Rtch90
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25d0b29aea
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[Add] Explosions when ships die anyone?
|
2018-04-14 04:01:35 +01:00 |
|
Rtch90
|
275aa6b71f
|
[Add] Mkay, ships can take damage and die now.
|
2018-04-13 23:30:34 +01:00 |
|
Rtch90
|
04fa6c2843
|
[Change] Laser hit uses new collision detection.
|
2018-04-13 22:24:56 +01:00 |
|
Rtch90
|
75613f2237
|
[Change] Apply gravity to all dynamic bodies in player frame.
|
2018-04-10 20:06:28 +01:00 |
|
Rtch90
|
33838c7590
|
[Add] Angular effects on collision with static objects.
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2018-04-10 19:56:13 +01:00 |
|
Rtch90
|
f546c292db
|
[Add] Angular response for dynamic on dynamic collisions.
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2018-04-10 19:48:34 +01:00 |
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Rtch90
|
6401a6a3d3
|
[Add] Linear collision response between dynamic bodies.
|
2018-04-08 18:59:33 +01:00 |
|
Rtch90
|
799e1de136
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[Fix] Made the linear component of collisions with static bodies work.
|
2018-04-08 18:25:42 +01:00 |
|
Rtch90
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40f6d6dc37
|
[Change] Some further work on new dynamics.
[Fix] Load/Save works again.
[Meh] Collision test ok, but no response.
|
2018-04-08 17:18:07 +01:00 |
|
Rtch90
|
73547ec32e
|
[Change] Initial ode-less dynamic body work.
[Remove] Removed ODE dep.
[Missing] No collisions yet.
|
2018-04-08 17:01:03 +01:00 |
|
Razielle Tzu
|
dc38403fbe
|
comment typo fixed in world_view.cpp
|
2018-04-06 23:06:51 +00:00 |
|
Rtch90
|
d63c8f7c13
|
[Fix] Aha! Fixed rendering bug in planet atmosphere!
|
2018-04-06 23:27:22 +01:00 |
|
Rtch90
|
d6adcce07c
|
[Change] Abstract dynamic body stuff ready for ODE removal.
|
2018-04-06 23:23:57 +01:00 |
|
Rtch90
|
f86e45e5e6
|
[Add] Some elastic collision crap.
|
2018-04-06 22:54:29 +01:00 |
|
Rtch90
|
e8af5d4678
|
[Remove] Some bits of ODE collision detection from ModelBody.
[Add] Some Accessor/Mutator's for rotations/position in geoms and
Dynamic bodies.
|
2018-04-06 22:38:48 +01:00 |
|
Rtch90
|
37d3c3a16b
|
[Add] Always collide with sphere when trimesh inside.
[Fix] Fixed silly landing bug.
|
2018-04-06 22:21:53 +01:00 |
|
Rtch90
|
b738fb63e1
|
[Add] Planet sphere geom in new collider. A little suspect..
|
2018-03-21 20:43:52 +00:00 |
|
Rtch90
|
9e6b365f9d
|
[...] Bunch of collision work, pretty much broke planet landing and some
other stuff. Don't worry about it.
|
2018-03-17 18:41:12 +00:00 |
|
Rtch90
|
a9c2abdb71
|
[Fix] Missing tris bug.
[Add] Do empty space cutoff in BIH tree builder.
|
2018-03-17 17:13:42 +00:00 |
|
Rtch90
|
c0739f7abf
|
[Add] Use new collider in Lephisto. It's incomplete and slow due to a
lack of object instance space accel
|
2018-02-22 21:10:45 +00:00 |
|
Rtch90
|
bc0b81117f
|
[Add] CollisionContact struct.
|
2018-02-21 21:34:03 +00:00 |
|
Rtch90
|
ee1092d59b
|
[Add] Initial non-accelerating collision space.
|
2018-02-20 20:09:45 +00:00 |
|
Rtch90
|
e0c8bcfcd6
|
[Add] Bounding interval hierarchy tree.
|
2018-02-19 22:03:17 +00:00 |
|
Rtch90
|
7d75f045fe
|
[Add] Axis-Aligned bounding box update. Getting ready to begin new
collision framework.
|
2018-02-18 21:32:47 +00:00 |
|
Rtch90
|
7a48e570dd
|
[Fix] Just a few small fixes.
|
2018-02-08 21:21:18 +00:00 |
|
Rtch90
|
4f992dd0ce
|
[Add] Save view state.
