 +00:00 |
|
Allanis
|
ffd806bea6
|
[Change] Spoke too soon. Star deformation length is now defined.
|
2013-02-26 18:27:06 +00:00 |
|
Allanis
|
45d75779dd
|
[Add] Perfected hyperspace visuals. ^.^
|
2013-02-26 18:21:51 +00:00 |
|
Allanis
|
409dbff310
|
[Change] Improved hyperspace transition.
|
2013-02-26 17:54:51 +00:00 |
|
Allanis
|
a10931b7b6
|
[Fix] Clearing out some warning that I allowed to slip in.
|
2013-02-26 17:48:47 +00:00 |
|
Allanis
|
4db96b636a
|
[Add] Just a bit more sanity checking for music.
|
2013-02-26 16:54:25 +00:00 |
|
Allanis
|
804a6d73a0
|
[Add] seek/tell functions to packfile. Still using "streaming mode" though as it works better with vorbis.
|
2013-02-26 16:24:29 +00:00 |
|
Allanis
|
301ea07a69
|
[Change] ai/toolkit compilable under C99. I'll get to the rest of it at some point.
|
2013-02-26 16:10:35 +00:00 |
|
Allanis
|
d2e952fb88
|
[Change] Just some C correctiveness.
|
2013-02-26 15:47:56 +00:00 |
|
Allanis
|
f9c778358c
|
[Fix] Allow for gameplay even if sound isn't working.
|
2013-02-26 13:54:41 +00:00 |
|
Allanis
|
6a02e903a5
|
[Add] More complete error checking for audio framework [sound].
|
2013-02-24 19:00:15 +00:00 |
|
Allanis
|
439fce48c8
|
[Add] Combat rating based on mass of pilots killed. -- [Add] Player name.
|
2013-02-24 18:18:52 +00:00 |
|
Allanis
|
84558ae2c9
|
[Fix] Small correction in a memset from packfile
|
2013-02-24 18:01:15 +00:00 |
|
Allanis
|
5c02e0ecfd
|
[Fix] You didn't know it. But you could target while on the pilot information menu. Not now..
|
2013-02-24 18:00:11 +00:00 |
|
Allanis
|
ff217f68d6
|
[Fix] Ensure the game will pause when opening the pilot information window.
|
2013-02-24 17:58:48 +00:00 |
|
Allanis
|
efe9970854
|
[Add] Information and ship spec widows with keybins 'i'
[Change] Cleaned up some MELEMENT sanity checks.
|
2013-02-24 17:55:59 +00:00 |
|
Allanis
|
7d04d86146
|
[Change] Target hostile no longet picks up disabled ships when targetting nearest hostile.
|
2013-02-24 16:09:06 +00:00 |
|
Allanis
|
b55259321e
|
[Add] Pushback effect for weapons.
|
2013-02-24 16:06:19 +00:00 |
|
Allanis
|
34a6be43df
|
[Add] Merchant vessels are now able to go to hyperspace.
[Change] Overpowered merchant ship a little for testing purposes.
|
2013-02-24 15:40:34 +00:00 |
|
Allanis
|
14735a362d
|
[Fix] Hm. Fixing locally the testing on a remote server means push and pull spam. :)
|
2013-02-23 21:43:26 +00:00 |
|
Allanis
|
c5c0f16915
|
[Fix] Another one. Sorry.
|
2013-02-23 21:41:51 +00:00 |
|
Allanis
|
54758a5de9
|
[Fix] Typo in non POSIX build of packfile.
|
2013-02-23 21:40:38 +00:00 |
|
Tamir Atias
|
166dcc95f7
|
[Change] Renamed main.* to lephisto.*.
|
2013-02-23 22:38:03 +02:00 |
|
Allanis
|
82ed9ac551
|
[Change] Just some cosmetic changes, and removed of bzero and strdup.
|
2013-02-23 20:30:49 +00:00 |
|
Allanis
|
13228c39d8
|
[Fix?] Eh, some more error checking to prevent seg faults.
|
2013-02-23 20:14:58 +00:00 |
|
Allanis
|
15599909a0
|
[Fix] Flakyness removed. :D
|
2013-02-23 20:12:06 +00:00 |
|
Allanis
|
b165e7b263
|
[Add] Set volume with command line, volume is a little flaky at the min. :s.
