Commit Graph

615 Commits

Author SHA1 Message Date
Allanis
0de847b5a4 [Fix] Quick indent fix to stop us from being confused as hell while bug hunting. 2013-02-27 02:46:25 +00:00
Allanis
fce918506d [Fix?] Attempt to fix hyperspace on certain arcitecures. ABS was a bit off. 2013-02-27 02:23:33 +00:00
Allanis
1d89d4e7c6 [Fix] Huge fix of outfits, missiles now work, compiles in C99, no seg fault on exit. 2013-02-27 01:17:46 +00:00
Allanis
1578278f00 [Change] Cleaned up collision a little. 2013-02-27 00:05:52 +00:00
Allanis
68b51e61bc [Fix] Some compiler warnings on 32 bit systems. 2013-02-26 23:54:35 +00:00
Allanis
18bb84eafb [Change] Nerfed the knockback effect. 2013-02-26 23:52:41 +00:00
Allanis
be7a2b7791 [Change] Simplifies spfx_destroy, performs a little better.. 2013-02-26 23:50:00 +00:00
Allanis
9175091456 [Fix] Forgot to remove special effects when in hyperspace.` 2013-02-26 23:46:55 +00:00
Allanis
cc1d09c4b5 [Fix] Small issue with spritesheets that don't have sx == sy 2013-02-26 23:44:54 +00:00
Allanis
f603df48cc [Change] Define special effects per outfit. 2013-02-26 23:43:07 +00:00
Allanis
80d78756ad [Add] Primitive special effect system with explosions!! 2013-02-26 23:18:40 +00:00
Allanis
21deb8709d [Change] Optimized getSpriteFromDir somewhat. 2013-02-26 18:47:14 +00:00
Allanis
ffd806bea6 [Change] Spoke too soon. Star deformation length is now defined. 2013-02-26 18:27:06 +00:00
Allanis
45d75779dd [Add] Perfected hyperspace visuals. ^.^ 2013-02-26 18:21:51 +00:00
Allanis
409dbff310 [Change] Improved hyperspace transition. 2013-02-26 17:54:51 +00:00
Allanis
a10931b7b6 [Fix] Clearing out some warning that I allowed to slip in. 2013-02-26 17:48:47 +00:00
Allanis
4db96b636a [Add] Just a bit more sanity checking for music. 2013-02-26 16:54:25 +00:00
Allanis
804a6d73a0 [Add] seek/tell functions to packfile. Still using "streaming mode" though as it works better with vorbis. 2013-02-26 16:24:29 +00:00
Allanis
301ea07a69 [Change] ai/toolkit compilable under C99. I'll get to the rest of it at some point. 2013-02-26 16:10:35 +00:00
Allanis
d2e952fb88 [Change] Just some C correctiveness. 2013-02-26 15:47:56 +00:00
Allanis
f9c778358c [Fix] Allow for gameplay even if sound isn't working. 2013-02-26 13:54:41 +00:00
Allanis
6a02e903a5 [Add] More complete error checking for audio framework [sound]. 2013-02-24 19:00:15 +00:00
Allanis
439fce48c8 [Add] Combat rating based on mass of pilots killed. -- [Add] Player name. 2013-02-24 18:18:52 +00:00
Allanis
84558ae2c9 [Fix] Small correction in a memset from packfile 2013-02-24 18:01:15 +00:00
Allanis
5c02e0ecfd [Fix] You didn't know it. But you could target while on the pilot information menu. Not now.. 2013-02-24 18:00:11 +00:00
Allanis
ff217f68d6 [Fix] Ensure the game will pause when opening the pilot information window. 2013-02-24 17:58:48 +00:00
Allanis
efe9970854 [Add] Information and ship spec widows with keybins 'i'
[Change] Cleaned up some MELEMENT sanity checks.
