[Add] Some more artwork by Moosader.

This commit is contained in:
Tamir Atias 2012-02-22 04:47:08 +02:00
parent 0eb90d6df5
commit 7d00bfb34a
11 changed files with 3 additions and 3 deletions

Binary file not shown.

Before

Width:  |  Height:  |  Size: 315 B

After

Width:  |  Height:  |  Size: 764 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 828 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 589 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.2 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.1 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.2 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.7 KiB

After

Width:  |  Height:  |  Size: 1.1 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.1 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.0 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.0 KiB

View File

@ -233,9 +233,9 @@ void LevelGen::DoMagic(void) {
GenerateEntities("barrel2", 100);
GenerateEntities("stone", 55);
GenerateEntities("stone2", 55);
GenerateEntities("closedChest", 120);
GenerateEntities("closedChestMetal", 170);
GenerateEntities("closedChestMetal2", 270);
GenerateEntities("chest", 120);
GenerateEntities("chest2", 170);
GenerateEntities("chest3", 270);
MakeWalkingPaths();
GenerateEnemies();
}