|
2013-02-23 19:55:30 +00:00 |
|
Allanis
|
a296bd7aa0
|
[Add] Support for non POSIX systems with open/read/write in packfile system
|
2013-02-23 19:21:13 +00:00 |
|
Allanis
|
5841d23f54
|
[Change] Sanitized lua ai api a little.
|
2013-02-23 17:53:31 +00:00 |
|
Allanis
|
565ebcc20c
|
[Fix] Revisited the libvorbis fix. We wish to return 0 on close.
|
2013-02-23 00:53:40 +00:00 |
|
Allanis
|
351ff76858
|
[Fix] Potential bug with a libvorbis segfault.
|
2013-02-23 00:43:32 +00:00 |
|
Allanis
|
fca4c4e33f
|
[Change] Removed some debugging I didn't mean to commit in.
|
2013-02-23 00:22:07 +00:00 |
|
Allanis
|
04014d4e9a
|
[Fix] Woops. .wav sounds not loading into memory propperly.
|
2013-02-23 00:19:51 +00:00 |
|
Allanis
|
999bdc7c8a
|
[Change] Just some small tweaks to sound. I am hunting a bug...
|
2013-02-22 23:22:59 +00:00 |
|
Allanis
|
fccd9dcc22
|
[Fix] Mkay. Sound seems to be working without any problems now.
|
2013-02-22 22:07:42 +00:00 |
|
Tamir Atias
|
b074bce927
|
Merge branch 'master' of https://github.com/Allanis/Lephisto
|
2013-03-04 21:19:51 +02:00 |
|
Tamir Atias
|
95421ee5de
|
[Add] Initial mingw support for Windows.
|
2013-03-04 19:16:29 +00:00 |
|
Allanis
|
dcc0fc247b
|
[Add] Sound base support.
|
2013-02-22 05:34:24 +00:00 |
|
Allanis
|
529ca21644
|
[Add] Audio engine is now working, it It's fully tuned enough yet however.
[Change] Refactored ship.c to comply with xml.* standards.
|
2013-02-22 04:06:47 +00:00 |
|
Allanis
|
afd612ef17
|
[Add] Basic audio framework and some sounds. Give me another 30 mins and it will work. :)
|
2013-02-22 01:59:19 +00:00 |
|
Allanis
|
ab4d06a707
|
[Add] OpenAL to makefile. Preparing for Audio enginey thing.
|
2013-02-21 23:42:47 +00:00 |
|
Allanis
|
b4565b9063
|
[Fix] Radar zoom in/out has been bugged for some time. No-one noticed apart from Laci, so I decided to give it a fix.
|
2013-02-20 21:43:15 +00:00 |
|
Allanis
|
9ad2837a39
|
[Fix] Screenshots will allow up to 128 shots now without overwriting. These will go to a nice screenshots directory for you.
|
2013-02-20 21:37:02 +00:00 |
|
Allanis
|
a0f90f9877
|
[Add] Just playing around, as I can't be bothered to do anything big.
|
2013-02-20 21:26:17 +00:00 |
|
Allanis
|
943886f53e
|
[Change] Brightened up the green a little for the GUI console fonts
|
2013-02-20 21:19:14 +00:00 |
|
Allanis
|
376a3af395
|
[Add] Fade to white when hyperspacing. Might want to add sound to that later.
|
2013-02-20 21:10:39 +00:00 |
|
Allanis
|
c5fa395f17
|
[Fix] Few warnings from conf file and VERSION not loading into packed data file.
|
2013-02-20 20:59:35 +00:00 |
|
Allanis
|
5381ceed02
|
[Add] Restore health/armour when taking off from a planet.
|
2013-02-20 20:37:42 +00:00 |
|
Allanis
|
7e3bca1e51
|
[Change] Remove hard forcing of player speed and instead use incremental slowdown.
[Fix] Pause would give instant travel. Not now!!
|
2013-02-20 20:20:48 +00:00 |
|
Allanis
|
b2a887ba45
|
[Change] Improved transition into hyperspace a little.
|
2013-02-20 20:10:36 +00:00 |
|
Allanis
|
44c6ea6ed6
|
[Add] Rudementory Hyperspace travel. Still a work in progress. ;)
|
2013-02-20 19:34:30 +00:00 |
|
Allanis
|
19570b0f6a
|
[Fix] Pause is handled on opening a window, but for safety it is best to handle pause on menu open.
