Tamir Atias
9ca8983561
[Add] Serialisation stuff.
2012-02-24 02:11:06 +02:00
Tamir Atias
7d00bfb34a
[Add] Some more artwork by Moosader.
2012-02-22 04:47:08 +02:00
Tamir Atias
0eb90d6df5
[Add] New artwork by Moosader.
2012-02-22 04:28:01 +02:00
Tamir Atias
120be24f96
[Fix] Sped up characters.
...
[Fix] Load game.
[Fix] Enemy collisions.
[Add] Enemies attacking the player.
[Add] GAME OVER!!! :D
2012-02-22 01:27:46 +02:00
Tamir Atias
57e3229baf
[Fix] Lots of fixes to pathfinding.
2012-02-21 03:09:00 +02:00
Tamir Atias
837ace3c2a
[Fix] Pathfinding fixes...
2012-02-21 02:00:36 +02:00
Rtch90
61f1f2b2a4
[Fix] Change calculation of absolute value to support floating point variables.
2012-02-20 21:34:50 +00:00
Tamir Atias
2e50097502
Merge branch 'master' of github.com:Allanis/Unuk
...
Conflicts:
src/libUnuk/Engine/NPC.cpp
src/libUnuk/LevelGen/LevelGen.h
src/libUnuk/LevelGen/MapTile.cpp
src/libUnuk/LevelGen/MapTile.h
2012-02-20 22:06:14 +02:00
Tamir Atias
c8460abb90
[Add] Some pathfinding code.
2012-02-20 21:59:51 +02:00
Rtch90
8e81f3aa86
[Fix] Fixed character sheet's animation sequence.
2012-02-20 19:34:14 +00:00
Rtch90
45d5720e4b
[Add] A little spell stuff.
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[Add] Woot, Rachel did the character sprite.
2012-02-19 23:16:10 +00:00
Rtch90
4b86f12f3a
[Add] Who wants to see some magical abilities?
2012-02-19 21:18:26 +00:00
Rtch90
a6bc7151d4
[Change] Updated README file.
2012-02-19 17:29:58 +00:00
Rtch90
50db738194
[Change] Avoid using numerals when TILE_WIDTH and TILE_HEIGHT are defined in Unuk/Constants.h
2012-02-19 15:18:24 +00:00
Rtch90
87c075ddb0
[Change] Removed operator overloads in WorldManager.h as we never use them.
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WorldManager will invoke the operators from Character.
2012-02-19 15:04:55 +00:00
Rtch90
d55d16ac61
[Fix] Memory managment now working, and utilized.
2012-02-19 14:51:53 +00:00
Rtch90
7ca0ad0d7d
[Fix] Changed abs(Vec2::DistanceSquared(thisPos, goalPos)); to fabs(Vec2::DistanceSquared(thisPos, goalPos));
2012-02-18 23:49:13 +00:00
Tamir Atias
8b92224e72
[Add] Some work on enemy AI.
2012-02-19 01:30:12 +02:00
Rtch90
35fd91c97a
[Change] Character::Move was named incorrectly, This is now defined as Character::HealthBarScroll
2012-02-18 19:29:45 +00:00
Tamir Atias
4be65645da
[Fix] Windows build.
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[Fix] New game stack overflow in Debug build.
2012-02-18 21:23:23 +02:00
Tamir Atias
7f8bf0cb59
[Fix] Cropped some entities.
2012-02-14 22:37:44 +02:00
Tamir Atias
05688b4725
[Add] Moosader's new art is in!
2012-02-14 21:42:44 +02:00
Rtch90
376801720d
[Remove] There is no need for save_* when we are ignoring save* ...
2012-02-09 22:57:24 +00:00
Tamir Atias
132279ccef
[Add] Saving maps!
2012-02-09 18:17:13 +02:00
Tamir Atias
4a56e4cd00
[Fix] Player spawning on entities bug. For real this time!