2013-02-24 17:55:59 +00:00
Allanis
7d04d86146 [Change] Target hostile no longet picks up disabled ships when targetting nearest hostile. 2013-02-24 16:09:06 +00:00
Allanis
b55259321e [Add] Pushback effect for weapons. 2013-02-24 16:06:19 +00:00
Allanis
34a6be43df [Add] Merchant vessels are now able to go to hyperspace.
[Change] Overpowered merchant ship a little for testing purposes.
2013-02-24 15:40:34 +00:00
Allanis
14735a362d [Fix] Hm. Fixing locally the testing on a remote server means push and pull spam. :) 2013-02-23 21:43:26 +00:00
Allanis
c5c0f16915 [Fix] Another one. Sorry. 2013-02-23 21:41:51 +00:00
Allanis
54758a5de9 [Fix] Typo in non POSIX build of packfile. 2013-02-23 21:40:38 +00:00
Tamir Atias
166dcc95f7 [Change] Renamed main.* to lephisto.*. 2013-02-23 22:38:03 +02:00
Allanis
82ed9ac551 [Change] Just some cosmetic changes, and removed of bzero and strdup. 2013-02-23 20:30:49 +00:00
Allanis
13228c39d8 [Fix?] Eh, some more error checking to prevent seg faults. 2013-02-23 20:14:58 +00:00
Allanis
15599909a0 [Fix] Flakyness removed. :D 2013-02-23 20:12:06 +00:00
Allanis
b165e7b263 [Add] Set volume with command line, volume is a little flaky at the min. :s. 2013-02-23 19:55:30 +00:00
Allanis
a296bd7aa0 [Add] Support for non POSIX systems with open/read/write in packfile system 2013-02-23 19:21:13 +00:00
Allanis
5841d23f54 [Change] Sanitized lua ai api a little. 2013-02-23 17:53:31 +00:00
Allanis
565ebcc20c [Fix] Revisited the libvorbis fix. We wish to return 0 on close. 2013-02-23 00:53:40 +00:00
Allanis
351ff76858 [Fix] Potential bug with a libvorbis segfault. 2013-02-23 00:43:32 +00:00
Allanis
fca4c4e33f [Change] Removed some debugging I didn't mean to commit in. 2013-02-23 00:22:07 +00:00
Allanis
04014d4e9a [Fix] Woops. .wav sounds not loading into memory propperly. 2013-02-23 00:19:51 +00:00
Allanis
999bdc7c8a [Change] Just some small tweaks to sound. I am hunting a bug... 2013-02-22 23:22:59 +00:00
Allanis
fccd9dcc22 [Fix] Mkay. Sound seems to be working without any problems now. 2013-02-22 22:07:42 +00:00
Tamir Atias
b074bce927 Merge branch 'master' of https://github.com/Allanis/Lephisto 2013-03-04 21:19:51 +02:00
Tamir Atias
95421ee5de [Add] Initial mingw support for Windows. 2013-03-04 19:16:29 +00:00
Allanis
dcc0fc247b [Add] Sound base support. 2013-02-22 05:34:24 +00:00
Allanis
529ca21644 [Add] Audio engine is now working, it It's fully tuned enough yet however.
[Change] Refactored ship.c to comply with xml.* standards.
