Lephisto/src
2013-02-26 23:52:41 +00:00
..
ai.c [Change] ai/toolkit compilable under C99. I'll get to the rest of it at some point. 2013-02-26 16:10:35 +00:00
ai.h [Change] ai/toolkit compilable under C99. I'll get to the rest of it at some point. 2013-02-26 16:10:35 +00:00
collision.c [Change] Renamed main.* to lephisto.*. 2013-02-23 22:38:03 +02:00
collision.h [Change] What in the world was I thinking with the gui crap?? Large refactoring.. 2013-02-17 21:56:57 +00:00
colour.c [Add] Information and ship spec widows with keybins 'i' 2013-02-24 17:55:59 +00:00
colour.h [Change] Just some C correctiveness. 2013-02-26 15:47:56 +00:00
conf.c [Change] Renamed main.* to lephisto.*. 2013-02-23 22:38:03 +02:00
conf.h [Add] Start of toolkit framework, we will manage windows etc here. 2013-02-16 20:01:00 +00:00
faction.c [Change] Just some C correctiveness. 2013-02-26 15:47:56 +00:00
faction.h [Change] Just some C correctiveness. 2013-02-26 15:47:56 +00:00
font.c [Fix] Clearing out some warning that I allowed to slip in. 2013-02-26 17:48:47 +00:00
font.h [Fix] Clearing out some warning that I allowed to slip in. 2013-02-26 17:48:47 +00:00
input.c [Change] Just some C correctiveness. 2013-02-26 15:47:56 +00:00
input.h [Add] Primitive special effect system with explosions!! 2013-02-26 23:18:40 +00:00
joystick.c [Change] Renamed main.* to lephisto.*. 2013-02-23 22:38:03 +02:00
joystick.h [Add] Select joystick by name with option -J [string] as well as id with -j [id] 2013-02-01 23:37:13 +00:00
land.c [Fix] Clearing out some warning that I allowed to slip in. 2013-02-26 17:48:47 +00:00
land.h [Add] Basic toolkit for window/widget rendering etc. 2013-02-17 19:51:31 +00:00
lephisto.c [Add] Primitive special effect system with explosions!! 2013-02-26 23:18:40 +00:00
lephisto.h [Change] Renamed main.* to lephisto.*. 2013-02-23 22:38:03 +02:00
log.h [Add] Have everything load from datafile. 2013-02-03 21:26:28 +00:00
md5.c [Add] Have everything load from datafile. 2013-02-03 21:26:28 +00:00
md5.h [Add] Have everything load from datafile. 2013-02-03 21:26:28 +00:00
menu.c [Add] Primitive special effect system with explosions!! 2013-02-26 23:18:40 +00:00
menu.h [Add] Information and ship spec widows with keybins 'i' 2013-02-24 17:55:59 +00:00
music.c [Add] Primitive special effect system with explosions!! 2013-02-26 23:18:40 +00:00
music.h [Add] Audio engine is now working, it It's fully tuned enough yet however. 2013-02-22 04:06:47 +00:00
opengl.c [Fix] Small issue with spritesheets that don't have sx == sy 2013-02-26 23:44:54 +00:00
opengl.h [Change] Just some C correctiveness. 2013-02-26 15:47:56 +00:00
outfit.c [Change] Define special effects per outfit. 2013-02-26 23:43:07 +00:00
outfit.h [Change] Define special effects per outfit. 2013-02-26 23:43:07 +00:00
pack.c [Add] seek/tell functions to packfile. Still using "streaming mode" though as it works better with vorbis. 2013-02-26 16:24:29 +00:00
pack.h [Add] seek/tell functions to packfile. Still using "streaming mode" though as it works better with vorbis. 2013-02-26 16:24:29 +00:00
pause.c [Add] Primitive special effect system with explosions!! 2013-02-26 23:18:40 +00:00
pause.h [Add] Start of toolkit framework, we will manage windows etc here. 2013-02-16 20:01:00 +00:00
physics.c [Change] Renamed main.* to lephisto.*. 2013-02-23 22:38:03 +02:00
physics.h [Change] Just some C correctiveness. 2013-02-26 15:47:56 +00:00
pilot.c [Change] Nerfed the knockback effect. 2013-02-26 23:52:41 +00:00
pilot.h [Change] Spoke too soon. Star deformation length is now defined. 2013-02-26 18:27:06 +00:00
player.c [Add] Perfected hyperspace visuals. ^.^ 2013-02-26 18:21:51 +00:00
player.h [Change] Just some C correctiveness. 2013-02-26 15:47:56 +00:00
rng.c [Add] Command line option. 2013-02-01 02:32:29 +00:00
rng.h [Fix] One seg fault! No idea how many more to go. 2013-02-05 17:55:01 +00:00
ship.c [Fix] Clearing out some warning that I allowed to slip in. 2013-02-26 17:48:47 +00:00
ship.h [Change] Just some C correctiveness. 2013-02-26 15:47:56 +00:00
sound.c [Add] Primitive special effect system with explosions!! 2013-02-26 23:18:40 +00:00
sound.h [Change] Just some C correctiveness. 2013-02-26 15:47:56 +00:00
space.c [Fix] Forgot to remove special effects when in hyperspace.` 2013-02-26 23:46:55 +00:00
space.h [Change] Just some C correctiveness. 2013-02-26 15:47:56 +00:00
spfx.c [Change] Simplifies spfx_destroy, performs a little better.. 2013-02-26 23:50:00 +00:00
spfx.h [Change] Define special effects per outfit. 2013-02-26 23:43:07 +00:00
toolkit.c [Change] ai/toolkit compilable under C99. I'll get to the rest of it at some point. 2013-02-26 16:10:35 +00:00
toolkit.h [Add] Primitive special effect system with explosions!! 2013-02-26 23:18:40 +00:00
weapon.c [Change] Define special effects per outfit. 2013-02-26 23:43:07 +00:00
weapon.h [Fix]? Attempted to fix seg fault on AI trying to switch to secondary weapons when there is none available. 2013-02-17 23:30:40 +00:00
xml.h [Add] Basic toolkit for window/widget rendering etc. 2013-02-17 19:51:31 +00:00