Rtch90
c14e243b35
[Change] AccreteDisc - float => int
2017-12-04 21:34:08 +00:00
Rtch90
1dcba0856e
[Change] Just some needless renaming.
2017-11-25 17:47:48 +00:00
Rtch90
9de8eb3fb9
[Change] Made Ejecta crater lighter than rest of planet.
2017-11-25 16:41:05 +00:00
Rtch90
dfc4b31e75
[Add] Tesselate planet continents properly. Gets rid of a few glitches
...
and it's faster also.
2017-11-25 16:15:13 +00:00
Rtch90
92e9c4fe54
[Fix] Heh, planets are sometimes masquarading as stars. Sneaky.
2017-11-25 16:02:25 +00:00
Rtch90
fe8fedd5b7
[Add] Body: GetRadius method.
...
[Add] Calculate bounding sphere radius from AABB's of geoms.
[Add] Make use of the existing GetRadius methods.
[Change] Moved object viewer key to f10.
[Add] A couple new image icons.
2017-11-25 15:54:23 +00:00
Rtch90
0aee9d7036
[Fix] Fix orientation of star glow.
2017-11-25 13:37:57 +00:00
Rtch90
1c3691b15f
[Change] Make background stars a little feistier.
2017-11-25 13:20:35 +00:00
Rtch90
5451cf3be7
[Add] Stars glow right?!
2017-11-25 13:14:10 +00:00
Rtch90
8b8f2606ca
[Add] Ejecta crater flavour. ^.^
2017-11-25 13:03:32 +00:00
Rtch90
849c723d6a
[Fix] Fixed collision bug and some rendering issues with mersenne
...
twister bug.
2017-11-25 12:23:17 +00:00
Rtch90
236d683a81
[Add] Rudimentary work on small rocky planetoid rendering.
2017-11-24 23:28:10 +00:00
Rtch90
92590d2136
[Change] Actually set planet sizes (but still 1 size per type).
2017-11-24 22:17:42 +00:00
Rtch90
15b6d9178c
[Add] Make display lists of planets within range. Nice FPS improvment.
...
:D
2017-11-24 22:05:54 +00:00
Rtch90
0d79a17c31
[Fix] Forgot to commit a couple of minor fixes.
2017-11-23 23:33:44 +00:00
Rtch90
e5ef17814a
[Fix] Fixed that darn gas giant rendering. "Yeah, that's looks like a
...
planet!"
2017-11-23 22:51:49 +00:00
Rtch90
ccca982b42
[Change] A bunch more planet work.
...
[Change] Start player in system 0, 0, 0
2017-11-23 21:25:46 +00:00
Rtch90
8638477a2f
[Meh] Files I obviously forgot to save. :/
2017-11-22 23:55:04 +00:00
Rtch90
869c4e6a54
[Add] Some more gas giant rendering work. Now procedurally generated!
...
[Add] Some Screenies.
2017-11-22 23:25:26 +00:00
Rtch90
e8d67b6f02
[Change] Clean up the silly lighting direction picking.
2017-11-22 21:55:36 +00:00
Rtch90
fdaea7190d
[Add] Some gas giant work, cleaned up Body somewhat.
2017-11-22 21:46:22 +00:00
Rtch90
8a16f3c0db
[Add?] Some work in progress planet drawing. Nothing to pay attention
...
to. :P
2017-11-21 19:28:44 +00:00
Rtch90
1b35d387b9
[Change] Position player in docking bay on undocking. Need to do request
...
docking clearance, because at the minute repeat docking is not possible.
D:
2017-11-20 22:15:23 +00:00
Rtch90
f1debdee31
[Add] ModelBody::SetRotation().
2017-11-19 22:45:44 +00:00
Rtch90
421abb2324
[Fix] Somewhere amongs the changes docking got borked.
2017-11-19 22:19:16 +00:00
Rtch90
cb72a4ccbe
[Change] Renamed rigid body stuff.
2017-11-19 22:01:50 +00:00
Rtch90
d5cd91e02b
[Change] Get the collision geom flags through to the collision
...
detection..
2017-11-19 19:50:06 +00:00
Rtch90
b48426d6c4
[Change] Messing around with collisions some more, not really helpful.
