Allanis
|
5e1ac24f68
|
[Fix] Error when loading a player after another with sound.
|
2013-08-23 20:25:30 +01:00 |
|
Allanis
|
897bc36111
|
[Change] Re-wrote entire sound system with SDL_mixer.
|
2013-08-23 20:18:04 +01:00 |
|
Allanis
|
ae1cc7c494
|
[Add] Make assert(0) on WARN optional with DEBUG_PARANOID.
|
2013-08-22 18:31:28 +01:00 |
|
Allanis
|
5ddb5fff94
|
[Fix] Bug introduced by assert in WARN/ERR change.
|
2013-08-22 18:22:18 +01:00 |
|
Allanis
|
95c9cef39c
|
[Add] New ships/fleets
|
2013-08-21 21:11:47 +01:00 |
|
Allanis
|
64e9e2e674
|
[Change] Some default key bindings to avoid problems with some SDL versions.
|
2013-08-19 23:32:26 +01:00 |
|
Allanis
|
a234593091
|
[Change] WARN and ERR now generate asserts in debug mode.
|
2013-08-19 23:27:47 +01:00 |
|
Allanis
|
a4d1ed9f6d
|
[Change] Weakened the rumble effect.
|
2013-08-17 15:40:49 +01:00 |
|
Allanis
|
ce15505f7e
|
[Change] Added punctuation to player_message()s
|
2013-08-17 15:37:05 +01:00 |
|
Allanis
|
a60c84465f
|
[Change] Now using normal distibution for accuracy for weapons (clamped).
|
2013-08-16 13:45:42 +01:00 |
|
Allanis
|
f3ce7cfb34
|
[Fix] Faction comparison should be >0 not != 0.
|
2013-08-15 16:17:26 +01:00 |
|
Allanis
|
17b4e1d44b
|
[Change] Swapped DEBUG's out for WARN's, it makes more sense..
|
2013-08-15 16:15:03 +01:00 |
|
Allanis
|
aade673567
|
[Fix] Segfault when popping a task without a next task.
|
2013-08-15 13:36:25 +01:00 |
|
Allanis
|
aafeaa43cd
|
[Fix] No longer seg fault if can't find a known system in a save file.
|
2013-08-15 13:26:07 +01:00 |
|
Allanis
|
719bb753a2
|
[Change] Improved enemy and turret ai, they hit a lot now!
-- also improved the global attack() ai.
|
2013-08-14 16:48:32 +01:00 |
|
Allanis
|
d4fe47f184
|
[Fix] ai.brake.
|
2013-08-14 10:50:50 +01:00 |
|
Allanis
|
0277fcc750
|
[Fix] Turrets causing seg fault when there is no target.
|
2013-08-12 09:39:10 +01:00 |
|
Allanis
|
284823ce25
|
[Add] Minor sanity checks.
|
2013-08-12 09:26:59 +01:00 |
|
Allanis
|
520ce4a9d6
|
[Change] Moved commodity text a little lower.
|
2013-08-11 18:40:52 +01:00 |
|
Allanis
|
35969bab38
|
[Add] Can now override pilot AI in a fleet.
[Change] Made fleet_parse() more up to date with xml.h
|
2013-08-10 20:23:06 +01:00 |
|
Allanis
|
b9c1f021b2
|
[Change] ai.exists() is more lenient with bad parameters. ;)
|
2013-08-10 18:04:39 +01:00 |
|
Allanis
|
51db82aa25
|
[Add] Some error checking in nebulae subsystem to avoid infinite loop.
|
2013-08-10 17:36:08 +01:00 |
|
Allanis
|
430fe0bb1f
|
[Change] Thrust is per ton, makes more sense.
|
2013-08-10 17:11:49 +01:00 |
|
Allanis
|
e10841653d
|
[Fix] Improved sanity on some AI functions.
|
2013-08-10 16:11:54 +01:00 |
|
Allanis
|
562ba56aab
|
[Change] ai.exists() should return false if pilot is dead.
