Allanis
8ceed6bfe8
[Add] Preliminary atmospheres.
2017-12-23 19:27:31 +00:00
Allanis
9d25b14b84
[Change] Allow external view to be rotated while game time is paused.
2017-12-23 17:41:22 +00:00
Allanis
5a478b4bdb
[Change] Narrowed FOV for sector view.
2017-12-23 17:37:18 +00:00
Allanis
7864e3c64f
[Add] Custom star systems.
2017-12-23 17:33:39 +00:00
Allanis
b4b52b7451
[Add] Integer system generation. :/
2017-12-23 01:34:59 +00:00
Allanis
7eb635401f
[Add] Added that darn fixed point class.
2017-12-22 23:34:48 +00:00
Allanis
6ec4fade91
[Change] A few more system gen float => int stuff. I didn't take into
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account that different platforms will likely handle them differently,
resulting in diferent starsystems being generated between platforms.
2017-12-04 21:49:30 +00:00
Allanis
c7fe8da6de
[Add] Added some debug to starsystem.
2017-12-04 21:40:52 +00:00
Allanis
470dfee01d
[Change] AccreteDisc - float => int
2017-12-04 21:34:08 +00:00
Allanis
d19f9e19dc
[Change] Just some needless renaming.
2017-11-25 17:47:48 +00:00
Allanis
4cae173402
[Change] Made Ejecta crater lighter than rest of planet.
2017-11-25 16:41:05 +00:00
Allanis
5d4545fba0
[Add] Tesselate planet continents properly. Gets rid of a few glitches
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and it's faster also.
2017-11-25 16:15:13 +00:00
Allanis
de8bab4108
[Fix] Heh, planets are sometimes masquarading as stars. Sneaky.
2017-11-25 16:02:25 +00:00
Allanis
57a9d1d91f
[Add] Body: GetRadius method.
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[Add] Calculate bounding sphere radius from AABB's of geoms.
[Add] Make use of the existing GetRadius methods.
[Change] Moved object viewer key to f10.
[Add] A couple new image icons.
2017-11-25 15:54:23 +00:00
Allanis
311bb6e24c
[Fix] Fix orientation of star glow.
2017-11-25 13:37:57 +00:00
Allanis
6131753132
[Change] Make background stars a little feistier.
2017-11-25 13:20:35 +00:00
Allanis
94df6a528c
[Add] Stars glow right?!
2017-11-25 13:14:10 +00:00
Allanis
1de5584f7c
[Add] Ejecta crater flavour. ^.^
2017-11-25 13:03:32 +00:00
Allanis
e0d7c1d3ec
[Fix] Fixed collision bug and some rendering issues with mersenne
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twister bug.
2017-11-25 12:23:17 +00:00
Allanis
900c5267f7
[Add] Rudimentary work on small rocky planetoid rendering.
2017-11-24 23:28:10 +00:00
Allanis
6e743e6027
[Change] Actually set planet sizes (but still 1 size per type).
2017-11-24 22:17:42 +00:00
Allanis
0025c8833b
[Add] Make display lists of planets within range. Nice FPS improvment.
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:D
2017-11-24 22:05:54 +00:00
Allanis
d24a93345a
[Fix] Forgot to commit a couple of minor fixes.
2017-11-23 23:33:44 +00:00
Allanis
1550893bcf
[Fix] Fixed that darn gas giant rendering. "Yeah, that's looks like a
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planet!"
2017-11-23 22:51:49 +00:00
Allanis
1a8689d0fe
[Change] A bunch more planet work.
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[Change] Start player in system 0, 0, 0
2017-11-23 21:25:46 +00:00
Allanis
4f4996d44b
[Meh] Files I obviously forgot to save. :/
2017-11-22 23:55:04 +00:00
Allanis
a4faed8854
[Add] Some more gas giant rendering work. Now procedurally generated!
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[Add] Some Screenies.
2017-11-22 23:25:26 +00:00
Allanis
f498e9863c
[Change] Clean up the silly lighting direction picking.
2017-11-22 21:55:36 +00:00
Allanis
cb28ed344b
[Add] Some gas giant work, cleaned up Body somewhat.
2017-11-22 21:46:22 +00:00
Allanis
79704e6f77
[Add?] Some work in progress planet drawing. Nothing to pay attention
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to. :P
2017-11-21 19:28:44 +00:00
Allanis
8e5a9fd008
[Change] Position player in docking bay on undocking. Need to do request
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docking clearance, because at the minute repeat docking is not possible.
D:
2017-11-20 22:15:23 +00:00
Allanis
df060177d9
[Add] ModelBody::SetRotation().
2017-11-19 22:45:44 +00:00
Allanis
14ee542723
[Fix] Somewhere amongs the changes docking got borked.
2017-11-19 22:19:16 +00:00
Allanis
8ff436c193
[Change] Renamed rigid body stuff.
