.. |
ai.c
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[Add] Have player keep track of hostiles it has in the system.
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2014-05-31 19:07:00 +01:00 |
ai.h
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[Remove] Removed the disgusting TYPE_PTR from ai.
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2014-01-05 21:32:25 +00:00 |
base64.c
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[Change] It's about time I changed the deprecated malloc headers in
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2014-04-10 00:36:53 +01:00 |
base64.h
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[Fix] Base64 encoder/decoder actually werks now!
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2013-05-23 19:46:23 +01:00 |
board.c
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[Change] Removed all "improper" usage of strcat/strncat.
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2014-05-03 17:16:42 +01:00 |
board.h
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[Change] Seperated boarding from player.c to board.c. Fixed ship information panel.
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2013-02-27 15:38:15 +00:00 |
collision.c
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[Fix] Ignore weird collisions in lines.
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2014-03-07 19:35:09 +00:00 |
collision.h
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[Add] Some untested collision detection routines.
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2013-09-15 22:34:11 +01:00 |
colour.c
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[Fix] Jeez, changed colour of fuel gauge, it blended too much with
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2014-04-13 23:40:38 +01:00 |
colour.h
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[Change] Major rewrite of xml parser, increased sanity checks.
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2014-04-08 21:28:52 +01:00 |
comm.c
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[Add] Added pilot_rmHostile.
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2014-06-01 14:42:07 +01:00 |
comm.h
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[Add] Added communication framework allowing you to interact with other pilots/planets.
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2014-01-01 21:44:00 +00:00 |
conf.c
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[Change] Much better handling of joystick axes.
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2014-05-30 20:11:37 +01:00 |
conf.h
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Ahem. Forgot headers. Apparently, all the source/header should be updated. Woops
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2013-06-22 22:17:28 +02:00 |
dialogue.c
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[Change] Changed vsprintf to vsnprintf to be safe.
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2014-07-20 20:53:14 +01:00 |
dialogue.h
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[Fix] Minor flag bug and small menu no longer opens over dialogues.
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2014-03-06 04:38:04 +00:00 |
economy.c
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[Add] Using confidence intervals now.
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2014-05-21 17:24:30 +01:00 |
economy.h
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[Add] Initial work on implementing a dynamic economy.
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2014-04-11 02:08:28 +01:00 |
escort.c
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[Fix] Fixed escorts, I was keeping quiet about breaking them in the
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2014-05-21 00:20:45 +01:00 |
escort.h
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[Add] Added escort control ai Lua bindings.
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2013-12-31 06:08:01 +00:00 |
explosion.c
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[Changed] Cleaned up a bunch of doxygen stuff.
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2014-05-10 17:56:50 +01:00 |
explosion.h
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[Add] Added explosions, only being used on deaths right now.
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2013-11-24 21:56:40 +00:00 |
faction.c
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[Add] Added flags to image creation to control transparency mapping.
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2014-05-17 11:19:15 +01:00 |
faction.h
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[Add] Major additions to communication panel.
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2014-01-20 23:34:44 +00:00 |
font.c
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[Change] Changed vsprintf to vsnprintf to be safe.
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2014-07-20 20:53:14 +01:00 |
font.h
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[Change] Extracted some more common font code.
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2014-02-11 04:18:03 +00:00 |
gui.c
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[Change] Cleaned up some code.
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2014-07-20 21:49:39 +01:00 |
gui.h
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[Change] Ripped out all the GUI code and gave it, its own file.
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2014-07-20 20:48:13 +01:00 |
hook.c
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[Fix] Fixed hooks being freed twise in some situations.
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2014-05-27 15:40:49 +01:00 |
hook.h
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[Add] Documented ltime.
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2014-05-27 19:22:35 +01:00 |
input.c
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[Change] Ripped out all the GUI code and gave it, its own file.
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2014-07-20 20:48:13 +01:00 |
input.h
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[Change] Much better handling of joystick axes.
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2014-05-30 20:11:37 +01:00 |
intro.c
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[Fix] Another possible segfault with isspace().
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2014-05-28 21:32:48 +01:00 |
intro.h
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[Add] Added introductory text.
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2014-03-04 00:19:56 +00:00 |
joystick.c
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[Add] First implementation of force feedback (haptic feedback for
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2014-05-29 16:36:57 +01:00 |
joystick.h
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Ahem. Forgot headers. Apparently, all the source/header should be updated. Woops
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2013-06-22 22:17:28 +02:00 |
land.c
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[Fix] Make sure player can accept the active mission from C side code.