|
2013-08-10 12:42:23 +01:00 |
|
Allanis
|
4e7f7c73e5
|
[Remove] Forgot to take out debug message.
|
2013-08-10 12:33:28 +01:00 |
|
Allanis
|
cd1565a6d5
|
[Change] Tweaked faction hits to be more useful.
|
2013-08-10 12:32:06 +01:00 |
|
Allanis
|
03972e305a
|
[Fix] Map fix for multiple faction bug.
|
2013-08-10 12:23:06 +01:00 |
|
Allanis
|
515c951078
|
[Change] It should be easiar to lose a faction than it is to gain it.
|
2013-08-10 12:21:15 +01:00 |
|
Allanis
|
79411d240e
|
[Change] Unified colouring schemes.
|
2013-08-09 20:45:17 +01:00 |
|
Allanis
|
47f132a467
|
[Change] Made rating/faction gain not linear.
|
2013-08-09 20:19:47 +01:00 |
|
Allanis
|
c58223606b
|
[Change] faction_modPlayer() now affects allies and enemies.
[Remove] Alliance references.
|
2013-08-09 18:11:43 +01:00 |
|
Allanis
|
c792e75240
|
[Change] Make map check if faction is -1.
|
2013-08-09 16:37:40 +01:00 |
|
Allanis
|
dc9332dc08
|
[Change] Made RNG() more robust.
|
2013-08-09 16:35:31 +01:00 |
|
Allanis
|
95d8eff1c5
|
[Add] Messages now fade away all sexy like.
|
2013-08-09 16:24:48 +01:00 |
|
Allanis
|
4d53076677
|
[Add] Uninhabited planets now show up as so on the radar.
|
2013-08-09 16:14:49 +01:00 |
|
Allanis
|
aa8408022d
|
[Fix] Clear player lockons when running space_init().
|
2013-08-09 13:49:11 +01:00 |
|
Allanis
|
6e0c3cd2d0
|
[Add] New outfit: Military specific jammers.
|
2013-08-08 21:45:31 +01:00 |
|
Allanis
|
ea484174e0
|
[Fix] Missile resist should not be 100 times stronger. :/
|
2013-08-08 18:37:43 +01:00 |
|
Allanis
|
115fa94cb8
|
[Add] Missiles can resist jamming.
|
2013-08-08 18:31:06 +01:00 |
|
Allanis
|
21ca77d439
|
[Change] Updated TODO.
|
2013-08-08 16:35:45 +01:00 |
|
Allanis
|
da83f105e0
|
[Add] Jammers are now implemented fully.
|
2013-08-08 16:31:08 +01:00 |
|
Allanis
|
fe1ab6ea0f
|
[Add] Forgot to change energy units of jammer.
|
2013-08-07 21:07:57 +01:00 |
|
Allanis
|
0db99107e0
|
[Add] Jammers now loaded (not used yet).
|
2013-08-07 20:16:45 +01:00 |
|
Allanis
|
9bd191ddfe
|
[Fix] Prevent menu_small from opening when dead.
|
2013-08-07 14:43:09 +01:00 |
|
Allanis
|
790bd9b472
|
[Change] Tweaked faction hits from combat a bit.
|
2013-08-07 14:30:03 +01:00 |
|
Allanis
|
30aaa7852d
|
[Fix] You can no longer buy extra outfits.
|
2013-08-07 14:26:45 +01:00 |
|
Allanis
|
48353d7c79
|
[Fix] Missiles are working quite nicely now.
|
2013-08-07 14:20:02 +01:00 |
|
Allanis
|
6dbfe22d90
|
[Change] Missiles now hack the physics subsystem, Needs fixing.
|
2013-08-07 13:30:55 +01:00 |
|
Allanis
|
0bcc2c3135
|
[Add] vect_reflect() - Mirror a vector off another.
