[Add] A lot of preliminary work on game saves.

This commit is contained in:
Rtch90 2018-01-30 20:12:30 +00:00
parent a0d7eb207a
commit 2eec93a9bd
26 changed files with 1212 additions and 23 deletions

1
.gitignore vendored
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@ -15,6 +15,7 @@
*Lephisto3D*
*ModelViewer*
bin/*
*.sav
*Makefile
*Makefile.in
*.stash

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@ -10,7 +10,7 @@ include_HEADERS = body.h frame.h generic_system_view.h glfreetype.h gui_button.h
planet.h player.h dynamic_body.h sector.h sector_view.h ship_cpanel.h ship.h space.h star.h star_system.h system_info_view.h \
system_view.h vector3.h view.h world_view.h date.h space_station.h space_station_view.h model_body.h gui_iselectable.h \
ship_type.h object.h info_view.h model_coll_mesh_data.h object_viewer_view.h fixed.h custom_starsystems.h gameconsts.h \
aabb.h
aabb.h serializer.h
libgui_a_SOURCES = gui_button.cpp gui.cpp gui_fixed.cpp gui_screen.cpp gui_label.cpp gui_toggle_button.cpp gui_radio_button.cpp \
gui_radio_group.cpp gui_image_button.cpp gui_image.cpp gui_image_radio_button.cpp gui_multi_state_image_button.cpp gui_widget.cpp \
@ -20,7 +20,7 @@ Lephisto3D_SOURCES = main.cpp glfreetype.cpp body.cpp space.cpp ship.cpp player.
star.cpp frame.cpp ship_cpanel.cpp sector_view.cpp mtrand.cpp world_view.cpp system_view.cpp \
star_system.cpp sector.cpp system_info_view.cpp generic_system_view.cpp date.cpp space_station.cpp \
space_station_view.cpp model_body.cpp ship_type.cpp info_view.cpp model_coll_mesh_data.cpp \
object_viewer_view.cpp custom_starsystems.cpp
object_viewer_view.cpp custom_starsystems.cpp serializer.cpp
Lephisto3D_LDADD = sbre/libsbre.a libgui.a
ModelViewer_SOURCES = sbre_viewer.cpp glfreetype.cpp

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@ -15,6 +15,10 @@ Body::~Body(void) {
assert(m_dead);
}
void Body::Serialize(void) { }
Body* Body::Unserialize(void) { }
/* f == NULL, then absolute position within system. */
vector3d Body::GetPositionRelTo(const Frame* relTo) {
matrix4x4d m;

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@ -10,9 +10,11 @@ class ObjMesh;
class Body: public Object {
public:
OBJDEF(Body, Object, BODY);
Body(void);
virtual ~Body(void);
virtual Object::Type GetType(void) { return Object::BODY; }
void Serialize(void);
static Body* Unserialize(void);
virtual void SetPosition(vector3d p) = 0;
virtual vector3d GetPosition(void) const = 0; /* Within frame. */
virtual void SetVelocity(vector3d v) { assert(0); }

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@ -8,6 +8,7 @@ class ObjMesh;
class DynamicBody : public ModelBody {
public:
OBJDEF(DynamicBody, ModelBody, DYNAMICBODY);
DynamicBody(void);
virtual ~DynamicBody(void);
virtual void SetRotMatrix(const matrix4x4d& r);

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@ -1,5 +1,6 @@
#include "frame.h"
#include "space.h"
#include "serializer.h"
Frame::Frame(void) {
Init(NULL, "", 0);
@ -13,6 +14,39 @@ Frame::Frame(Frame* parent, const char* label, unsigned int flags) {
Init(parent, label, flags);
}
void Frame::Serialize(Frame* f) {
using namespace Serializer::Write;
wr_int(f->m_flags);
wr_double(f->m_radius);
wr_string(f->m_label);
for(int i = 0; i < 16; i++) wr_double(f->m_orient[i]);
wr_vector3d(f->m_angVel);
wr_vector3d(f->m_pos);
wr_int(f->m_children.size());
for(std::list<Frame*>::iterator i = f->m_children.begin();
i != f->m_children.end(); ++i) {
Serialize(*i);
}
}
Frame* Frame::Unserialize(Frame* parent) {
using namespace Serializer::Read;
Frame* f = new Frame();
f->m_parent = parent;
f->m_flags = rd_int();
f->m_radius = rd_double();
f->m_label = rd_string();
for(int i = 0; i < 16; i++) f->m_orient[i] = rd_double();
f->m_angVel = rd_vector3d();
printf("Frame rad %f, called %s\n", f->m_radius, f->m_label.c_str());
for(int i = rd_int(); i > 0; --i) {
f->m_children.push_back(Unserialize(f));
}
return f;
}
void Frame::RemoveChild(Frame* f) {
m_children.remove(f);
}

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@ -14,6 +14,9 @@ public:
Frame(Frame* parent, const char* label, unsigned int flags);
~Frame(void);
static void Serialize(Frame*);
static Frame* Unserialize(Frame* parent);
const char* GetLabel(void) const { return m_label.c_str(); }
void SetLabel(const char* label) { m_label = label; }
void SetPosition(const vector3d &pos) { m_pos = pos; }

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@ -43,6 +43,8 @@ public:
static void Start(void);
static void MainLoop(void);
static void Quit(void);
static void Serialize(void);
static void Unserialize(void);
static float GetFrameTime(void) { return frameTime; }
static double GetGameTime(void) { return gameTime; }
static void SetTimeAccel(float s);

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@ -1,3 +1,4 @@
#include <signal.h>
#include "libs.h"
#include "l3d.h"
#include "gui.h"
@ -17,6 +18,7 @@
#include "space_station.h"
#include "space_station_view.h"
#include "info_view.h"
#include "serializer.h"
float L3D::timeAccel = 1.0f;
int L3D::scrWidth;
@ -185,6 +187,7 @@ void L3D::HandleEvents(void) {
#endif
if(event.key.keysym.sym == SDLK_F11) SDL_WM_ToggleFullScreen(L3D::scrSurface);
if(event.key.keysym.sym == SDLK_F10) L3D::SetView(L3D::objectViewerView);
if(event.key.keysym.sym == SDLK_F9) Serializer::Write::Game("quicksave.sav");
L3D::keyState[event.key.keysym.sym] = 1;
L3D::onKeyPress.emit(&event.key.keysym);
break;
@ -269,17 +272,20 @@ void L3D::Start(void) {
const float w = Gui::Screen::GetWidth() / 2;
const float h = Gui::Screen::GetHeight() / 2;
const int OPTS = 3;
const int OPTS = 4;
Gui::ToggleButton* opts[OPTS];
opts[0] = new Gui::ToggleButton(); opts[0]->SetShortcut(SDLK_1, KMOD_NONE);
opts[1] = new Gui::ToggleButton(); opts[1]->SetShortcut(SDLK_2, KMOD_NONE);
opts[2] = new Gui::ToggleButton(); opts[2]->SetShortcut(SDLK_3, KMOD_NONE);
opts[3] = new Gui::ToggleButton(); opts[3]->SetShortcut(SDLK_4, KMOD_NONE);
splash->Add(opts[0], w, h+64);
splash->Add(new Gui::Label("New game starting on Earth"), w+32, h+64);
splash->Add(opts[1], w, h+32);
splash->Add(new Gui::Label("New game starting on debug point"), w+32, h+32);
splash->Add(opts[2], w, h);
splash->Add(new Gui::Label("Quit"), w+32, h);
splash->Add(new Gui::Label("Load quicksave"), w+32, h);
splash->Add(opts[3], w, h-32);
splash->Add(new Gui::Label("Quit"), w+32, h-32);
splash->ShowAll();
@ -319,7 +325,7 @@ void L3D::Start(void) {
/* TODO: There isn't a sensible way to find stations for a planet. */
SpaceStation* station = 0;
for(Space::bodiesIter_t i = Space::bodies.begin(); i!=Space::bodies.end(); i++) {
if((*i)->GetType() == Object::SPACESTATION) { station = (SpaceStation*)*i; break; }
if((*i)->IsType(Object::SPACESTATION)) { station = (SpaceStation*)*i; break; }
}
assert(station);
player->SetFrame(station->GetFrame());
@ -333,6 +339,9 @@ void L3D::Start(void) {
player->SetFrame(pframe);
player->SetPosition(vector3d(0,0,EARTH_RADIUS));
MainLoop();
} else if(choice == 3) {
/* Load quicksave. */
Serializer::Read::Game("quicksave.sav");
}
}
@ -440,6 +449,22 @@ void L3D::HyperspaceTo(StarSystem* dest) {
dest->GetPos(&L3D::playerLocSecX, &L3D::playerLocSecY, &L3D::playerLocSysIdx);
}
void L3D::Serialize(void) {
using namespace Serializer::Write;
StarSystem::Serialize(selectedSystem);
wr_double(gameTime);
StarSystem::Serialize(currentSystem);
Space::Serialize();
}
void L3D::Unserialize(void) {
using namespace Serializer::Read;
selectedSystem = StarSystem::Unserialize();
gameTime = rd_double();
currentSystem = StarSystem::Unserialize();
Space::Unserialize();
}
IniConfig::IniConfig(const char* filename) {
FILE* f = fopen(filename, "r");
if(!f) {
@ -466,9 +491,18 @@ IniConfig::IniConfig(const char* filename) {
fclose(f);
}
void sigsegv_handler(int signum) {
if(signum == SIGSEGV) {
printf("Segfault! All is lost! Abondon ship\n");
SDL_Quit();
abort();
}
}
int main(int argc, char** argv) {
printf("Lephisto3D's super high tech demo!\n");
signal(SIGSEGV, sigsegv_handler);
IniConfig cfg("config.ini");
L3D::Init(cfg);

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@ -10,6 +10,7 @@ class CollMeshSet;
class ModelBody: public Body {
public:
OBJDEF(ModelBody, Body, MODELBODY);
ModelBody(void);
virtual ~ModelBody(void);
void SetPosition(vector3d p);
@ -33,7 +34,7 @@ public:
class Geom : public Object {
public:
virtual Type GetType(void) { return Object::GEOM; }
OBJDEF(Geom, Object, GEOM);
Body* parent;
int flags;
};

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@ -2,7 +2,15 @@
class Object {
public:
enum Type { NONE, BODY, SHIP, SPACESTATION, LASER, GEOM, PLANET };
virtual Type GetType(void) = 0;
enum Type { OBJECT, BODY, MODELBODY, DYNAMICBODY, SHIP, PLAYER, SPACESTATION, LASER, GEOM, PLANET, STAR };
virtual Type GetType(void) { return OBJECT; }
virtual bool IsType(Type c) { return GetType() == c; }
};
#define OBJDEF(__thisClass, __parentClass, __TYPE) \
virtual Object::Type GetType(void) { return Object::__TYPE; } \
virtual bool IsType(Type c) { \
if(__thisClass::GetType() == (c)) return true; \
else return __parentClass::IsType(c); \
}

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@ -5,6 +5,7 @@
class Frame;
class Planet : public Body {
public:
OBJDEF(Planet, Body, PLANET);
Planet(StarSystem::SBody*);
virtual ~Planet(void);
virtual void SetPosition(vector3d p);
@ -15,7 +16,6 @@ public:
virtual void SetFrame(Frame* f);
virtual bool OnCollision(Body* b, Uint32 flags) { return true; }
virtual double GetMass(void) const { return m_mass; }
virtual Object::Type GetType(void) { return Object::PLANET; }
private:
void DrawRockyPlanet(void);
void DrawGasGiant(void);

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@ -4,6 +4,7 @@
class Player : public Ship {
public:
OBJDEF(Player, Ship, PLAYER);
Player(ShipType::Type shipType);
virtual ~Player(void);
void PollControls(void);

278
src/serializer.cpp Normal file
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@ -0,0 +1,278 @@
#include "serializer.h"
#include "l3d.h"
#include "frame.h"
#include "space.h"
namespace Serializer {
static std::vector<Frame*> g_frames;
Frame* LookupFrame(int index) {
return g_frames[index];
}
int LoopupFrame(Frame* f) {
for(unsigned int i = 0; i < g_frames.size(); i++) {
if(g_frames[i] == f) return i;
}
assert(0);
}
static void AddFrame(Frame* f) {
g_frames.push_back(f);
for(std::list<Frame*>::iterator i = f->m_children.begin();
i != f->m_children.end(); ++i) {
AddFrame(*i);
}
}
void IndexFrames(void) {
g_frames.clear();
AddFrame(Space::rootFrame);
printf("%d frames indexed\n", g_frames.size());
}
namespace Write {
static int checksum;
static FILE* sfptr;
bool Game(const char* filename) {
struct Object* o;
sfptr = fopen(filename, "wb");
if(sfptr == NULL) {
return false;
}
checksum = 0;
wr_byte('L');
wr_byte('E');
wr_byte('P');
wr_byte('H');
wr_byte('I');
wr_byte('S');
wr_byte('T');
wr_byte('O');
/* Save file version. */
wr_int(SAVEFILE_VERSION);
fclose(sfptr);
fprintf(stderr, "Game saved to '%s'\n", filename);
return true;
}
void wr_byte(unsigned char x) {
putc(x, sfptr);
checksum += x;
}
void wr_short(short x) {
wr_byte((unsigned char)(x & 0xff));
wr_byte((unsigned char)((x>>8) & 0xff));
}
void wr_int(int x) {
wr_byte((unsigned char)(x & 0xff));
wr_byte((unsigned char)((x>>8) & 0xff));
wr_byte((unsigned char)((x>>16) & 0xff));
wr_byte((unsigned char)((x>>24) & 0xff));
}
/* Not portable. */
void wr_float(float f) {
unsigned int i;
unsigned char* p = (unsigned char*)&f;
for(i = 0; i < sizeof(float); i++, p++) {
wr_byte(*p);
}
}
void wr_double(double f) {
unsigned int i;
unsigned char* p = (unsigned char*)&f;
for(i = 0; i < sizeof(double); i++, p++) {
wr_byte(*p);
}
}
/* First byte is string length, including null terminator. */
void wr_string(const char* s) {
/* We shouldn't fail on null strings. */
if(s == NULL) {
wr_int(0);
return;
}
wr_int(strlen(s)+1);
while(*s) {
wr_byte(*s);
s++;
}
wr_byte(*s);
}
void wr_string(std::string& s) {
wr_string(s.c_str());
}
void wr_vector3d(vector3d& vec) {
wr_double(vec.x);
wr_double(vec.y);
wr_double(vec.z);
}
}
namespace Read {
static int loadsum;
static FILE* lfptr;
/* Version of savefile we are loading. */
static int version;
bool Game(const char* filename) {
loadsum = 0;
lfptr = fopen(filename, "rb");
if(lfptr == NULL) return false;
if(rd_byte() != 'L') return false;
if(rd_byte() != 'E') return false;
if(rd_byte() != 'P') return false;
if(rd_byte() != 'H') return false;
if(rd_byte() != 'I') return false;
if(rd_byte() != 'S') return false;
if(rd_byte() != 'T') return false;
if(rd_byte() != 'O') return false;
/* Savefile version. */
version = rd_int();
L3D::Unserialize();
/* Check the checksum. */
int i = loadsum;
if(i != rd_int()) {
fprintf(stderr, "Checksum error loading savefile.\n");
return false;
}
fclose(lfptr);
fprintf(stderr, "Loaded '%s'\n", filename);
return true;
}
bool is_olderthan(int ver) {
return ver < version;
}
unsigned char rd_byte(void) {
int x = getc(lfptr) & 0xff;
loadsum += x;
return x;
}
short rd_short(void) {
int t1, t2;
t2 = rd_byte();
t1 = rd_byte();
return ((t1 << 8) | t2);
}
int rd_int(void) {
int t1, t2, t3, t4;
t4 = rd_byte();
t3 = rd_byte();
t2 = rd_byte();
t1 = rd_byte();
return ((t1 << 24) | (t2 << 16) | (t3 << 8) | t4);
}
float rd_float(void) {
unsigned int i ;
float f;
unsigned char* p = (unsigned char*)&f;
for(i = 0; i < sizeof(float); i++) {
p[i] = rd_byte();
}
return f;
}
double rd_double(void) {
unsigned int i;
double f;
unsigned char* p = (unsigned char*)& f;
for(i = 0; i < sizeof(double); i++) {
p[i] = rd_byte();
}
return f;
}
std::string rd_string(void) {
char* s = rd_cstring();
std::string str(s);
free(s);
return str;
}
/* Memory leaks included free. */
char* rd_cstring(void) {
char* buf;
int i;
unsigned char size;
/* Size is in first byte. */
size = rd_int();
/* A saved null string. */
if(size == 0) {
return NULL;
}
buf = (char*) malloc(sizeof(char)*size);
for(i = 0; i < size; i++) {
buf[i] = rd_byte();
}
return buf;
}
void rd_cstring2(char* buf, int len) {
int i;
int size;
/* Size is in first byte. */
size = rd_int();
/* A saved null string. */
if(size == 0) {
buf[0] = '\0';
return;
}
assert(size < len);
for(i = 0; i < size; i++) {
buf[i] = rd_byte();
}
}
vector3d rd_vector3d(void) {
vector3d v;
v.x = rd_double();
v.y = rd_double();
v.z = rd_double();
return v;
}
}
}

