| .. |
|
sbre
|
[Fix] Fixed CollMesh+Scale. ^.^
|
2017-11-19 12:28:18 +00:00 |
|
body.cpp
|
[Add] Added targets to ships.
|
2017-11-17 20:51:44 +00:00 |
|
body.h
|
[Add] Working on collision. Doesn't work, see how changing model scale screws collisions. If I set the model 62 scale to 2.0 then hitting it gives screwed up collisions. On scale 1.0 it works fine though.
|
2017-11-19 11:41:35 +00:00 |
|
date.cpp
|
[Add] Uhm, apparently the new project stuff wasn't added. My bad.
|
2017-11-12 18:27:48 +00:00 |
|
date.h
|
[Add] Uhm, apparently the new project stuff wasn't added. My bad.
|
2017-11-12 18:27:48 +00:00 |
|
frame.cpp
|
[Add] Added targets to ships.
|
2017-11-17 20:51:44 +00:00 |
|
frame.h
|
[Add] Uhm, apparently the new project stuff wasn't added. My bad.
|
2017-11-12 18:27:48 +00:00 |
|
generic_system_view.cpp
|
[Add] Some Hyperspace range stuff.
|
2017-11-13 20:59:38 +00:00 |
|
generic_system_view.h
|
[Add] Uhm, apparently the new project stuff wasn't added. My bad.
|
2017-11-12 18:27:48 +00:00 |
|
glfreetype.cpp
|
[Add] Uhm, apparently the new project stuff wasn't added. My bad.
|
2017-11-12 18:27:48 +00:00 |
|
glfreetype.h
|
[Add] Uhm, apparently the new project stuff wasn't added. My bad.
|
2017-11-12 18:27:48 +00:00 |
|
gui_button.cpp
|
[Add] Uhm, apparently the new project stuff wasn't added. My bad.
|
2017-11-12 18:27:48 +00:00 |
|
gui_button.h
|
[Add] Uhm, apparently the new project stuff wasn't added. My bad.
|
2017-11-12 18:27:48 +00:00 |
|
gui_container.cpp
|
[Add] Uhm, apparently the new project stuff wasn't added. My bad.
|
2017-11-12 18:27:48 +00:00 |
|
gui_container.h
|
[Add] Uhm, apparently the new project stuff wasn't added. My bad.
|
2017-11-12 18:27:48 +00:00 |
|
gui_events.h
|
[Add] Uhm, apparently the new project stuff wasn't added. My bad.
|
2017-11-12 18:27:48 +00:00 |
|
gui_fixed.cpp
|
[Add] Uhm, apparently the new project stuff wasn't added. My bad.
|
2017-11-12 18:27:48 +00:00 |
|
gui_fixed.h
|
[Add] Uhm, apparently the new project stuff wasn't added. My bad.
|
2017-11-12 18:27:48 +00:00 |
|
gui_image_button.cpp
|
[Add] Uhm, apparently the new project stuff wasn't added. My bad.
|
2017-11-12 18:27:48 +00:00 |
|
gui_image_button.h
|
[Add] Uhm, apparently the new project stuff wasn't added. My bad.
|
2017-11-12 18:27:48 +00:00 |
|
gui_image_radio_button.cpp
|
[Add] Uhm, apparently the new project stuff wasn't added. My bad.
|
2017-11-12 18:27:48 +00:00 |
|
gui_image_radio_button.h
|
[Add] Uhm, apparently the new project stuff wasn't added. My bad.
|
2017-11-12 18:27:48 +00:00 |
|
gui_image.cpp
|
[Add] Uhm, apparently the new project stuff wasn't added. My bad.
|
2017-11-12 18:27:48 +00:00 |
|
gui_image.h
|
[Add] Uhm, apparently the new project stuff wasn't added. My bad.
|
2017-11-12 18:27:48 +00:00 |
|
gui_iselectable.h
|
[Add] Uhm, apparently the new project stuff wasn't added. My bad.