|
2013-08-07 12:14:47 +01:00 |
|
Allanis
|
4dbc934722
|
[Add] Another define: FABS.
|
2013-08-07 12:10:11 +01:00 |
|
Allanis
|
17fba238d1
|
[Add] Innitial attempt at a proper facing system, primarily for missiles.
|
2013-08-07 12:07:58 +01:00 |
|
Allanis
|
26099de520
|
[Fix] misn_condLibs() was missing space lib.
|
2013-08-06 19:46:15 +01:00 |
|
Allanis
|
e5d050c22d
|
[Fix] Another memleak. :/
|
2013-08-06 19:44:53 +01:00 |
|
Allanis
|
c9a9eea55e
|
[Fix] Small memleak.
|
2013-08-06 19:41:32 +01:00 |
|
Allanis
|
2ec37b673e
|
[Fix] var.push().
|
2013-08-06 19:37:17 +01:00 |
|
Allanis
|
f2702222d4
|
[Fix] Sanitize player faction standing.
|
2013-08-05 19:56:57 +01:00 |
|
Allanis
|
71e0803b1a
|
[Change] Order files with lfile_readDir by newest first.
|
2013-08-05 17:10:53 +01:00 |
|
Allanis
|
7c723db96b
|
[Change] Adjust text height to faction name length.
|
2013-08-03 18:53:18 +01:00 |
|
Allanis
|
f26101197e
|
[Fix] Removed extra offset added to gl_printHeight.
|
2013-08-03 18:40:47 +01:00 |
|
Allanis
|
a9c57f2cab
|
[Add] Factions are now able to have long names.
|
2013-08-03 18:38:23 +01:00 |
|
Allanis
|
9d43435d4a
|
[Change] Afterburn now breaks when you run out of energy.
|
2013-08-03 17:57:35 +01:00 |
|
Allanis
|
846f12cd65
|
[Add] You can now target unknown system nodes to fly to them.
|
2013-08-03 16:35:09 +01:00 |
|
Allanis
|
6ebb90dc23
|
[Change] You can no longer buy a star map if you already know the area.
|
2013-08-03 16:31:20 +01:00 |
|
Allanis
|
82b210e6cc
|
[Change] Sanitized the pilot_get* a bit.
|
2013-08-03 15:45:56 +01:00 |
|
Allanis
|
c58e73ade2
|
[Fix] FPS limiting.
|
2013-08-03 15:00:26 +01:00 |
|
Allanis
|
44a37c0a2c
|
[Change] Small cosmetic change in fps_control.
|
2013-08-03 14:30:16 +01:00 |
|
Allanis
|
489b972879
|
[Change] Render player ontop of target graphics.
|
2013-08-03 14:28:08 +01:00 |
|
Allanis
|
6bc5e6d5af
|
[Add] You can now specify target graphic different from normal gfx.
|
2013-08-03 13:25:43 +01:00 |
|
Allanis
|
a76a98de2a
|
[Fix] Let's not segfault if outfit isn't found..
|
2013-08-03 12:43:48 +01:00 |
|
Allanis
|
62d37ab334
|
[Add] Warn if outfit isn't found.
|
2013-08-03 12:39:38 +01:00 |
|
Allanis
|
0480a2a74e
|
[Change] Added more Lua parameter checking.
|
2013-08-01 16:30:30 +01:00 |
|
Allanis
|
5109958e29
|
[Fix] More mission string formatting weirdness.
|
2013-08-01 16:26:17 +01:00 |
|
Allanis
|
34dccfb646
|
[Fix] Hook memleak.
|
2013-08-01 16:23:21 +01:00 |
|
Allanis
|
1c7bd75537
|
[Fix] Let's not segfault if a mission is not found in the stack when saving. :/
|
2013-07-31 20:24:14 +01:00 |
|
Allanis
|
af92dcaaff
|
[Add] player.getRating().