39
src/serializer.h Normal file
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@ -0,0 +1,39 @@
#pragma once
#include <vector>
#include "libs.h"
#define SAVEFILE_VERSION 1
class Frame;
namespace Serializer {
void IndexFrames(void);
Frame* LookupFrame(Frame* f);
namespace Write {
bool Game(const char* filename);
void wr_byte(unsigned char x);
void wr_short(short x);
void wr_int(int x);
void wr_float(float f);
void wr_double(double f);
void wr_cstring(const char* s);
void wr_string(std::string& s);
void wr_vector3d(vector3d& vec);
}
namespace Read {
bool Game(const char* filename);
bool is_olderthan(int version);
unsigned char rd_byte(void);
short rd_short(void);
int rd_int(void);
float rd_float(void);
double rd_double(void);
std::string rd_string(void);
char* rd_cstring(void);
void rd_cstring2(char* buf, int len);
vector3d rd_vector3d(void);
}
}

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@ -57,7 +57,7 @@ void Ship::UpdateMass(void) {
}
bool Ship::OnCollision(Body* b, Uint32 flags) {
if(b->GetType() == Object::PLANET) {
if(b->IsType(Object::PLANET)) {
/* Geoms still enabled when landed. */
if(m_flightState != FLYING) return false;
else m_testLanded = true;

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@ -16,8 +16,8 @@ struct shipstats_t {
class Ship : public DynamicBody {
public:
OBJDEF(Ship, DynamicBody, SHIP);
Ship(ShipType::Type shipType);
virtual Object::Type GetType(void) { return Object::SHIP; }
virtual void SetDockedWith(SpaceStation*, int port);
SpaceStation* GetDockedWith(void) { return m_dockedWith; }
void SetNavTarget(Body* const target);
@ -46,7 +46,7 @@ public:
class LaserObj : public Object {
public:
virtual Object::Type GetType(void) { return Object::LASER; }
OBJDEF(LaserObj, Object, LASER);
Ship* owner;
};

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@ -11,6 +11,7 @@
#include "star_system.h"
#include "space_station.h"
#include "sbre/sbre.h"
#include "serializer.h"
dWorldID Space::world;
std::list<Body*> Space::bodies;
@ -26,6 +27,26 @@ void Space::Init(void) {
//dWorldSetGravity(world, 0, -9.81, 0);
}
void Space::Serialize(void) {
using namespace Serializer::Write;
Serializer::IndexFrames();
printf("%d bodies to write\n", bodies.size());
wr_int(bodies.size());
for(bodiesIter_t i = bodies.begin(); i != bodies.end(); ++i) {
(*i)->Serialize();
}
}
void Space::Unserialize(void) {
using namespace Serializer::Read;
Serializer::IndexFrames();
int num_bodies = rd_int();
printf("%d bodies to read\n", num_bodies);
for(int i = 0; i < num_bodies; i++) {
bodies.push_back(Body::Unserialize());
}
}
void Space::Clear(void) {
for(std::list<Body*>::iterator i = bodies.begin(); i != bodies.end(); ++i) {
(*i)->SetFrame(NULL);
@ -242,15 +263,14 @@ void Space::UpdateFramesOfReference(void) {
static bool _OnCollision(dGeomID g1, dGeomID g2, Object* o1, Object* o2,
int numContacts, dContact contacts[]) {
if((o1->GetType() == Object::LASER) || (o2->GetType() == Object::LASER)) {
if(o1->GetType() == Object::LASER) {
if((o1->IsType(Object::LASER)) || (o2->IsType(Object::LASER))) {
if(o1->IsType(Object::LASER)) {
std::swap<Object*>(o1, o2);
std::swap<dGeomID>(g1, g2);
}
Ship::LaserObj* lobj = static_cast<Ship::LaserObj*>(o2);
if(o1 == lobj->owner) return false;
if(o1->GetType() == Object::SHIP) {
if(o1->IsType(Object::SHIP)) {
DynamicBody* rb = (DynamicBody*)o1;
dVector3 start, dir;
dGeomRayGet(g2, start, dir);
@ -267,11 +287,11 @@ static bool _OnCollision(dGeomID g1, dGeomID g2, Object* o1, Object* o2,
Body* pb1, *pb2;
int flags = 0;
/* Geom bodies point to their parents. */
if(o1->GetType() == Object::GEOM) {
if(o1->IsType(Object::GEOM)) {
pb1 = static_cast<ModelBody::Geom*>(o1)->parent;
flags |= static_cast<ModelBody::Geom*>(o1)->flags;
} else pb1 = static_cast<Body*>(o1);
if(o2->GetType() == Object::GEOM) {
if(o2->IsType(Object::GEOM)) {
pb2 = static_cast<ModelBody::Geom*>(o2)->parent;
flags |= static_cast<ModelBody::Geom*>(o2)->flags;
} else pb2 = static_cast<Body*>(o2);

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@ -12,6 +12,8 @@ public:
static void Init(void);
static void Clear(void);
static void BuildSystem(void);
static void Serialize(void);
static void Unserialize(void);
static void GenBody(StarSystem::SBody* b, Frame* f);
static void TimeStep(float step);
static void AddBody(Body*);
@ -29,7 +31,6 @@ private:
static void CollideFrame(Frame* f);
static void PruneCorpses(void);
static void ApplyGravity(void);
//static std::list<Frame*> rootFrames;
static std::list<Body*> corpses;
};

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@ -172,7 +172,7 @@ bool SpaceStation::OnCollision(Body* b, Uint32 flags) {
if(flags & 0x10) {
dockingport_t* dport = &port[flags & 0xf];
/* Hitting docking area of a station. */
if(b->GetType() == Object::SHIP) {
if(b->IsType(Object::SHIP)) {
Ship* s = static_cast<Ship*>(b);
const dReal* vel = dBodyGetLinearVel(s->m_body);
double speed = vector3d(vel[0], vel[1], vel[2]).Length();

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@ -9,11 +9,11 @@ class Ship;
class SpaceStation : public ModelBody {
public:
OBJDEF(SpaceStation, ModelBody, SPACESTATION);
enum TYPE { JJHOOP, GROUND_FLAVOURED, TYPE_MAX };
SpaceStation(TYPE);
virtual ~SpaceStation(void);
virtual bool OnCollision(Body* b, Uint32 flags);
virtual Object::Type GetType(void) { return Object::SPACESTATION; }
virtual void Render(const Frame* camFrame);
void OrientLaunchingShip(Ship* ship, int port) const;
void OrientDockedShip(Ship* ship, int port) const;

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@ -6,6 +6,7 @@ class Frame;
class Star: public Body {
public:
OBJDEF(Star, Body, STAR);
Star(StarSystem::SBody* sbody);
virtual ~Star(void) { };
virtual void SetPosition(vector3d p);

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@ -1,6 +1,7 @@
#include "star_system.h"
#include "sector.h"
#include "custom_starsystems.h"
#include "serializer.h"
#define CELSIUS 273.15
#define DEBUG_DUMP
@ -879,3 +880,27 @@ StarSystem::SBody::~SBody(void) {
}
}
void StarSystem::Serialize(StarSystem* s) {
using namespace Serializer::Write;
if(s) {
wr_byte(1);
wr_int(s->m_secx);
wr_int(s->m_secy);
wr_int(s->m_sysIdx);
} else {
wr_byte(0);
}
}
StarSystem* StarSystem::Unserialize(void) {
using namespace Serializer::Read;
if(rd_byte()) {
int sec_x = rd_int();
int sec_y = rd_int();
int sys_idx = rd_int();
return new StarSystem(sec_x, sec_y, sys_idx);
} else {
return 0;
}
}

View File

@ -21,6 +21,8 @@ public:
StarSystem(void) { rootBody = 0; }
StarSystem(int sector_x, int sector_y, int system_idx);
~StarSystem(void);
static void Serialize(StarSystem*);
static StarSystem* Unserialize(void);
bool IsSystem(int sector_x, int sector_y, int system_idx);
void GetPos(int* sec_x, int* sec_y, int* sys_idx) {
*sec_x = m_secx; *sec_y = m_secy, *sys_idx = m_sysIdx;