2013-02-22 04:06:47 +00:00
Allanis
afd612ef17 [Add] Basic audio framework and some sounds. Give me another 30 mins and it will work. :) 2013-02-22 01:59:19 +00:00
Allanis
ab4d06a707 [Add] OpenAL to makefile. Preparing for Audio enginey thing. 2013-02-21 23:42:47 +00:00
Allanis
b4565b9063 [Fix] Radar zoom in/out has been bugged for some time. No-one noticed apart from Laci, so I decided to give it a fix. 2013-02-20 21:43:15 +00:00
Allanis
9ad2837a39 [Fix] Screenshots will allow up to 128 shots now without overwriting. These will go to a nice screenshots directory for you. 2013-02-20 21:37:02 +00:00
Allanis
a0f90f9877 [Add] Just playing around, as I can't be bothered to do anything big. 2013-02-20 21:26:17 +00:00
Allanis
943886f53e [Change] Brightened up the green a little for the GUI console fonts 2013-02-20 21:19:14 +00:00
Allanis
376a3af395 [Add] Fade to white when hyperspacing. Might want to add sound to that later. 2013-02-20 21:10:39 +00:00
Allanis
c5fa395f17 [Fix] Few warnings from conf file and VERSION not loading into packed data file. 2013-02-20 20:59:35 +00:00
Allanis
5381ceed02 [Add] Restore health/armour when taking off from a planet. 2013-02-20 20:37:42 +00:00
Allanis
7e3bca1e51 [Change] Remove hard forcing of player speed and instead use incremental slowdown.
[Fix] Pause would give instant travel. Not now!!
2013-02-20 20:20:48 +00:00
Allanis
b2a887ba45 [Change] Improved transition into hyperspace a little. 2013-02-20 20:10:36 +00:00
Allanis
44c6ea6ed6 [Add] Rudementory Hyperspace travel. Still a work in progress. ;) 2013-02-20 19:34:30 +00:00
Allanis
19570b0f6a [Fix] Pause is handled on opening a window, but for safety it is best to handle pause on menu open.
-- Forgot the menu files too..
2013-02-19 23:25:15 +00:00
Allanis
100c605d6b [Add] Preleminary pause menu. 2013-02-19 23:23:15 +00:00
Allanis
1ecf7c1e54 [Fix] Primary weapons where borked on checking for ammunition. 2013-02-19 23:02:42 +00:00
Allanis
a99544804e [Add] Small boarding menu, along with a function to get windows based on name rather than id. 2013-02-19 22:58:10 +00:00
Allanis
7889035b29 [Add] Taking off after landing on a planet now has a direct affect on the system. 2013-02-19 22:22:48 +00:00
Allanis
bfc3582d1e [Change] pilot and star stack won't lower memory allocation now. 2013-02-19 22:17:31 +00:00
Allanis
f5834d33f9 [Add] Commodity exchange. The market is closed the minute. :P 2013-02-19 21:46:11 +00:00
Allanis
8f7df9fc2f [Add] Embed name on window creation rather than having the overhead of writing and positioning a block of text. 2013-02-19 21:38:57 +00:00
Allanis
4384adec98 [Add] Spaceport bar. (no missions or hirelings or alchol available yet). 2013-02-19 20:04:04 +00:00
Allanis
2c388ea1b0 [Add] News window and the concept of fuel. 2013-02-19 19:13:24 +00:00
Allanis
1307661363 [Add] We now have some unimplmented planet services. 2013-02-19 18:50:17 +00:00
Allanis
7b72a35b9e [Fix] Why are we reversing while we are already stopped dead? 2013-02-19 18:11:43 +00:00
Allanis
69476744b8 [Change] Forgot to remove debug statement. 2013-02-19 17:50:51 +00:00
Allanis
474d1df755 [Add] A reverse command for @KonoM as he does not know how physics works. 2013-02-19 17:44:20 +00:00
Allanis
59fc153454 [Change] Pulled default colours out of player.* and throw them in their rightful unit. 2013-02-19 15:43:34 +00:00
Allanis
9a9ace4a42 [Add] Text word wrapping/block text. Allowing for lovely descriptons of planets. 2013-02-19 14:18:55 +00:00
Allanis
d66e1a52f9 [Change] Font work was becoming a little too large to sit in opengl specific code. Moved to font.* 2013-02-19 12:24:55 +00:00
Allanis
74211a0825 [Add] Pause game when window is not focused. Introduced a small 10ms delay when paused to lower CPU usage. 2013-02-19 11:37:38 +00:00
Tamir Atias
f66f644411 Merge branch 'master' of https://github.com/Allanis/Lephisto 2013-02-19 02:43:02 +02:00
Tamir Atias
7034b2369c [Fix] Screenshots were saved as RGBA. Bad idea. 2013-02-19 02:42:37 +02:00
Allanis
13473611ae [Add] Actual landing image. 2013-02-19 00:41:47 +00:00
Allanis
9773d9b19a [Change] Planet target is rendered behind ships and weapons. 2013-02-19 00:15:32 +00:00
Allanis
bf9d422150 [Add] Support for images of planets within toolkit.