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2014-07-20 21:26:48 +01:00 |
land.h
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[Fix] Fixed diffs getting wiped when loading and some cleanup on planet landing.
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2013-12-12 23:14:10 +00:00 |
ldata.c
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[Add] Have some more documentation.
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2014-05-22 23:35:31 +01:00 |
ldata.h
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[Add] No longer need Makefile when working in 'trunk', reads from
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2014-05-18 19:54:36 +01:00 |
lephisto.c
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[Change] Cleaned up some code.
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2014-07-20 21:49:39 +01:00 |
lephisto.h
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[Change] Some code cleanup.
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2014-05-22 20:43:46 +01:00 |
lfile.c
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[Change] Changed some LINUX+FREEBSD checks to _POSIX_SOURCE.
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2014-05-28 16:04:27 +01:00 |
lfile.h
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[Add] No longer need Makefile when working in 'trunk', reads from
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2014-05-18 19:54:36 +01:00 |
llua_faction.c
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[Add] Added __tostring metatable functions.
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2014-05-17 14:29:57 +01:00 |
llua_faction.h
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[Change] More doxygen stuff.
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2014-05-22 22:22:29 +01:00 |
llua_misn.c
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[Fix] Should fix possible segfaults.
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2014-05-17 14:34:00 +01:00 |
llua_misn.h
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[Change] Renamed misn_lua to llua_misn
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2014-04-14 21:15:38 +01:00 |
llua_pilot.c
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[Change] Some more doxygen changes.
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2014-05-02 22:06:52 +01:00 |
llua_pilot.h
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[Change] More doxygen stuff.
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2014-05-22 22:22:29 +01:00 |
llua_space.c
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[Change] Don't count "LAND" as a service in Lua.
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2014-06-05 17:59:57 +01:00 |
llua_space.h
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[Changed] Cleaned up a bunch of doxygen stuff.
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2014-05-10 17:56:50 +01:00 |
llua.c
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[Add] More music improvements.
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2014-06-04 21:06:29 +01:00 |
llua.h
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[Change] No longer calling luaopen directly.
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2013-06-30 17:07:06 +01:00 |
lluadef.h
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[Fix] Ensure that music doesn't stall.
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2014-06-05 18:04:57 +01:00 |
log.h
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[Add] Support for FreeBSD. Had to play around with the physics slightly
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2014-04-10 01:07:20 +01:00 |
lstd.h
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[Fix] Avoid some other possible seg faults.
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2014-05-28 21:37:26 +01:00 |
ltime.c
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[Add] Added the possibility to do lagged time increments (for when
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2014-05-27 20:48:00 +01:00 |
ltime.h
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[Add] Added the possibility to do lagged time increments (for when
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2014-05-27 20:48:00 +01:00 |
lxml.c
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[Add] Added flags to image creation to control transparency mapping.
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2014-05-17 11:19:15 +01:00 |
lxml.h
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[Add] Added flags to image creation to control transparency mapping.
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2014-05-17 11:19:15 +01:00 |
map.c
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[Change] Cleaned up some code.
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2014-07-20 21:49:39 +01:00 |
map.h
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[Fix] Map will now always close on new/load game.
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2013-12-31 18:38:38 +00:00 |
md5.c
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[Change] All tabs back to spaces.
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2013-03-21 00:27:05 +00:00 |
md5.h
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[Change] All tabs back to spaces.
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2013-03-21 00:27:05 +00:00 |
menu.c
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[Change] Ensure version message doesn't get overlapped in small
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2014-05-22 19:28:10 +01:00 |
menu.h
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[Add] Began adding first stages of options menu.
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2014-03-10 00:42:46 +00:00 |
mission.c
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[Change] Cleaned up some code.
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2014-07-20 21:49:39 +01:00 |
mission.h
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[Change] Renamed misn_lua to llua_misn
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2014-04-14 21:15:38 +01:00 |
music.c
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[Fix] Ensure that music doesn't stall.
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2014-06-05 18:04:57 +01:00 |
music.h
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[Change] Better handling of music.
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2014-06-04 14:09:58 +01:00 |
nebulae.c
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[Change] Ripped out all the GUI code and gave it, its own file.
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2014-07-20 20:48:13 +01:00 |
nebulae.h
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[Add] Some error checking in nebulae subsystem to avoid infinite loop.
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2013-08-10 17:36:08 +01:00 |
opengl.c
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[Change] Ripped out all the GUI code and gave it, its own file.
