| 
							
							
								 Allanis | dcaa96b5e9 | [Fix] Rumble can no longer "leak" over to menu, nebulae etc. | 2013-07-23 12:13:06 +01:00 |  | 
			
				
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								 Allanis | 20ec0cb848 | Merge branch 'testing' | 2013-07-23 12:01:30 +01:00 |  | 
			
				
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								 Allanis | 7eca1ff5b9 | [Change] Toned down the effect of rumble a little. | 2013-07-23 12:00:47 +01:00 |  | 
			
				
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								 Allanis | c4705b7142 | [Fix] A bug in window_create, it's been there since forever. :P | 2013-07-22 18:51:27 +01:00 |  | 
			
				
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								 Allanis | 1d5a88ba95 | [Add] Nebulae is now ingame! Have a screenshot? http://saracraft.net/projects/Lephisto/nebu_ingame.png | 2013-07-22 18:41:36 +01:00 |  | 
			
				
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								 Allanis | cc37706fb1 | [Change] Puffs of nebulae now look more visually pleasing. | 2013-07-22 17:58:44 +01:00 |  | 
			
				
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								 Allanis | 497081b3ed | [Change] Split player rendering properly into GUI and player. | 2013-07-22 17:21:28 +01:00 |  | 
			
				
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								 Allanis | 092b48651d | [Change] Restructured a little to prepare for puffs of nebulae. | 2013-07-22 15:53:09 +01:00 |  | 
			
				
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								 Allanis | 1e7d19b2a6 | [Change] Moved some code from perlin to nebulae. | 2013-07-22 12:06:55 +01:00 |  | 
			
				
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								 Allanis | 7b7ddae70e | [Add] Rolled my own, much better python xml writing scheme. | 2013-07-22 10:27:13 +01:00 |  | 
			
				
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								 Allanis | 240869046b | [Fix] dt weirdness on low fps. | 2013-07-21 16:03:32 +01:00 |  | 
			
				
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								 Allanis | e066250c1f | [Change] Improved nebulae system. | 2013-07-21 15:58:58 +01:00 |  | 
			
				
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								 Allanis | ea3573404f | [Fix] Nebulae overlay. | 2013-07-21 15:35:30 +01:00 |  | 
			
				
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								 Allanis | 7ea6e809e8 | [Change] Increased star map size. | 2013-07-21 13:37:11 +01:00 |  | 
			
				
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								 Allanis | df8af779ee | [Add] Star system can now set nebuale density and volatility. | 2013-07-21 13:33:43 +01:00 |  | 
			
				
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								 Allanis | 9fb781d27e | [Fix] Rumble no longer affects nebulae. | 2013-07-21 13:29:05 +01:00 |  | 
			
				
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								 Allanis | 2381ca3a36 | [Fix] spfx_clear() also clears rumble. | 2013-07-21 11:40:32 +01:00 |  | 
			
				
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								 Allanis | e331a8e8b6 | [Fix] Map giving stats about unknown systems. | 2013-07-21 11:33:44 +01:00 |  | 
			
				
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								 Allanis | 6e3417907f | [Fix] Segfault with creating new pilot. | 2013-07-21 11:25:20 +01:00 |  | 
			
				
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								 Allanis | 42a57d09e9 | [Add] space_renderOverlay(). | 2013-07-21 11:13:53 +01:00 |  | 
			
				
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								 Allanis | 862ef7759b | [Change] Split the star rendering to be able to switch to nebulae soon. | 2013-07-20 19:17:10 +01:00 |  | 
			
				
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								 Allanis | 475aa1f1fa | [Add] Check for multitexture abilities and texture leaks. | 2013-07-20 19:06:36 +01:00 |  | 
			
				
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								 Allanis | 5584c3171c | [Add] Gave menu screen a nice finished look. | 2013-07-19 20:12:24 +01:00 |  | 
			
				
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								 Allanis | 17db004ba1 | [Fix] Tweaked a little bit, and the transitions is perfectly smooth now. | 2013-07-19 19:18:04 +01:00 |  | 
			
				
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								 Allanis | 86f7480826 | [Add] Animated nebulae ftw!!! | 2013-07-19 19:05:01 +01:00 |  | 
			