-- Forgot the menu files too..
|
2013-02-19 23:25:15 +00:00 |
|
Allanis
|
100c605d6b
|
[Add] Preleminary pause menu.
|
2013-02-19 23:23:15 +00:00 |
|
Allanis
|
1ecf7c1e54
|
[Fix] Primary weapons where borked on checking for ammunition.
|
2013-02-19 23:02:42 +00:00 |
|
Allanis
|
a99544804e
|
[Add] Small boarding menu, along with a function to get windows based on name rather than id.
|
2013-02-19 22:58:10 +00:00 |
|
Allanis
|
7889035b29
|
[Add] Taking off after landing on a planet now has a direct affect on the system.
|
2013-02-19 22:22:48 +00:00 |
|
Allanis
|
bfc3582d1e
|
[Change] pilot and star stack won't lower memory allocation now.
|
2013-02-19 22:17:31 +00:00 |
|
Allanis
|
f5834d33f9
|
[Add] Commodity exchange. The market is closed the minute. :P
|
2013-02-19 21:46:11 +00:00 |
|
Allanis
|
8f7df9fc2f
|
[Add] Embed name on window creation rather than having the overhead of writing and positioning a block of text.
|
2013-02-19 21:38:57 +00:00 |
|
Allanis
|
4384adec98
|
[Add] Spaceport bar. (no missions or hirelings or alchol available yet).
|
2013-02-19 20:04:04 +00:00 |
|
Allanis
|
2c388ea1b0
|
[Add] News window and the concept of fuel.
|
2013-02-19 19:13:24 +00:00 |
|
Allanis
|
1307661363
|
[Add] We now have some unimplmented planet services.
|
2013-02-19 18:50:17 +00:00 |
|
Allanis
|
7b72a35b9e
|
[Fix] Why are we reversing while we are already stopped dead?
|
2013-02-19 18:11:43 +00:00 |
|
Allanis
|
69476744b8
|
[Change] Forgot to remove debug statement.
|
2013-02-19 17:50:51 +00:00 |
|
Allanis
|
474d1df755
|
[Add] A reverse command for @KonoM as he does not know how physics works.
|
2013-02-19 17:44:20 +00:00 |
|
Allanis
|
59fc153454
|
[Change] Pulled default colours out of player.* and throw them in their rightful unit.
|
2013-02-19 15:43:34 +00:00 |
|
Allanis
|
9a9ace4a42
|
[Add] Text word wrapping/block text. Allowing for lovely descriptons of planets.
|
2013-02-19 14:18:55 +00:00 |
|
Allanis
|
d66e1a52f9
|
[Change] Font work was becoming a little too large to sit in opengl specific code. Moved to font.*
|
2013-02-19 12:24:55 +00:00 |
|
Allanis
|
74211a0825
|
[Add] Pause game when window is not focused. Introduced a small 10ms delay when paused to lower CPU usage.
|
2013-02-19 11:37:38 +00:00 |
|
Tamir Atias
|
f66f644411
|
Merge branch 'master' of https://github.com/Allanis/Lephisto
|
2013-02-19 02:43:02 +02:00 |
|
Tamir Atias
|
7034b2369c
|
[Fix] Screenshots were saved as RGBA. Bad idea.
|
2013-02-19 02:42:37 +02:00 |
|
Allanis
|
13473611ae
|
[Add] Actual landing image.
|
2013-02-19 00:41:47 +00:00 |
|
Allanis
|
9773d9b19a
|
[Change] Planet target is rendered behind ships and weapons.
|
2013-02-19 00:15:32 +00:00 |
|
Allanis
|
bf9d422150
|
[Add] Support for images of planets within toolkit.
[Change] blit functions use doubles instead of vectors.
[Change] Took some time out to clean up space.c bringing it up to xml.h standards.
|
2013-02-19 00:10:57 +00:00 |
|
Allanis
|
d19f8c4ae8
|
[Add] More sane toolkit API. -- Improved landing graphics.
[Change] Moved colours out of opengl specific stuff.
|
2013-02-18 18:37:19 +00:00 |
|
Allanis
|
074e60afa5
|
[Add] Finished the basic toolkit by rounding off corners, adding gl_printMax and gl_printMid.
[Add] Use flag system with gl_screen.