2017-11-19 17:43:43 +00:00
Rtch90
7a20ca5876
[Add] Add docking quad to space station model
2017-11-19 15:33:39 +00:00
Rtch90
6404418ce1
[Add] Use new body death code with pre-hyperspace clearout.
2017-11-19 15:01:32 +00:00
Rtch90
6d568a0ecf
[Add] Body death and associated cleanup. Space::KillBody() to kill a
...
body.
2017-11-19 14:42:30 +00:00
Rtch90
a7928d0066
[Change] Just messing with a few values. Put some space between the other actors.
2017-11-19 12:37:19 +00:00
Rtch90
754e25f116
[Fix] Fixed CollMesh+Scale. ^.^
2017-11-19 12:28:18 +00:00
Rtch90
196e7345a1
[Add] Working on collision. Doesn't work, see how changing model scale screws collisions. If I set the model 62 scale to 2.0 then hitting it gives screwed up collisions. On scale 1.0 it works fine though.
2017-11-19 11:41:35 +00:00
Rtch90
15f17e08e5
[Fix] Should probably clear those thrusters upon initilization. :D
2017-11-19 00:13:28 +00:00
Rtch90
3c064b4e5a
[Add] Flag for invisible stuff.
2017-11-19 00:09:17 +00:00
Rtch90
85155c1fcc
[Fix] This took wayy too long to debug.. if(n < 100); n = 100; !?!?!?!?
2017-11-18 23:59:59 +00:00
Rtch90
2a5a81dcf3
[Add] Collisions using collision meshes.
2017-11-18 18:18:31 +00:00
Rtch90
dadae15b47
[Fix] Then Allanis Fixeth Frustum, then the Earth appeared! And it was gooood!
2017-11-17 21:03:49 +00:00
Rtch90
7757997e56
[Fix] Fixed assertion when facing away from target.
2017-11-17 20:59:13 +00:00
Rtch90
aff5111f36
[Add] Added targets to ships.
2017-11-17 20:51:44 +00:00
Rtch90
a3693b52aa
[Add] Depth sorting? Two odd things happened here. Magically lasers started working! YEYY! But also Earth disapeared. Nayy!
2017-11-17 19:37:02 +00:00
Rtch90
03f49891b6
[Change] Allow left&right mouse buttons together to fire laser. -- Still need to fix the rendering of the laser.
2017-11-16 22:31:22 +00:00
Rtch90
2a029eced4
[Add] Collision mesh generation. Collisions are not so arcady now. :D
2017-11-16 22:27:54 +00:00
Rtch90
ea07725a87
[Change] Some model reorganisation.
...
[Add] LOD.
2017-11-15 22:36:25 +00:00
Rtch90
0fa35be152
[Add] There is no denying being dead now with this lovely model.
...
[Fix] Fixed a scaling bug.
2017-11-15 16:02:12 +00:00
Rtch90
6c1b4e5dfd
[Fix] Set ship gear flag properly so we don't see the wheels now when the gears are up and flaps closed.
2017-11-14 20:27:40 +00:00
Rtch90
1e48dbafe5
[Add] Wheels up/down transition.
2017-11-14 20:21:06 +00:00
Rtch90
d0bbe9df73
[Add] Set some anim params so engine pulse works. Looks pretty nice.
...
[Fix] Fixed ambiguois calls to pow().
2017-11-14 20:04:36 +00:00
Rtch90
c80c6b3d17
[Fix] Fixed the wheels.
2017-11-14 19:57:46 +00:00
Rtch90
56dc9ee5a8
[Fix] Fixed broken system info view.
...
[Fix] Fixed mouse screw up in system view.
2017-11-13 22:30:54 +00:00
Rtch90
fc03c9f6e3
[Fix] Fixed external view, forgot to add players external veiw translation to camera frame's position.
...
[Fix] Correctly apply ship masses.
[Add] A nice rotating ship in the infoview pane.
2017-11-13 22:12:02 +00:00
Rtch90
65cf61a6ed
[Change] Use 24-bit depth buffer where possible.
2017-11-13 21:08:14 +00:00
Rtch90
a0a44932fe
[Add] Some Hyperspace range stuff.
...
[Add] SectorMap indicates current ship location.
2017-11-13 20:59:38 +00:00
Rtch90
2c6a14f5c9
[Add] Ship info screen with more ship stats.