				
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								 Allanis | 06fec494a5 | [Fix] Nebulae is now fully working. | 2013-07-19 15:01:48 +01:00 |  | 
			
				
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								 Allanis | cd158e5102 | [Add] Nebulae almost working, There is a major graphical bug however. | 2013-07-19 14:25:15 +01:00 |  | 
			
				
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								 Allanis | 86b2ef3fe1 | [Add] Initialize nebulae and use it in menu. | 2013-07-15 12:24:51 +01:00 |  | 
			
				
					| 
							
							
								 Allanis | fefc7e793c | [Add] Nebulae render function. | 2013-07-14 15:09:39 +01:00 |  | 
			
				
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								 Allanis | 02e136520e | [Add] -G option to force regeneration of nebulae. | 2013-07-13 16:56:08 +01:00 |  | 
			
				
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								 Allanis | 897fb9918d | [Add] Now we will initialize the nebulae. | 2013-07-13 16:38:29 +01:00 |  | 
			
				
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								 Allanis | 40df85b5ab | [Change] Some needed cleanup in perlin noise stuff. | 2013-07-12 22:33:03 +01:00 |  | 
			
				
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								 Allanis | 243795e068 | [Add] Give errors on unsupported OS code. | 2013-07-12 19:11:10 +01:00 |  | 
			
				
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								 Allanis | 5ed5cf6b6d | [Change] Hardcoded everything to have three dimensions. [perlin noise.] | 2013-07-12 19:05:39 +01:00 |  | 
			
				
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								 Allanis | 02e8b560fa | [Fix] Forgot to give prototype for noise_generateNebulae(). | 2013-07-12 17:45:24 +01:00 |  | 
			
				
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								 Allanis | ec6cabf2fe | [Add] Some SSE stuff for speedups. | 2013-07-11 18:44:37 +01:00 |  | 
			
				
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								 Allanis | 1442259c0b | [Add] Nebulae generation code. (Not using it at the minute). | 2013-07-11 17:43:33 +01:00 |  | 
			
				
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								 Allanis | e4e7bf4b17 | [Add] save png method to save a surface to a file as png. | 2013-07-11 16:42:18 +01:00 |  | 
			
				
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								 Allanis | 4fd8308706 | [Change] Moving things around a litting in perling.* I made a little mess. | 2013-07-11 16:16:38 +01:00 |  | 
			
				
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								 Allanis | 2d1040b703 | [Fix] Stupid me, last commit I was checking for a prefix instead of suffix. :/ | 2013-07-11 16:01:55 +01:00 |  | 
			
				
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								 Allanis | 4c1ee89ffb | [Add] Fancy new "cloud" generator. This needs some heavy tweaking/cleanup. | 2013-07-10 22:58:31 +01:00 |  | 
			
				
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								 Allanis | b8bafb4700 | [Add] More planet functions for ai: ai.getrndplanet() and ai.getlandplanet(). | 2013-07-10 19:30:58 +01:00 |  | 
			
				
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								 Allanis | 09636a6c90 | [Change] Need to run enter and takeoff hooks on load game. | 2013-07-10 18:39:16 +01:00 |  | 
			
				
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								 Allanis | abab808387 | [Fix] Bug with changing hyperspace path after selecting a route. | 2013-07-10 18:32:13 +01:00 |  | 
			
				
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								 Allanis | 2ec09b0ee3 | [Add] ai.haslockon() to check for locked on missiles. | 2013-07-10 18:04:36 +01:00 |  | 
			
				
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								 Allanis | 7a6f27da43 | [Add] Warn the player when a missile is locked onto her. | 2013-07-09 19:03:03 +01:00 |  | 
			
				
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								 Allanis | f7c10bf329 | [Add] Pilots now keep track of how many weapons are locked onto them. | 2013-07-09 18:53:55 +01:00 |  | 
			
				
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								 Allanis | 1f8e6a22fe | [Change] Merged together some semi-redundant code in weapon_create. | 2013-07-09 17:17:53 +01:00 |  | 
			
				
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								 Allanis | dcf093b13e | [Add] Two new hooks: Board and disable. Also made lua debug more verbose. | 2013-07-09 16:11:14 +01:00 |  | 
			
				
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								 Allanis | 6099849f4f | [Fix] A few warnings. | 2013-07-08 22:34:19 +01:00 |  | 
			