[Change] blit functions use doubles instead of vectors.
[Change] Took some time out to clean up space.c bringing it up to xml.h standards.
2013-02-19 00:10:57 +00:00
Allanis
d19f8c4ae8 [Add] More sane toolkit API. -- Improved landing graphics.
[Change] Moved colours out of opengl specific stuff.
2013-02-18 18:37:19 +00:00
Allanis
074e60afa5 [Add] Finished the basic toolkit by rounding off corners, adding gl_printMax and gl_printMid.
[Add] Use flag system with gl_screen.
  -- Optional AA for primitives.
2013-02-18 17:12:35 +00:00
Allanis
268b5dcaa0 [Fix]? Attempted to fix seg fault on AI trying to switch to secondary weapons when there is none available. 2013-02-17 23:30:40 +00:00
Allanis
8eb62f218f [Fix] Woops. Maybe it was me.. 2013-02-17 22:47:40 +00:00
Allanis
ba4b7239d4 [Change] Some tweaks to GL rendering. - I should point out, It wasn't me whom broke the textures. :P 2013-02-17 22:45:19 +00:00
Allanis
811fc0b92a [Change] What in the world was I thinking with the gui crap?? Large refactoring.. 2013-02-17 21:56:57 +00:00
Allanis
2a713437a2 [Fix] Pause on landing on a planet. 2013-02-17 20:18:16 +00:00
Allanis
f941608fd8 [Fix] Oops. Landing was based upon velocity alone, instead of distance and velocity. 2013-02-17 19:53:06 +00:00
Allanis
14e525078e [Add] Basic toolkit for window/widget rendering etc.
[Add] Landing.
2013-02-17 19:51:31 +00:00
Allanis
9899458f91 [Change] moved FreeSans.ttf to font.ttf simply to make things more comfortable later. 2013-02-17 17:37:16 +00:00
Tamir Atias
326b475923 [Fix] Renamed time to gtime and made it global as it is used in pause.c 2013-02-17 02:52:52 +02:00
Tamir Atias
61f1069542 [Fix] time(NULL) segfaulting stuff. 2013-02-17 02:50:37 +02:00
Allanis
c0cc0a9346 [Add] Start of toolkit framework, we will manage windows etc here.
[Add] Pause/Resume
2013-02-16 20:01:00 +00:00
Allanis
67480a47e3 [Change] Finished cleaning input. Making way for toolkit. 2013-02-16 12:56:29 +00:00
Allanis
e6057d04af [Change] Still cleaning. Adding all the input crap to it's rightful place. 2013-02-16 12:09:21 +00:00
Allanis
95ac1a61d7 [Change] Still cleaning up the place.
-- Basically just moving things into conf.c to make things cleaner.
  -- Got to get the input out player.c That file is wayyyy too big.
2013-02-15 23:51:20 +00:00
Allanis
2d797b9d52 [Add] Split configuration processing into seperate files, namely conf.*
-- Managed to clean up main.c a little.
2013-02-15 22:43:49 +00:00
Allanis
d57bcd0484 [Fix] Slight change to pack file to append '\0' to string. 2013-02-15 20:48:55 +00:00
Allanis
7e013e5b91 [Add] AI Lua API calls for secondary weapons. 2013-02-15 20:26:41 +00:00
Allanis
a6c9a00cf5 [Add] Updated documentation crap.
[Fix] Warning on 64bit machines.