...
[Change] Made the ship angular velocity damping less... broken.
2017-11-12 22:10:26 +00:00
Rtch90
415b111735
[Change] Single GLUQuadric object.
...
[Fix?] Was meant to have fixed laser drawing, I kinda failed. :D
2017-11-12 20:49:17 +00:00
Rtch90
c88dfe6703
[Change] Improved mouse control.
...
[Add] Added a few shiptypes. Don't yell at me for pathetic names.
2017-11-12 20:19:10 +00:00
Rtch90
50c5b3da0f
[Fix] Fixed the horrible rotating in external view. Also, the ships almost look badass now!
2017-11-12 19:11:14 +00:00
Rtch90
caba05d699
[Add] Uhm, apparently the new project stuff wasn't added. My bad.
2017-11-12 18:27:48 +00:00
Rtch90
41950a3099
[Change] Removed all the old Lephisto data. We have gone 3D!!
2017-11-12 18:19:54 +00:00
Allanis
d93e594787
[Add] Added concept of static factions so we can't modify player
...
standing.
2014-11-16 00:32:02 +00:00
Allanis
023c8dff0e
[Change] Cleaned up pack_seek
2014-11-16 00:19:57 +00:00
Allanis
b9c52585e8
[Change] Useing ldata_rwops where applicable.
...
[Fix] Memleak.
2014-11-16 00:10:44 +00:00
Allanis
7c81351fda
[Add] We can now create SDL_RWops from packfile.
2014-11-15 20:57:45 +00:00
Allanis
01ad8a2f48
[Change] Attempt to make ldata and pack thread safe.
2014-11-15 19:46:33 +00:00
Allanis
2fe4e218d3
[Add] New cargo mission.
2014-11-15 19:22:33 +00:00
Allanis
76e6ddd90b
[Fix] Fixed bug with sound volumes.
2014-11-15 19:00:14 +00:00
Allanis
3686104b8a
[ Fix #1 ] Fixed pilots teleporting away when dead.
2014-11-15 18:22:16 +00:00
Allanis
d23b722ef7
[Change] Try to load as FleetGroup first.
2014-11-08 14:06:30 +00:00
Allanis
72d88644b6
[Change] Using either Fleets or FleetGroups when loading starsystems.
2014-10-26 18:51:42 +00:00
Allanis
4ddb216e6a
[Add] Introduced concept of FleetGroups.
2014-10-19 14:31:03 +01:00
Allanis
1d53467491
[Change] Modulised fleet stuff.
2014-10-18 22:26:05 +01:00
Allanis
0202391edb
[Add] Now you can define parts of the GUI as semi-transparent.
2014-08-07 19:59:58 +01:00
Allanis
0b3869c831
[Change] Pilots turning hostile should depend a bit less on FPS.
2014-08-07 19:02:43 +01:00
Allanis
2e76ef4019
[Change] Improved how pilots react to taking damage.
2014-08-07 19:00:49 +01:00
Allanis
9bce55471c
[Change] More robust checking of ship hostilenes.
2014-08-05 22:22:36 +01:00
Allanis
c6c26f1050
[Fix] Minor fix in last two commits.
2014-08-04 23:46:44 +01:00
Allanis
0e76d75ab0
[Change] Allow changing of afterburner sensitivity.
2014-08-04 23:44:14 +01:00
Allanis
d366fec5b8
[Add] Added keybindings for targetting escorts.
2014-08-04 23:31:59 +01:00
Allanis
ab741a257f
[Fix] Fixed a memory leak.
2014-07-23 20:16:02 +01:00
Allanis
f0fbae3f63
[Change] Don't bother trying to start haptic subsystem when there's no
...
joystick.
2014-07-23 20:10:06 +01:00
Allanis
25d001d05b
[Change] Don't always preload comms graphics for ships, load only as
...
needed.
2014-07-23 20:07:45 +01:00
Allanis
0faad008b5
[Add] Added credits.
2014-07-23 14:59:37 +01:00
Allanis
448d27f4a4
[Change] You can now determine different text/music using the intro
...
code.
2014-07-22 14:24:06 +01:00
Allanis
bb81e44374
[Change] Small code cleanup.