|
2017-11-12 18:27:48 +00:00 |
|
gui_label.cpp
|
[Add] Uhm, apparently the new project stuff wasn't added. My bad.
|
2017-11-12 18:27:48 +00:00 |
|
gui_label.h
|
[Add] Uhm, apparently the new project stuff wasn't added. My bad.
|
2017-11-12 18:27:48 +00:00 |
|
gui_multi_state_image_button.cpp
|
[Add] Uhm, apparently the new project stuff wasn't added. My bad.
|
2017-11-12 18:27:48 +00:00 |
|
gui_multi_state_image_button.h
|
[Add] Uhm, apparently the new project stuff wasn't added. My bad.
|
2017-11-12 18:27:48 +00:00 |
|
gui_radio_button.cpp
|
[Add] Uhm, apparently the new project stuff wasn't added. My bad.
|
2017-11-12 18:27:48 +00:00 |
|
gui_radio_button.h
|
[Add] Uhm, apparently the new project stuff wasn't added. My bad.
|
2017-11-12 18:27:48 +00:00 |
|
gui_radio_group.cpp
|
[Add] Uhm, apparently the new project stuff wasn't added. My bad.
|
2017-11-12 18:27:48 +00:00 |
|
gui_radio_group.h
|
[Add] Uhm, apparently the new project stuff wasn't added. My bad.
|
2017-11-12 18:27:48 +00:00 |
|
gui_screen.cpp
|
[Add] Uhm, apparently the new project stuff wasn't added. My bad.
|
2017-11-12 18:27:48 +00:00 |
|
gui_screen.h
|
[Add] Uhm, apparently the new project stuff wasn't added. My bad.
|
2017-11-12 18:27:48 +00:00 |
|
gui_toggle_button.cpp
|
[Add] Uhm, apparently the new project stuff wasn't added. My bad.
|
2017-11-12 18:27:48 +00:00 |
|
gui_toggle_button.h
|
[Add] Uhm, apparently the new project stuff wasn't added. My bad.
|
2017-11-12 18:27:48 +00:00 |
|
gui_widget.cpp
|
[Add] Uhm, apparently the new project stuff wasn't added. My bad.
|
2017-11-12 18:27:48 +00:00 |
|
gui_widget.h
|
[Add] Uhm, apparently the new project stuff wasn't added. My bad.
|
2017-11-12 18:27:48 +00:00 |
|
gui.cpp
|
[Add] Uhm, apparently the new project stuff wasn't added. My bad.
|
2017-11-12 18:27:48 +00:00 |
|
gui.h
|
[Change] Removed all the old Lephisto data. We have gone 3D!!
|
2017-11-12 18:19:54 +00:00 |
|
info_view.cpp
|
[Add] Flag for invisible stuff.
|
2017-11-19 00:09:17 +00:00 |
|
info_view.h
|
[Add] Ship info screen with more ship stats.
|
2017-11-12 22:10:26 +00:00 |
|
l3d.h
|
[Add] Working on collision. Doesn't work, see how changing model scale screws collisions. If I set the model 62 scale to 2.0 then hitting it gives screwed up collisions. On scale 1.0 it works fine though.
|
2017-11-19 11:41:35 +00:00 |
|
libs.h
|
[Add] Uhm, apparently the new project stuff wasn't added. My bad.
|
2017-11-12 18:27:48 +00:00 |
|
main.cpp
|
[Add] Working on collision. Doesn't work, see how changing model scale screws collisions. If I set the model 62 scale to 2.0 then hitting it gives screwed up collisions. On scale 1.0 it works fine though.
|
2017-11-19 11:41:35 +00:00 |
|
Makefile.am
|
[Add] Ship info screen with more ship stats.
|
2017-11-12 22:10:26 +00:00 |
|
matrix4x4.h
|
[Add] Uhm, apparently the new project stuff wasn't added. My bad.