-- Optional AA for primitives.
|
2013-02-18 17:12:35 +00:00 |
|
Allanis
|
268b5dcaa0
|
[Fix]? Attempted to fix seg fault on AI trying to switch to secondary weapons when there is none available.
|
2013-02-17 23:30:40 +00:00 |
|
Allanis
|
8eb62f218f
|
[Fix] Woops. Maybe it was me..
|
2013-02-17 22:47:40 +00:00 |
|
Allanis
|
ba4b7239d4
|
[Change] Some tweaks to GL rendering. - I should point out, It wasn't me whom broke the textures. :P
|
2013-02-17 22:45:19 +00:00 |
|
Allanis
|
811fc0b92a
|
[Change] What in the world was I thinking with the gui crap?? Large refactoring..
|
2013-02-17 21:56:57 +00:00 |
|
Allanis
|
2a713437a2
|
[Fix] Pause on landing on a planet.
|
2013-02-17 20:18:16 +00:00 |
|
Allanis
|
f941608fd8
|
[Fix] Oops. Landing was based upon velocity alone, instead of distance and velocity.
|
2013-02-17 19:53:06 +00:00 |
|
Allanis
|
14e525078e
|
[Add] Basic toolkit for window/widget rendering etc.
[Add] Landing.
|
2013-02-17 19:51:31 +00:00 |
|
Allanis
|
9899458f91
|
[Change] moved FreeSans.ttf to font.ttf simply to make things more comfortable later.
|
2013-02-17 17:37:16 +00:00 |
|
Tamir Atias
|
326b475923
|
[Fix] Renamed time to gtime and made it global as it is used in pause.c
|
2013-02-17 02:52:52 +02:00 |
|
Tamir Atias
|
61f1069542
|
[Fix] time(NULL) segfaulting stuff.
|
2013-02-17 02:50:37 +02:00 |
|
Allanis
|
c0cc0a9346
|
[Add] Start of toolkit framework, we will manage windows etc here.
[Add] Pause/Resume
|
2013-02-16 20:01:00 +00:00 |
|
Allanis
|
67480a47e3
|
[Change] Finished cleaning input. Making way for toolkit.
|
2013-02-16 12:56:29 +00:00 |
|
Allanis
|
e6057d04af
|
[Change] Still cleaning. Adding all the input crap to it's rightful place.
|
2013-02-16 12:09:21 +00:00 |
|
Allanis
|
95ac1a61d7
|
[Change] Still cleaning up the place.
-- Basically just moving things into conf.c to make things cleaner.
-- Got to get the input out player.c That file is wayyyy too big.
|
2013-02-15 23:51:20 +00:00 |
|
Allanis
|
2d797b9d52
|
[Add] Split configuration processing into seperate files, namely conf.*
-- Managed to clean up main.c a little.
|
2013-02-15 22:43:49 +00:00 |
|
Allanis
|
d57bcd0484
|
[Fix] Slight change to pack file to append '\0' to string.
|
2013-02-15 20:48:55 +00:00 |
|
Allanis
|
7e013e5b91
|
[Add] AI Lua API calls for secondary weapons.
|
2013-02-15 20:26:41 +00:00 |
|
Allanis
|
a6c9a00cf5
|
[Add] Updated documentation crap.
[Fix] Warning on 64bit machines.
|
2013-02-15 19:08:38 +00:00 |
|
Allanis
|
e3c2ca72ac
|
[Add] Planet targeting/landing framework.
[Change] Seperated update/render as it should be.
|
2013-02-15 18:15:06 +00:00 |
|
Allanis
|
ef108e9f2e
|
[Change] Small change to secondary weapon display.
|
2013-02-15 09:24:53 +00:00 |
|
Allanis
|
36f1936667
|
[Add] Secondary weapons.
[Add] Preliminary seeker missile.
|
2013-02-15 07:31:59 +00:00 |
|
Allanis
|
627240c5a4
|
[Change] Now we can get confused as to when to use Color and Colour. Won't that be fun?
|
2013-02-15 02:57:51 +00:00 |
|
Allanis
|
dc9f089abe
|
[Fix] *Now* it's fixed.. Forgot to correct lua and xml files.
|
2013-02-15 02:34:40 +00:00 |
|
Allanis
|
ad006788c5
|
[Fix] Oops. Forgot to run that hack on header and text files..
|
2013-02-15 02:22:35 +00:00 |
|
Allanis
|
2b3852c25b
|
[Fix] Guess who found out the correct spelling of armour!
