| 
							
							
								 Allanis | a4d1ed9f6d | [Change] Weakened the rumble effect. | 2013-08-17 15:40:49 +01:00 |  | 
			
				
					| 
							
							
								 Allanis | ce15505f7e | [Change] Added punctuation to player_message()s | 2013-08-17 15:37:05 +01:00 |  | 
			
				
					| 
							
							
								 Allanis | a60c84465f | [Change] Now using normal distibution for accuracy for weapons (clamped). | 2013-08-16 13:45:42 +01:00 |  | 
			
				
					| 
							
							
								 Allanis | f3ce7cfb34 | [Fix] Faction comparison should be >0 not != 0. | 2013-08-15 16:17:26 +01:00 |  | 
			
				
					| 
							
							
								 Allanis | 17b4e1d44b | [Change] Swapped DEBUG's out for WARN's, it makes more sense.. | 2013-08-15 16:15:03 +01:00 |  | 
			
				
					| 
							
							
								 Allanis | aade673567 | [Fix] Segfault when popping a task without a next task. | 2013-08-15 13:36:25 +01:00 |  | 
			
				
					| 
							
							
								 Allanis | aafeaa43cd | [Fix] No longer seg fault if can't find a known system in a save file. | 2013-08-15 13:26:07 +01:00 |  | 
			
				
					| 
							
							
								 Allanis | 719bb753a2 | [Change] Improved enemy and turret ai, they hit a lot now! -- also improved the global attack() ai. | 2013-08-14 16:48:32 +01:00 |  | 
			
				
					| 
							
							
								 Allanis | d4fe47f184 | [Fix] ai.brake. | 2013-08-14 10:50:50 +01:00 |  | 
			
				
					| 
							
							
								 Allanis | 0277fcc750 | [Fix] Turrets causing seg fault when there is no target. | 2013-08-12 09:39:10 +01:00 |  | 
			
				
					| 
							
							
								 Allanis | 284823ce25 | [Add] Minor sanity checks. | 2013-08-12 09:26:59 +01:00 |  | 
			
				
					| 
							
							
								 Allanis | 520ce4a9d6 | [Change] Moved commodity text a little lower. | 2013-08-11 18:40:52 +01:00 |  | 
			
				
					| 
							
							
								 Allanis | 35969bab38 | [Add] Can now override pilot AI in a fleet. [Change] Made fleet_parse() more up to date with xml.h | 2013-08-10 20:23:06 +01:00 |  | 
			
				
					| 
							
							
								 Allanis | b9c1f021b2 | [Change] ai.exists() is more lenient with bad parameters. ;) | 2013-08-10 18:04:39 +01:00 |  | 
			
				
					| 
							
							
								 Allanis | 51db82aa25 | [Add] Some error checking in nebulae subsystem to avoid infinite loop. | 2013-08-10 17:36:08 +01:00 |  | 
			
				
					| 
							
							
								 Allanis | 430fe0bb1f | [Change] Thrust is per ton, makes more sense. | 2013-08-10 17:11:49 +01:00 |  | 
			
				
					| 
							
							
								 Allanis | e10841653d | [Fix] Improved sanity on some AI functions. | 2013-08-10 16:11:54 +01:00 |  | 
			
				
					| 
							
							
								 Allanis | 562ba56aab | [Change] ai.exists() should return false if pilot is dead. | 2013-08-10 12:42:23 +01:00 |  | 
			
				
					| 
							
							
								 Allanis | 4e7f7c73e5 | [Remove] Forgot to take out debug message. | 2013-08-10 12:33:28 +01:00 |  | 
			
				
					| 
							
							
								 Allanis | cd1565a6d5 | [Change] Tweaked faction hits to be more useful. | 2013-08-10 12:32:06 +01:00 |  | 
			
				
					| 
							
							
								 Allanis | 03972e305a | [Fix] Map fix for multiple faction bug. | 2013-08-10 12:23:06 +01:00 |  | 
			
				
					| 
							
							
								 Allanis | 515c951078 | [Change] It should be easiar to lose a faction than it is to gain it. | 2013-08-10 12:21:15 +01:00 |  | 
			
				
					| 
							
							
								 Allanis | 79411d240e | [Change] Unified colouring schemes. | 2013-08-09 20:45:17 +01:00 |  | 
			
				
					| 
							
							
								 Allanis | 47f132a467 | [Change] Made rating/faction gain not linear. | 2013-08-09 20:19:47 +01:00 |  | 
			