				
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								 Allanis | c8b99cb35f | [Change] Increased AL_GAIN somewhat. | 2013-07-08 22:11:21 +01:00 |  | 
			
				
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								 Allanis | a580cdeed3 | [Change] ai.dist() now accepts pilot id's as parameter. | 2013-07-07 19:11:14 +01:00 |  | 
			
				
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								 Allanis | ef5a8e5a5f | [Fix] Few lua script fixes. | 2013-07-06 21:42:29 +01:00 |  | 
			
				
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								 Allanis | 10418a5ba9 | [Change] Knockback is now dependent on DamageType. | 2013-07-06 19:10:34 +01:00 |  | 
			
				
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								 Allanis | 698b22a324 | [Change] Player no longer "hardcoded" into pilot_stack[0]. | 2013-07-06 17:28:26 +01:00 |  | 
			
				
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								 Allanis | 715fecfa03 | [Change] Missed another /2 in binary pilot search. | 2013-07-06 16:44:54 +01:00 |  | 
			
				
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								 Allanis | ab277eabb4 | [Change] pilot_free uses memmove. | 2013-07-06 16:42:28 +01:00 |  | 
			
				
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								 Allanis | 30b6dfed77 | [Add] Weapons save their faction and take that into account. | 2013-07-06 16:35:42 +01:00 |  | 
			
				
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								 Allanis | 71fdcffd07 | [Add] Ai now calculates optimal distance when shooting. | 2013-07-06 16:28:00 +01:00 |  | 
			
				
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								 Allanis | 00fbe34b62 | [Fix] Bug with unlimited range turret bolts. | 2013-07-06 15:34:33 +01:00 |  | 
			
				
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								 Allanis | bbc46d0eef | [Fix] Segfault when player dies. | 2013-07-06 15:29:01 +01:00 |  | 
			
				
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								 Allanis | 7a66419f7c | [Fix] Fuel loads properly now. | 2013-07-06 14:46:06 +01:00 |  | 
			
				
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								 Allanis | 26211ee1f5 | [Change] Switched SPFX timers to something more sane. | 2013-07-06 13:02:34 +01:00 |  | 
			
				
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								 Allanis | 90707480d9 | [Change] Swithced weapon timer methods to something a little more sane. | 2013-07-05 15:33:07 +01:00 |  | 
			
				
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								 Allanis | 8213cb9f48 | [Change] Switched l+(h-l)/2 to (h+l) >> 1 in binary search. | 2013-07-04 13:43:24 +01:00 |  | 
			
				
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								 Allanis | 19e3e818a4 | [Change] Renamed pilots and mpilots to pilot_nstack and pilot_mstack. | 2013-07-04 13:33:38 +01:00 |  | 
			
				
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								 Allanis | c20fe36c27 | [Change] Place turrets before missiles. | 2013-07-03 17:44:55 +01:00 |  | 
			
				
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								 Allanis | 8e6e690388 | [Change] Outfit_getTech now sorts by type and price. | 2013-07-02 13:11:25 +01:00 |  | 
			
				
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								 Allanis | 9dc797a8a3 | [Add] Just a few more comments. :/ | 2013-07-01 19:49:13 +01:00 |  | 
			
				
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								 Allanis | 203079bcfa | [Add] Check for errors when using "include". | 2013-06-30 17:19:40 +01:00 |  | 
			
				
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								 Allanis | 05fe285d87 | [Change] Now load the basic lua stuff. | 2013-06-30 17:17:09 +01:00 |  | 
			
				
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								 Allanis | cad5bd932c | [Change] No longer calling luaopen directly. | 2013-06-30 17:07:06 +01:00 |  | 
			
				
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								 Allanis | d692035039 | [Add] Lua wrappers for luaL_newState and luaopen_base. | 2013-06-29 17:58:01 +01:00 |  | 
			
				
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								 Allanis | 185039ae62 | [Change] Cleaned up some variable/function names, also added -Wshadow CFLAG. | 2013-06-28 16:08:56 +01:00 |  | 
			
				
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								 Allanis | 5eff5317c6 | [Add] Using -Wpointer-arith flag. | 2013-06-28 13:23:01 +01:00 |  | 
			