732
src/tags Normal file
View File

@ -0,0 +1,732 @@
!_TAG_FILE_SORTED 2 /0=unsorted, 1=sorted, 2=foldcase/
AccreteDisc /home/allanis/src/lephisto/src/star_system.cpp /^static std::vector<int>* AccreteDisc(int size, int bandSize, int density, MTRand& rand) {$/;" f language:C++ file:
AddBody /home/allanis/src/lephisto/src/space.cpp /^void Space::AddBody(Body* b) {$/;" f language:C++ class:Space
AddBody /home/allanis/src/lephisto/src/space.h /^ static void AddBody(Body*);$/;" p language:C++ class:Space
AddCommsOption /home/allanis/src/lephisto/src/world_view.cpp /^Gui::Button* WorldView::AddCommsOption(std::string msg, int ypos) {$/;" f language:C++ class:WorldView
AddFrame /home/allanis/src/lephisto/src/serializer.cpp /^static void AddFrame(Frame* f) {$/;" f language:C++ namespace:Serializer
AddGeom /home/allanis/src/lephisto/src/frame.h /^ void AddGeom(dGeomID g) { dSpaceAdd(m_dSpaceID, g); }$/;" f language:C++ class:Frame
ApplyEnteringTransform /home/allanis/src/lephisto/src/frame.cpp /^void Frame::ApplyEnteringTransform(matrix4x4d& m) const {$/;" f language:C++ class:Frame
ApplyEnteringTransform /home/allanis/src/lephisto/src/frame.h /^ void ApplyEnteringTransform(matrix4x4d& m) const;$/;" p language:C++ class:Frame
ApplyExternalViewRotation /home/allanis/src/lephisto/src/player.h /^ void ApplyExternalViewRotation(matrix4x4d &m);$/;" p language:C++ class:Player
ApplyGravity /home/allanis/src/lephisto/src/space.cpp /^void Space::ApplyGravity(void) {$/;" f language:C++ class:Space
ApplyGravity /home/allanis/src/lephisto/src/space.h /^ static void ApplyGravity(void);$/;" p language:C++ class:Space
ApplyLeavingTransform /home/allanis/src/lephisto/src/frame.cpp /^void Frame::ApplyLeavingTransform(matrix4x4d& m) const {$/;" f language:C++ class:Frame
ApplyLeavingTransform /home/allanis/src/lephisto/src/frame.h /^ void ApplyLeavingTransform(matrix4x4d& m) const;$/;" p language:C++ class:Frame
ATMOS_LOSS_MASS_CUTOFF /home/allanis/src/lephisto/src/star_system.cpp 691;" d language:C++ file:
ATMOS_TEMP_CUTOFF /home/allanis/src/lephisto/src/star_system.cpp 692;" d language:C++ file:
AU /home/allanis/src/lephisto/src/star_system.h 13;" d language:C++
averageTemp /home/allanis/src/lephisto/src/star_system.h /^ int averageTemp;$/;" m language:C++ class:StarSystem::SBody
b /home/allanis/src/lephisto/src/space.cpp /^ Body* b;$/;" m language:C++ struct:body_zsort_t file:
BG_STAR_MAX /home/allanis/src/lephisto/src/world_view.cpp 11;" d language:C++ file:
Blastoff /home/allanis/src/lephisto/src/ship.cpp /^void Ship::Blastoff(void) {$/;" f language:C++ class:Ship
Blastoff /home/allanis/src/lephisto/src/ship.h /^ void Blastoff(void);$/;" p language:C++ class:Ship
bodies /home/allanis/src/lephisto/src/space.cpp /^std::list<Body*> Space::bodies;$/;" m language:C++ class:Space file:
bodies /home/allanis/src/lephisto/src/space.h /^ static std::list<Body*> bodies;$/;" m language:C++ class:Space
bodiesIter_t /home/allanis/src/lephisto/src/space.h /^ typedef std::list<Body*>::iterator bodiesIter_t;$/;" t language:C++ class:Space
Body /home/allanis/src/lephisto/src/body.cpp /^Body::Body(void) {$/;" f language:C++ class:Body
Body /home/allanis/src/lephisto/src/body.h /^ Body(void);$/;" p language:C++ class:Body
Body /home/allanis/src/lephisto/src/body.h /^class Body: public Object {$/;" c language:C++
BODY /home/allanis/src/lephisto/src/object.h /^ enum Type { OBJECT, BODY, MODELBODY, DYNAMICBODY, SHIP, PLAYER, SPACESTATION, LASER, GEOM, PLANET, STAR };$/;" e language:C++ enum:Object::Type
BodyStats /home/allanis/src/lephisto/src/star_system.h /^ struct BodyStats {$/;" s language:C++ class:StarSystem
BodySuperType /home/allanis/src/lephisto/src/star_system.h /^ enum BodySuperType {$/;" g language:C++ class:StarSystem
BodyType /home/allanis/src/lephisto/src/star_system.h /^ enum BodyType {$/;" g language:C++ class:StarSystem
bodyTypeInfo /home/allanis/src/lephisto/src/star_system.cpp /^} bodyTypeInfo[StarSystem::TYPE_MAX] = {$/;" v language:C++ typeref:struct:SBodySubTypeInfo file:
body_zsort_compare /home/allanis/src/lephisto/src/space.cpp /^struct body_zsort_compare : public std::binary_function<body_zsort_t, body_zsort_t, bool> {$/;" s language:C++ file:
body_zsort_t /home/allanis/src/lephisto/src/space.cpp /^struct body_zsort_t {$/;" s language:C++ file:
boltzman_const /home/allanis/src/lephisto/src/star_system.cpp /^static const double boltzman_const = 5.6704e-8;$/;" v language:C++ file:
BuildSystem /home/allanis/src/lephisto/src/space.cpp /^void Space::BuildSystem(void) {$/;" f language:C++ class:Space
BuildSystem /home/allanis/src/lephisto/src/space.h /^ static void BuildSystem(void);$/;" p language:C++ class:Space
calcEnergyPerUnitAreaAtDist /home/allanis/src/lephisto/src/star_system.cpp /^static double calcEnergyPerUnitAreaAtDist(double star_radius, double star_temp,$/;" f language:C++ file:
calcEnergyPerUnitAreaAtDist /home/allanis/src/lephisto/src/star_system.cpp /^static fixed calcEnergyPerUnitAreaAtDist(fixed star_radius, int star_temp, fixed object_dist) {$/;" f language:C++ file:
CalcRotDamping /home/allanis/src/lephisto/src/ship.cpp /^vector3d Ship::CalcRotDamping(void) {$/;" f language:C++ class:Ship
CalcRotDamping /home/allanis/src/lephisto/src/ship.h /^ vector3d CalcRotDamping();$/;" p language:C++ class:Ship
CalcStats /home/allanis/src/lephisto/src/ship.cpp /^void Ship::CalcStats(shipstats_t* stats) {$/;" f language:C++ class:Ship
CalcStats /home/allanis/src/lephisto/src/ship.h /^ void CalcStats(shipstats_t* stats);$/;" p language:C++ class:Ship
CalcSurfaceTemp /home/allanis/src/lephisto/src/star_system.cpp /^static double CalcSurfaceTemp(double star_radius, double star_temp,$/;" f language:C++ file:
CalcSurfaceTemp /home/allanis/src/lephisto/src/star_system.cpp /^static int CalcSurfaceTemp(StarSystem::SBody* primary, fixed distToPrimary, fixed albedo, fixed greenhouse) {$/;" f language:C++ file:
calc_orbital_period /home/allanis/src/lephisto/src/star_system.cpp /^double calc_orbital_period(double semiMajorAxis, double centralMass) {$/;" f language:C++
CamType /home/allanis/src/lephisto/src/l3d.h /^ enum CamType { CAM_FRONT, CAM_REAR, CAM_EXTERNAL };$/;" g language:C++ class:L3D
camType /home/allanis/src/lephisto/src/l3d.h /^ static enum CamType camType;$/;" m language:C++ class:L3D typeref:enum:L3D::CamType
camType /home/allanis/src/lephisto/src/main.cpp /^enum L3D::CamType L3D::camType;$/;" m language:C++ class:L3D typeref:enum:L3D:: file:
CAM_EXTERNAL /home/allanis/src/lephisto/src/l3d.h /^ enum CamType { CAM_FRONT, CAM_REAR, CAM_EXTERNAL };$/;" e language:C++ enum:L3D::CamType
CAM_FRONT /home/allanis/src/lephisto/src/l3d.h /^ enum CamType { CAM_FRONT, CAM_REAR, CAM_EXTERNAL };$/;" e language:C++ enum:L3D::CamType
CAM_REAR /home/allanis/src/lephisto/src/l3d.h /^ enum CamType { CAM_FRONT, CAM_REAR, CAM_EXTERNAL };$/;" e language:C++ enum:L3D::CamType
CartesianPosAtTime /home/allanis/src/lephisto/src/star_system.cpp /^vector3d StarSystem::Orbit::CartesianPosAtTime(double t) {$/;" f language:C++ class:StarSystem::Orbit
CartesianPosAtTime /home/allanis/src/lephisto/src/star_system.h /^ vector3d CartesianPosAtTime(double t);$/;" p language:C++ struct:StarSystem::Orbit
CELSIUS /home/allanis/src/lephisto/src/star_system.cpp 6;" d language:C++ file:
center /home/allanis/src/lephisto/src/space_station.h /^ vector3d center;$/;" m language:C++ struct:SpaceStation::dockingport_t
checksum /home/allanis/src/lephisto/src/serializer.cpp /^ static int checksum;$/;" m language:C++ namespace:Serializer::Write file:
children /home/allanis/src/lephisto/src/star_system.h /^ std::vector<SBody*> children;$/;" m language:C++ class:StarSystem::SBody
Clear /home/allanis/src/lephisto/src/space.cpp /^void Space::Clear(void) {$/;" f language:C++ class:Space
Clear /home/allanis/src/lephisto/src/space.h /^ static void Clear(void);$/;" p language:C++ class:Space
ClearThrusterState /home/allanis/src/lephisto/src/ship.cpp /^void Ship::ClearThrusterState(void) {$/;" f language:C++ class:Ship
ClearThrusterState /home/allanis/src/lephisto/src/ship.h /^ void ClearThrusterState(void);$/;" p language:C++ class:Ship
CollideFrame /home/allanis/src/lephisto/src/space.cpp /^void Space::CollideFrame(Frame* f) {$/;" f language:C++ class:Space
CollideFrame /home/allanis/src/lephisto/src/space.h /^ static void CollideFrame(Frame* f);$/;" p language:C++ class:Space
corpses /home/allanis/src/lephisto/src/space.cpp /^std::list<Body*> Space::corpses;$/;" m language:C++ class:Space file:
corpses /home/allanis/src/lephisto/src/space.h /^ static std::list<Body*> corpses;$/;" m language:C++ class:Space
cpan /home/allanis/src/lephisto/src/l3d.h /^ static ShipCpanel* cpan;$/;" m language:C++ class:L3D
cpan /home/allanis/src/lephisto/src/main.cpp /^ShipCpanel* L3D::cpan;$/;" m language:C++ class:L3D file:
crudDList /home/allanis/src/lephisto/src/planet.h /^ GLuint crudDList;$/;" m language:C++ class:Planet
currentSystem /home/allanis/src/lephisto/src/l3d.h /^ static StarSystem* currentSystem;$/;" m language:C++ class:L3D
currentSystem /home/allanis/src/lephisto/src/main.cpp /^StarSystem* L3D::currentSystem;$/;" m language:C++ class:L3D file:
currentView /home/allanis/src/lephisto/src/l3d.h /^ static View* currentView;$/;" m language:C++ class:L3D
currentView /home/allanis/src/lephisto/src/main.cpp /^View* L3D::currentView;$/;" m language:C++ class:L3D file:
CustomGetChildOf /home/allanis/src/lephisto/src/star_system.cpp /^void StarSystem::CustomGetChildOf(SBody* parent, const CustomSBody* customDef, const int primaryIdx) {$/;" f language:C++ class:StarSystem
CustomGetChildOf /home/allanis/src/lephisto/src/star_system.h /^ void CustomGetChildOf(SBody* parent, const CustomSBody* customDef, const int parentIdx);$/;" p language:C++ class:StarSystem
DEBUG_DUMP /home/allanis/src/lephisto/src/star_system.cpp 7;" d language:C++ file:
description /home/allanis/src/lephisto/src/star_system.cpp /^ const char *description;$/;" m language:C++ struct:SBodySubTypeInfo file:
Disable /home/allanis/src/lephisto/src/dynamic_body.h /^ virtual void Disable(void);$/;" p language:C++ class:DynamicBody
Disable /home/allanis/src/lephisto/src/model_body.h /^ virtual void Disable(void);$/;" p language:C++ class:ModelBody
dist /home/allanis/src/lephisto/src/space.cpp /^ double dist;$/;" m language:C++ struct:body_zsort_t file:
dockingport_t /home/allanis/src/lephisto/src/space_station.h /^ struct dockingport_t {$/;" s language:C++ class:SpaceStation
dockMethod /home/allanis/src/lephisto/src/space_station.cpp /^ enum { ORBITAL, SURFACE } dockMethod;$/;" m language:C++ struct:SpaceStationType typeref:enum:SpaceStationType::__anon1 file:
Draw3D /home/allanis/src/lephisto/src/world_view.cpp /^void WorldView::Draw3D(void) {$/;" f language:C++ class:WorldView
DrawAtmosphere /home/allanis/src/lephisto/src/planet.h /^ void DrawAtmosphere(double rad, vector3d& pos);$/;" p language:C++ class:Planet
DrawBgStars /home/allanis/src/lephisto/src/world_view.cpp /^void WorldView::DrawBgStars(void) {$/;" f language:C++ class:WorldView
DrawGasGiant /home/allanis/src/lephisto/src/planet.h /^ void DrawGasGiant(void);$/;" p language:C++ class:Planet
DrawHUD /home/allanis/src/lephisto/src/player.h /^ void DrawHUD(const Frame* cam_frame);$/;" p language:C++ class:Player
DrawRockyPlanet /home/allanis/src/lephisto/src/planet.h /^ void DrawRockyPlanet(void);$/;" p language:C++ class:Planet
DrawTargetSquare /home/allanis/src/lephisto/src/player.h /^ void DrawTargetSquare(const Body* const target);$/;" p language:C++ class:Player
DrawTargetSquares /home/allanis/src/lephisto/src/player.h /^ void DrawTargetSquares();$/;" p language:C++ class:Player
draw_intro /home/allanis/src/lephisto/src/main.cpp /^static void draw_intro(float _time) {$/;" f language:C++ file:
DynamicBody /home/allanis/src/lephisto/src/dynamic_body.h /^ DynamicBody(void);$/;" p language:C++ class:DynamicBody
DynamicBody /home/allanis/src/lephisto/src/dynamic_body.h /^class DynamicBody : public ModelBody {$/;" c language:C++
DYNAMICBODY /home/allanis/src/lephisto/src/object.h /^ enum Type { OBJECT, BODY, MODELBODY, DYNAMICBODY, SHIP, PLAYER, SPACESTATION, LASER, GEOM, PLANET, STAR };$/;" e language:C++ enum:Object::Type
EARTH_MASS /home/allanis/src/lephisto/src/star_system.h 7;" d language:C++
EARTH_RADIUS /home/allanis/src/lephisto/src/star_system.h 6;" d language:C++
eccentricity /home/allanis/src/lephisto/src/star_system.h /^ double eccentricity;$/;" m language:C++ struct:StarSystem::Orbit
EliminateBadChildren /home/allanis/src/lephisto/src/star_system.cpp /^void StarSystem::SBody::EliminateBadChildren(void) {$/;" f language:C++ class:StarSystem::SBody
EliminateBadChildren /home/allanis/src/lephisto/src/star_system.h /^ void EliminateBadChildren(void); \/* :D *\/$/;" p language:C++ class:StarSystem::SBody
Enable /home/allanis/src/lephisto/src/dynamic_body.h /^ virtual void Enable(void);$/;" p language:C++ class:DynamicBody
