[Fix] Ensure that music doesn't stall.
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				| @ -8,7 +8,7 @@ | ||||
| #ifdef DEBUGGING | ||||
| #ifdef DEBUG_PARANOID | ||||
| #define LLUA_DEBUG(str, args...) \ | ||||
|   (fprintf(stdout, "Lua: "str"\n, ## args), abort()) | ||||
|   (fprintf(stdout, "Lua: "str"\n", ## args), abort()) | ||||
| #else | ||||
| #define LLUA_DEBUG(str, args...) \ | ||||
|   (fprintf(stdout, "Lua: "str"\n", ## args)) | ||||
|  | ||||
| @ -93,6 +93,10 @@ void music_update(void) { | ||||
|   SDL_mutexV(music_lock); | ||||
| 
 | ||||
|   music_runLua(buf); | ||||
| 
 | ||||
|   /* Make sure music is playing. */ | ||||
|   if(!music_isPlaying()) | ||||
|     music_choose("idle"); | ||||
| } | ||||
| 
 | ||||
| /**
 | ||||
|  | ||||
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