2013-02-15 19:08:38 +00:00
Allanis
e3c2ca72ac [Add] Planet targeting/landing framework.
[Change] Seperated update/render as it should be.
2013-02-15 18:15:06 +00:00
Allanis
ef108e9f2e [Change] Small change to secondary weapon display. 2013-02-15 09:24:53 +00:00
Allanis
36f1936667 [Add] Secondary weapons.
[Add] Preliminary seeker missile.
2013-02-15 07:31:59 +00:00
Allanis
627240c5a4 [Change] Now we can get confused as to when to use Color and Colour. Won't that be fun? 2013-02-15 02:57:51 +00:00
Allanis
dc9f089abe [Fix] *Now* it's fixed.. Forgot to correct lua and xml files. 2013-02-15 02:34:40 +00:00
Allanis
ad006788c5 [Fix] Oops. Forgot to run that hack on header and text files.. 2013-02-15 02:22:35 +00:00
Allanis
2b3852c25b [Fix] Guess who found out the correct spelling of armour!
-- find . -iname \*.c -exec sed -i -e "s/armor/armour/g" {} \;
2013-02-15 02:18:09 +00:00
Allanis
263256974d [Add] 'f' key to face target. 2013-02-14 20:52:24 +00:00
Allanis
70c9585302 [Add] Rudimentary screenshots. 2013-02-14 19:29:26 +00:00
Allanis
7dbe3d2598 [Add] It is now possible to disable ships - No death yet.
[Add] Player start location. ship etc can now be defined in data file.
2013-02-14 17:55:31 +00:00
Allanis
e269911055 [Fix] S credits was giving bogus output values. 2013-02-14 16:15:37 +00:00
Allanis
23cb72bffd [Add] Utilising all GUI elements.
-- Minimal right now.
2013-02-14 16:07:19 +00:00
Allanis
9fae81c389 [Fix] AI's landing, it's still not as good as I wish however.
[Add] A few more xml macros and cleaned up a little code to use them.
2013-02-14 14:25:32 +00:00
Allanis
184d527abf [Add Gui's NAV and WEAPON monitors are now utilised. 2013-02-13 18:57:44 +00:00
Allanis
6ace8da900 [Add] New ship: Leapard! 2013-02-13 16:42:42 +00:00
Allanis
c4e7a8a9ee [Change] Thrown XML crap into a single header.
-- player.c currently uses this.
2013-02-13 15:48:36 +00:00
Allanis
b75f0f1d6b [Fix] Squished an offset bug in splite britting. 2013-02-13 14:38:01 +00:00
Allanis
053d7b75b6 [Change] Target color changes based on target. 2013-02-13 14:30:17 +00:00
Allanis
74ed3e094b [Add] New GUI.
[Fix] Circular radar.
2013-02-13 13:59:38 +00:00
Allanis
d288a2db9f [Fix] Silly collision bug. Pixel-Perfect collision should now be *perfect*(tm). 2013-02-12 20:22:35 +00:00
Allanis
e1b23f928b [Change] GUI's are now saved in XML and thrown into data pack file.
-- This allows for multiple gui's.
  -- Each ship can also have it's own gui if it so chooses.
2013-02-12 19:34:47 +00:00
Allanis
e0f78e40a3 [Add] Absolutely nothing. Just need my commit for the day. Too lazy to code. 2013-02-11 19:42:33 +00:00
Allanis
34b01c7545 [Add] More input error checking and safety crap.
-- This also fixes a segmentation fault on application close.
2013-02-10 21:45:06 +00:00
Allanis
3db7241663 [Fix] Configuration file issues. 2013-02-10 21:06:08 +00:00
Allanis
29b8b5ba18 [Add] A few more AI calls.
[Add] Ai protection and some tweaks.
  -- eg. Once armor/shield is regenerated, enemy will come back for another round.