2014-07-22 14:19:42 +01:00
Allanis
58e28df6bb
[Change] Much better OS compatibility macros.
2014-07-22 14:03:42 +01:00
Allanis
18fe746053
[Change] Increased requirements on DV patrol missions.
2014-07-21 17:57:12 +01:00
Allanis
a867e1184e
[Add] Mark enemies as hostile in patrol missions.
2014-07-21 17:51:37 +01:00
Allanis
57dc9832fa
[Add] Added more Lua API functions.
...
[Change] DV patrol missions now actually force you to kill hostiles.
2014-07-21 17:45:58 +01:00
Allanis
792e05e40a
[Add] More Lua API functions.
...
[Add] New patrol missions.
2014-07-21 15:59:51 +01:00
Allanis
526bdd578f
[Fix] Fixed segfault on GUI and fixed incorrect pilot target position.
2014-07-20 22:27:25 +01:00
Allanis
62f31aa8c4
[Change] Cleaned up some code.
2014-07-20 21:49:39 +01:00
Allanis
b4edcb5f27
[Fix] Make sure player can accept the active mission from C side code.
2014-07-20 21:26:48 +01:00
Allanis
39435c6330
[Change] Special effects are no longer hardcoded.
2014-07-20 21:18:53 +01:00
Allanis
405cf65b83
[Change] Forgot a sprintf=>snprintf a while back.
2014-07-20 20:54:38 +01:00
Allanis
d3408e38b0
[Change] Changed vsprintf to vsnprintf to be safe.
2014-07-20 20:53:14 +01:00
Allanis
0573336e27
[Change] Ripped out all the GUI code and gave it, its own file.
2014-07-20 20:48:13 +01:00
Allanis
e37d373214
[Change] Just some code cleanup.
2014-06-06 16:52:35 +01:00
Allanis
6133a45210
[Add] Use landing_sinister when landing on Eiroik for missions.
2014-06-05 20:53:37 +01:00
Allanis
756aac2bac
[Change] Cleaned up a refuel checks. Missed them a long time ago.
2014-06-05 20:37:31 +01:00
Allanis
e45909e9aa
[Fix] Ensure that music doesn't stall.
2014-06-05 18:04:57 +01:00
Allanis
5d67c45570
[Change] Don't count "LAND" as a service in Lua.
2014-06-05 17:59:57 +01:00
Allanis
f346126976
[Add] Use combat music on combat.
2014-06-04 21:14:14 +01:00
Allanis
2c68677e81
[Add] More music improvements.
2014-06-04 21:06:29 +01:00
Allanis
f38da7322b
[Change] Better handling of music.
2014-06-04 14:09:58 +01:00
Allanis
26e966c1dd
[Add] Added pilot_rmHostile.
2014-06-01 14:42:07 +01:00
Allanis
e933ce3b8d
[Fix] Fixed issue with interference not disappearing as it should.
2014-06-01 14:19:40 +01:00
Allanis
27780b01ba
[Add] Have player keep track of hostiles it has in the system.
2014-05-31 19:07:00 +01:00
Allanis
dd2249344b
[Change] Minor cosmetic change.
2014-05-30 20:13:41 +01:00
Allanis
a4861de89f
[Change] Much better handling of joystick axes.
2014-05-30 20:11:37 +01:00
Allanis
521514ba7e
[Change] Made force feedback system a little more robust.
2014-05-29 21:50:09 +01:00
Allanis
9b4175d5a1
[Fix] Fixed possible segfault.
2014-05-29 21:40:49 +01:00
Allanis
34358a6b66
[Change] Improved force feedback system.
2014-05-29 21:35:44 +01:00
Allanis
3f205ce9f0
[Change] Made force feedback a little more sophisticated.
2014-05-29 17:47:19 +01:00
Allanis
99dc05be86
[Add] First implementation of force feedback (haptic feedback for
...
joysticks).
2014-05-29 16:36:57 +01:00
Allanis
b36afb79da
[Fix] More paranoid checks for possible segfaults.
2014-05-29 01:53:40 +01:00
Allanis
bafed15cdc
[Change] Some code cleanup.
2014-05-29 01:49:23 +01:00
Allanis
5ae72bcacd
[Fix] Avoid some other possible seg faults.