2012-02-08 22:58:13 +02:00
Tamir Atias
3bcc36edec
[Fix] Player spawning inside entities when starting a new game or loading one.
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[Fix] Annoying warnings in WorldManager.cpp
2012-02-08 22:50:01 +02:00
Tamir Atias
6e83a0fa77
Merge branch 'master' of https://github.com/Allanis/Unuk
2012-02-08 22:03:49 +02:00
Tamir Atias
9650fda582
[Change] Collision is now only done with the lower quarter of the player's height.
2012-02-08 22:02:56 +02:00
Rtch90
bdda3847fb
[Fix] Tamir thought he was cool. But he typod soooo much!!!
2012-02-06 00:27:52 +00:00
Tamir Atias
0cbaf72395
[Fix] Spawning out of the map.
2012-02-05 22:22:41 +02:00
Tamir Atias
d6e09057b5
Merge branch 'master' of https://github.com/Allanis/Unuk
2012-02-05 22:09:51 +02:00
Tamir Atias
3724a3121e
[Add] Ways of death.
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[Add] Generation area is now larger.
2012-02-05 22:09:07 +02:00
Rtch90
156322f4d6
Merge branch 'master' of github.com:Allanis/Unuk
2012-02-05 17:56:49 +00:00
Rtch90
b97775fd47
[Remove] Taking water out of the map XML
2012-02-05 17:56:11 +00:00
Tamir Atias
a24caab545
[Fix] EXP bar not reading EXP map correctly.
2012-02-05 19:54:28 +02:00
Tamir Atias
1c22f624e6
[Add] Amount of generated NPCs is now level dependent.
2012-02-05 19:51:26 +02:00
Tamir Atias
815e1b338d
[Fix] EXP table was not read correctly.
2012-02-05 19:41:12 +02:00
Tamir Atias
fcb1d02db0
[Remove] Speech bubbles.
...
[Fix] NPCs now collide with the player.
2012-02-05 19:37:01 +02:00
Tamir Atias
a7367551c6
[Remove] Transitions from map file.
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[Fix] Bug in which NPCs collide with themselves.
2012-02-05 18:56:29 +02:00
Tamir Atias
1924c7e01e
[Fix] Qt Creator project no longer links Qt.
2012-02-05 18:40:58 +02:00
Tamir Atias
ac883d6b64
[Remove] Map transitions are they were not in use.
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[Fix] Invisible collision in bottom left.
2012-02-05 18:14:11 +02:00
Tamir Atias
3e9c83428d
[Fix] Collision testing is now more accurate.
2012-02-05 17:54:11 +02:00
Tamir Atias
cc258c35e0
[Fix] Supposedly fixed spawning on top of NPCs.
2012-02-05 00:30:42 +02:00
Tamir Atias
90e3ff7a22
[Fix] NPCs and Player shall no longer spawn inside entities!
2012-02-04 23:51:45 +02:00
Tamir Atias
228371376d
[Fix] Weird exception bug on change level.
2012-02-04 23:12:28 +02:00
Rtch90
5e0130019d
[Add] Finished off the rest of this pathfinding shiz. Enjoy KonoM!!
2012-02-04 21:05:56 +00:00
Rtch90
67ff7dc171
[Add] Nothing interesting just methods to grab specific nodes..
2012-02-04 20:34:43 +00:00
Rtch90
c30739a610
[Add] Some more work on pathfinding.
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-- Decided to stick with ANSI/ISO standards by keeping template implementation inside the header it came from as apposed to exporting it into another compilation unit. This stops gcc from bitching at me!
2012-02-04 18:27:29 +00:00
Rtch90
1dcbb82b72
[Add] SearchStep(void) method now implemented.
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-- Yes, there is some code I have held back for now..
2012-02-04 15:04:22 +00:00
Rtch90
19df24c12c
[Fix] Heh, this code won't do any good in the destructer..
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-- Let the drunk codin' commence.
2012-02-03 21:10:14 +00:00