-- find . -iname \*.c -exec sed -i -e "s/armor/armour/g" {} \;
|
2013-02-15 02:18:09 +00:00 |
|
Allanis
|
263256974d
|
[Add] 'f' key to face target.
|
2013-02-14 20:52:24 +00:00 |
|
Allanis
|
70c9585302
|
[Add] Rudimentary screenshots.
|
2013-02-14 19:29:26 +00:00 |
|
Allanis
|
7dbe3d2598
|
[Add] It is now possible to disable ships - No death yet.
[Add] Player start location. ship etc can now be defined in data file.
|
2013-02-14 17:55:31 +00:00 |
|
Allanis
|
e269911055
|
[Fix] S credits was giving bogus output values.
|
2013-02-14 16:15:37 +00:00 |
|
Allanis
|
23cb72bffd
|
[Add] Utilising all GUI elements.
-- Minimal right now.
|
2013-02-14 16:07:19 +00:00 |
|
Allanis
|
9fae81c389
|
[Fix] AI's landing, it's still not as good as I wish however.
[Add] A few more xml macros and cleaned up a little code to use them.
|
2013-02-14 14:25:32 +00:00 |
|
Allanis
|
184d527abf
|
[Add Gui's NAV and WEAPON monitors are now utilised.
|
2013-02-13 18:57:44 +00:00 |
|
Allanis
|
6ace8da900
|
[Add] New ship: Leapard!
|
2013-02-13 16:42:42 +00:00 |
|
Allanis
|
c4e7a8a9ee
|
[Change] Thrown XML crap into a single header.
-- player.c currently uses this.
|
2013-02-13 15:48:36 +00:00 |
|
Allanis
|
b75f0f1d6b
|
[Fix] Squished an offset bug in splite britting.
|
2013-02-13 14:38:01 +00:00 |
|
Allanis
|
053d7b75b6
|
[Change] Target color changes based on target.
|
2013-02-13 14:30:17 +00:00 |
|
Allanis
|
74ed3e094b
|
[Add] New GUI.
[Fix] Circular radar.
|
2013-02-13 13:59:38 +00:00 |
|
Allanis
|
d288a2db9f
|
[Fix] Silly collision bug. Pixel-Perfect collision should now be *perfect*(tm).
|
2013-02-12 20:22:35 +00:00 |
|
Allanis
|
e1b23f928b
|
[Change] GUI's are now saved in XML and thrown into data pack file.
-- This allows for multiple gui's.
-- Each ship can also have it's own gui if it so chooses.
|
2013-02-12 19:34:47 +00:00 |
|
Allanis
|
e0f78e40a3
|
[Add] Absolutely nothing. Just need my commit for the day. Too lazy to code.
|
2013-02-11 19:42:33 +00:00 |
|
Allanis
|
34b01c7545
|
[Add] More input error checking and safety crap.
-- This also fixes a segmentation fault on application close.
|
2013-02-10 21:45:06 +00:00 |
|
Allanis
|
3db7241663
|
[Fix] Configuration file issues.
|
2013-02-10 21:06:08 +00:00 |
|
Allanis
|
29b8b5ba18
|
[Add] A few more AI calls.
[Add] Ai protection and some tweaks.
-- eg. Once armor/shield is regenerated, enemy will come back for another round.
|
2013-02-10 18:32:02 +00:00 |
|
Allanis
|
74161ff223
|
[Change] Adding a little more distance on ship start locations.
|
2013-02-10 05:35:41 +00:00 |
|
Allanis
|
a89395a54f
|
[Add] We can now have multiple enemies.
[Add] You are able to get other ship's health from AI now.
|
2013-02-10 05:21:09 +00:00 |
|
Allanis
|
f107574b38
|
[Fix] Silly hostility bug.
|
2013-02-10 04:20:27 +00:00 |
|
Allanis
|
f6f1677614
|
[Add] keybinding 'r' to grab nearest enemy target -- Tamir's request.
|
2013-02-10 04:12:05 +00:00 |
|
Allanis
|
d1c02773bf
|
[Add] Enemies are now propperly parsed.
[Add] Chance for pirate to come and rampage.
[Fix] Actually got that buffer overflow in ai.
|
2013-02-09 22:06:02 +00:00 |
|
Allanis
|
9d57f0ddfc
|
[Add] About time I added timer support for AI.