				
					| 
							
							
								 Allanis | c58223606b | [Change] faction_modPlayer() now affects allies and enemies. [Remove] Alliance references. | 2013-08-09 18:11:43 +01:00 |  | 
			
				
					| 
							
							
								 Allanis | c792e75240 | [Change] Make map check if faction is -1. | 2013-08-09 16:37:40 +01:00 |  | 
			
				
					| 
							
							
								 Allanis | dc9332dc08 | [Change] Made RNG() more robust. | 2013-08-09 16:35:31 +01:00 |  | 
			
				
					| 
							
							
								 Allanis | 95d8eff1c5 | [Add] Messages now fade away all sexy like. | 2013-08-09 16:24:48 +01:00 |  | 
			
				
					| 
							
							
								 Allanis | 4d53076677 | [Add] Uninhabited planets now show up as so on the radar. | 2013-08-09 16:14:49 +01:00 |  | 
			
				
					| 
							
							
								 Allanis | aa8408022d | [Fix] Clear player lockons when running space_init(). | 2013-08-09 13:49:11 +01:00 |  | 
			
				
					| 
							
							
								 Allanis | 6e0c3cd2d0 | [Add] New outfit: Military specific jammers. | 2013-08-08 21:45:31 +01:00 |  | 
			
				
					| 
							
							
								 Allanis | ea484174e0 | [Fix] Missile resist should not be 100 times stronger. :/ | 2013-08-08 18:37:43 +01:00 |  | 
			
				
					| 
							
							
								 Allanis | 115fa94cb8 | [Add] Missiles can resist jamming. | 2013-08-08 18:31:06 +01:00 |  | 
			
				
					| 
							
							
								 Allanis | 21ca77d439 | [Change] Updated TODO. | 2013-08-08 16:35:45 +01:00 |  | 
			
				
					| 
							
							
								 Allanis | da83f105e0 | [Add] Jammers are now implemented fully. | 2013-08-08 16:31:08 +01:00 |  | 
			
				
					| 
							
							
								 Allanis | fe1ab6ea0f | [Add] Forgot to change energy units of jammer. | 2013-08-07 21:07:57 +01:00 |  | 
			
				
					| 
							
							
								 Allanis | 0db99107e0 | [Add] Jammers now loaded (not used yet). | 2013-08-07 20:16:45 +01:00 |  | 
			
				
					| 
							
							
								 Allanis | 9bd191ddfe | [Fix] Prevent menu_small from opening when dead. | 2013-08-07 14:43:09 +01:00 |  | 
			
				
					| 
							
							
								 Allanis | 790bd9b472 | [Change] Tweaked faction hits from combat a bit. | 2013-08-07 14:30:03 +01:00 |  | 
			
				
					| 
							
							
								 Allanis | 30aaa7852d | [Fix] You can no longer buy extra outfits. | 2013-08-07 14:26:45 +01:00 |  | 
			
				
					| 
							
							
								 Allanis | 48353d7c79 | [Fix] Missiles are working quite nicely now. | 2013-08-07 14:20:02 +01:00 |  | 
			
				
					| 
							
							
								 Allanis | 6dbfe22d90 | [Change] Missiles now hack the physics subsystem, Needs fixing. | 2013-08-07 13:30:55 +01:00 |  | 
			
				
					| 
							
							
								 Allanis | 0bcc2c3135 | [Add] vect_reflect() - Mirror a vector off another. | 2013-08-07 12:14:47 +01:00 |  | 
			
				
					| 
							
							
								 Allanis | 4dbc934722 | [Add] Another define: FABS. | 2013-08-07 12:10:11 +01:00 |  | 
			
				
					| 
							
							
								 Allanis | 17fba238d1 | [Add] Innitial attempt at a proper facing system, primarily for missiles. | 2013-08-07 12:07:58 +01:00 |  | 
			
				
					| 
							
							
								 Allanis | 26099de520 | [Fix] misn_condLibs() was missing space lib. | 2013-08-06 19:46:15 +01:00 |  | 
			
				
					| 
							
							
								 Allanis | e5d050c22d | [Fix] Another memleak. :/ | 2013-08-06 19:44:53 +01:00 |  | 
			
				
					| 
							
							
								 Allanis | c9a9eea55e | [Fix] Small memleak. | 2013-08-06 19:41:32 +01:00 |  | 
			
				
					| 
							
							
								 Allanis | 2ec37b673e | [Fix] var.push(). | 2013-08-06 19:37:17 +01:00 |  | 
			
				
					| 
							
							
								 Allanis | f2702222d4 | [Fix] Sanitize player faction standing. | 2013-08-05 19:56:57 +01:00 |  |