Enable /home/allanis/src/lephisto/src/model_body.h /^ virtual void Enable(void);$/;" p language:C++ class:ModelBody
flags /home/allanis/src/lephisto/src/model_body.h /^ int flags;$/;" m language:C++ class:ModelBody::Geom
FLAG_CAN_MOVE_FRAME /home/allanis/src/lephisto/src/body.h /^ enum { FLAG_CAN_MOVE_FRAME = 1 };$/;" e language:C++ enum:Body::__anon1
FlightState /home/allanis/src/lephisto/src/ship.h /^ enum FlightState { FLYING, LANDED };$/;" g language:C++ class:Ship
Float /home/allanis/src/lephisto/src/l3d.h /^ float Float(const char* key) {$/;" f language:C++ class:IniConfig
FLYING /home/allanis/src/lephisto/src/ship.h /^ enum FlightState { FLYING, LANDED };$/;" e language:C++ enum:Ship::FlightState
Frame /home/allanis/src/lephisto/src/frame.cpp /^Frame::Frame(Frame* parent, const char* label) {$/;" f language:C++ class:Frame
Frame /home/allanis/src/lephisto/src/frame.cpp /^Frame::Frame(Frame* parent, const char* label, unsigned int flags) {$/;" f language:C++ class:Frame
Frame /home/allanis/src/lephisto/src/frame.cpp /^Frame::Frame(void) {$/;" f language:C++ class:Frame
Frame /home/allanis/src/lephisto/src/frame.h /^ Frame(Frame* parent, const char* label);$/;" p language:C++ class:Frame
Frame /home/allanis/src/lephisto/src/frame.h /^ Frame(Frame* parent, const char* label, unsigned int flags);$/;" p language:C++ class:Frame
Frame /home/allanis/src/lephisto/src/frame.h /^ Frame(void);$/;" p language:C++ class:Frame
Frame /home/allanis/src/lephisto/src/frame.h /^class Frame {$/;" c language:C++
frameTime /home/allanis/src/lephisto/src/l3d.h /^ static float frameTime;$/;" m language:C++ class:L3D
frameTime /home/allanis/src/lephisto/src/main.cpp /^float L3D::frameTime;$/;" m language:C++ class:L3D file:
FREEZE_TEMP_CUTOFF /home/allanis/src/lephisto/src/star_system.cpp 693;" d language:C++ file:
free_capacity /home/allanis/src/lephisto/src/ship.h /^ int free_capacity;$/;" m language:C++ struct:shipstats_t
G /home/allanis/src/lephisto/src/star_system.h 14;" d language:C++
Game /home/allanis/src/lephisto/src/serializer.cpp /^ bool Game(const char* filename) {$/;" f language:C++ namespace:Serializer::Read
Game /home/allanis/src/lephisto/src/serializer.cpp /^ bool Game(const char* filename) {$/;" f language:C++ namespace:Serializer::Write
Game /home/allanis/src/lephisto/src/serializer.h /^ bool Game(const char* filename);$/;" p language:C++ namespace:Serializer::Read
Game /home/allanis/src/lephisto/src/serializer.h /^ bool Game(const char* filename);$/;" p language:C++ namespace:Serializer::Write
gameTime /home/allanis/src/lephisto/src/l3d.h /^ static double gameTime;$/;" m language:C++ class:L3D
gameTime /home/allanis/src/lephisto/src/main.cpp /^double L3D::gameTime;$/;" m language:C++ class:L3D file:
GenBody /home/allanis/src/lephisto/src/space.cpp /^void Space::GenBody(StarSystem::SBody* sbody, Frame* f) {$/;" f language:C++ class:Space
GenBody /home/allanis/src/lephisto/src/space.h /^ static void GenBody(StarSystem::SBody* b, Frame* f);$/;" p language:C++ class:Space
GenerateFromCustom /home/allanis/src/lephisto/src/star_system.cpp /^void StarSystem::GenerateFromCustom(const CustomSBody* customDef) {$/;" f language:C++ class:StarSystem
GenerateFromCustom /home/allanis/src/lephisto/src/star_system.h /^ void GenerateFromCustom(const CustomSBody*);$/;" p language:C++ class:StarSystem
Geom /home/allanis/src/lephisto/src/model_body.h /^ class Geom : public Object {$/;" c language:C++ class:ModelBody
GEOM /home/allanis/src/lephisto/src/object.h /^ enum Type { OBJECT, BODY, MODELBODY, DYNAMICBODY, SHIP, PLAYER, SPACESTATION, LASER, GEOM, PLANET, STAR };$/;" e language:C++ enum:Object::Type
geom /home/allanis/src/lephisto/src/planet.h /^ dGeomID geom;$/;" m language:C++ class:Planet
geomColl /home/allanis/src/lephisto/src/model_body.h /^ std::vector<Geom> geomColl;$/;" m language:C++ class:ModelBody
geoms /home/allanis/src/lephisto/src/model_body.h /^ std::vector<dGeomID> geoms;$/;" m language:C++ class:ModelBody
GeomsSetBody /home/allanis/src/lephisto/src/model_body.h /^ void GeomsSetBody(dBodyID body);$/;" p language:C++ class:ModelBody
GetAabb /home/allanis/src/lephisto/src/model_body.h /^ void GetAabb(Aabb& aabb);$/;" p language:C++ class:ModelBody
GetAngularMomentum /home/allanis/src/lephisto/src/dynamic_body.h /^ vector3d GetAngularMomentum(void);$/;" p language:C++ class:DynamicBody
GetAngVelocity /home/allanis/src/lephisto/src/dynamic_body.h /^ vector3d GetAngVelocity(void);$/;" p language:C++ class:DynamicBody
GetAngVelocity /home/allanis/src/lephisto/src/frame.h /^ vector3d GetAngVelocity(void) const { return m_angVel; }$/;" f language:C++ class:Frame
GetAstroDescription /home/allanis/src/lephisto/src/star_system.cpp /^const char* StarSystem::SBody::GetAstroDescription(void) {$/;" f language:C++ class:StarSystem::SBody
GetAstroDescription /home/allanis/src/lephisto/src/star_system.h /^ const char* GetAstroDescription(void);$/;" p language:C++ class:StarSystem::SBody
GetCamType /home/allanis/src/lephisto/src/l3d.h /^ static enum CamType GetCamType(void) { return camType; }$/;" f language:C++ class:L3D
GetCombatTarget /home/allanis/src/lephisto/src/ship.h /^ Body* GetCombatTarget(void) const { return m_combatTarget; }$/;" f language:C++ class:Ship
GetDockedWith /home/allanis/src/lephisto/src/ship.h /^ SpaceStation* GetDockedWith(void) { return m_dockedWith; }$/;" f language:C++ class:Ship
GetDockingClearance /home/allanis/src/lephisto/src/space_station.cpp /^bool SpaceStation::GetDockingClearance(Ship* s) {$/;" f language:C++ class:SpaceStation
GetDockingClearance /home/allanis/src/lephisto/src/space_station.h /^ bool GetDockingClearance(Ship* s);$/;" p language:C++ class:SpaceStation
GetDockingSurface /home/allanis/src/lephisto/src/space_station.cpp /^void SpaceStation::GetDockingSurface(CollMeshSet* mset, int midx) {$/;" f language:C++ class:SpaceStation
GetDockingSurface /home/allanis/src/lephisto/src/space_station.h /^ void GetDockingSurface(CollMeshSet* mset, int midx);$/;" p language:C++ class:SpaceStation
GetDockingTimer /home/allanis/src/lephisto/src/ship.h /^ float GetDockingTimer(void) { return m_dockingTimer; }$/;" f language:C++ class:Ship
GetExternalViewTranslation /home/allanis/src/lephisto/src/player.h /^ vector3d GetExternalViewTranslation(void);$/;" p language:C++ class:Player
GetFlags /home/allanis/src/lephisto/src/body.h /^ unsigned int GetFlags(void) { return m_flags; }$/;" f language:C++ class:Body
GetFlightState /home/allanis/src/lephisto/src/ship.h /^ FlightState GetFlightState(void) const { return m_flightState; }$/;" f language:C++ class:Ship
GetFrame /home/allanis/src/lephisto/src/body.h /^ Frame* GetFrame(void) { return m_frame; }$/;" f language:C++ class:Body
GetFrameTime /home/allanis/src/lephisto/src/l3d.h /^ static float GetFrameTime(void) { return frameTime; }$/;" f language:C++ class:L3D
GetFrameTransform /home/allanis/src/lephisto/src/frame.cpp /^void Frame::GetFrameTransform(const Frame* fFrom, const Frame* fTo, matrix4x4d& m) {$/;" f language:C++ class:Frame
GetFrameTransform /home/allanis/src/lephisto/src/frame.h /^ static void GetFrameTransform(const Frame* fFrom, const Frame* fTo, matrix4x4d& m);$/;" p language:C++ class:Frame
GetGameTime /home/allanis/src/lephisto/src/l3d.h /^ static double GetGameTime(void) { return gameTime; }$/;" f language:C++ class:L3D
GetIcon /home/allanis/src/lephisto/src/star_system.cpp /^const char* StarSystem::SBody::GetIcon(void) {$/;" f language:C++ class:StarSystem::SBody
GetIcon /home/allanis/src/lephisto/src/star_system.h /^ const char* GetIcon(void);$/;" p language:C++ class:StarSystem::SBody
GetLabel /home/allanis/src/lephisto/src/body.h /^ std::string& GetLabel(void) { return m_label; }$/;" f language:C++ class:Body
GetLabel /home/allanis/src/lephisto/src/frame.h /^ const char* GetLabel(void) const { return m_label.c_str(); }$/;" f language:C++ class:Frame
GetMapView /home/allanis/src/lephisto/src/l3d.h /^ static enum MapView GetMapView(void) { return mapView; }$/;" f language:C++ class:L3D
GetMass /home/allanis/src/lephisto/src/body.h /^ virtual double GetMass(void) const { assert(0); return 0; }$/;" f language:C++ class:Body
GetMass /home/allanis/src/lephisto/src/dynamic_body.h /^ virtual double GetMass(void) const { return m_mass.mass; }$/;" f language:C++ class:DynamicBody
GetMass /home/allanis/src/lephisto/src/planet.h /^ virtual double GetMass(void) const { return m_mass; }$/;" f language:C++ class:Planet
GetMass /home/allanis/src/lephisto/src/star.h /^ virtual double GetMass(void) const { return mass; }$/;" f language:C++ class:Star
GetMass /home/allanis/src/lephisto/src/star_system.h /^ double GetMass(void) const {$/;" f language:C++ class:StarSystem::SBody
GetMaxChildOrbitalDistance /home/allanis/src/lephisto/src/star_system.cpp /^double StarSystem::SBody::GetMaxChildOrbitalDistance(void) const {$/;" f language:C++ class:StarSystem::SBody
GetMaxChildOrbitalDistance /home/allanis/src/lephisto/src/star_system.h /^ double GetMaxChildOrbitalDistance(void) const;$/;" p language:C++ class:StarSystem::SBody
GetMouseMotion /home/allanis/src/lephisto/src/l3d.h /^ static void GetMouseMotion(int motion[2]) {$/;" f language:C++ class:L3D
GetNavTarget /home/allanis/src/lephisto/src/ship.h /^ Body* GetNavTarget(void) const { return m_navTarget; }$/;" f language:C++ class:Ship
GetNumStars /home/allanis/src/lephisto/src/star_system.h /^ int GetNumStars(void) const { return m_numStars; }$/;" f language:C++ class:StarSystem
GetOrientation /home/allanis/src/lephisto/src/frame.h /^ const matrix4x4d& GetOrientation(void) const { return m_orient; }$/;" f language:C++ class:Frame
GetPos /home/allanis/src/lephisto/src/star_system.h /^ void GetPos(int* sec_x, int* sec_y, int* sys_idx) {$/;" f language:C++ class:StarSystem
GetPosition /home/allanis/src/lephisto/src/body.h /^ virtual vector3d GetPosition(void) const = 0; \/* Within frame. *\/$/;" p language:C++ class:Body
GetPosition /home/allanis/src/lephisto/src/frame.h /^ vector3d GetPosition(void) const { return m_pos; }$/;" f language:C++ class:Frame
GetPosition /home/allanis/src/lephisto/src/model_body.h /^ vector3d GetPosition(void) const;$/;" p language:C++ class:ModelBody
GetPosition /home/allanis/src/lephisto/src/planet.h /^ virtual vector3d GetPosition(void) const;$/;" p language:C++ class:Planet
GetPosition /home/allanis/src/lephisto/src/star.h /^ virtual vector3d GetPosition(void) const;$/;" p language:C++ class:Star
GetPositionRelTo /home/allanis/src/lephisto/src/body.cpp /^vector3d Body::GetPositionRelTo(const Frame* relTo) {$/;" f language:C++ class:Body
GetPositionRelTo /home/allanis/src/lephisto/src/body.h /^ vector3d GetPositionRelTo(const Frame*);$/;" p language:C++ class:Body
GetProjectedPos /home/allanis/src/lephisto/src/body.cpp /^const vector3d& Body::GetProjectedPos(void) const {$/;" f language:C++ class:Body
GetProjectedPos /home/allanis/src/lephisto/src/body.h /^ const vector3d& GetProjectedPos() const;$/;" p language:C++ class:Body
GetRadius /home/allanis/src/lephisto/src/body.h /^ virtual double GetRadius(void) const = 0 ;$/;" p language:C++ class:Body
GetRadius /home/allanis/src/lephisto/src/model_body.h /^ virtual double GetRadius(void) const;$/;" p language:C++ class:ModelBody
GetRadius /home/allanis/src/lephisto/src/planet.h /^ virtual double GetRadius(void) const { return sbody.GetRadius(); }$/;" f language:C++ class:Planet
GetRadius /home/allanis/src/lephisto/src/star.h /^ virtual double GetRadius(void) const { return radius; }$/;" f language:C++ class:Star
GetRadius /home/allanis/src/lephisto/src/star_system.h /^ double GetRadius(void) const {$/;" f language:C++ class:StarSystem::SBody
GetRootFrame /home/allanis/src/lephisto/src/space.h /^ static Frame* GetRootFrame(void) { return rootFrame; }$/;" f language:C++ class:Space
GetRotationPeriod /home/allanis/src/lephisto/src/star_system.h /^ double GetRotationPeriod(void) const {$/;" f language:C++ class:StarSystem::SBody
GetRotMatrix /home/allanis/src/lephisto/src/body.h /^ virtual void GetRotMatrix(matrix4x4d& m) const {};$/;" f language:C++ class:Body
GetRotMatrix /home/allanis/src/lephisto/src/dynamic_body.h /^ virtual void GetRotMatrix(matrix4x4d& m);$/;" p language:C++ class:DynamicBody
GetRotMatrix /home/allanis/src/lephisto/src/model_body.h /^ void GetRotMatrix(matrix4x4d& m) const;$/;" p language:C++ class:ModelBody
GetScrAspect /home/allanis/src/lephisto/src/l3d.h /^ static int GetScrAspect(void) { return scrAspect; }$/;" f language:C++ class:L3D
GetScrHeight /home/allanis/src/lephisto/src/l3d.h /^ static int GetScrHeight(void) { return scrHeight; }$/;" f language:C++ class:L3D
GetScrWidth /home/allanis/src/lephisto/src/l3d.h /^ static int GetScrWidth(void) { return scrWidth; }$/;" f language:C++ class:L3D