				
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								 Allanis | 14fed140c3 | [Change] A little opengl code cleanup. | 2013-06-28 13:05:32 +01:00 |  | 
			
				
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								 Allanis | c70b87743c | [Change] Let radiation weapons do a bit more shield damage. | 2013-06-27 23:22:34 +01:00 |  | 
			
				
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								 Allanis | c8c23ef4bb | [Change] Death menu button labels. | 2013-06-27 23:03:27 +01:00 |  | 
			
				
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								 Allanis | d53caec803 | [Change] Renamed ships to ship_nstack to follow current convention. | 2013-06-26 21:21:46 +01:00 |  | 
			
				
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								 Allanis | a041751ec1 | [Add] More debug magicz for misn_lua. | 2013-06-26 20:54:12 +01:00 |  | 
			
				
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								 Allanis | 692fb388df | [Add] Missions can now mark systems. [Fix] Seg fault when switching pilots. | 2013-06-26 00:28:16 +01:00 |  | 
			
				
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								 Allanis | 73d8e18a2a | [Add] Fuel is saved too now. | 2013-06-25 22:34:15 +01:00 |  | 
			
				
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								 Allanis | d11eabd358 | [Add] New outfit: Star map, allows you to see two jump points from current location. | 2013-06-25 22:21:56 +01:00 |  | 
			
				
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								 Allanis | 5760978e56 | [Change] Moved A* jump pathfinding from space.c to map.c. | 2013-06-25 21:07:54 +01:00 |  | 
			
				
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								 Allanis | 700e47cd57 | [Add] Use flags now for systems to allow missions to mark them. | 2013-06-24 21:48:57 +01:00 |  | 
			
				
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								 Allanis | 6c3d96ba51 | [Add] Pathfinding avoids  unknown systems. | 2013-06-23 20:42:33 +01:00 |  | 
			
				
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								 Allanis | 10a4791d81 | [Add] Magor: You don't already know all the star system location. Go explore. | 2013-06-23 19:22:07 +01:00 |  | 
			
				
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								 Allanis | b0d4415cff | [Change] No longer use int id's for outfit types. [Add] Heavy Ion Turret. | 2013-06-23 16:42:16 +01:00 |  | 
			
				
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								 Steven Arnow | 84c90b5c97 | Your SDL include lines .-. | 2013-06-23 16:21:16 +02:00 |  | 
			
				
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								 Allanis | 1d2b530fdc | [Add] New damage types: Ion and Radiation. | 2013-06-23 15:02:05 +01:00 |  | 
			
				
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								 Allanis | 0941c2d2d7 | [Fix] Button getting selected when it shouldn't. | 2013-06-23 13:32:34 +01:00 |  | 
			
				
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								 Allanis | 046259db79 | [Change] Lowering default ms delay to trigger afterburner from 500 to 200. | 2013-06-23 13:28:32 +01:00 |  | 
			
				
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								 Allanis | 1051a39a09 | [Fix] Now you can't rumble afterburner when in toolkit or hyperspacing. | 2013-06-23 13:24:29 +01:00 |  | 
			
				
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								 Allanis | fed0d8c798 | [Add] New ship to system. | 2013-06-23 13:20:22 +01:00 |  | 
			
				
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								 Allanis | 07f69e58c6 | [Change] Turns out pairs is in the lua base library and we need that. | 2013-06-23 13:00:00 +01:00 |  | 
			
				
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								 Allanis | a99c82b47c | [Add] Another ship! :D | 2013-06-23 12:56:54 +01:00 |  | 
			
				
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								 Allanis | b7b590ba8f | [Fix] Oh, --help was wrong about width and hight setting. :/ | 2013-06-23 01:03:58 +01:00 |  | 
			
				
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								 Allanis | a2ee4ea0ee | [Change] Optimised image loading, loading graphics once only. | 2013-06-23 00:10:58 +01:00 |  | 
			
				
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								 Allanis | 53f1da128c | [Change] Make ships appear to enter from hyperspace, I'm not completely satisfied yet. | 2013-06-22 22:01:19 +01:00 |  | 
			
				
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								 Allanis | 9cfb07eb59 | [Change] Lowered threshold to skip frames (now under 4FPS skips). | 2013-06-22 21:50:11 +01:00 |  | 
			
