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ai.c
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[Add] Rudementory Hyperspace travel. Still a work in progress. ;)
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2013-02-20 19:34:30 +00:00 |
ai.h
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[Add] Rudementory Hyperspace travel. Still a work in progress. ;)
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2013-02-20 19:34:30 +00:00 |
collision.c
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[Change] What in the world was I thinking with the gui crap?? Large refactoring..
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2013-02-17 21:56:57 +00:00 |
collision.h
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[Change] What in the world was I thinking with the gui crap?? Large refactoring..
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2013-02-17 21:56:57 +00:00 |
colour.c
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[Change] Brightened up the green a little for the GUI console fonts
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2013-02-20 21:19:14 +00:00 |
colour.h
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[Change] Pulled default colours out of player.* and throw them in their rightful unit.
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2013-02-19 15:43:34 +00:00 |
conf.c
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[Add] Finished the basic toolkit by rounding off corners, adding gl_printMax and gl_printMid.
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2013-02-18 17:12:35 +00:00 |
conf.h
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[Add] Start of toolkit framework, we will manage windows etc here.
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2013-02-16 20:01:00 +00:00 |
faction.c
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[Change] Thrown XML crap into a single header.
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2013-02-13 15:48:36 +00:00 |
faction.h
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[Add] Faction system almost done.
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2013-02-08 16:04:24 +00:00 |
font.c
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[Add] OpenAL to makefile. Preparing for Audio enginey thing.
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2013-02-21 23:42:47 +00:00 |
font.h
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[Add] Text word wrapping/block text. Allowing for lovely descriptons of planets.
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2013-02-19 14:18:55 +00:00 |
input.c
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[Add] Rudementory Hyperspace travel. Still a work in progress. ;)
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2013-02-20 19:34:30 +00:00 |
input.h
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[Change] Still cleaning. Adding all the input crap to it's rightful place.
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2013-02-16 12:09:21 +00:00 |
joystick.c
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[Add] New ship: Leapard!
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2013-02-13 16:42:42 +00:00 |
joystick.h
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[Add] Select joystick by name with option -J [string] as well as id with -j [id]
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2013-02-01 23:37:13 +00:00 |
land.c
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[Add] Basic audio framework and some sounds. Give me another 30 mins and it will work. :)
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2013-02-22 01:59:19 +00:00 |
land.h
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[Add] Basic toolkit for window/widget rendering etc.
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2013-02-17 19:51:31 +00:00 |
log.h
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[Add] Have everything load from datafile.
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2013-02-03 21:26:28 +00:00 |
main.c
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Merge branch 'master' of https://github.com/Allanis/Lephisto
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2013-03-04 21:19:51 +02:00 |
main.h
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[Add] Split configuration processing into seperate files, namely conf.*
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2013-02-15 22:43:49 +00:00 |
md5.c
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[Add] Have everything load from datafile.
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2013-02-03 21:26:28 +00:00 |
md5.h
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[Add] Have everything load from datafile.
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2013-02-03 21:26:28 +00:00 |
menu.c
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[Fix] Pause is handled on opening a window, but for safety it is best to handle pause on menu open.
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2013-02-19 23:25:15 +00:00 |
menu.h
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[Add] Rudementory Hyperspace travel. Still a work in progress. ;)
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2013-02-20 19:34:30 +00:00 |
music.c
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[Fix] Mkay. Sound seems to be working without any problems now.
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2013-02-22 22:07:42 +00:00 |
music.h
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[Add] Audio engine is now working, it It's fully tuned enough yet however.
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2013-02-22 04:06:47 +00:00 |
opengl.c
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[Add] Basic audio framework and some sounds. Give me another 30 mins and it will work. :)
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2013-02-22 01:59:19 +00:00 |
opengl.h
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[Change] Font work was becoming a little too large to sit in opengl specific code. Moved to font.*
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2013-02-19 12:24:55 +00:00 |
outfit.c
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[Add] Sound base support.
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2013-02-22 05:34:24 +00:00 |
outfit.h
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[Add] Audio engine is now working, it It's fully tuned enough yet however.
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2013-02-22 04:06:47 +00:00 |
pack.c
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[Fix] Slight change to pack file to append '\0' to string.
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2013-02-15 20:48:55 +00:00 |
pack.h
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[Add] Ai profile support.
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2013-02-09 00:53:37 +00:00 |
pause.c
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[Change] Remove hard forcing of player speed and instead use incremental slowdown.
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2013-02-20 20:20:48 +00:00 |
pause.h
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[Add] Start of toolkit framework, we will manage windows etc here.
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2013-02-16 20:01:00 +00:00 |
physics.c
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[Add] It is now possible to disable ships - No death yet.
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2013-02-14 17:55:31 +00:00 |
physics.h
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[Add] New GUI.
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2013-02-13 13:59:38 +00:00 |
pilot.c
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[Fix] Mkay. Sound seems to be working without any problems now.
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2013-02-22 22:07:42 +00:00 |
pilot.h
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[Fix] Mkay. Sound seems to be working without any problems now.
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2013-02-22 22:07:42 +00:00 |
player.c
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[Fix] Mkay. Sound seems to be working without any problems now.
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2013-02-22 22:07:42 +00:00 |
player.h
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[Add] Rudementory Hyperspace travel. Still a work in progress. ;)
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2013-02-20 19:34:30 +00:00 |
rng.c
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[Add] Command line option.
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2013-02-01 02:32:29 +00:00 |
rng.h
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[Fix] One seg fault! No idea how many more to go.
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2013-02-05 17:55:01 +00:00 |
ship.c
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[Add] Audio engine is now working, it It's fully tuned enough yet however.
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2013-02-22 04:06:47 +00:00 |
ship.h
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[Add] Audio engine is now working, it It's fully tuned enough yet however.
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2013-02-22 04:06:47 +00:00 |
sound.c
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[Fix] Woops. .wav sounds not loading into memory propperly.
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2013-02-23 00:19:51 +00:00 |
sound.h
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[Fix] Mkay. Sound seems to be working without any problems now.
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2013-02-22 22:07:42 +00:00 |
space.c
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[Change] Improved transition into hyperspace a little.
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2013-02-20 20:10:36 +00:00 |
space.h
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[Add] Rudementory Hyperspace travel. Still a work in progress. ;)
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2013-02-20 19:34:30 +00:00 |
toolkit.c
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[Add] Rudementory Hyperspace travel. Still a work in progress. ;)
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2013-02-20 19:34:30 +00:00 |
toolkit.h
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[Add] Small boarding menu, along with a function to get windows based on name rather than id.
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2013-02-19 22:58:10 +00:00 |
weapon.c
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[Fix] Mkay. Sound seems to be working without any problems now.
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2013-02-22 22:07:42 +00:00 |
weapon.h
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[Fix]? Attempted to fix seg fault on AI trying to switch to secondary weapons when there is none available.
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2013-02-17 23:30:40 +00:00 |
xml.h
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[Add] Basic toolkit for window/widget rendering etc.
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2013-02-17 19:51:31 +00:00 |