2013-02-10 18:32:02 +00:00
Allanis
74161ff223 [Change] Adding a little more distance on ship start locations. 2013-02-10 05:35:41 +00:00
Allanis
a89395a54f [Add] We can now have multiple enemies.
[Add] You are able to get other ship's health from AI now.
2013-02-10 05:21:09 +00:00
Allanis
f107574b38 [Fix] Silly hostility bug. 2013-02-10 04:20:27 +00:00
Allanis
f6f1677614 [Add] keybinding 'r' to grab nearest enemy target -- Tamir's request. 2013-02-10 04:12:05 +00:00
Allanis
d1c02773bf [Add] Enemies are now propperly parsed.
[Add] Chance for pirate to come and rampage.
[Fix] Actually got that buffer overflow in ai.
2013-02-09 22:06:02 +00:00
Allanis
9d57f0ddfc [Add] About time I added timer support for AI.
[Fix] Buffer overflow in AI.
2013-02-09 18:58:50 +00:00
Allanis
eac16dacdd [Fix] control_rate is now applied properly.
[Fix] Targetted now renders over the pilot's below.
2013-02-09 16:11:53 +00:00
Allanis
58e7c9b3d7 [Add] Ai profile support. 2013-02-09 00:53:37 +00:00
Allanis
08f9cb3781 [Add] Ai now responds on being attacked. 2013-02-08 20:26:39 +00:00
Allanis
acf4150079 [Add] Per pixel collision.
[Fix] Fleets now start at random location.
    -- Still needs improvement.
2013-02-08 18:29:07 +00:00
Allanis
28c5b6ea73 [Fix] Last commit was crappy. 2013-02-08 16:43:53 +00:00
Allanis
91f29c9511 [Add] AI API functions, faction checks 2013-02-08 16:38:44 +00:00
Allanis
fd3f3a78b6 [Fix] Small graphics bug. 2013-02-08 16:10:31 +00:00
Allanis
d46f509ee5 [Add] Faction system almost done.
[Add] Fleets almost complete, just need to randomize start location.
2013-02-08 16:04:24 +00:00
Allanis
6dad718ef2 [Add] Random number generator to lua/ai. 2013-02-08 14:34:09 +00:00
Allanis
943cbecf70 [Add] Fleets. Not actually making use of them yet though.
[Add] More error checking for XML files
2013-02-08 14:26:53 +00:00
Allanis
2be93f741c [Fix] Freeing of video modes. 2013-02-08 00:19:02 +00:00
Allanis
a392c2c67b [Add] Faction support. 2013-02-07 23:59:17 +00:00
Allanis
2e78211acd [Fix] Pack file was using logical operator instead of asignment. :/ 2013-02-07 22:48:31 +00:00
Allanis
c15699606b [Fix] Major bug in weapon.c.
-- I believe it is a fix, but as only VLack can create the crash I am just guessing.
2013-02-07 22:25:30 +00:00
Allanis
5386ad0f82 [Fix] I don't quite understand this. Lua error on intel with ';' at end statements. 2013-02-07 21:44:45 +00:00
Allanis
d112edc90b [Change] Reducing text timeout. 2013-02-07 21:33:43 +00:00
Allanis
d2c548218d [Add] Message system.
[Fix] Spinning lazer thingy.
2013-02-07 20:54:34 +00:00
Allanis
27fa5d774f [Add] Planets in minimap - Never lose the planet again!!
[Add] NPC's in minimap have different colors based on faction.
2013-02-06 23:49:22 +00:00
Allanis
09f6aea97e [Add] Targetting!!! 2013-02-06 22:21:00 +00:00
Allanis
c2ec11a7c3 [Add] Zoom in/out, for minimap.
[Add] Weapons are now displayed on minimap.