				
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								 Allanis | 7fd06bd265 | [Fix] Doxygen comments. | 2013-06-22 21:48:25 +01:00 |  | 
			
				
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								 Steven Arnow | 858295b3f4 | Ahem. Forgot headers. Apparently, all the source/header should be updated. Woops | 2013-06-22 22:17:28 +02:00 |  | 
			
				
					| 
							
							
								 Steven Arnow | a2bb0df939 | All C++-comments in src/ should now be C89 comments | 2013-06-22 22:10:25 +02:00 |  | 
			
				
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								 Allanis | d8705a6f7a | [Fix] New player cleanup stuff. | 2013-06-22 20:43:57 +01:00 |  | 
			
				
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								 Allanis | d195480622 | [Change] Formalized space station types. | 2013-06-22 19:21:51 +01:00 |  | 
			
				
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								 Steven Arnow | efa8b80eb9 | Added NULL-pointer check for testing purposes | 2013-06-22 18:51:14 +02:00 |  | 
			
				
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								 Allanis | 03ca0bf5d2 | [Add] Adding a ton more systems, optimised graphics etc. | 2013-06-22 17:19:13 +01:00 |  | 
			
				
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								 Allanis | 883523e1e5 | [Fix] Another seg fault with music system when disabled. | 2013-06-22 15:37:56 +01:00 |  | 
			
				
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								 Allanis | dca1a33c36 | [Fix] Problems with system with one unlandable planet. | 2013-06-21 23:30:10 +01:00 |  | 
			
				
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								 Allanis | 3f269033be | [Fix] Segfault when running Lephisto muted. | 2013-06-21 22:02:21 +01:00 |  | 
			
				
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								 Allanis | f5039ca320 | [Change] Cosmetic tweakage. | 2013-06-21 20:34:01 +01:00 |  | 
			
				
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								 Allanis | 47cf24d254 | [Fix] A* bugs where because of a typo. Changed to Djikstra now though. | 2013-06-16 16:24:39 +01:00 |  | 
			
				
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								 Allanis | bc0ebf678e | [Fix] Pathfinding doesn't seg fault anymore? | 2013-06-16 16:05:04 +01:00 |  | 
			
				
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								 Allanis | 7547bb80c5 | [Change] Exiting from a game drops you to main menu instead of simply quiting. | 2013-06-16 12:45:51 +01:00 |  | 
			
				
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								 Allanis | 5800461f1d | [Add] Possibility to delete save games. | 2013-06-16 02:25:04 +01:00 |  | 
			
				
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								 Allanis | 2120f5da90 | [Fix] Accidently used assignment operator rather than logical to check if a file exists. :/ | 2013-06-16 02:09:58 +01:00 |  | 
			
				
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								 Allanis | 234a73635c | [Fix] Forgot to load snd/music.lua into packfile. | 2013-06-16 01:12:59 +01:00 |  | 
			
				
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								 Allanis | 25cd9e3ae5 | [Fix] type trying to enable a button. | 2013-06-15 20:29:11 +01:00 |  | 
			
				
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								 Allanis | 7e0963ad35 | [Fix] Possible buffer overflows with strncpy. | 2013-06-14 13:50:08 +01:00 |  | 
			
				
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								 Allanis | edd3f9cd54 | [Add] Doxygen support. | 2013-06-11 23:56:43 +01:00 |  | 
			
				
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								 Allanis | 16baff189e | [Change] Added a few nazi flags, and fixed code up a little. | 2013-06-11 22:50:04 +01:00 |  | 
			
				
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								 Allanis | 56d0b46b14 | Merge branch 'testing' | 2013-06-10 21:16:22 +01:00 |  | 
			
				
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								 Allanis | d5b80c1522 | [Change] Improved music handling. | 2013-06-10 21:15:48 +01:00 |  | 
			
				
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								 Allanis | 5864bf9cdf | Merge branch 'testing' | 2013-06-10 19:20:15 +01:00 |  | 
			
				
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								 Allanis | 82f724eb04 | [Add] Music is now controlled by lua, now we can set music based on scenario. ^.^ | 2013-06-10 19:19:26 +01:00 |  | 
			
				
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								 Allanis | 5e975e5d3b | Merge branch 'testing' | 2013-06-10 00:42:44 +01:00 |  | 
			