2017-11-19 22:01:50 +00:00
Allanis
40f38a0f58
[Change] Get the collision geom flags through to the collision
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detection..
2017-11-19 19:50:06 +00:00
Allanis
08265741a7
[Change] Messing around with collisions some more, not really helpful.
2017-11-19 17:43:43 +00:00
Allanis
673115422d
[Add] Add docking quad to space station model
2017-11-19 15:33:39 +00:00
Allanis
54a6c3c07f
[Add] Use new body death code with pre-hyperspace clearout.
2017-11-19 15:01:32 +00:00
Allanis
84530e9771
[Add] Body death and associated cleanup. Space::KillBody() to kill a
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body.
2017-11-19 14:42:30 +00:00
Allanis
4595e1f643
[Change] Just messing with a few values. Put some space between the other actors.
2017-11-19 12:37:19 +00:00
Allanis
f4fe4aafbd
[Fix] Fixed CollMesh+Scale. ^.^
2017-11-19 12:28:18 +00:00
Allanis
9004c7b731
[Add] Working on collision. Doesn't work, see how changing model scale screws collisions. If I set the model 62 scale to 2.0 then hitting it gives screwed up collisions. On scale 1.0 it works fine though.
2017-11-19 11:41:35 +00:00
Allanis
411e82b6ef
[Fix] Should probably clear those thrusters upon initilization. :D
2017-11-19 00:13:28 +00:00
Allanis
7bd0b17cb7
[Add] Flag for invisible stuff.
2017-11-19 00:09:17 +00:00
Allanis
f043889fe9
[Fix] This took wayy too long to debug.. if(n < 100); n = 100; !?!?!?!?
2017-11-18 23:59:59 +00:00
Allanis
aa28ff95b3
[Add] Collisions using collision meshes.
2017-11-18 18:18:31 +00:00
Allanis
7b58a4c76c
[Fix] Then Allanis Fixeth Frustum, then the Earth appeared! And it was gooood!
2017-11-17 21:03:49 +00:00
Allanis
7ef8b7dd51
[Fix] Fixed assertion when facing away from target.
2017-11-17 20:59:13 +00:00
Allanis
1f9df7f9b6
[Add] Added targets to ships.
2017-11-17 20:51:44 +00:00
Allanis
64fefe0555
[Add] Depth sorting? Two odd things happened here. Magically lasers started working! YEYY! But also Earth disapeared. Nayy!
2017-11-17 19:37:02 +00:00
Allanis
c19e9520b7
[Change] Allow left&right mouse buttons together to fire laser. -- Still need to fix the rendering of the laser.
2017-11-16 22:31:22 +00:00
Allanis
c9b3082965
[Add] Collision mesh generation. Collisions are not so arcady now. :D
2017-11-16 22:27:54 +00:00
Allanis
a3c1a27b53
[Change] Some model reorganisation.
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[Add] LOD.
2017-11-15 22:36:25 +00:00
Allanis
d28edeb6dd
[Add] There is no denying being dead now with this lovely model.
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[Fix] Fixed a scaling bug.
2017-11-15 16:02:12 +00:00
Allanis
17e83387f1
[Fix] Set ship gear flag properly so we don't see the wheels now when the gears are up and flaps closed.
2017-11-14 20:27:40 +00:00
Allanis
74e68eb265
[Add] Wheels up/down transition.
2017-11-14 20:21:06 +00:00
Allanis
ffe1f35386
[Add] Set some anim params so engine pulse works. Looks pretty nice.
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[Fix] Fixed ambiguois calls to pow().
2017-11-14 20:04:36 +00:00
Allanis
8d3939beea
[Fix] Fixed the wheels.
2017-11-14 19:57:46 +00:00
Allanis
55254b20db
[Fix] Fixed broken system info view.
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[Fix] Fixed mouse screw up in system view.
2017-11-13 22:30:54 +00:00
Allanis
5bd34e49c4
[Fix] Fixed external view, forgot to add players external veiw translation to camera frame's position.
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[Fix] Correctly apply ship masses.
[Add] A nice rotating ship in the infoview pane.
2017-11-13 22:12:02 +00:00
Allanis
74712a4e19
[Change] Use 24-bit depth buffer where possible.
2017-11-13 21:08:14 +00:00
Allanis
56f5411516
[Add] Some Hyperspace range stuff.
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[Add] SectorMap indicates current ship location.
2017-11-13 20:59:38 +00:00
Allanis
ec2479eb80
[Add] Ship info screen with more ship stats.
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[Change] Made the ship angular velocity damping less... broken.
2017-11-12 22:10:26 +00:00
Allanis
d0f3ff9d42
[Change] Single GLUQuadric object.
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[Fix?] Was meant to have fixed laser drawing, I kinda failed. :D
2017-11-12 20:49:17 +00:00
Allanis
e43c75060f
[Change] Improved mouse control.