|
2013-07-31 20:15:38 +01:00 |
|
Allanis
|
c3d6cf553e
|
[Add] More space planet graphics.
|
2013-07-31 19:26:26 +01:00 |
|
Allanis
|
80f2e21429
|
[Add] Conditionalize the player Lua API.
|
2013-07-30 15:59:24 +01:00 |
|
Allanis
|
413ced137d
|
[Change] Fixed space.faction to allow to check easily for certain factions.
|
2013-07-28 17:48:05 +01:00 |
|
Allanis
|
9c6567195c
|
[Add] space.faction to get the faction of a star system.
|
2013-07-27 18:02:14 +01:00 |
|
Allanis
|
10ea68c5c3
|
[Change] Cleaned up XML loading somewhat.
|
2013-07-27 15:14:55 +01:00 |
|
Allanis
|
4f6c5fb93f
|
[Fix] Sanitized lua bindings a little.
|
2013-07-26 18:39:21 +01:00 |
|
Allanis
|
fb7c73aae4
|
[Fix] printHeight was using wrong width.
|
2013-07-25 21:45:41 +01:00 |
|
Allanis
|
d0b55f1d1b
|
[Add] Loading screens!!! :D
|
2013-07-25 21:43:22 +01:00 |
|
Allanis
|
c7e2a69d91
|
[Change] Replaced unused and depricated gl_blitRotate with gl_blitScale.
|
2013-07-25 19:26:45 +01:00 |
|
Allanis
|
b4e325a9fe
|
[Change] Removed alliance deal, now each faction states it's own allies/enemies.
|
2013-07-25 17:23:05 +01:00 |
|
Allanis
|
5de9fd60d9
|
[Fix] Stupid lua parameter stuff.
|
2013-07-24 20:21:22 +01:00 |
|
Allanis
|
bda8ebb204
|
[Remove] Taken nebulae puffs out of the main menu.
|
2013-07-24 17:35:23 +01:00 |
|
Allanis
|
2f9c91d451
|
[Fix] More correction in gl_freeTexture()
|
2013-07-24 17:33:18 +01:00 |
|
Allanis
|
e1308dc570
|
[Add] Pilots lose their cargo when the die.
|
2013-07-24 16:59:28 +01:00 |
|
Allanis
|
8a294f76c0
|
[Add] Fancy cargo graphics for when jettisoning.
|
2013-07-24 16:38:07 +01:00 |
|
Allanis
|
d6643b0a51
|
[Fix] More warnings.
|
2013-07-24 16:10:13 +01:00 |
|
Allanis
|
1d734e7898
|
[Fix] More memory related fixes.
|
2013-07-24 15:10:24 +01:00 |
|
Allanis
|
1f3947bc49
|
[Fix] A few memleaks.
|
2013-07-24 14:59:23 +01:00 |
|
Allanis
|
a0f6dec666
|
[Add] You can jettison cargo now. :)
|
2013-07-23 21:37:14 +01:00 |
|
Allanis
|
8cac584d45
|
[Add] Here is something you have been waiting for, for a long time! Cargo window in info panel. :P
|
2013-07-23 21:17:36 +01:00 |
|
Allanis
|
23733b032f
|
[Add] Oh, and the lack of them.
|
2013-07-23 21:00:30 +01:00 |
|
Allanis
|
cf5f8c8c48
|
[Add] Map informs you of available services.
|
2013-07-23 20:59:02 +01:00 |
|
Allanis
|
cf1bf0d647
|
[Add] Allow to move or get window positions after creation.
[Change] Simplified window position creation.