				
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								 Allanis | 3c4383b325 | [Change] Cleaned up the ai lua wrappers a bit, needs plenty more work. | 2013-06-10 00:42:08 +01:00 |  | 
			
				
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								 Allanis | f15b2b50a6 | Merge branch 'testing' | 2013-06-09 19:35:16 +01:00 |  | 
			
				
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								 Allanis | e57c6768b7 | [Change] Began cleaning lua wrappers up a bit. | 2013-06-09 19:33:26 +01:00 |  | 
			
				
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								 Allanis | 8976622b73 | [Change] Make sounds play fully. | 2013-06-09 17:09:35 +01:00 |  | 
			
				
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								 Allanis | 331cc86c98 | [Fix] Potential issues with reallocs. Added more comments too. | 2013-06-09 17:04:44 +01:00 |  | 
			
				
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								 Allanis | 44dbdaaf91 | [Fix] Changed some input things to hopefully prevent blocking. | 2013-06-09 16:39:48 +01:00 |  | 
			
				
					| 
							
							
								 Allanis | ebb67fd966 | [Fix] Forgot to exit alut. | 2013-06-09 16:21:37 +01:00 |  | 
			
				
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								 Allanis | 12eae87db9 | [Add] Shoot me. But I have added alut as a dep. It loads sounds well. Engine sounds are now playing too. | 2013-06-09 16:19:54 +01:00 |  | 
			
				
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								 Allanis | 8d3d58ffb4 | [Things] An assortment of fixes, also added afterburner sounds. | 2013-06-06 21:44:57 +01:00 |  | 
			
				
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								 Allanis | b2eb68d38c | [Fix] Typo errors..... | 2013-06-04 20:28:56 +01:00 |  | 
			
				
					| 
							
							
								 Allanis | 7f74fbfff4 | [Fix] Some sound cleanup and fixed potential bugs. | 2013-06-04 19:43:39 +01:00 |  | 
			
				
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								 Allanis | 7fc15f650c | [Fix] Corrected small desciation on all sprites. | 2013-06-04 17:02:42 +01:00 |  | 
			
				
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								 Allanis | fb326610f6 | [Fix] [Phase 4] Clean up sounds a better. Fixed segfaults. Added some more sounds. | 2013-06-04 16:58:38 +01:00 |  | 
			
				
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								 Allanis | f191a1d824 | [Fix] [Phase 3] Sound is enabled by default again. | 2013-06-04 16:40:30 +01:00 |  | 
			
				
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								 Allanis | 2ac26a5aed | [Fix] [Phase 2] Almost there, Don't use this build, it is unstable. | 2013-06-04 16:32:15 +01:00 |  | 
			
				
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								 Allanis | 6870dd2057 | [Add] Sound System [Phase 1] Cleaned up and made a few fixed ready for [phase 2.] | 2013-06-04 16:08:59 +01:00 |  | 
			
				
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								 Allanis | 65e25f6ce0 | [Change] Moved from damage_armour and co, to just damage and damagetype. | 2013-06-04 12:06:39 +01:00 |  | 
			
				
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								 Allanis | 493f67691e | [Change] New philosophy. When you swap ships, your cargo should stay with you, will fix issues. Also, major outfit add/rm cleanup. | 2013-06-03 22:22:50 +01:00 |  | 
			
				
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								 Allanis | 123ddb3d46 | [Add] Cargo affects weight. Also fixed bug when changing ships. | 2013-06-02 16:43:16 +01:00 |  | 
			
				
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								 Allanis | 28e936b828 | [Change] Use a config file from home directory. | 2013-06-02 16:28:37 +01:00 |  | 
			
				
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								 Allanis | 00730b50a7 | [Clean] gl_screen.[wh] = SCREEN_[WH] in most places. | 2013-06-02 14:43:24 +01:00 |  | 
			
				
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								 Allanis | d8f3372abe | [Fix] Some outstanding bugs in OpenGL textures. | 2013-06-02 14:12:15 +01:00 |  | 
			
				
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								 Allanis | a6805df42d | [Fix] Segfault when trying to land on a system with no planets. | 2013-06-02 13:57:00 +01:00 |  | 
			
				
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								 Allanis | fee98162a6 | [Fix] OpenGL blitting stuff. | 2013-06-01 21:59:08 +01:00 |  |