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2014-07-20 20:48:13 +01:00 |
opengl.h
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[Fix] Should fix more issues with small resolution scaling.
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2014-05-17 12:53:50 +01:00 |
options.c
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[Change] Much better handling of joystick axes.
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2014-05-30 20:11:37 +01:00 |
options.h
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[Add] Added options menu for audio and faders.
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2014-04-08 23:48:35 +01:00 |
outfit.c
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[Add] Ammunition can now have accuracy (missiles etc..)
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2014-05-19 19:03:39 +01:00 |
outfit.h
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[Add] Ammunition can now have accuracy (missiles etc..)
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2014-05-19 19:03:39 +01:00 |
pack.c
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[Add] Have some more documentation.
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2014-05-22 23:35:31 +01:00 |
pack.h
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[Add] Using the pack cache now, initial loading is a lot faster.
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2014-04-27 14:31:21 +01:00 |
pause.c
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[Change] Pause engine sounds when pausing.
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2014-05-21 21:34:42 +01:00 |
pause.h
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[Add] 2x speed modifier by manipulating dt modifier.
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2014-03-17 01:56:39 +00:00 |
perlin.c
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[Add] More work on documentation.
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2014-05-14 16:24:51 +01:00 |
perlin.h
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[Add] Interference is generated and renders quite nicely.
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2014-04-14 01:11:57 +01:00 |
physics.c
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[Change] Some code cleanup.
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2014-05-22 20:43:46 +01:00 |
physics.h
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[Add] Hey, someone has to document this stuff..
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2014-05-12 14:08:42 +01:00 |
pilot.c
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[Add] Use combat music on combat.
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2014-06-04 21:14:14 +01:00 |
pilot.h
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[Add] Added pilot_rmHostile.
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2014-06-01 14:42:07 +01:00 |
plasmaf.c
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[Change] Hardcoded everything to have three dimensions. [perlin noise.]
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2013-07-12 19:05:39 +01:00 |
plasmaf.h
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[Add] Hellz YEAH! Here's some initial plasma fractals, all working and stuff.
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2013-03-28 17:20:29 +00:00 |
player.c
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[Change] Cleaned up some code.
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2014-07-20 21:49:39 +01:00 |
player.h
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[Change] Ripped out all the GUI code and gave it, its own file.
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2014-07-20 20:48:13 +01:00 |
rng.c
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[Change] Some minor clean up.
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2014-04-10 18:23:54 +01:00 |
rng.h
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[Add] Using confidence intervals now.
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2014-05-21 17:24:30 +01:00 |
save.c
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[Add] Saves are now backed up.
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2014-05-27 15:28:23 +01:00 |
save.h
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[Add] Filesystem abstraction and path based stuff.
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2013-05-14 22:16:10 +01:00 |
ship.c
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[Add] Have some more documentation.
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2014-05-22 23:35:31 +01:00 |
ship.h
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[Add] Mountpoints for turrets implemented.
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2014-05-20 14:23:16 +01:00 |
sound.c
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[Change] Slightly cleaner implementation of channel pause/resume.
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2014-05-22 18:31:41 +01:00 |
sound.h
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[Change] Slightly cleaner implementation of channel pause/resume.
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2014-05-22 18:31:41 +01:00 |
space.c
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[Change] Cleaned up some code.
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2014-07-20 21:49:39 +01:00 |
space.h
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[Change] Cleaned up some code.
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2014-07-20 21:49:39 +01:00 |
spfx.c
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[Change] Special effects are no longer hardcoded.
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2014-07-20 21:18:53 +01:00 |
spfx.h
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[Add] Updated beam graphics that use the wavy beam system implented a
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2014-05-17 13:34:49 +01:00 |
toolkit.c
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[Fix] Avoid some other possible seg faults.
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2014-05-28 21:37:26 +01:00 |
toolkit.h
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[Add] I think I've been documenting this thing all day. D:
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2014-05-23 23:05:30 +01:00 |
unidiff.c
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[Add] I think I've been documenting this thing all day. D:
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2014-05-23 23:05:30 +01:00 |
unidiff.h
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[Add] First release of unidiff - Save changes to the universe in a diff format.
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2013-12-10 22:51:00 +00:00 |
weapon.c
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[Change] Ripped out all the GUI code and gave it, its own file.
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2014-07-20 20:48:13 +01:00 |
weapon.h
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[Add] Mountpoints for turrets implemented.
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2014-05-20 14:23:16 +01:00 |