[Add] More comments for window creation.
|
2013-07-23 20:42:17 +01:00 |
|
Allanis
|
b680520738
|
[Fix] Spelled "Dangerous" wrong. :/
|
2013-07-23 14:13:12 +01:00 |
|
Allanis
|
7376a30527
|
[Add] Display whether or not a system has nebulae.
|
2013-07-23 14:11:48 +01:00 |
|
Allanis
|
8ef0ada807
|
[Add] Map now displays faction standing of star system.
|
2013-07-23 14:00:14 +01:00 |
|
Allanis
|
b65385a1bd
|
[Change] Accidently pushed a small NEBULAE_Z. :/
|
2013-07-23 12:56:53 +01:00 |
|
Allanis
|
3fcdc8e288
|
[Fix] Segfault with calculating new position of nebulae with no player.
|
2013-07-23 12:54:19 +01:00 |
|
Allanis
|
352083a0ce
|
[Fix] Forgot to change free.
|
2013-07-23 12:52:15 +01:00 |
|
Allanis
|
11e5607477
|
[Change] Load gfx_exterior for planets only on demand.
|
2013-07-23 12:49:50 +01:00 |
|
Allanis
|
11b31c9be7
|
Merge branch 'testing'
|
2013-07-23 12:13:45 +01:00 |
|
Allanis
|
dcaa96b5e9
|
[Fix] Rumble can no longer "leak" over to menu, nebulae etc.
|
2013-07-23 12:13:06 +01:00 |
|
Allanis
|
20ec0cb848
|
Merge branch 'testing'
|
2013-07-23 12:01:30 +01:00 |
|
Allanis
|
7eca1ff5b9
|
[Change] Toned down the effect of rumble a little.
|
2013-07-23 12:00:47 +01:00 |
|
Allanis
|
c4705b7142
|
[Fix] A bug in window_create, it's been there since forever. :P
|
2013-07-22 18:51:27 +01:00 |
|
Allanis
|
1d5a88ba95
|
[Add] Nebulae is now ingame! Have a screenshot?
http://saracraft.net/projects/Lephisto/nebu_ingame.png
|
2013-07-22 18:41:36 +01:00 |
|
Allanis
|
cc37706fb1
|
[Change] Puffs of nebulae now look more visually pleasing.
|
2013-07-22 17:58:44 +01:00 |
|
Allanis
|
497081b3ed
|
[Change] Split player rendering properly into GUI and player.
|
2013-07-22 17:21:28 +01:00 |
|
Allanis
|
092b48651d
|
[Change] Restructured a little to prepare for puffs of nebulae.
|
2013-07-22 15:53:09 +01:00 |
|
Allanis
|
1e7d19b2a6
|
[Change] Moved some code from perlin to nebulae.
|
2013-07-22 12:06:55 +01:00 |
|
Allanis
|
7b7ddae70e
|
[Add] Rolled my own, much better python xml writing scheme.
|
2013-07-22 10:27:13 +01:00 |
|
Allanis
|
240869046b
|
[Fix] dt weirdness on low fps.
|
2013-07-21 16:03:32 +01:00 |
|
Allanis
|
e066250c1f
|
[Change] Improved nebulae system.
|
2013-07-21 15:58:58 +01:00 |
|
Allanis
|
ea3573404f
|
[Fix] Nebulae overlay.
|
2013-07-21 15:35:30 +01:00 |
|
Allanis
|
7ea6e809e8
|
[Change] Increased star map size.
|
2013-07-21 13:37:11 +01:00 |
|
Allanis
|
df8af779ee
|
[Add] Star system can now set nebuale density and volatility.
|
2013-07-21 13:33:43 +01:00 |
|
Allanis
|
9fb781d27e
|
[Fix] Rumble no longer affects nebulae.
|
2013-07-21 13:29:05 +01:00 |
|
Allanis
|
2381ca3a36
|
[Fix] spfx_clear() also clears rumble.
|
2013-07-21 11:40:32 +01:00 |
|
Allanis
|
e331a8e8b6
|
[Fix] Map giving stats about unknown systems.
|
2013-07-21 11:33:44 +01:00 |
|
Allanis
|
6e3417907f
|
[Fix] Segfault with creating new pilot.
|
2013-07-21 11:25:20 +01:00 |
|
Allanis
|
42a57d09e9
|
[Add] space_renderOverlay().