2013-02-06 20:24:45 +00:00
Allanis
7d4f94acc7 [Fix] Fixed armor/shield regeneration. 2013-02-06 19:41:10 +00:00
Allanis
8943c9322b [Fix] Shield/Armor bars work correctly now. 2013-02-05 23:44:08 +00:00
Allanis
1024eb02e2 [Fix] Vectors for enemy location on minimap. 2013-02-05 23:33:20 +00:00
Allanis
4d7c01f078 [Add] Basic Gui.
-- Minimap.
  -- Health bars.
2013-02-05 23:10:46 +00:00
Allanis
1fa45f1ff2 [Add] Pack features woo!! (list files). 2013-02-05 20:42:06 +00:00
Allanis
f220145d7d [Add] Radial collision detection.
[Add] Pilots now take damage.
2013-02-05 20:12:09 +00:00
Allanis
ccdeb8d13b [Add] Add Lua calls to pew pew lazers. Now you can have a fake battle with the AI. :D 2013-02-05 19:26:59 +00:00
Allanis
7a8dc43f96 [Fix] Only took all day to fix last night sleepy mess. :D 2013-02-05 18:31:34 +00:00
Allanis
141790fe0a [Fix] Oops. Removed render instead of update from that last commit. D: 2013-02-05 18:11:43 +00:00
Allanis
838e2f184c [Fix] Thanks @KonoM, Buh want to update out of that if statment. :) 2013-02-05 18:06:11 +00:00
Tamir Atias
33f61736c4 [Fix] Segfault in pilot.c 2013-02-05 20:01:49 +02:00
Allanis
cf86e5b0c7 [Fix] One seg fault! No idea how many more to go. 2013-02-05 17:55:01 +00:00
Allanis
998a1bf68b [Add] Rudimentary shooting. This needs some work.
[Add] Layers should be working properly.
2013-02-05 16:50:56 +00:00
Allanis
b13ecc66bb [Add] Outfit loading.. Not fully done yet. 2013-02-04 17:44:53 +00:00
Allanis
c10b1f24fb [Add] A few more AI(Lua) calls.
[Add] A little more documentation for Lua.
2013-02-04 14:10:59 +00:00
Allanis
1e19ae63c1 [Fix] Small formatting adjustment. 2013-02-04 13:27:31 +00:00
Allanis
d57941331a [Add] Data files can be defined at runtime! 2013-02-04 13:26:23 +00:00
Allanis
6a2f07b5b7 [Change] Optimized ai API some.
[Fix] Few mem leaks.
2013-02-04 11:00:32 +00:00
Allanis
f90a2a273c [Change] Load fonts from project directory, throw it in data pack. 2013-02-04 09:32:03 +00:00
Allanis
376eedc616 [Add] Star systems.
[Add] Planets.
2013-02-04 09:09:04 +00:00
Allanis
f7dadaae29 [Fix] Fucking bug has been there since forever!!!! 2013-02-04 00:52:16 +00:00
Allanis
aa8a2187ba [Change] xml now loads from data pack.
[Add] Ship xml syntax checking.
2013-02-04 00:47:19 +00:00
Allanis
5609dd7b22 [Fix] Check for null node in xml.
[Fix] Corrected help
2013-02-03 22:13:13 +00:00
Allanis
a2b0b55066 [Add] Have everything load from datafile.
[Add] Check MD5sum.
 -- Make xml data and lua scripts load from data.