GetSelectedSystem /home/allanis/src/lephisto/src/l3d.h /^ static StarSystem* GetSelectedSystem(void);$/;" p language:C++ class:L3D
GetSelectedSystem /home/allanis/src/lephisto/src/main.cpp /^StarSystem* L3D::GetSelectedSystem(void) {$/;" f language:C++ class:L3D
GetShipType /home/allanis/src/lephisto/src/ship.cpp /^const ShipType& Ship::GetShipType(void) {$/;" f language:C++ class:Ship
GetShipType /home/allanis/src/lephisto/src/ship.h /^ const ShipType& GetShipType(void);$/;" p language:C++ class:Ship
GetSpaceID /home/allanis/src/lephisto/src/frame.h /^ dSpaceID GetSpaceID(void) const { return m_dSpaceID; }$/;" f language:C++ class:Frame
GetSuperType /home/allanis/src/lephisto/src/star_system.cpp /^StarSystem::BodySuperType StarSystem::SBody::GetSuperType(void) const {$/;" f language:C++ class:StarSystem::SBody
GetSuperType /home/allanis/src/lephisto/src/star_system.h /^ BodySuperType GetSuperType() const;$/;" p language:C++ class:StarSystem::SBody
GetTimeAccel /home/allanis/src/lephisto/src/l3d.h /^ static float GetTimeAccel(void) { return timeAccel; }$/;" f language:C++ class:L3D
GetTimeStep /home/allanis/src/lephisto/src/l3d.h /^ static float GetTimeStep(void) { return timeAccel*(1.0\/62.5); }$/;" f language:C++ class:L3D
GetType /home/allanis/src/lephisto/src/object.h /^ virtual Type GetType(void) { return OBJECT; }$/;" f language:C++ class:Object
GetVelocity /home/allanis/src/lephisto/src/body.h /^ virtual vector3d GetVelocity(void) { assert(0); return vector3d(0.0); }$/;" f language:C++ class:Body
GetVelocity /home/allanis/src/lephisto/src/dynamic_body.h /^ virtual vector3d GetVelocity(void);$/;" p language:C++ class:DynamicBody
GetVelocity /home/allanis/src/lephisto/src/frame.h /^ vector3d GetVelocity(void) const { return m_vel; }$/;" f language:C++ class:Frame
GetView /home/allanis/src/lephisto/src/l3d.h /^ static View* GetView(void) { return currentView; }$/;" f language:C++ class:L3D
GetWheelState /home/allanis/src/lephisto/src/ship.h /^ float GetWheelState(void) const { return m_wheelState; }$/;" f language:C++ class:Ship
gluQuadric /home/allanis/src/lephisto/src/l3d.h /^ static GLUquadric* gluQuadric;$/;" m language:C++ class:L3D
gluQuadric /home/allanis/src/lephisto/src/main.cpp /^GLUquadric* L3D::gluQuadric;$/;" m language:C++ class:L3D file:
GROUND_FLAVOURED /home/allanis/src/lephisto/src/space_station.h /^ enum TYPE { JJHOOP, GROUND_FLAVOURED, TYPE_MAX };$/;" e language:C++ enum:SpaceStation::TYPE
g_frames /home/allanis/src/lephisto/src/serializer.cpp /^static std::vector<Frame*> g_frames;$/;" m language:C++ namespace:Serializer file:
HandleEvents /home/allanis/src/lephisto/src/l3d.h /^ static void HandleEvents(void);$/;" p language:C++ class:L3D
HandleEvents /home/allanis/src/lephisto/src/main.cpp /^void L3D::HandleEvents(void) {$/;" f language:C++ class:L3D
horiz /home/allanis/src/lephisto/src/space_station.h /^ vector3d horiz;$/;" m language:C++ struct:SpaceStation::dockingport_t
humanActivity /home/allanis/src/lephisto/src/star_system.h /^ fixed humanActivity; \/* 0 - 1 *\/$/;" m language:C++ class:StarSystem::SBody
HyperspaceTo /home/allanis/src/lephisto/src/l3d.h /^ static void HyperspaceTo(StarSystem* destination);$/;" p language:C++ class:L3D
HyperspaceTo /home/allanis/src/lephisto/src/main.cpp /^void L3D::HyperspaceTo(StarSystem* dest) {$/;" f language:C++ class:L3D
hyperspace_range /home/allanis/src/lephisto/src/ship.h /^ float hyperspace_range;$/;" m language:C++ struct:shipstats_t
icon /home/allanis/src/lephisto/src/star_system.cpp /^ const char *icon;$/;" m language:C++ struct:SBodySubTypeInfo file:
IndexFrames /home/allanis/src/lephisto/src/serializer.cpp /^void IndexFrames(void) {$/;" f language:C++ namespace:Serializer
IndexFrames /home/allanis/src/lephisto/src/serializer.h /^ void IndexFrames(void);$/;" p language:C++ namespace:Serializer
infoView /home/allanis/src/lephisto/src/l3d.h /^ static InfoView* infoView;$/;" m language:C++ class:L3D
infoView /home/allanis/src/lephisto/src/main.cpp /^InfoView* L3D::infoView;$/;" m language:C++ class:L3D file:
IniConfig /home/allanis/src/lephisto/src/l3d.h /^ IniConfig(const char* filename);$/;" p language:C++ class:IniConfig
IniConfig /home/allanis/src/lephisto/src/l3d.h /^class IniConfig: private std::map<std::string, std::string> {$/;" c language:C++
IniConfig /home/allanis/src/lephisto/src/main.cpp /^IniConfig::IniConfig(const char* filename) {$/;" f language:C++ class:IniConfig
Init /home/allanis/src/lephisto/src/frame.cpp /^void Frame::Init(Frame* parent, const char* label, unsigned int flags) {$/;" f language:C++ class:Frame
Init /home/allanis/src/lephisto/src/frame.h /^ void Init(Frame* parent, const char* label, unsigned int flags);$/;" p language:C++ class:Frame
Init /home/allanis/src/lephisto/src/l3d.h /^ static void Init(IniConfig& config);$/;" p language:C++ class:L3D
Init /home/allanis/src/lephisto/src/main.cpp /^void L3D::Init(IniConfig& config) {$/;" f language:C++ class:L3D
Init /home/allanis/src/lephisto/src/space.cpp /^void Space::Init(void) {$/;" f language:C++ class:Space
Init /home/allanis/src/lephisto/src/space.h /^ static void Init(void);$/;" p language:C++ class:Space
InitOpenGL /home/allanis/src/lephisto/src/l3d.h /^ static void InitOpenGL(void);$/;" p language:C++ class:L3D
InitOpenGL /home/allanis/src/lephisto/src/main.cpp /^void L3D::InitOpenGL() {$/;" f language:C++ class:L3D
Int /home/allanis/src/lephisto/src/l3d.h /^ int Int(const char* key) {$/;" f language:C++ class:IniConfig
IsFiringLasers /home/allanis/src/lephisto/src/ship.cpp /^bool Ship::IsFiringLasers(void) {$/;" f language:C++ class:Ship
IsFiringLasers /home/allanis/src/lephisto/src/ship.h /^ bool IsFiringLasers(void);$/;" p language:C++ class:Ship
IsGroundStation /home/allanis/src/lephisto/src/space_station.cpp /^bool SpaceStation::IsGroundStation(void) const {$/;" f language:C++ class:SpaceStation
IsGroundStation /home/allanis/src/lephisto/src/space_station.h /^ bool IsGroundStation(void) const;$/;" p language:C++ class:SpaceStation
IsLocalPosInFrame /home/allanis/src/lephisto/src/frame.h /^ bool IsLocalPosInFrame(const vector3d& pos) {$/;" f language:C++ class:Frame
IsOnscreen /home/allanis/src/lephisto/src/body.h /^ bool IsOnscreen() const { return m_onscreen; }$/;" f language:C++ class:Body
isqrt /home/allanis/src/lephisto/src/star_system.cpp /^static inline Sint64 isqrt(Sint64 a) {$/;" f language:C++ file:
IsSystem /home/allanis/src/lephisto/src/star_system.cpp /^bool StarSystem::IsSystem(int sector_x, int sector_y, int system_idx) {$/;" f language:C++ class:StarSystem
IsSystem /home/allanis/src/lephisto/src/star_system.h /^ bool IsSystem(int sector_x, int sector_y, int system_idx);$/;" p language:C++ class:StarSystem
IsType /home/allanis/src/lephisto/src/object.h /^ virtual bool IsType(Type c) { return GetType() == c; }$/;" f language:C++ class:Object
is_olderthan /home/allanis/src/lephisto/src/serializer.cpp /^ bool is_olderthan(int ver) {$/;" f language:C++ namespace:Serializer::Read
is_olderthan /home/allanis/src/lephisto/src/serializer.h /^ bool is_olderthan(int version);$/;" p language:C++ namespace:Serializer::Read
JJHOOP /home/allanis/src/lephisto/src/space_station.h /^ enum TYPE { JJHOOP, GROUND_FLAVOURED, TYPE_MAX };$/;" e language:C++ enum:SpaceStation::TYPE
JUPITER_MASS /home/allanis/src/lephisto/src/star_system.h 8;" d language:C++
KeplerPosAtTime /home/allanis/src/lephisto/src/star_system.cpp /^void StarSystem::Orbit::KeplerPosAtTime(double t, double* dist, double* ang) {$/;" f language:C++ class:StarSystem::Orbit
KeplerPosAtTime /home/allanis/src/lephisto/src/star_system.h /^ void KeplerPosAtTime(double t, double* dist, double* ang);$/;" p language:C++ struct:StarSystem::Orbit
keyState /home/allanis/src/lephisto/src/l3d.h /^ static char keyState[SDLK_LAST];$/;" m language:C++ class:L3D
KeyState /home/allanis/src/lephisto/src/l3d.h /^ static int KeyState(SDLKey k) { return keyState[k]; }$/;" f language:C++ class:L3D
keyState /home/allanis/src/lephisto/src/main.cpp /^char L3D::keyState[SDLK_LAST];$/;" m language:C++ class:L3D file:
KillBody /home/allanis/src/lephisto/src/space.cpp /^void Space::KillBody(Body* const b) {$/;" f language:C++ class:Space
KillBody /home/allanis/src/lephisto/src/space.h /^ static void KillBody(Body*);$/;" p language:C++ class:Space
L3D /home/allanis/src/lephisto/src/l3d.h /^class L3D {$/;" c language:C++
LANDED /home/allanis/src/lephisto/src/ship.h /^ enum FlightState { FLYING, LANDED };$/;" e language:C++ enum:Ship::FlightState
LASER /home/allanis/src/lephisto/src/object.h /^ enum Type { OBJECT, BODY, MODELBODY, DYNAMICBODY, SHIP, PLAYER, SPACESTATION, LASER, GEOM, PLANET, STAR };$/;" e language:C++ enum:Object::Type
LaserObj /home/allanis/src/lephisto/src/ship.h /^ class LaserObj : public Object {$/;" c language:C++ class:Ship
lfptr /home/allanis/src/lephisto/src/serializer.cpp /^ static FILE* lfptr;$/;" m language:C++ namespace:Serializer::Read file:
loadsum /home/allanis/src/lephisto/src/serializer.cpp /^ static int loadsum;$/;" m language:C++ namespace:Serializer::Read file:
LookupFrame /home/allanis/src/lephisto/src/serializer.cpp /^Frame* LookupFrame(int index) {$/;" f language:C++ namespace:Serializer
LookupFrame /home/allanis/src/lephisto/src/serializer.h /^ Frame* LookupFrame(Frame* f);$/;" p language:C++ namespace:Serializer
LoopupFrame /home/allanis/src/lephisto/src/serializer.cpp /^int LoopupFrame(Frame* f) {$/;" f language:C++ namespace:Serializer
main /home/allanis/src/lephisto/src/main.cpp /^int main(int argc, char** argv) {$/;" f language:C++
MainLoop /home/allanis/src/lephisto/src/l3d.h /^ static void MainLoop(void);$/;" p language:C++ class:L3D
MainLoop /home/allanis/src/lephisto/src/main.cpp /^void L3D::MainLoop(void) {$/;" f language:C++ class:L3D
MakeBinaryPair /home/allanis/src/lephisto/src/star_system.cpp /^void StarSystem::MakeBinaryPair(SBody* a, SBody* b, fixed minDist, MTRand& rand) {$/;" f language:C++ class:StarSystem
MakeBinaryPair /home/allanis/src/lephisto/src/star_system.h /^ void MakeBinaryPair(SBody* a, SBody* b, fixed minDist, MTRand& rand);$/;" p language:C++ class:StarSystem
MakeFrameFor /home/allanis/src/lephisto/src/space.cpp /^static Frame* MakeFrameFor(StarSystem::SBody* sbody, Body* b, Frame* f) {$/;" f language:C++ file:
MakePlanetsAround /home/allanis/src/lephisto/src/star_system.cpp /^void StarSystem::MakePlanetsAround(SBody* primary) {$/;" f language:C++ class:StarSystem
MakePlanetsAround /home/allanis/src/lephisto/src/star_system.h /^ void MakePlanetsAround(SBody* primary);$/;" p language:C++ class:StarSystem
MakeRandomStar /home/allanis/src/lephisto/src/star_system.cpp /^void StarSystem::MakeRandomStar(SBody* sbody, MTRand& rand) {$/;" f language:C++ class:StarSystem
MakeRandomStar /home/allanis/src/lephisto/src/star_system.h /^ void MakeRandomStar(SBody* sbody, MTRand& rand);$/;" p language:C++ class:StarSystem
MakeRandomStarLighterThan /home/allanis/src/lephisto/src/star_system.cpp /^void StarSystem::MakeRandomStarLighterThan(SBody* sbody, fixed maxMass, MTRand& rand) {$/;" f language:C++ class:StarSystem
MakeRandomStarLighterThan /home/allanis/src/lephisto/src/star_system.h /^ void MakeRandomStarLighterThan(SBody* sbody, fixed maxMass, MTRand& rand);$/;" p language:C++ class:StarSystem
MakeStarOfType /home/allanis/src/lephisto/src/star_system.cpp /^void StarSystem::MakeStarOfType(SBody* sbody, BodyType type, MTRand& rand) {$/;" f language:C++ class:StarSystem
MakeStarOfType /home/allanis/src/lephisto/src/star_system.h /^ void MakeStarOfType(SBody* sbody, BodyType type, MTRand& rand);$/;" p language:C++ class:StarSystem
MapView /home/allanis/src/lephisto/src/l3d.h /^ enum MapView { MAP_NOMAP, MAP_SECTOR, MAP_SYSTEM };$/;" g language:C++ class:L3D
mapView /home/allanis/src/lephisto/src/l3d.h /^ static enum MapView mapView;$/;" m language:C++ class:L3D typeref:enum:L3D::MapView
mapView /home/allanis/src/lephisto/src/main.cpp /^enum L3D::MapView L3D::mapView;$/;" m language:C++ class:L3D typeref:enum:L3D:: file:
MAP_NOMAP /home/allanis/src/lephisto/src/l3d.h /^ enum MapView { MAP_NOMAP, MAP_SECTOR, MAP_SYSTEM };$/;" e language:C++ enum:L3D::MapView
MAP_SECTOR /home/allanis/src/lephisto/src/l3d.h /^ enum MapView { MAP_NOMAP, MAP_SECTOR, MAP_SYSTEM };$/;" e language:C++ enum:L3D::MapView
MAP_SYSTEM /home/allanis/src/lephisto/src/l3d.h /^ enum MapView { MAP_NOMAP, MAP_SECTOR, MAP_SYSTEM };$/;" e language:C++ enum:L3D::MapView
MarkDead /home/allanis/src/lephisto/src/body.h /^ void MarkDead(void) { m_dead = true; }$/;" f language:C++ class:Body
mass /home/allanis/src/lephisto/src/star.h /^ double mass;$/;" m language:C++ class:Star
mass /home/allanis/src/lephisto/src/star_system.cpp /^ int mass[2]; \/* Min, max % sol for stars, unused for planets. *\/$/;" m language:C++ struct:SBodySubTypeInfo file:
mass /home/allanis/src/lephisto/src/star_system.h /^ fixed mass; \/* Earth masses if planet, solar masses if star. *\/$/;" m language:C++ class:StarSystem::SBody