|
2013-07-21 11:13:53 +01:00 |
|
Allanis
|
862ef7759b
|
[Change] Split the star rendering to be able to switch to nebulae soon.
|
2013-07-20 19:17:10 +01:00 |
|
Allanis
|
475aa1f1fa
|
[Add] Check for multitexture abilities and texture leaks.
|
2013-07-20 19:06:36 +01:00 |
|
Allanis
|
5584c3171c
|
[Add] Gave menu screen a nice finished look.
|
2013-07-19 20:12:24 +01:00 |
|
Allanis
|
17db004ba1
|
[Fix] Tweaked a little bit, and the transitions is perfectly smooth now.
|
2013-07-19 19:18:04 +01:00 |
|
Allanis
|
86f7480826
|
[Add] Animated nebulae ftw!!!
|
2013-07-19 19:05:01 +01:00 |
|
Allanis
|
06fec494a5
|
[Fix] Nebulae is now fully working.
|
2013-07-19 15:01:48 +01:00 |
|
Allanis
|
cd158e5102
|
[Add] Nebulae almost working, There is a major graphical bug however.
|
2013-07-19 14:25:15 +01:00 |
|
Allanis
|
86b2ef3fe1
|
[Add] Initialize nebulae and use it in menu.
|
2013-07-15 12:24:51 +01:00 |
|
Allanis
|
fefc7e793c
|
[Add] Nebulae render function.
|
2013-07-14 15:09:39 +01:00 |
|
Allanis
|
02e136520e
|
[Add] -G option to force regeneration of nebulae.
|
2013-07-13 16:56:08 +01:00 |
|
Allanis
|
897fb9918d
|
[Add] Now we will initialize the nebulae.
|
2013-07-13 16:38:29 +01:00 |
|
Allanis
|
40df85b5ab
|
[Change] Some needed cleanup in perlin noise stuff.
|
2013-07-12 22:33:03 +01:00 |
|
Allanis
|
243795e068
|
[Add] Give errors on unsupported OS code.
|
2013-07-12 19:11:10 +01:00 |
|
Allanis
|
5ed5cf6b6d
|
[Change] Hardcoded everything to have three dimensions. [perlin noise.]
|
2013-07-12 19:05:39 +01:00 |
|
Allanis
|
02e8b560fa
|
[Fix] Forgot to give prototype for noise_generateNebulae().
|
2013-07-12 17:45:24 +01:00 |
|
Allanis
|
ec6cabf2fe
|
[Add] Some SSE stuff for speedups.
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2013-07-11 18:44:37 +01:00 |
|
Allanis
|
1442259c0b
|
[Add] Nebulae generation code. (Not using it at the minute).
|
2013-07-11 17:43:33 +01:00 |
|
Allanis
|
e4e7bf4b17
|
[Add] save png method to save a surface to a file as png.
|
2013-07-11 16:42:18 +01:00 |
|
Allanis
|
4fd8308706
|
[Change] Moving things around a litting in perling.* I made a little mess.
|
2013-07-11 16:16:38 +01:00 |
|
Allanis
|
2d1040b703
|
[Fix] Stupid me, last commit I was checking for a prefix instead of suffix. :/
|
2013-07-11 16:01:55 +01:00 |
|
Allanis
|
4c1ee89ffb
|
[Add] Fancy new "cloud" generator. This needs some heavy tweaking/cleanup.
|
2013-07-10 22:58:31 +01:00 |
|
Allanis
|
b8bafb4700
|
[Add] More planet functions for ai: ai.getrndplanet() and ai.getlandplanet().