2013-02-03 21:26:28 +00:00
Allanis
5b4d184ffc [Fix?] Changed rotation speed, everyone was bothering me about it, all they needed to do was change it in xml file.. 2013-02-03 18:47:13 +00:00
Allanis
7910dac9c3 [Add] Long options for command line -- VLack's recommendation. 2013-02-03 17:45:38 +00:00
Allanis
46caaa21ad [Add] First working version of pack! 2013-02-03 17:35:44 +00:00
Allanis
c36b877ae9 [Fix] Oops, I was negating the camera's x coord.. 2013-02-03 15:04:48 +00:00
Allanis
86feaa0336 [Add] Lua wrapper calls. 2013-02-03 14:44:03 +00:00
Allanis
b3c21a5c4e [Add] Lua function calls. 2013-02-03 14:00:19 +00:00
Allanis
57dc51fb91 [Add] Initial AI support with Lua 2013-02-03 00:37:42 +00:00
Allanis
05e83fdcd6 [Fix] Correcting vector values. 2013-02-02 23:19:01 +00:00
Allanis
a7546372cc [Add] Vec2 now uses polor coords. 2013-02-02 22:52:58 +00:00
Allanis
bf4b1fb02a [Remove] Who the hell uses arrow keys for movement these days anyway?! 2013-02-02 21:56:04 +00:00
Allanis
066d4871cc [Fix] Just a few optimization. 2013-02-02 21:50:13 +00:00
Allanis
54beb595dc [Add] Dynamic key bindind loading from configuration file. 2013-02-02 21:13:25 +00:00
Tamir Atias
57bebe1403 [Add] FreeSans.ttf in repo. 2013-02-02 23:01:55 +02:00
Allanis
c84a11e4a7 [Add] Moving stars.
[Change] optimized opengl.c a little.
2013-02-02 15:12:39 +00:00
Allanis
b5a7ba8919 [Fix] Changing from floating point to doubles. 2013-02-02 14:21:05 +00:00
Allanis
978df483bf [Fix] Quad int fontMakeDList was messed! 2013-02-02 13:52:12 +00:00
Allanis
e8ed98b69d [Add] gl_print (FreeType fonts). 2013-02-02 06:15:51 +00:00
Allanis
d39e7925ea [Fix] Small handling fixes, nothing special. 2013-02-02 00:48:44 +00:00
Allanis
838bbcd2ab [Add] Initial Lua infrastructure. 2013-02-02 00:39:48 +00:00
Allanis
dd5cbe614b [Add] Lua dependancy.
-- Lua parses config file.
2013-02-02 00:16:06 +00:00
Allanis
ef46996890 [Fix] Bad help is bad. 2013-02-01 23:49:23 +00:00
Allanis
1bc828e8dd [Add] Select joystick by name with option -J [string] as well as id with -j [id] 2013-02-01 23:37:13 +00:00
Allanis
c124c9fcca [Change] Stars use alpha instead of colors. 2013-02-01 23:12:07 +00:00
Allanis
fd22930673 [Fix] Stars make a bit more sense now! :D 2013-02-01 22:47:04 +00:00
Allanis
246bdff2c8 [Add] Stars!!!! 2013-02-01 22:20:57 +00:00
Allanis
223a6185fb [Add] Command line option.
[Add] Finished(tm) joypad support.
[Change] Input comes from player.
2013-02-01 02:32:29 +00:00
Allanis
e124672464 [Fix] Everything works now. :) 2013-02-01 00:03:30 +00:00
Allanis
20bf55f117 [Add] Leave me a lone a short while, still working with this. 2013-01-31 23:22:32 +00:00
Allanis
85bec426ba [Add] libxml for ship data etc.
[Fix] Memory leaks.
[Fix] fixed #1 For dear old KonoM.
2013-01-31 01:30:51 +00:00
Allanis
93fbf84c80 [Fix] Forgot to push the matrix stack. 2013-01-30 23:40:27 +00:00
Allanis
cc47d41137 [Add] Initial commit of Lephisto. 2013-01-30 22:22:30 +00:00
Allanis
227242c447 [Remove] Killing the old Lephisto project. To make way for the new one! 2013-01-29 22:18:03 +00:00
Allanis
8b7c77ff19 Revert "[FIX] Be ok if I added the files back right?"
This reverts commit f3997854ce.
2012-04-07 16:38:56 +01:00
Allanis
298f2a77fb This reverts commit f3997854ce. 2012-04-07 16:28:31 +01:00
Allanis
f3997854ce [FIX] Be ok if I added the files back right? 2012-04-07 16:26:34 +01:00