[Change] Reoraganize a bunch of Camera stuff.
|
2018-02-08 21:17:06 +00:00 |
|
Rtch90
|
b68f40a74a
|
[Change] Uh.. Nothing. Really..
|
2018-02-03 20:47:57 +00:00 |
|
Rtch90
|
014be1fef2
|
[Add] Nicer collision mesh viewing in model viewer.
|
2018-02-03 20:37:32 +00:00 |
|
Rtch90
|
0c9cfabdf0
|
[Add] Load/Save angle velocity.
|
2018-02-03 19:06:02 +00:00 |
|
Rtch90
|
47c4a6eeb8
|
[Add] More save/load game work. Incomplete, needs ship equipment etc..
|
2018-02-03 17:09:20 +00:00 |
|
Rtch90
|
29a9c927f2
|
[Add] Some serialization work on Body/Star systems. Still a fair bit to
do.
|
2018-01-31 22:26:05 +00:00 |
|
Rtch90
|
7454028020
|
[Remove] Removed ctags stuff that laptop somehow inclided. Added to
.gitignore.
|
2018-01-31 22:04:50 +00:00 |
|
Rtch90
|
2eec93a9bd
|
[Add] A lot of preliminary work on game saves.
|
2018-01-30 20:12:30 +00:00 |
|
Rtch90
|
a0d7eb207a
|
[Add] Earth Starports [London, Los Angeles, Moscow and more. ]
[Add] Intro screen.
|
2018-01-23 21:31:52 +00:00 |
|
Rtch90
|
0b648b4a9a
|
[Add] Create surface starports in system generation. */
|
2018-01-23 20:36:51 +00:00 |
|
Rtch90
|
4bb15a1462
|
[Fix] Fixed timestep physics.
|
2018-01-23 19:32:27 +00:00 |
|
Rtch90
|
c3a2849f77
|
[Add] Spin keys.
[Change] Make stars render faster and use more realistic star type light
colours.
|
2018-01-23 18:54:35 +00:00 |
|
Rtch90
|
1d7083b344
|
[Add] Make orbital starports in system generation.
|
2018-01-21 20:27:43 +00:00 |
|
Rtch90
|
f9e7d05ccb
|
[Fix] Segfault on shooting stuff.
|
2018-01-21 16:08:48 +00:00 |
|
Rtch90
|
7749676cda
|
[Change] Allow ship rotation controls at high time accel.
[Change] Force gears down on docking.
|
2018-01-21 15:58:17 +00:00 |
|
Rtch90
|
43ce19d276
|
[Fix] Position ships correctly when sat on ground so they don't sink in.
|
2018-01-21 14:00:00 +00:00 |
|
Rtch90
|
7f0918cc1e
|
[Change] Increase UI resolution to 800x600.
|
2018-01-21 12:16:03 +00:00 |
|
Rtch90
|
5feaf72e78
|
[Add] Landing on ground based stations. Uses the same geom flag 1 thing
to indicate docking surface, but they are visible surfaces in this case.
|
2018-01-21 00:12:28 +00:00 |
|
Rtch90
|
4ae98085e2
|
[Add] Body::OrientOnSurface for placing things on planets.
[Add] Small start on ground based starports.
[Fix] ToggleButton.
|
2018-01-20 22:37:38 +00:00 |
|
Rtch90
|
41050278e8
|
[Add] 'i' to toggle debug info.
[Change] esc to close instead of 'q'
|
2018-01-20 18:28:37 +00:00 |
|
Rtch90
|
00d8b4fdf7
|
[Add] Added controls to README.
|
2018-01-20 18:21:09 +00:00 |
|
Rtch90
|
117b9db6bd
|
[Add] Zero velocity and forces on landing.
|
2018-01-20 18:14:59 +00:00 |
|
Rtch90
|
703515dbe0
|
[Add] More landing constraints.
[Fix?] Correct wheel behaviour when landed.
|
2018-01-20 17:23:06 +00:00 |
|
Rtch90
|
625de2c655
|
[Change] Some shortcut key changes.
[Add] Launching after landing.
|
2018-01-20 17:06:09 +00:00 |
|
Rtch90
|
4abeef8f55
|
[Fix] Fixed some UI scrolling/zooming speeds.
|
2018-01-19 19:42:44 +00:00 |
|