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2013-07-10 19:30:58 +01:00 |
|
Allanis
|
09636a6c90
|
[Change] Need to run enter and takeoff hooks on load game.
|
2013-07-10 18:39:16 +01:00 |
|
Allanis
|
abab808387
|
[Fix] Bug with changing hyperspace path after selecting a route.
|
2013-07-10 18:32:13 +01:00 |
|
Allanis
|
2ec09b0ee3
|
[Add] ai.haslockon() to check for locked on missiles.
|
2013-07-10 18:04:36 +01:00 |
|
Allanis
|
7a6f27da43
|
[Add] Warn the player when a missile is locked onto her.
|
2013-07-09 19:03:03 +01:00 |
|
Allanis
|
f7c10bf329
|
[Add] Pilots now keep track of how many weapons are locked onto them.
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2013-07-09 18:53:55 +01:00 |
|
Allanis
|
1f8e6a22fe
|
[Change] Merged together some semi-redundant code in weapon_create.
|
2013-07-09 17:17:53 +01:00 |
|
Allanis
|
dcf093b13e
|
[Add] Two new hooks: Board and disable. Also made lua debug more verbose.
|
2013-07-09 16:11:14 +01:00 |
|
Allanis
|
6099849f4f
|
[Fix] A few warnings.
|
2013-07-08 22:34:19 +01:00 |
|
Allanis
|
c8b99cb35f
|
[Change] Increased AL_GAIN somewhat.
|
2013-07-08 22:11:21 +01:00 |
|
Allanis
|
a580cdeed3
|
[Change] ai.dist() now accepts pilot id's as parameter.
|
2013-07-07 19:11:14 +01:00 |
|
Allanis
|
ef5a8e5a5f
|
[Fix] Few lua script fixes.
|
2013-07-06 21:42:29 +01:00 |
|
Allanis
|
10418a5ba9
|
[Change] Knockback is now dependent on DamageType.
|
2013-07-06 19:10:34 +01:00 |
|
Allanis
|
698b22a324
|
[Change] Player no longer "hardcoded" into pilot_stack[0].
|
2013-07-06 17:28:26 +01:00 |
|
Allanis
|
715fecfa03
|
[Change] Missed another /2 in binary pilot search.
|
2013-07-06 16:44:54 +01:00 |
|
Allanis
|
ab277eabb4
|
[Change] pilot_free uses memmove.
|
2013-07-06 16:42:28 +01:00 |
|
Allanis
|
30b6dfed77
|
[Add] Weapons save their faction and take that into account.
|
2013-07-06 16:35:42 +01:00 |
|
Allanis
|
71fdcffd07
|
[Add] Ai now calculates optimal distance when shooting.
|
2013-07-06 16:28:00 +01:00 |
|
Allanis
|
00fbe34b62
|
[Fix] Bug with unlimited range turret bolts.
|
2013-07-06 15:34:33 +01:00 |
|
Allanis
|
bbc46d0eef
|
[Fix] Segfault when player dies.
|
2013-07-06 15:29:01 +01:00 |
|
Allanis
|
7a66419f7c
|
[Fix] Fuel loads properly now.
|
2013-07-06 14:46:06 +01:00 |
|
Allanis
|
26211ee1f5
|
[Change] Switched SPFX timers to something more sane.
|
2013-07-06 13:02:34 +01:00 |
|
Allanis
|
90707480d9
|
[Change] Swithced weapon timer methods to something a little more sane.
|
2013-07-05 15:33:07 +01:00 |
|
Allanis
|
8213cb9f48
|
[Change] Switched l+(h-l)/2 to (h+l) >> 1 in binary search.
|
2013-07-04 13:43:24 +01:00 |
|
Allanis
|
19e3e818a4
|
[Change] Renamed pilots and mpilots to pilot_nstack and pilot_mstack.
|
2013-07-04 13:33:38 +01:00 |
|
Allanis
|
c20fe36c27
|
[Change] Place turrets before missiles.
|
2013-07-03 17:44:55 +01:00 |
|
Allanis
|
8e6e690388
|
[Change] Outfit_getTech now sorts by type and price.