max_capacity /home/allanis/src/lephisto/src/ship.h /^ int max_capacity;$/;" m language:C++ struct:shipstats_t
MAX_DOCKING_PORTS /home/allanis/src/lephisto/src/space_station.h 5;" d language:C++
MIN_BROWN_DWARF /home/allanis/src/lephisto/src/star_system.h 10;" d language:C++
ModelBody /home/allanis/src/lephisto/src/model_body.h /^ ModelBody(void);$/;" p language:C++ class:ModelBody
ModelBody /home/allanis/src/lephisto/src/model_body.h /^class ModelBody: public Body {$/;" c language:C++
MODELBODY /home/allanis/src/lephisto/src/object.h /^ enum Type { OBJECT, BODY, MODELBODY, DYNAMICBODY, SHIP, PLAYER, SPACESTATION, LASER, GEOM, PLANET, STAR };$/;" e language:C++ enum:Object::Type
mouseButton /home/allanis/src/lephisto/src/l3d.h /^ static char mouseButton[5];$/;" m language:C++ class:L3D
mouseButton /home/allanis/src/lephisto/src/main.cpp /^char L3D::mouseButton[5];$/;" m language:C++ class:L3D file:
MouseButtonState /home/allanis/src/lephisto/src/l3d.h /^ static int MouseButtonState(int button) { return mouseButton[button]; }$/;" f language:C++ class:L3D
mouseMotion /home/allanis/src/lephisto/src/l3d.h /^ static int mouseMotion[2];$/;" m language:C++ class:L3D
mouseMotion /home/allanis/src/lephisto/src/main.cpp /^int L3D::mouseMotion[2];$/;" m language:C++ class:L3D file:
MoveOrbitingObjectFrames /home/allanis/src/lephisto/src/space.cpp /^void Space::MoveOrbitingObjectFrames(Frame* f) {$/;" f language:C++ class:Space
MoveOrbitingObjectFrames /home/allanis/src/lephisto/src/space.h /^ static void MoveOrbitingObjectFrames(Frame* f);$/;" p language:C++ class:Space
m_angThrusters /home/allanis/src/lephisto/src/ship.h /^ float m_angThrusters[3];$/;" m language:C++ class:Ship
m_angVel /home/allanis/src/lephisto/src/frame.h /^ vector3d m_angVel; \/* This however *is* directly applied (for rotating frames). *\/$/;" m language:C++ class:Frame
m_astroBody /home/allanis/src/lephisto/src/frame.h /^ Body* m_astroBody; \/* If frame contains a star or planet or something.. *\/$/;" m language:C++ class:Frame
m_body /home/allanis/src/lephisto/src/dynamic_body.h /^ dBodyID m_body;$/;" m language:C++ class:DynamicBody
m_children /home/allanis/src/lephisto/src/frame.h /^ std::list<Frame*> m_children;$/;" m language:C++ class:Frame
m_collMeshSet /home/allanis/src/lephisto/src/model_body.h /^ CollMeshSet* m_collMeshSet;$/;" m language:C++ class:ModelBody
m_combatTarget /home/allanis/src/lephisto/src/ship.h /^ Body* m_combatTarget;$/;" m language:C++ class:Ship
m_dead /home/allanis/src/lephisto/src/body.h /^ bool m_dead;$/;" m language:C++ class:Body
m_dockedWith /home/allanis/src/lephisto/src/ship.h /^ SpaceStation* m_dockedWith;$/;" m language:C++ class:Ship
m_dockedWithPort /home/allanis/src/lephisto/src/ship.h /^ int m_dockedWithPort;$/;" m language:C++ class:Ship
m_dockingTimer /home/allanis/src/lephisto/src/ship.h /^ float m_dockingTimer;$/;" m language:C++ class:Ship
m_dSpaceID /home/allanis/src/lephisto/src/frame.h /^ dSpaceID m_dSpaceID;$/;" m language:C++ class:Frame
m_equipment /home/allanis/src/lephisto/src/ship.h /^ EquipSet m_equipment;$/;" m language:C++ class:Ship
m_external_view_dist /home/allanis/src/lephisto/src/player.h /^ float m_external_view_dist;$/;" m language:C++ class:Player
m_external_view_rotx /home/allanis/src/lephisto/src/player.h /^ float m_external_view_rotx, m_external_view_roty;$/;" m language:C++ class:Player
m_external_view_roty /home/allanis/src/lephisto/src/player.h /^ float m_external_view_rotx, m_external_view_roty;$/;" m language:C++ class:Player
m_flags /home/allanis/src/lephisto/src/body.h /^ unsigned int m_flags;$/;" m language:C++ class:Body
m_flags /home/allanis/src/lephisto/src/frame.h /^ int m_flags;$/;" m language:C++ class:Frame
m_flightState /home/allanis/src/lephisto/src/ship.h /^ FlightState m_flightState;$/;" m language:C++ class:Ship
m_frame /home/allanis/src/lephisto/src/body.h /^ Frame* m_frame;$/;" m language:C++ class:Body
m_gunState /home/allanis/src/lephisto/src/ship.h /^ Uint32 m_gunState[ShipType::GUNMOUNT_MAX];$/;" m language:C++ class:Ship
m_humanInfested /home/allanis/src/lephisto/src/star_system.h /^ fixed m_humanInfested; \/* 0 to 1 *\/$/;" m language:C++ class:StarSystem
m_label /home/allanis/src/lephisto/src/body.h /^ std::string m_label;$/;" m language:C++ class:Body
m_label /home/allanis/src/lephisto/src/frame.h /^ std::string m_label;$/;" m language:C++ class:Frame
m_laserCollisionObj /home/allanis/src/lephisto/src/ship.h /^ LaserObj m_laserCollisionObj;$/;" m language:C++ class:Ship
m_launchLockTimeout /home/allanis/src/lephisto/src/ship.h /^ float m_launchLockTimeout;$/;" m language:C++ class:Ship
m_mass /home/allanis/src/lephisto/src/dynamic_body.h /^ dMass m_mass;$/;" m language:C++ class:DynamicBody
m_mass /home/allanis/src/lephisto/src/planet.h /^ double m_mass;$/;" m language:C++ class:Planet
m_mesh /home/allanis/src/lephisto/src/dynamic_body.h /^ ObjMesh* m_mesh;$/;" m language:C++ class:DynamicBody
m_mouseCMov /home/allanis/src/lephisto/src/player.h /^ float m_mouseCMov[2];$/;" m language:C++ class:Player
m_navTarget /home/allanis/src/lephisto/src/ship.h /^ Body* m_navTarget;$/;" m language:C++ class:Ship
m_numPorts /home/allanis/src/lephisto/src/space_station.h /^ int m_numPorts;$/;" m language:C++ class:SpaceStation
m_numStars /home/allanis/src/lephisto/src/star_system.h /^ int m_numStars;$/;" m language:C++ class:StarSystem
m_onscreen /home/allanis/src/lephisto/src/body.h /^ bool m_onscreen;$/;" m language:C++ class:Body
m_orient /home/allanis/src/lephisto/src/frame.h /^ matrix4x4d m_orient;$/;" m language:C++ class:Frame
m_parent /home/allanis/src/lephisto/src/frame.h /^ Frame* m_parent;$/;" m language:C++ class:Frame
m_pos /home/allanis/src/lephisto/src/frame.h /^ vector3d m_pos;$/;" m language:C++ class:Frame
m_projectedPos /home/allanis/src/lephisto/src/body.h /^ vector3d m_projectedPos;$/;" m language:C++ class:Body
m_radius /home/allanis/src/lephisto/src/frame.h /^ double m_radius;$/;" m language:C++ class:Frame
m_sbody /home/allanis/src/lephisto/src/frame.h /^ StarSystem::SBody* m_sbody; \/* Points to SBodies in L3D::current_system. *\/$/;" m language:C++ class:Frame
m_secx /home/allanis/src/lephisto/src/star_system.h /^ int m_secx, m_secy, m_sysIdx;$/;" m language:C++ class:StarSystem
m_secy /home/allanis/src/lephisto/src/star_system.h /^ int m_secx, m_secy, m_sysIdx;$/;" m language:C++ class:StarSystem
m_shipType /home/allanis/src/lephisto/src/ship.h /^ enum ShipType::Type m_shipType;$/;" m language:C++ class:Ship typeref:enum:Ship::Type
m_sysIdx /home/allanis/src/lephisto/src/star_system.h /^ int m_secx, m_secy, m_sysIdx;$/;" m language:C++ class:StarSystem
m_tempLaserGeom /home/allanis/src/lephisto/src/ship.h /^ dGeomID m_tempLaserGeom[ShipType::GUNMOUNT_MAX];$/;" m language:C++ class:Ship
m_testLanded /home/allanis/src/lephisto/src/ship.h /^ bool m_testLanded;$/;" m language:C++ class:Ship
m_thrusters /home/allanis/src/lephisto/src/ship.h /^ float m_thrusters[ShipType::THRUSTER_MAX];$/;" m language:C++ class:Ship
m_triMeshLastMatrixIndex /home/allanis/src/lephisto/src/model_body.h /^ int m_triMeshLastMatrixIndex;$/;" m language:C++ class:ModelBody
m_triMeshTrans /home/allanis/src/lephisto/src/model_body.h /^ dReal m_triMeshTrans[32];$/;" m language:C++ class:ModelBody
m_type /home/allanis/src/lephisto/src/space_station.h /^ TYPE m_type;$/;" m language:C++ class:SpaceStation
m_vel /home/allanis/src/lephisto/src/frame.h /^ vector3d m_vel;$/;" m language:C++ class:Frame
m_wheelState /home/allanis/src/lephisto/src/ship.h /^ float m_wheelState;$/;" m language:C++ class:Ship
m_wheelTransition /home/allanis/src/lephisto/src/ship.h /^ float m_wheelTransition;$/;" m language:C++ class:Ship
name /home/allanis/src/lephisto/src/star_system.h /^ std::string name;$/;" m language:C++ class:StarSystem::SBody
nearCallback /home/allanis/src/lephisto/src/space.cpp /^static void nearCallback(void* data, dGeomID oO, dGeomID o1) {$/;" f language:C++ file:
normal /home/allanis/src/lephisto/src/space_station.h /^ vector3d normal;$/;" m language:C++ struct:SpaceStation::dockingport_t
NotifyDeath /home/allanis/src/lephisto/src/body.h /^ virtual void NotifyDeath(const Body* const dyingBody) {}$/;" f language:C++ class:Body
NotifyDeath /home/allanis/src/lephisto/src/ship.cpp /^void Ship::NotifyDeath(const Body* const dyingBody) {$/;" f language:C++ class:Ship
NotifyDeath /home/allanis/src/lephisto/src/ship.h /^ virtual void NotifyDeath(const Body* const dyingBody);$/;" p language:C++ class:Ship
OBJDEF /home/allanis/src/lephisto/src/body.h /^ OBJDEF(Body, Object, BODY);$/;" p language:C++ class:Body
OBJDEF /home/allanis/src/lephisto/src/dynamic_body.h /^ OBJDEF(DynamicBody, ModelBody, DYNAMICBODY);$/;" p language:C++ class:DynamicBody
OBJDEF /home/allanis/src/lephisto/src/model_body.h /^ OBJDEF(Geom, Object, GEOM);$/;" p language:C++ class:ModelBody::Geom
OBJDEF /home/allanis/src/lephisto/src/model_body.h /^ OBJDEF(ModelBody, Body, MODELBODY);$/;" p language:C++ class:ModelBody
OBJDEF /home/allanis/src/lephisto/src/object.h 10;" d language:C++
OBJDEF /home/allanis/src/lephisto/src/planet.h /^ OBJDEF(Planet, Body, PLANET);$/;" p language:C++ class:Planet
OBJDEF /home/allanis/src/lephisto/src/player.h /^ OBJDEF(Player, Ship, PLAYER);$/;" p language:C++ class:Player
OBJDEF /home/allanis/src/lephisto/src/ship.h /^ OBJDEF(LaserObj, Object, LASER);$/;" p language:C++ class:Ship::LaserObj
OBJDEF /home/allanis/src/lephisto/src/ship.h /^ OBJDEF(Ship, DynamicBody, SHIP);$/;" p language:C++ class:Ship
OBJDEF /home/allanis/src/lephisto/src/space_station.h /^ OBJDEF(SpaceStation, ModelBody, SPACESTATION);$/;" p language:C++ class:SpaceStation
OBJDEF /home/allanis/src/lephisto/src/star.h /^ OBJDEF(Star, Body, STAR);$/;" p language:C++ class:Star
OBJECT /home/allanis/src/lephisto/src/object.h /^ enum Type { OBJECT, BODY, MODELBODY, DYNAMICBODY, SHIP, PLAYER, SPACESTATION, LASER, GEOM, PLANET, STAR };$/;" e language:C++ enum:Object::Type
Object /home/allanis/src/lephisto/src/object.h /^class Object {$/;" c language:C++
objectViewerView /home/allanis/src/lephisto/src/l3d.h /^ static ObjectViewerView* objectViewerView;$/;" m language:C++ class:L3D
objectViewerView /home/allanis/src/lephisto/src/main.cpp /^ObjectViewerView* L3D::objectViewerView;$/;" m language:C++ class:L3D file:
OnChangeLabelsState /home/allanis/src/lephisto/src/world_view.cpp /^void WorldView::OnChangeLabelsState(Gui::MultiStateImageButton* b) {$/;" f language:C++ class:WorldView
OnChangeWheelsState /home/allanis/src/lephisto/src/world_view.cpp /^void WorldView::OnChangeWheelsState(Gui::MultiStateImageButton* b) {$/;" f language:C++ class:WorldView
OnClickBlastoff /home/allanis/src/lephisto/src/world_view.cpp /^void WorldView::OnClickBlastoff(void) {$/;" f language:C++ class:WorldView
OnClickHyperspace /home/allanis/src/lephisto/src/world_view.cpp /^void WorldView::OnClickHyperspace(void) {$/;" f language:C++ class:WorldView
OnCollision /home/allanis/src/lephisto/src/body.h /^ virtual bool OnCollision(Body* b, Uint32 flags) { return false; }$/;" f language:C++ class:Body
OnCollision /home/allanis/src/lephisto/src/dynamic_body.h /^ virtual bool OnCollision(Body* b, Uint32 flags) { return true; }$/;" f language:C++ class:DynamicBody
OnCollision /home/allanis/src/lephisto/src/planet.h /^ virtual bool OnCollision(Body* b, Uint32 flags) { return true; }$/;" f language:C++ class:Planet
OnCollision /home/allanis/src/lephisto/src/ship.cpp /^bool Ship::OnCollision(Body* b, Uint32 flags) {$/;" f language:C++ class:Ship
OnCollision /home/allanis/src/lephisto/src/ship.h /^ virtual bool OnCollision(Body* b, Uint32 flags);$/;" p language:C++ class:Ship
OnCollision /home/allanis/src/lephisto/src/space_station.cpp /^bool SpaceStation::OnCollision(Body* b, Uint32 flags) {$/;" f language:C++ class:SpaceStation
OnCollision /home/allanis/src/lephisto/src/space_station.h /^ virtual bool OnCollision(Body* b, Uint32 flags);$/;" p language:C++ class:SpaceStation
onKeyPress /home/allanis/src/lephisto/src/l3d.h /^ static sigc::signal<void, SDL_keysym*> onKeyPress;$/;" m language:C++ class:L3D
onKeyPress /home/allanis/src/lephisto/src/main.cpp /^sigc::signal<void, SDL_keysym*> L3D::onKeyPress;$/;" m language:C++ class:L3D file:
onKeyRelease /home/allanis/src/lephisto/src/l3d.h /^ static sigc::signal<void, SDL_keysym*> onKeyRelease;$/;" m language:C++ class:L3D
onKeyRelease /home/allanis/src/lephisto/src/main.cpp /^sigc::signal<void, SDL_keysym*> L3D::onKeyRelease;$/;" m language:C++ class:L3D file:
onMouseButtonDown /home/allanis/src/lephisto/src/l3d.h /^ static sigc::signal<void, int, int, int> onMouseButtonDown;$/;" m language:C++ class:L3D
onMouseButtonDown /home/allanis/src/lephisto/src/main.cpp /^sigc::signal<void, int, int, int> L3D::onMouseButtonDown;$/;" m language:C++ class:L3D file:
onMouseButtonUp /home/allanis/src/lephisto/src/l3d.h /^ static sigc::signal<void, int, int, int> onMouseButtonUp;$/;" m language:C++ class:L3D
onMouseButtonUp /home/allanis/src/lephisto/src/main.cpp /^sigc::signal<void, int, int, int> L3D::onMouseButtonUp;$/;" m language:C++ class:L3D file:
OnMouseDown /home/allanis/src/lephisto/src/world_view.cpp /^bool WorldView::OnMouseDown(Gui::MouseButtonEvent* e) {$/;" f language:C++ class:WorldView
operator () /home/allanis/src/lephisto/src/space.cpp /^ bool operator()(body_zsort_t a, body_zsort_t b) { return a.dist > b.dist; }$/;" f language:C++ struct:body_zsort_compare
orbit /home/allanis/src/lephisto/src/star_system.h /^ Orbit orbit;$/;" m language:C++ class:StarSystem::SBody
Orbit /home/allanis/src/lephisto/src/star_system.h /^ struct Orbit {$/;" s language:C++ class:StarSystem
ORBITAL /home/allanis/src/lephisto/src/space_station.cpp /^ enum { ORBITAL, SURFACE } dockMethod;$/;" e language:C++ enum:SpaceStationType::__anon1 file:
orbMax /home/allanis/src/lephisto/src/star_system.h /^ fixed orbMin, orbMax; \/* Periapsism, Apoapsis in AUs. *\/$/;" m language:C++ class:StarSystem::SBody
orbMin /home/allanis/src/lephisto/src/star_system.h /^ fixed orbMin, orbMax; \/* Periapsism, Apoapsis in AUs. *\/$/;" m language:C++ class:StarSystem::SBody
OrientDockedShip /home/allanis/src/lephisto/src/space_station.cpp /^void SpaceStation::OrientDockedShip(Ship* ship, int port) const {$/;" f language:C++ class:SpaceStation
OrientDockedShip /home/allanis/src/lephisto/src/space_station.h /^ void OrientDockedShip(Ship* ship, int port) const;$/;" p language:C++ class:SpaceStation
OrientLaunchingShip /home/allanis/src/lephisto/src/space_station.cpp /^void SpaceStation::OrientLaunchingShip(Ship* ship, int port) const {$/;" f language:C++ class:SpaceStation
OrientLaunchingShip /home/allanis/src/lephisto/src/space_station.h /^ void OrientLaunchingShip(Ship* ship, int port) const;$/;" p language:C++ class:SpaceStation
OrientOnSurface /home/allanis/src/lephisto/src/body.cpp /^void Body::OrientOnSurface(double radius, double latitude, double longitude) {$/;" f language:C++ class:Body
OrientOnSurface /home/allanis/src/lephisto/src/body.h /^ void OrientOnSurface(double radius, double latitude, double longitude);$/;" p language:C++ class:Body
owner /home/allanis/src/lephisto/src/ship.h /^ Ship* owner;$/;" m language:C++ class:Ship::LaserObj
params /home/allanis/src/lephisto/src/ship.cpp /^static ObjParams params = {$/;" v language:C++ file:
params /home/allanis/src/lephisto/src/space_station.cpp /^static ObjParams params = {$/;" v language:C++ file:
parent /home/allanis/src/lephisto/src/model_body.h /^ Body* parent;$/;" m language:C++ class:ModelBody::Geom
parent /home/allanis/src/lephisto/src/star_system.h /^ SBody* parent;$/;" m language:C++ class:StarSystem::SBody
period /home/allanis/src/lephisto/src/star_system.h /^ double period; \/* Seconds. *\/$/;" m language:C++ struct:StarSystem::Orbit
PickBody /home/allanis/src/lephisto/src/world_view.cpp /^Body* WorldView::PickBody(const float screenX, const float screenY) const {$/;" f language:C++ class:WorldView
PickPlanetType /home/allanis/src/lephisto/src/star_system.cpp /^void StarSystem::SBody::PickPlanetType(StarSystem* system, SBody* star, const fixed distToPrimary, MTRand& rand, bool genMoons) {$/;" f language:C++ class:StarSystem::SBody
PickPlanetType /home/allanis/src/lephisto/src/star_system.h /^ void PickPlanetType(SBody*, fixed distToPrimary, MTRand& drand, bool genMoons);$/;" p language:C++ class:StarSystem::SBody
PickPlanetType /home/allanis/src/lephisto/src/star_system.h /^ void PickPlanetType(StarSystem*, SBody*, fixed distToPrimary, MTRand& drand, bool genMoons);$/;" p language:C++ class:StarSystem::SBody
PICK_OBJECT_RECT_SIZE /home/allanis/src/lephisto/src/world_view.cpp /^const float WorldView::PICK_OBJECT_RECT_SIZE = 20.0f;$/;" m language:C++ class:WorldView file:
PLANET /home/allanis/src/lephisto/src/object.h /^ enum Type { OBJECT, BODY, MODELBODY, DYNAMICBODY, SHIP, PLAYER, SPACESTATION, LASER, GEOM, PLANET, STAR };$/;" e language:C++ enum:Object::Type
Planet /home/allanis/src/lephisto/src/planet.h /^ Planet(StarSystem::SBody*);$/;" p language:C++ class:Planet
Planet /home/allanis/src/lephisto/src/planet.h /^class Planet : public Body {$/;" c language:C++
player /home/allanis/src/lephisto/src/l3d.h /^ static Player* player;$/;" m language:C++ class:L3D
player /home/allanis/src/lephisto/src/main.cpp /^Player* L3D::player;$/;" m language:C++ class:L3D file:
PLAYER /home/allanis/src/lephisto/src/object.h /^ enum Type { OBJECT, BODY, MODELBODY, DYNAMICBODY, SHIP, PLAYER, SPACESTATION, LASER, GEOM, PLANET, STAR };$/;" e language:C++ enum:Object::Type
Player /home/allanis/src/lephisto/src/player.h /^ Player(ShipType::Type shipType);$/;" p language:C++ class:Player
Player /home/allanis/src/lephisto/src/player.h /^class Player : public Ship {$/;" c language:C++
playerLocSecX /home/allanis/src/lephisto/src/l3d.h /^ static int playerLocSecX;$/;" m language:C++ class:L3D
playerLocSecX /home/allanis/src/lephisto/src/main.cpp /^int L3D::playerLocSecX;$/;" m language:C++ class:L3D file:
playerLocSecY /home/allanis/src/lephisto/src/l3d.h /^ static int playerLocSecY;$/;" m language:C++ class:L3D
playerLocSecY /home/allanis/src/lephisto/src/main.cpp /^int L3D::playerLocSecY;$/;" m language:C++ class:L3D file:
playerLocSysIdx /home/allanis/src/lephisto/src/l3d.h /^ static int playerLocSysIdx;$/;" m language:C++ class:L3D
playerLocSysIdx /home/allanis/src/lephisto/src/main.cpp /^int L3D::playerLocSysIdx;$/;" m language:C++ class:L3D file:
PlayerRequestDockingClearance /home/allanis/src/lephisto/src/world_view.cpp /^static void PlayerRequestDockingClearance(SpaceStation* s) {$/;" f language:C++ file:
PollControls /home/allanis/src/lephisto/src/player.h /^ void PollControls(void);$/;" p language:C++ class:Player
polledControlsThisTurn /home/allanis/src/lephisto/src/player.h /^ bool polledControlsThisTurn;$/;" m language:C++ class:Player
port /home/allanis/src/lephisto/src/space_station.h /^ } port[MAX_DOCKING_PORTS];$/;" m language:C++ class:SpaceStation typeref:struct:SpaceStation::dockingport_t
pos /home/allanis/src/lephisto/src/planet.h /^ vector3d pos;$/;" m language:C++ class:Planet
pos /home/allanis/src/lephisto/src/star.h /^ vector3d pos;$/;" m language:C++ class:Star
PruneCorpses /home/allanis/src/lephisto/src/space.cpp /^void Space::PruneCorpses(void) {$/;" f language:C++ class:Space
PruneCorpses /home/allanis/src/lephisto/src/space.h /^ static void PruneCorpses(void);$/;" p language:C++ class:Space
Quit /home/allanis/src/lephisto/src/l3d.h /^ static void Quit(void);$/;" p language:C++ class:L3D
Quit /home/allanis/src/lephisto/src/main.cpp /^void L3D::Quit(void) {$/;" f language:C++ class:L3D
radius /home/allanis/src/lephisto/src/star.h /^ double radius;$/;" m language:C++ class:Star
radius /home/allanis/src/lephisto/src/star_system.cpp /^ int radius; \/* % Sol radii for stars, % earth radii for planets. *\/$/;" m language:C++ struct:SBodySubTypeInfo file:
radius /home/allanis/src/lephisto/src/star_system.h /^ fixed radius;$/;" m language:C++ class:StarSystem::SBody
rand /home/allanis/src/lephisto/src/star_system.h /^ MTRand rand;$/;" m language:C++ class:StarSystem
rd_byte /home/allanis/src/lephisto/src/serializer.cpp /^ unsigned char rd_byte(void) {$/;" f language:C++ namespace:Serializer::Read
rd_byte /home/allanis/src/lephisto/src/serializer.h /^ unsigned char rd_byte(void);$/;" p language:C++ namespace:Serializer::Read
rd_cstring /home/allanis/src/lephisto/src/serializer.cpp /^ char* rd_cstring(void) {$/;" f language:C++ namespace:Serializer::Read
rd_cstring /home/allanis/src/lephisto/src/serializer.h /^ char* rd_cstring(void);$/;" p language:C++ namespace:Serializer::Read
rd_cstring2 /home/allanis/src/lephisto/src/serializer.cpp /^ void rd_cstring2(char* buf, int len) {$/;" f language:C++ namespace:Serializer::Read
rd_cstring2 /home/allanis/src/lephisto/src/serializer.h /^ void rd_cstring2(char* buf, int len);$/;" p language:C++ namespace:Serializer::Read
rd_double /home/allanis/src/lephisto/src/serializer.cpp /^ double rd_double(void) {$/;" f language:C++ namespace:Serializer::Read
rd_double /home/allanis/src/lephisto/src/serializer.h /^ double rd_double(void);$/;" p language:C++ namespace:Serializer::Read
rd_float /home/allanis/src/lephisto/src/serializer.cpp /^ float rd_float(void) {$/;" f language:C++ namespace:Serializer::Read
rd_float /home/allanis/src/lephisto/src/serializer.h /^ float rd_float(void);$/;" p language:C++ namespace:Serializer::Read
rd_int /home/allanis/src/lephisto/src/serializer.cpp /^ int rd_int(void) {$/;" f language:C++ namespace:Serializer::Read
rd_int /home/allanis/src/lephisto/src/serializer.h /^ int rd_int(void);$/;" p language:C++ namespace:Serializer::Read
rd_short /home/allanis/src/lephisto/src/serializer.cpp /^ short rd_short(void) {$/;" f language:C++ namespace:Serializer::Read
rd_short /home/allanis/src/lephisto/src/serializer.h /^ short rd_short(void);$/;" p language:C++ namespace:Serializer::Read
rd_string /home/allanis/src/lephisto/src/serializer.cpp /^ std::string rd_string(void) {$/;" f language:C++ namespace:Serializer::Read
rd_string /home/allanis/src/lephisto/src/serializer.h /^ std::string rd_string(void);$/;" p language:C++ namespace:Serializer::Read
rd_vector3d /home/allanis/src/lephisto/src/serializer.cpp /^ vector3d rd_vector3d(void) {$/;" f language:C++ namespace:Serializer::Read
rd_vector3d /home/allanis/src/lephisto/src/serializer.h /^ vector3d rd_vector3d(void);$/;" p language:C++ namespace:Serializer::Read
Read /home/allanis/src/lephisto/src/serializer.cpp /^namespace Read {$/;" n language:C++ namespace:Serializer file:
Read /home/allanis/src/lephisto/src/serializer.h /^ namespace Read {$/;" n language:C++ namespace:Serializer
RemoveChild /home/allanis/src/lephisto/src/frame.cpp /^void Frame::RemoveChild(Frame* f) {$/;" f language:C++ class:Frame
RemoveChild /home/allanis/src/lephisto/src/frame.h /^ void RemoveChild(Frame* f);$/;" p language:C++ class:Frame
RemoveGeom /home/allanis/src/lephisto/src/frame.h /^ void RemoveGeom(dGeomID g) { dSpaceRemove(m_dSpaceID, g); }$/;" f language:C++ class:Frame
Render /home/allanis/src/lephisto/src/body.h /^ virtual void Render(const Frame* camFrame) = 0;$/;" p language:C++ class:Body
Render /home/allanis/src/lephisto/src/planet.h /^ virtual void Render(const Frame* camFrame);$/;" p language:C++ class:Planet
Render /home/allanis/src/lephisto/src/player.h /^ virtual void Render(const Frame* camFrame);$/;" p language:C++ class:Player
Render /home/allanis/src/lephisto/src/ship.cpp /^void Ship::Render(const Frame* camFrame) {$/;" f language:C++ class:Ship
Render /home/allanis/src/lephisto/src/ship.h /^ virtual void Render(const Frame* camFrame);$/;" p language:C++ class:Ship
Render /home/allanis/src/lephisto/src/space.cpp /^void Space::Render(const Frame* cam_frame) {$/;" f language:C++ class:Space
Render /home/allanis/src/lephisto/src/space.h /^ static void Render(const Frame* cam_frame);$/;" p language:C++ class:Space
Render /home/allanis/src/lephisto/src/space_station.cpp /^void SpaceStation::Render(const Frame* camFrame) {$/;" f language:C++ class:SpaceStation
Render /home/allanis/src/lephisto/src/space_station.h /^ virtual void Render(const Frame* camFrame);$/;" p language:C++ class:SpaceStation
Render /home/allanis/src/lephisto/src/star.h /^ virtual void Render(const Frame* camFrame);$/;" p language:C++ class:Star
RenderLaserfire /home/allanis/src/lephisto/src/ship.cpp /^void Ship::RenderLaserfire(void) {$/;" f language:C++ class:Ship
RenderLaserfire /home/allanis/src/lephisto/src/ship.h /^ void RenderLaserfire(void);$/;" p language:C++ class:Ship
RenderSbreModel /home/allanis/src/lephisto/src/model_body.h /^ void RenderSbreModel(const Frame* camFrame, int model, ObjParams* params);$/;" p language:C++ class:ModelBody
render_coll_mesh /home/allanis/src/lephisto/src/ship.cpp /^static void render_coll_mesh(const CollMesh* m) {$/;" f language:C++ file:
rng /home/allanis/src/lephisto/src/l3d.h /^ static MTRand rng;$/;" m language:C++ class:L3D
rng /home/allanis/src/lephisto/src/main.cpp /^MTRand L3D::rng;$/;" m language:C++ class:L3D file:
rootBody /home/allanis/src/lephisto/src/star_system.h /^ SBody* rootBody;$/;" m language:C++ class:StarSystem
rootFrame /home/allanis/src/lephisto/src/space.cpp /^Frame* Space::rootFrame;$/;" m language:C++ class:Space file:
rootFrame /home/allanis/src/lephisto/src/space.h /^ static Frame* rootFrame;$/;" m language:C++ class:Space
RotateInTimestep /home/allanis/src/lephisto/src/frame.cpp /^void Frame::RotateInTimestep(double step) {$/;" f language:C++ class:Frame
RotateInTimestep /home/allanis/src/lephisto/src/frame.h /^ void RotateInTimestep(double step);$/;" p language:C++ class:Frame