2014-05-28 21:37:26 +01:00
Allanis
71f4ce95d2
[Fix] Another possible segfault with isspace().
2014-05-28 21:32:48 +01:00
Allanis
a77942e9a4
[Change] Changed some LINUX+FREEBSD checks to _POSIX_SOURCE.
2014-05-28 16:04:27 +01:00
Allanis
9f8dbeccb5
[Fix] More FreeBSD fixes.
2014-05-28 15:50:24 +01:00
Allanis
74e1ba3342
[Add] Added the possibility to do lagged time increments (for when
...
adding to mission subsystems).
2014-05-27 20:48:00 +01:00
Allanis
30a0f3c7b7
[Fix] Fix to address realloc not freeing with 0 size on freebsd. Still
...
needed in other places too.
2014-05-27 19:35:00 +01:00
Allanis
4455499beb
[Add] Documented ltime.
2014-05-27 19:22:35 +01:00
Allanis
35f8570f83
[Fix] Should eliminate the possibility of pilots getting destroyed by a
...
hook while being updated.
2014-05-27 15:52:06 +01:00
Allanis
2ff980a937
[Fix] Fixed hooks being freed twise in some situations.
2014-05-27 15:40:49 +01:00
Allanis
be72a73740
[Add] Saves are now backed up.
2014-05-27 15:28:23 +01:00
Allanis
d7aa607380
[Change] Made lstd much simpler.
2014-05-26 17:49:33 +01:00
Allanis
5304f73970
[Change] Additional message when generating nebulae.
2014-05-25 19:48:34 +01:00
Allanis
084ca94a93
[Change] Code cleanup and doxygen.
2014-05-25 19:43:19 +01:00
Allanis
4e572b704c
[Add] Created lstd for portable SDLKey isalpha functions and such.
2014-05-24 21:19:28 +01:00
Allanis
4f93b615a4
Merge branch 'Here' into dev
2014-05-24 14:47:12 +01:00
Allanis
5513a991a5
[Fix] Oops, I completely failed to get the input widgets.
2014-05-24 14:46:55 +01:00
Allanis
e761bb52e1
[Change] Limit the input widgets in a more sane compatible manner.
2014-05-24 14:35:32 +01:00
Allanis
21cfcbfb05
[Fix] Removed a warning.
2014-05-24 14:16:21 +01:00
Allanis
0064c2bf0b
[Change] More stuff to work with SDL1.3
2014-05-24 12:30:58 +01:00
Allanis
fb3c093f02
[Add] Support SDL 1.3 as well as 1.2 right?! Who's going to tell me I should be using 2.0 already?
2014-05-23 23:49:15 +01:00
Allanis
81ae76236c
[Add] I think I've been documenting this thing all day. D:
2014-05-23 23:05:30 +01:00
Allanis
5dc8a8f782
[Add] Have some more documentation.
2014-05-22 23:35:31 +01:00
Allanis
a3e781968b
[Change] More doxygen stuff.
2014-05-22 22:22:29 +01:00
Allanis
3a13801a14
[Change] A ton of code cleanup.
2014-05-22 22:07:22 +01:00
Allanis
08a3fe6c9c
[Change] Some code cleanup.
2014-05-22 20:43:46 +01:00
Allanis
5a84266a4f
[Add] Added keybinding to cycle through secondary weapons backwards.
2014-05-22 20:35:23 +01:00
Allanis
23ec93cad4
[Change] Ensure version message doesn't get overlapped in small
...
resolutions.
2014-05-22 19:28:10 +01:00
Allanis
7c71ac5558
[Add] Friendly warning if ldata isn't found.
2014-05-22 19:08:58 +01:00
Allanis
7c77674d1f
[Change] More work to improve accel sound handling when paused and
...
hyperspacing.
2014-05-22 18:51:27 +01:00
Allanis
a70a55982e
[Change] Implemented pilot_copy a little better.
2014-05-22 18:48:36 +01:00
Allanis
f23b51e540
[Fix] Fixed memory leak.
2014-05-22 18:35:03 +01:00
Allanis
846cbd5e35
[Change] Slightly cleaner implementation of channel pause/resume.
2014-05-22 18:31:41 +01:00
Allanis
3182639db1
[Fix] Removed some warnings on SDL1.3
2014-05-22 18:22:06 +01:00