|
2013-07-02 13:11:25 +01:00 |
|
Allanis
|
9dc797a8a3
|
[Add] Just a few more comments. :/
|
2013-07-01 19:49:13 +01:00 |
|
Allanis
|
203079bcfa
|
[Add] Check for errors when using "include".
|
2013-06-30 17:19:40 +01:00 |
|
Allanis
|
05fe285d87
|
[Change] Now load the basic lua stuff.
|
2013-06-30 17:17:09 +01:00 |
|
Allanis
|
cad5bd932c
|
[Change] No longer calling luaopen directly.
|
2013-06-30 17:07:06 +01:00 |
|
Allanis
|
d692035039
|
[Add] Lua wrappers for luaL_newState and luaopen_base.
|
2013-06-29 17:58:01 +01:00 |
|
Allanis
|
185039ae62
|
[Change] Cleaned up some variable/function names, also added -Wshadow CFLAG.
|
2013-06-28 16:08:56 +01:00 |
|
Allanis
|
5eff5317c6
|
[Add] Using -Wpointer-arith flag.
|
2013-06-28 13:23:01 +01:00 |
|
Allanis
|
14fed140c3
|
[Change] A little opengl code cleanup.
|
2013-06-28 13:05:32 +01:00 |
|
Allanis
|
c70b87743c
|
[Change] Let radiation weapons do a bit more shield damage.
|
2013-06-27 23:22:34 +01:00 |
|
Allanis
|
c8c23ef4bb
|
[Change] Death menu button labels.
|
2013-06-27 23:03:27 +01:00 |
|
Allanis
|
d53caec803
|
[Change] Renamed ships to ship_nstack to follow current convention.
|
2013-06-26 21:21:46 +01:00 |
|
Allanis
|
a041751ec1
|
[Add] More debug magicz for misn_lua.
|
2013-06-26 20:54:12 +01:00 |
|
Allanis
|
692fb388df
|
[Add] Missions can now mark systems. [Fix] Seg fault when switching pilots.
|
2013-06-26 00:28:16 +01:00 |
|
Allanis
|
73d8e18a2a
|
[Add] Fuel is saved too now.
|
2013-06-25 22:34:15 +01:00 |
|
Allanis
|
d11eabd358
|
[Add] New outfit: Star map, allows you to see two jump points from current location.
|
2013-06-25 22:21:56 +01:00 |
|
Allanis
|
5760978e56
|
[Change] Moved A* jump pathfinding from space.c to map.c.
|
2013-06-25 21:07:54 +01:00 |
|
Allanis
|
700e47cd57
|
[Add] Use flags now for systems to allow missions to mark them.
|
2013-06-24 21:48:57 +01:00 |
|
Allanis
|
6c3d96ba51
|
[Add] Pathfinding avoids unknown systems.
|
2013-06-23 20:42:33 +01:00 |
|
Allanis
|
10a4791d81
|
[Add] Magor: You don't already know all the star system location. Go explore.
|
2013-06-23 19:22:07 +01:00 |
|
Allanis
|
b0d4415cff
|
[Change] No longer use int id's for outfit types. [Add] Heavy Ion Turret.
|
2013-06-23 16:42:16 +01:00 |
|
Steven Arnow
|
84c90b5c97
|
Your SDL include lines .-.
|
2013-06-23 16:21:16 +02:00 |
|
Allanis
|
1d2b530fdc
|
[Add] New damage types: Ion and Radiation.
|
2013-06-23 15:02:05 +01:00 |
|
Allanis
|
0941c2d2d7
|
[Fix] Button getting selected when it shouldn't.
|
2013-06-23 13:32:34 +01:00 |
|
Allanis
|
046259db79
|
[Change] Lowering default ms delay to trigger afterburner from 500 to 200.
|
2013-06-23 13:28:32 +01:00 |
|
Allanis
|
1051a39a09
|
[Fix] Now you can't rumble afterburner when in toolkit or hyperspacing.
|
2013-06-23 13:24:29 +01:00 |
|