[Fix] Buffer overflow in AI.
|
2013-02-09 18:58:50 +00:00 |
|
Allanis
|
eac16dacdd
|
[Fix] control_rate is now applied properly.
[Fix] Targetted now renders over the pilot's below.
|
2013-02-09 16:11:53 +00:00 |
|
Allanis
|
58e7c9b3d7
|
[Add] Ai profile support.
|
2013-02-09 00:53:37 +00:00 |
|
Allanis
|
08f9cb3781
|
[Add] Ai now responds on being attacked.
|
2013-02-08 20:26:39 +00:00 |
|
Allanis
|
acf4150079
|
[Add] Per pixel collision.
[Fix] Fleets now start at random location.
-- Still needs improvement.
|
2013-02-08 18:29:07 +00:00 |
|
Allanis
|
28c5b6ea73
|
[Fix] Last commit was crappy.
|
2013-02-08 16:43:53 +00:00 |
|
Allanis
|
91f29c9511
|
[Add] AI API functions, faction checks
|
2013-02-08 16:38:44 +00:00 |
|
Allanis
|
fd3f3a78b6
|
[Fix] Small graphics bug.
|
2013-02-08 16:10:31 +00:00 |
|
Allanis
|
d46f509ee5
|
[Add] Faction system almost done.
[Add] Fleets almost complete, just need to randomize start location.
|
2013-02-08 16:04:24 +00:00 |
|
Allanis
|
6dad718ef2
|
[Add] Random number generator to lua/ai.
|
2013-02-08 14:34:09 +00:00 |
|
Allanis
|
943cbecf70
|
[Add] Fleets. Not actually making use of them yet though.
[Add] More error checking for XML files
|
2013-02-08 14:26:53 +00:00 |
|
Allanis
|
2be93f741c
|
[Fix] Freeing of video modes.
|
2013-02-08 00:19:02 +00:00 |
|
Allanis
|
a392c2c67b
|
[Add] Faction support.
|
2013-02-07 23:59:17 +00:00 |
|
Allanis
|
2e78211acd
|
[Fix] Pack file was using logical operator instead of asignment. :/
|
2013-02-07 22:48:31 +00:00 |
|
Allanis
|
c15699606b
|
[Fix] Major bug in weapon.c.
-- I believe it is a fix, but as only VLack can create the crash I am just guessing.
|
2013-02-07 22:25:30 +00:00 |
|
Allanis
|
5386ad0f82
|
[Fix] I don't quite understand this. Lua error on intel with ';' at end statements.
|
2013-02-07 21:44:45 +00:00 |
|
Allanis
|
d112edc90b
|
[Change] Reducing text timeout.
|
2013-02-07 21:33:43 +00:00 |
|
Allanis
|
d2c548218d
|
[Add] Message system.
[Fix] Spinning lazer thingy.
|
2013-02-07 20:54:34 +00:00 |
|
Allanis
|
27fa5d774f
|
[Add] Planets in minimap - Never lose the planet again!!
[Add] NPC's in minimap have different colors based on faction.
|
2013-02-06 23:49:22 +00:00 |
|
Allanis
|
09f6aea97e
|
[Add] Targetting!!!
|
2013-02-06 22:21:00 +00:00 |
|
Allanis
|
c2ec11a7c3
|
[Add] Zoom in/out, for minimap.
[Add] Weapons are now displayed on minimap.
|
2013-02-06 20:24:45 +00:00 |
|
Allanis
|
7d4f94acc7
|
[Fix] Fixed armor/shield regeneration.
|
2013-02-06 19:41:10 +00:00 |
|
Allanis
|
8943c9322b
|
[Fix] Shield/Armor bars work correctly now.
|
2013-02-05 23:44:08 +00:00 |
|
Allanis
|
1024eb02e2
|
[Fix] Vectors for enemy location on minimap.
|
2013-02-05 23:33:20 +00:00 |
|
Allanis
|
4d7c01f078
|
[Add] Basic Gui.
-- Minimap.
-- Health bars.
|
2013-02-05 23:10:46 +00:00 |
|
Allanis
|
1fa45f1ff2
|
[Add] Pack features woo!! (list files).
|
2013-02-05 20:42:06 +00:00 |
|
Allanis
|
f220145d7d
|
[Add] Radial collision detection.