|
2017-11-12 18:27:48 +00:00 |
|
mtrand.cpp
|
[Add] Uhm, apparently the new project stuff wasn't added. My bad.
|
2017-11-12 18:27:48 +00:00 |
|
mtrand.h
|
[Add] Uhm, apparently the new project stuff wasn't added. My bad.
|
2017-11-12 18:27:48 +00:00 |
|
object.h
|
[Add] Uhm, apparently the new project stuff wasn't added. My bad.
|
2017-11-12 18:27:48 +00:00 |
|
objimport.cpp
|
[Add] Uhm, apparently the new project stuff wasn't added. My bad.
|
2017-11-12 18:27:48 +00:00 |
|
objimport.h
|
[Add] Uhm, apparently the new project stuff wasn't added. My bad.
|
2017-11-12 18:27:48 +00:00 |
|
planet.cpp
|
[Add] Ship info screen with more ship stats.
|
2017-11-12 22:10:26 +00:00 |
|
planet.h
|
[Add] Ship info screen with more ship stats.
|
2017-11-12 22:10:26 +00:00 |
|
player.cpp
|
[Add] Working on collision. Doesn't work, see how changing model scale screws collisions. If I set the model 62 scale to 2.0 then hitting it gives screwed up collisions. On scale 1.0 it works fine though.
|
2017-11-19 11:41:35 +00:00 |
|
player.h
|
[Add] Working on collision. Doesn't work, see how changing model scale screws collisions. If I set the model 62 scale to 2.0 then hitting it gives screwed up collisions. On scale 1.0 it works fine though.
|
2017-11-19 11:41:35 +00:00 |
|
rigid_body.cpp
|
[Add] Working on collision. Doesn't work, see how changing model scale screws collisions. If I set the model 62 scale to 2.0 then hitting it gives screwed up collisions. On scale 1.0 it works fine though.
|
2017-11-19 11:41:35 +00:00 |
|
rigid_body.h
|
[Add] Working on collision. Doesn't work, see how changing model scale screws collisions. If I set the model 62 scale to 2.0 then hitting it gives screwed up collisions. On scale 1.0 it works fine though.
|
2017-11-19 11:41:35 +00:00 |
|
sector_view.cpp
|
[Fix] Fixed assertion when facing away from target.
|
2017-11-17 20:59:13 +00:00 |
|
sector_view.h
|
[Add] Uhm, apparently the new project stuff wasn't added. My bad.
|
2017-11-12 18:27:48 +00:00 |
|
sector.cpp
|
[Add] Some Hyperspace range stuff.
|
2017-11-13 20:59:38 +00:00 |
|
sector.h
|
[Add] Some Hyperspace range stuff.
|
2017-11-13 20:59:38 +00:00 |
|
ship_cpanel.cpp
|
[Add] Working on collision. Doesn't work, see how changing model scale screws collisions. If I set the model 62 scale to 2.0 then hitting it gives screwed up collisions. On scale 1.0 it works fine though.
|
2017-11-19 11:41:35 +00:00 |
|
ship_cpanel.h
|
[Add] Ship info screen with more ship stats.
|
2017-11-12 22:10:26 +00:00 |
|
ship_type.cpp
|
[Add] Working on collision. Doesn't work, see how changing model scale screws collisions. If I set the model 62 scale to 2.0 then hitting it gives screwed up collisions. On scale 1.0 it works fine though.
|
2017-11-19 11:41:35 +00:00 |
|
ship_type.h
|
[Add] Some Hyperspace range stuff.
|
2017-11-13 20:59:38 +00:00 |
|
ship.cpp
|
[Add] Working on collision. Doesn't work, see how changing model scale screws collisions. If I set the model 62 scale to 2.0 then hitting it gives screwed up collisions. On scale 1.0 it works fine though.
|
2017-11-19 11:41:35 +00:00 |
|
ship.h
|
[Add] Working on collision. Doesn't work, see how changing model scale screws collisions. If I set the model 62 scale to 2.0 then hitting it gives screwed up collisions. On scale 1.0 it works fine though.
