.. |
ai.c
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[Add] AI Lua API calls for secondary weapons.
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2013-02-15 20:26:41 +00:00 |
ai.h
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[Add] About time I added timer support for AI.
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2013-02-09 18:58:50 +00:00 |
collision.c
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[Fix] Silly collision bug. Pixel-Perfect collision should now be *perfect*(tm).
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2013-02-12 20:22:35 +00:00 |
collision.h
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[Add] Per pixel collision.
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2013-02-08 18:29:07 +00:00 |
conf.c
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[Add] Basic toolkit for window/widget rendering etc.
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2013-02-17 19:51:31 +00:00 |
conf.h
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[Add] Start of toolkit framework, we will manage windows etc here.
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2013-02-16 20:01:00 +00:00 |
faction.c
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[Change] Thrown XML crap into a single header.
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2013-02-13 15:48:36 +00:00 |
faction.h
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[Add] Faction system almost done.
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2013-02-08 16:04:24 +00:00 |
input.c
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[Fix] Pause on landing on a planet.
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2013-02-17 20:18:16 +00:00 |
input.h
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[Change] Still cleaning. Adding all the input crap to it's rightful place.
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2013-02-16 12:09:21 +00:00 |
joystick.c
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[Add] New ship: Leapard!
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2013-02-13 16:42:42 +00:00 |
joystick.h
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[Add] Select joystick by name with option -J [string] as well as id with -j [id]
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2013-02-01 23:37:13 +00:00 |
land.c
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[Add] Basic toolkit for window/widget rendering etc.
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2013-02-17 19:51:31 +00:00 |
land.h
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[Add] Basic toolkit for window/widget rendering etc.
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2013-02-17 19:51:31 +00:00 |
log.h
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[Add] Have everything load from datafile.
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2013-02-03 21:26:28 +00:00 |
main.c
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[Add] Basic toolkit for window/widget rendering etc.
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2013-02-17 19:51:31 +00:00 |
main.h
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[Add] Split configuration processing into seperate files, namely conf.*
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2013-02-15 22:43:49 +00:00 |
md5.c
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[Add] Have everything load from datafile.
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2013-02-03 21:26:28 +00:00 |
md5.h
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[Add] Have everything load from datafile.
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2013-02-03 21:26:28 +00:00 |
opengl.c
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[Add] Basic toolkit for window/widget rendering etc.
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2013-02-17 19:51:31 +00:00 |
opengl.h
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[Add] Basic toolkit for window/widget rendering etc.
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2013-02-17 19:51:31 +00:00 |
outfit.c
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[Add] Basic toolkit for window/widget rendering etc.
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2013-02-17 19:51:31 +00:00 |
outfit.h
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[Add] AI Lua API calls for secondary weapons.
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2013-02-15 20:26:41 +00:00 |
pack.c
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[Fix] Slight change to pack file to append '\0' to string.
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2013-02-15 20:48:55 +00:00 |
pack.h
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[Add] Ai profile support.
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2013-02-09 00:53:37 +00:00 |
pause.c
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[Fix] Pause on landing on a planet.
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2013-02-17 20:18:16 +00:00 |
pause.h
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[Add] Start of toolkit framework, we will manage windows etc here.
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2013-02-16 20:01:00 +00:00 |
physics.c
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[Add] It is now possible to disable ships - No death yet.
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2013-02-14 17:55:31 +00:00 |
physics.h
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[Add] New GUI.
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2013-02-13 13:59:38 +00:00 |
pilot.c
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[Add] Planet targeting/landing framework.
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2013-02-15 18:15:06 +00:00 |
pilot.h
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[Add] Planet targeting/landing framework.
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2013-02-15 18:15:06 +00:00 |
player.c
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[Fix] Oops. Landing was based upon velocity alone, instead of distance and velocity.
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2013-02-17 19:53:06 +00:00 |
player.h
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[Change] Finished cleaning input. Making way for toolkit.
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2013-02-16 12:56:29 +00:00 |
rng.c
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[Add] Command line option.
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2013-02-01 02:32:29 +00:00 |
rng.h
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[Fix] One seg fault! No idea how many more to go.
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2013-02-05 17:55:01 +00:00 |
ship.c
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[Add] Basic toolkit for window/widget rendering etc.
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2013-02-17 19:51:31 +00:00 |
ship.h
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[Fix] Oops. Forgot to run that hack on header and text files..
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2013-02-15 02:22:35 +00:00 |
space.c
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[Add] Start of toolkit framework, we will manage windows etc here.
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2013-02-16 20:01:00 +00:00 |
space.h
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[Add] Planet targeting/landing framework.
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2013-02-15 18:15:06 +00:00 |
toolkit.c
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[Add] Basic toolkit for window/widget rendering etc.
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2013-02-17 19:51:31 +00:00 |
toolkit.h
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[Add] Basic toolkit for window/widget rendering etc.
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2013-02-17 19:51:31 +00:00 |
weapon.c
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[Add] Start of toolkit framework, we will manage windows etc here.
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2013-02-16 20:01:00 +00:00 |
weapon.h
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[Add] Start of toolkit framework, we will manage windows etc here.
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2013-02-16 20:01:00 +00:00 |
xml.h
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[Add] Basic toolkit for window/widget rendering etc.
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2013-02-17 19:51:31 +00:00 |