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[Add] Added a few shiptypes. Don't yell at me for pathetic names.
2017-11-12 20:19:10 +00:00
Allanis
68b4ba57da
[Fix] Fixed the horrible rotating in external view. Also, the ships almost look badass now!
2017-11-12 19:11:14 +00:00
Allanis
f7a01575ab
[Add] Uhm, apparently the new project stuff wasn't added. My bad.
2017-11-12 18:27:48 +00:00
Allanis
d9ed6933de
[Change] Removed all the old Lephisto data. We have gone 3D!!
2017-11-12 18:19:54 +00:00
Allanis
d93e594787
[Add] Added concept of static factions so we can't modify player
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standing.
2014-11-16 00:32:02 +00:00
Allanis
023c8dff0e
[Change] Cleaned up pack_seek
2014-11-16 00:19:57 +00:00
Allanis
b9c52585e8
[Change] Useing ldata_rwops where applicable.
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[Fix] Memleak.
2014-11-16 00:10:44 +00:00
Allanis
7c81351fda
[Add] We can now create SDL_RWops from packfile.
2014-11-15 20:57:45 +00:00
Allanis
01ad8a2f48
[Change] Attempt to make ldata and pack thread safe.
2014-11-15 19:46:33 +00:00
Allanis
2fe4e218d3
[Add] New cargo mission.
2014-11-15 19:22:33 +00:00
Allanis
76e6ddd90b
[Fix] Fixed bug with sound volumes.
2014-11-15 19:00:14 +00:00
Allanis
3686104b8a
[ Fix #1 ] Fixed pilots teleporting away when dead.
2014-11-15 18:22:16 +00:00
Allanis
d23b722ef7
[Change] Try to load as FleetGroup first.
2014-11-08 14:06:30 +00:00
Allanis
72d88644b6
[Change] Using either Fleets or FleetGroups when loading starsystems.
2014-10-26 18:51:42 +00:00
Allanis
4ddb216e6a
[Add] Introduced concept of FleetGroups.
2014-10-19 14:31:03 +01:00
Allanis
1d53467491
[Change] Modulised fleet stuff.
2014-10-18 22:26:05 +01:00
Allanis
0202391edb
[Add] Now you can define parts of the GUI as semi-transparent.
2014-08-07 19:59:58 +01:00
Allanis
0b3869c831
[Change] Pilots turning hostile should depend a bit less on FPS.
2014-08-07 19:02:43 +01:00
Allanis
2e76ef4019
[Change] Improved how pilots react to taking damage.
2014-08-07 19:00:49 +01:00
Allanis
9bce55471c
[Change] More robust checking of ship hostilenes.
2014-08-05 22:22:36 +01:00
Allanis
c6c26f1050
[Fix] Minor fix in last two commits.
2014-08-04 23:46:44 +01:00
Allanis
0e76d75ab0
[Change] Allow changing of afterburner sensitivity.
2014-08-04 23:44:14 +01:00
Allanis
d366fec5b8
[Add] Added keybindings for targetting escorts.
2014-08-04 23:31:59 +01:00
Allanis
ab741a257f
[Fix] Fixed a memory leak.
2014-07-23 20:16:02 +01:00
Allanis
f0fbae3f63
[Change] Don't bother trying to start haptic subsystem when there's no
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joystick.
2014-07-23 20:10:06 +01:00
Allanis
25d001d05b
[Change] Don't always preload comms graphics for ships, load only as
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needed.
2014-07-23 20:07:45 +01:00
Allanis
0faad008b5
[Add] Added credits.
2014-07-23 14:59:37 +01:00
Allanis
448d27f4a4
[Change] You can now determine different text/music using the intro
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code.
2014-07-22 14:24:06 +01:00
Allanis
bb81e44374
[Change] Small code cleanup.
2014-07-22 14:19:42 +01:00
Allanis
58e28df6bb
[Change] Much better OS compatibility macros.
2014-07-22 14:03:42 +01:00
Allanis
18fe746053
[Change] Increased requirements on DV patrol missions.
2014-07-21 17:57:12 +01:00
Allanis
a867e1184e
[Add] Mark enemies as hostile in patrol missions.
2014-07-21 17:51:37 +01:00
Allanis
57dc9832fa
[Add] Added more Lua API functions.
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[Change] DV patrol missions now actually force you to kill hostiles.
2014-07-21 17:45:58 +01:00
Allanis
792e05e40a
[Add] More Lua API functions.
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[Add] New patrol missions.
2014-07-21 15:59:51 +01:00
Allanis
526bdd578f
[Fix] Fixed segfault on GUI and fixed incorrect pilot target position.
2014-07-20 22:27:25 +01:00
Allanis
62f31aa8c4
[Change] Cleaned up some code.
2014-07-20 21:49:39 +01:00