[Add] Pilots now take damage.
|
2013-02-05 20:12:09 +00:00 |
|
Allanis
|
ccdeb8d13b
|
[Add] Add Lua calls to pew pew lazers. Now you can have a fake battle with the AI. :D
|
2013-02-05 19:26:59 +00:00 |
|
Allanis
|
7a8dc43f96
|
[Fix] Only took all day to fix last night sleepy mess. :D
|
2013-02-05 18:31:34 +00:00 |
|
Allanis
|
141790fe0a
|
[Fix] Oops. Removed render instead of update from that last commit. D:
|
2013-02-05 18:11:43 +00:00 |
|
Allanis
|
838e2f184c
|
[Fix] Thanks @KonoM, Buh want to update out of that if statment. :)
|
2013-02-05 18:06:11 +00:00 |
|
Tamir Atias
|
33f61736c4
|
[Fix] Segfault in pilot.c
|
2013-02-05 20:01:49 +02:00 |
|
Allanis
|
cf86e5b0c7
|
[Fix] One seg fault! No idea how many more to go.
|
2013-02-05 17:55:01 +00:00 |
|
Allanis
|
998a1bf68b
|
[Add] Rudimentary shooting. This needs some work.
[Add] Layers should be working properly.
|
2013-02-05 16:50:56 +00:00 |
|
Allanis
|
b13ecc66bb
|
[Add] Outfit loading.. Not fully done yet.
|
2013-02-04 17:44:53 +00:00 |
|
Allanis
|
c10b1f24fb
|
[Add] A few more AI(Lua) calls.
[Add] A little more documentation for Lua.
|
2013-02-04 14:10:59 +00:00 |
|
Allanis
|
1e19ae63c1
|
[Fix] Small formatting adjustment.
|
2013-02-04 13:27:31 +00:00 |
|
Allanis
|
d57941331a
|
[Add] Data files can be defined at runtime!
|
2013-02-04 13:26:23 +00:00 |
|
Allanis
|
6a2f07b5b7
|
[Change] Optimized ai API some.
[Fix] Few mem leaks.
|
2013-02-04 11:00:32 +00:00 |
|
Allanis
|
f90a2a273c
|
[Change] Load fonts from project directory, throw it in data pack.
|
2013-02-04 09:32:03 +00:00 |
|
Allanis
|
376eedc616
|
[Add] Star systems.
[Add] Planets.
|
2013-02-04 09:09:04 +00:00 |
|
Allanis
|
f7dadaae29
|
[Fix] Fucking bug has been there since forever!!!!
|
2013-02-04 00:52:16 +00:00 |
|
Allanis
|
aa8a2187ba
|
[Change] xml now loads from data pack.
[Add] Ship xml syntax checking.
|
2013-02-04 00:47:19 +00:00 |
|
Allanis
|
5609dd7b22
|
[Fix] Check for null node in xml.
[Fix] Corrected help
|
2013-02-03 22:13:13 +00:00 |
|
Allanis
|
a2b0b55066
|
[Add] Have everything load from datafile.
[Add] Check MD5sum.
-- Make xml data and lua scripts load from data.
|
2013-02-03 21:26:28 +00:00 |
|
Allanis
|
5b4d184ffc
|
[Fix?] Changed rotation speed, everyone was bothering me about it, all they needed to do was change it in xml file..
|
2013-02-03 18:47:13 +00:00 |
|
Allanis
|
7910dac9c3
|
[Add] Long options for command line -- VLack's recommendation.
|
2013-02-03 17:45:38 +00:00 |
|
Allanis
|
46caaa21ad
|
[Add] First working version of pack!
|
2013-02-03 17:35:44 +00:00 |
|
Allanis
|
c36b877ae9
|
[Fix] Oops, I was negating the camera's x coord..
|
2013-02-03 15:04:48 +00:00 |
|
Allanis
|
86feaa0336
|
[Add] Lua wrapper calls.
|
2013-02-03 14:44:03 +00:00 |
|
Allanis
|
b3c21a5c4e
|
[Add] Lua function calls.
|
2013-02-03 14:00:19 +00:00 |
|
Allanis
|
57dc51fb91
|
[Add] Initial AI support with Lua
|
2013-02-03 00:37:42 +00:00 |
|
Allanis
|
05e83fdcd6
|
[Fix] Correcting vector values.