|
2017-11-19 11:41:35 +00:00 |
|
space_station_view.cpp
|
[Add] Uhm, apparently the new project stuff wasn't added. My bad.
|
2017-11-12 18:27:48 +00:00 |
|
space_station_view.h
|
[Add] Uhm, apparently the new project stuff wasn't added. My bad.
|
2017-11-12 18:27:48 +00:00 |
|
space_station.cpp
|
[Add] Working on collision. Doesn't work, see how changing model scale screws collisions. If I set the model 62 scale to 2.0 then hitting it gives screwed up collisions. On scale 1.0 it works fine though.
|
2017-11-19 11:41:35 +00:00 |
|
space_station.h
|
[Add] Working on collision. Doesn't work, see how changing model scale screws collisions. If I set the model 62 scale to 2.0 then hitting it gives screwed up collisions. On scale 1.0 it works fine though.
|
2017-11-19 11:41:35 +00:00 |
|
space.cpp
|
[Add] Working on collision. Doesn't work, see how changing model scale screws collisions. If I set the model 62 scale to 2.0 then hitting it gives screwed up collisions. On scale 1.0 it works fine though.
|
2017-11-19 11:41:35 +00:00 |
|
space.h
|
[Add] Working on collision. Doesn't work, see how changing model scale screws collisions. If I set the model 62 scale to 2.0 then hitting it gives screwed up collisions. On scale 1.0 it works fine though.
|
2017-11-19 11:41:35 +00:00 |
|
star_system.cpp
|
[Add] Some Hyperspace range stuff.
|
2017-11-13 20:59:38 +00:00 |
|
star_system.h
|
[Add] Some Hyperspace range stuff.
|
2017-11-13 20:59:38 +00:00 |
|
star.cpp
|
[Change] Single GLUQuadric object.
|
2017-11-12 20:49:17 +00:00 |
|
star.h
|
[Add] Uhm, apparently the new project stuff wasn't added. My bad.
|
2017-11-12 18:27:48 +00:00 |
|
static_rigid_body.cpp
|
[Add] Working on collision. Doesn't work, see how changing model scale screws collisions. If I set the model 62 scale to 2.0 then hitting it gives screwed up collisions. On scale 1.0 it works fine though.
|
2017-11-19 11:41:35 +00:00 |
|
static_rigid_body.h
|
[Add] Working on collision. Doesn't work, see how changing model scale screws collisions. If I set the model 62 scale to 2.0 then hitting it gives screwed up collisions. On scale 1.0 it works fine though.
|
2017-11-19 11:41:35 +00:00 |
|
system_info_view.cpp
|
[Fix] Fixed broken system info view.
|
2017-11-13 22:30:54 +00:00 |
|
system_info_view.h
|
[Add] Uhm, apparently the new project stuff wasn't added. My bad.
|
2017-11-12 18:27:48 +00:00 |
|
system_view.cpp
|
[Add] Set some anim params so engine pulse works. Looks pretty nice.
|
2017-11-14 20:04:36 +00:00 |
|
system_view.h
|
[Add] Uhm, apparently the new project stuff wasn't added. My bad.
|
2017-11-12 18:27:48 +00:00 |
|
vector3.h
|
[Add] Uhm, apparently the new project stuff wasn't added. My bad.
|
2017-11-12 18:27:48 +00:00 |
|
view.h
|
[Add] Uhm, apparently the new project stuff wasn't added. My bad.
|
2017-11-12 18:27:48 +00:00 |
|
world_view.cpp
|
[Add] Working on collision. Doesn't work, see how changing model scale screws collisions. If I set the model 62 scale to 2.0 then hitting it gives screwed up collisions. On scale 1.0 it works fine though.
|
2017-11-19 11:41:35 +00:00 |
|
world_view.h
|
[Add] Added targets to ships.
|
2017-11-17 20:51:44 +00:00 |