|
2013-02-02 23:19:01 +00:00 |
|
Allanis
|
a7546372cc
|
[Add] Vec2 now uses polor coords.
|
2013-02-02 22:52:58 +00:00 |
|
Allanis
|
bf4b1fb02a
|
[Remove] Who the hell uses arrow keys for movement these days anyway?!
|
2013-02-02 21:56:04 +00:00 |
|
Allanis
|
066d4871cc
|
[Fix] Just a few optimization.
|
2013-02-02 21:50:13 +00:00 |
|
Allanis
|
54beb595dc
|
[Add] Dynamic key bindind loading from configuration file.
|
2013-02-02 21:13:25 +00:00 |
|
Tamir Atias
|
57bebe1403
|
[Add] FreeSans.ttf in repo.
|
2013-02-02 23:01:55 +02:00 |
|
Allanis
|
c84a11e4a7
|
[Add] Moving stars.
[Change] optimized opengl.c a little.
|
2013-02-02 15:12:39 +00:00 |
|
Allanis
|
b5a7ba8919
|
[Fix] Changing from floating point to doubles.
|
2013-02-02 14:21:05 +00:00 |
|
Allanis
|
978df483bf
|
[Fix] Quad int fontMakeDList was messed!
|
2013-02-02 13:52:12 +00:00 |
|
Allanis
|
e8ed98b69d
|
[Add] gl_print (FreeType fonts).
|
2013-02-02 06:15:51 +00:00 |
|
Allanis
|
d39e7925ea
|
[Fix] Small handling fixes, nothing special.
|
2013-02-02 00:48:44 +00:00 |
|
Allanis
|
838bbcd2ab
|
[Add] Initial Lua infrastructure.
|
2013-02-02 00:39:48 +00:00 |
|
Allanis
|
dd5cbe614b
|
[Add] Lua dependancy.
-- Lua parses config file.
|
2013-02-02 00:16:06 +00:00 |
|
Allanis
|
ef46996890
|
[Fix] Bad help is bad.
|
2013-02-01 23:49:23 +00:00 |
|
Allanis
|
1bc828e8dd
|
[Add] Select joystick by name with option -J [string] as well as id with -j [id]
|
2013-02-01 23:37:13 +00:00 |
|
Allanis
|
c124c9fcca
|
[Change] Stars use alpha instead of colors.
|
2013-02-01 23:12:07 +00:00 |
|
Allanis
|
fd22930673
|
[Fix] Stars make a bit more sense now! :D
|
2013-02-01 22:47:04 +00:00 |
|
Allanis
|
246bdff2c8
|
[Add] Stars!!!!
|
2013-02-01 22:20:57 +00:00 |
|
Allanis
|
223a6185fb
|
[Add] Command line option.
[Add] Finished(tm) joypad support.
[Change] Input comes from player.
|
2013-02-01 02:32:29 +00:00 |
|
Allanis
|
e124672464
|
[Fix] Everything works now. :)
|
2013-02-01 00:03:30 +00:00 |
|
Allanis
|
20bf55f117
|
[Add] Leave me a lone a short while, still working with this.
|
2013-01-31 23:22:32 +00:00 |
|
Allanis
|
85bec426ba
|
[Add] libxml for ship data etc.
[Fix] Memory leaks.
[Fix] fixed #1 For dear old KonoM.
|
2013-01-31 01:30:51 +00:00 |
|
Allanis
|
93fbf84c80
|
[Fix] Forgot to push the matrix stack.
|
2013-01-30 23:40:27 +00:00 |
|
Allanis
|
cc47d41137
|
[Add] Initial commit of Lephisto.
|
2013-01-30 22:22:30 +00:00 |
|
Allanis
|
227242c447
|
[Remove] Killing the old Lephisto project. To make way for the new one!
|
2013-01-29 22:18:03 +00:00 |
|
Allanis
|
8b7c77ff19
|
Revert "[FIX] Be ok if I added the files back right?"
This reverts commit f3997854ce .
|
2012-04-07 16:38:56 +01:00 |
|
Allanis
|
298f2a77fb
|
This reverts commit f3997854ce .
|
2012-04-07 16:28:31 +01:00 |
|
Allanis
|
f3997854ce
|
[FIX] Be ok if I added the files back right?
|
2012-04-07 16:26:34 +01:00 |
|