rotationPeriod /home/allanis/src/lephisto/src/star_system.h /^ fixed rotationPeriod; \/* In days. *\/$/;" m language:C++ class:StarSystem::SBody
rotMatrix /home/allanis/src/lephisto/src/star_system.h /^ matrix4x4d rotMatrix;$/;" m language:C++ struct:StarSystem::Orbit
SAVEFILE_VERSION /home/allanis/src/lephisto/src/serializer.h 5;" d language:C++
sbody /home/allanis/src/lephisto/src/planet.h /^ StarSystem::SBody sbody;$/;" m language:C++ class:Planet
SBody /home/allanis/src/lephisto/src/star_system.h /^ class SBody {$/;" c language:C++ class:StarSystem
SBodySubTypeInfo /home/allanis/src/lephisto/src/star_system.cpp /^static const struct SBodySubTypeInfo {$/;" s language:C++ file:
sbreModel /home/allanis/src/lephisto/src/space_station.cpp /^ Uint32 sbreModel;$/;" m language:C++ struct:SpaceStationType file:
scrAspect /home/allanis/src/lephisto/src/l3d.h /^ static float scrAspect;$/;" m language:C++ class:L3D
scrAspect /home/allanis/src/lephisto/src/main.cpp /^float L3D::scrAspect;$/;" m language:C++ class:L3D file:
scrHeight /home/allanis/src/lephisto/src/l3d.h /^ static int scrWidth, scrHeight;$/;" m language:C++ class:L3D
scrHeight /home/allanis/src/lephisto/src/main.cpp /^int L3D::scrHeight;$/;" m language:C++ class:L3D file:
scrSurface /home/allanis/src/lephisto/src/l3d.h /^ static SDL_Surface* scrSurface;$/;" m language:C++ class:L3D
scrSurface /home/allanis/src/lephisto/src/main.cpp /^SDL_Surface* L3D::scrSurface;$/;" m language:C++ class:L3D file:
scrWidth /home/allanis/src/lephisto/src/l3d.h /^ static int scrWidth, scrHeight;$/;" m language:C++ class:L3D
scrWidth /home/allanis/src/lephisto/src/main.cpp /^int L3D::scrWidth;$/;" m language:C++ class:L3D file:
sectorView /home/allanis/src/lephisto/src/l3d.h /^ static SectorView* sectorView;$/;" m language:C++ class:L3D
sectorView /home/allanis/src/lephisto/src/main.cpp /^SectorView* L3D::sectorView;$/;" m language:C++ class:L3D file:
seed /home/allanis/src/lephisto/src/star_system.h /^ int seed; \/* planet.cpp can use to generate terrain. *\/$/;" m language:C++ class:StarSystem::SBody
selectedSystem /home/allanis/src/lephisto/src/l3d.h /^ static StarSystem* selectedSystem;$/;" m language:C++ class:L3D
selectedSystem /home/allanis/src/lephisto/src/main.cpp /^StarSystem* L3D::selectedSystem;$/;" m language:C++ class:L3D file:
semiMajorAxis /home/allanis/src/lephisto/src/star_system.h /^ double semiMajorAxis;$/;" m language:C++ struct:StarSystem::Orbit
Serialize /home/allanis/src/lephisto/src/body.cpp /^void Body::Serialize(void) { }$/;" f language:C++ class:Body
Serialize /home/allanis/src/lephisto/src/body.h /^ void Serialize(void);$/;" p language:C++ class:Body
Serialize /home/allanis/src/lephisto/src/frame.cpp /^void Frame::Serialize(Frame* f) {$/;" f language:C++ class:Frame
Serialize /home/allanis/src/lephisto/src/frame.h /^ static void Serialize(Frame*);$/;" p language:C++ class:Frame
Serialize /home/allanis/src/lephisto/src/l3d.h /^ static void Serialize(void);$/;" p language:C++ class:L3D
Serialize /home/allanis/src/lephisto/src/main.cpp /^void L3D::Serialize(void) {$/;" f language:C++ class:L3D
Serialize /home/allanis/src/lephisto/src/space.cpp /^void Space::Serialize(void) {$/;" f language:C++ class:Space
Serialize /home/allanis/src/lephisto/src/space.h /^ static void Serialize(void);$/;" p language:C++ class:Space
Serialize /home/allanis/src/lephisto/src/star_system.cpp /^void StarSystem::Serialize(StarSystem* s) {$/;" f language:C++ class:StarSystem
Serialize /home/allanis/src/lephisto/src/star_system.h /^ static void Serialize(StarSystem*);$/;" p language:C++ class:StarSystem
Serializer /home/allanis/src/lephisto/src/serializer.cpp /^namespace Serializer {$/;" n language:C++ file:
Serializer /home/allanis/src/lephisto/src/serializer.h /^namespace Serializer {$/;" n language:C++
SetAngThrusterState /home/allanis/src/lephisto/src/ship.h /^ void SetAngThrusterState(int axis, float level) { m_angThrusters[axis] = CLAMP(level, -1, 1); }$/;" f language:C++ class:Ship
SetAngVelocity /home/allanis/src/lephisto/src/dynamic_body.h /^ void SetAngVelocity(vector3d v);$/;" p language:C++ class:DynamicBody
SetAngVelocity /home/allanis/src/lephisto/src/frame.h /^ void SetAngVelocity(const vector3d& angvel) { m_angVel = angvel; }$/;" f language:C++ class:Frame
SetCamType /home/allanis/src/lephisto/src/l3d.h /^ static void SetCamType(enum CamType);$/;" p language:C++ class:L3D
SetCamType /home/allanis/src/lephisto/src/main.cpp /^void L3D::SetCamType(enum CamType c) {$/;" f language:C++ class:L3D
SetCombatTarget /home/allanis/src/lephisto/src/ship.cpp /^void Ship::SetCombatTarget(Body* const target) {$/;" f language:C++ class:Ship
SetCombatTarget /home/allanis/src/lephisto/src/ship.h /^ void SetCombatTarget(Body* const target);$/;" p language:C++ class:Ship
SetDockedWith /home/allanis/src/lephisto/src/player.h /^ virtual void SetDockedWith(SpaceStation*, int port);$/;" p language:C++ class:Player
SetDockedWith /home/allanis/src/lephisto/src/ship.cpp /^void Ship::SetDockedWith(SpaceStation* s, int port) {$/;" f language:C++ class:Ship
SetDockedWith /home/allanis/src/lephisto/src/ship.h /^ virtual void SetDockedWith(SpaceStation*, int port);$/;" p language:C++ class:Ship
SetDockingTimer /home/allanis/src/lephisto/src/ship.h /^ void SetDockingTimer(float t) { m_dockingTimer = t; }$/;" f language:C++ class:Ship
SetFrame /home/allanis/src/lephisto/src/body.h /^ virtual void SetFrame(Frame* f) { m_frame = f; }$/;" f language:C++ class:Body
SetFrame /home/allanis/src/lephisto/src/model_body.h /^ virtual void SetFrame(Frame* f);$/;" p language:C++ class:ModelBody
SetFrame /home/allanis/src/lephisto/src/planet.h /^ virtual void SetFrame(Frame* f);$/;" p language:C++ class:Planet
SetGunState /home/allanis/src/lephisto/src/ship.cpp /^void Ship::SetGunState(int idx, int state) {$/;" f language:C++ class:Ship
SetGunState /home/allanis/src/lephisto/src/ship.h /^ void SetGunState(int idx, int state);$/;" p language:C++ class:Ship
SetLabel /home/allanis/src/lephisto/src/body.h /^ void SetLabel(const char* label) { m_label = label; }$/;" f language:C++ class:Body
SetLabel /home/allanis/src/lephisto/src/frame.h /^ void SetLabel(const char* label) { m_label = label; }$/;" f language:C++ class:Frame
SetMapView /home/allanis/src/lephisto/src/l3d.h /^ static void SetMapView(enum MapView);$/;" p language:C++ class:L3D
SetMapView /home/allanis/src/lephisto/src/main.cpp /^void L3D::SetMapView(enum MapView v) {$/;" f language:C++ class:L3D
SetMassDistributionFromCollMesh /home/allanis/src/lephisto/src/dynamic_body.h /^ void SetMassDistributionFromCollMesh(const CollMesh* m);$/;" p language:C++ class:DynamicBody
SetMesh /home/allanis/src/lephisto/src/dynamic_body.h /^ void SetMesh(ObjMesh* m);$/;" p language:C++ class:DynamicBody
SetModel /home/allanis/src/lephisto/src/model_body.h /^ void SetModel(int sbreModel);$/;" p language:C++ class:ModelBody
SetNavTarget /home/allanis/src/lephisto/src/ship.cpp /^void Ship::SetNavTarget(Body* const target) {$/;" f language:C++ class:Ship
SetNavTarget /home/allanis/src/lephisto/src/ship.h /^ void SetNavTarget(Body* const target);$/;" p language:C++ class:Ship
SetOnscreen /home/allanis/src/lephisto/src/body.h /^ void SetOnscreen(const bool onscreen) { m_onscreen = onscreen; }$/;" f language:C++ class:Body
SetOrientation /home/allanis/src/lephisto/src/frame.h /^ void SetOrientation(const matrix4x4d& m) { m_orient = m; }$/;" f language:C++ class:Frame
SetPosition /home/allanis/src/lephisto/src/body.h /^ virtual void SetPosition(vector3d p) = 0;$/;" p language:C++ class:Body
SetPosition /home/allanis/src/lephisto/src/frame.h /^ void SetPosition(const vector3d &pos) { m_pos = pos; }$/;" f language:C++ class:Frame
SetPosition /home/allanis/src/lephisto/src/model_body.h /^ void SetPosition(vector3d p);$/;" p language:C++ class:ModelBody
SetPosition /home/allanis/src/lephisto/src/planet.h /^ virtual void SetPosition(vector3d p);$/;" p language:C++ class:Planet
SetPosition /home/allanis/src/lephisto/src/star.h /^ virtual void SetPosition(vector3d p);$/;" p language:C++ class:Star
SetProjectedPos /home/allanis/src/lephisto/src/body.h /^ void SetProjectedPos(const vector3d& projectedPos) { m_projectedPos = projectedPos; }$/;" f language:C++ class:Body
SetRadius /home/allanis/src/lephisto/src/frame.h /^ void SetRadius(double radius) { m_radius = radius; }$/;" f language:C++ class:Frame
SetRadius /home/allanis/src/lephisto/src/planet.h /^ void SetRadius(double radius);$/;" p language:C++ class:Planet
SetRotMatrix /home/allanis/src/lephisto/src/body.h /^ virtual void SetRotMatrix(const matrix4x4d& r) {};$/;" f language:C++ class:Body
SetRotMatrix /home/allanis/src/lephisto/src/dynamic_body.h /^ virtual void SetRotMatrix(const matrix4x4d& r);$/;" p language:C++ class:DynamicBody
SetRotMatrix /home/allanis/src/lephisto/src/model_body.h /^ virtual void SetRotMatrix(const matrix4x4d& r);$/;" p language:C++ class:ModelBody
SetThrusterState /home/allanis/src/lephisto/src/ship.cpp /^void Ship::SetThrusterState(enum ShipType::Thruster t, float level) {$/;" f language:C++ class:Ship
SetThrusterState /home/allanis/src/lephisto/src/ship.h /^ void SetThrusterState(enum ShipType::Thruster t, float level);$/;" p language:C++ class:Ship
SetTimeAccel /home/allanis/src/lephisto/src/l3d.h /^ static void SetTimeAccel(float s);$/;" p language:C++ class:L3D
SetTimeAccel /home/allanis/src/lephisto/src/main.cpp /^void L3D::SetTimeAccel(float s) {$/;" f language:C++ class:L3D
SetVelocity /home/allanis/src/lephisto/src/body.h /^ virtual void SetVelocity(vector3d v) { assert(0); }$/;" f language:C++ class:Body
SetVelocity /home/allanis/src/lephisto/src/dynamic_body.h /^ virtual void SetVelocity(vector3d v);$/;" p language:C++ class:DynamicBody
SetVelocity /home/allanis/src/lephisto/src/frame.h /^ void SetVelocity(const vector3d& vel) { m_vel = vel; }$/;" f language:C++ class:Frame
SetView /home/allanis/src/lephisto/src/l3d.h /^ static void SetView(View* v);$/;" p language:C++ class:L3D
SetView /home/allanis/src/lephisto/src/main.cpp /^void L3D::SetView(View* v) {$/;" f language:C++ class:L3D
SetWheelState /home/allanis/src/lephisto/src/ship.cpp /^bool Ship::SetWheelState(bool down) {$/;" f language:C++ class:Ship
SetWheelState /home/allanis/src/lephisto/src/ship.h /^ bool SetWheelState(bool down); \/* Returns success of state change, NOT state itself. *\/$/;" p language:C++ class:Ship
sfptr /home/allanis/src/lephisto/src/serializer.cpp /^ static FILE* sfptr;$/;" m language:C++ namespace:Serializer::Write file:
SHIP /home/allanis/src/lephisto/src/object.h /^ enum Type { OBJECT, BODY, MODELBODY, DYNAMICBODY, SHIP, PLAYER, SPACESTATION, LASER, GEOM, PLANET, STAR };$/;" e language:C++ enum:Object::Type
Ship /home/allanis/src/lephisto/src/ship.cpp /^Ship::Ship(ShipType::Type shipType) : DynamicBody() {$/;" f language:C++ class:Ship
Ship /home/allanis/src/lephisto/src/ship.h /^ Ship(ShipType::Type shipType);$/;" p language:C++ class:Ship
Ship /home/allanis/src/lephisto/src/ship.h /^class Ship : public DynamicBody {$/;" c language:C++
shipstats_t /home/allanis/src/lephisto/src/ship.h /^struct shipstats_t {$/;" s language:C++
showDebugInfo /home/allanis/src/lephisto/src/l3d.h /^ static bool showDebugInfo;$/;" m language:C++ class:L3D
showDebugInfo /home/allanis/src/lephisto/src/main.cpp /^bool L3D::showDebugInfo;$/;" m language:C++ class:L3D file:
sigsegv_handler /home/allanis/src/lephisto/src/main.cpp /^void sigsegv_handler(int signum) {$/;" f language:C++
SOL_MASS /home/allanis/src/lephisto/src/star_system.h 12;" d language:C++
SOL_RADIUS /home/allanis/src/lephisto/src/star_system.h 11;" d language:C++
Space /home/allanis/src/lephisto/src/space.h /^class Space {$/;" c language:C++
SPACESTATION /home/allanis/src/lephisto/src/object.h /^ enum Type { OBJECT, BODY, MODELBODY, DYNAMICBODY, SHIP, PLAYER, SPACESTATION, LASER, GEOM, PLANET, STAR };$/;" e language:C++ enum:Object::Type
SpaceStation /home/allanis/src/lephisto/src/space_station.cpp /^SpaceStation::SpaceStation(TYPE type) : ModelBody() {$/;" f language:C++ class:SpaceStation
SpaceStation /home/allanis/src/lephisto/src/space_station.h /^ SpaceStation(TYPE);$/;" p language:C++ class:SpaceStation
SpaceStation /home/allanis/src/lephisto/src/space_station.h /^class SpaceStation : public ModelBody {$/;" c language:C++
SpaceStationType /home/allanis/src/lephisto/src/space_station.cpp /^struct SpaceStationType {$/;" s language:C++ file:
spaceStationView /home/allanis/src/lephisto/src/l3d.h /^ static SpaceStationView* spaceStationView;$/;" m language:C++ class:L3D
spaceStationView /home/allanis/src/lephisto/src/main.cpp /^SpaceStationView* L3D::spaceStationView;$/;" m language:C++ class:L3D file:
STAR /home/allanis/src/lephisto/src/object.h /^ enum Type { OBJECT, BODY, MODELBODY, DYNAMICBODY, SHIP, PLAYER, SPACESTATION, LASER, GEOM, PLANET, STAR };$/;" e language:C++ enum:Object::Type
Star /home/allanis/src/lephisto/src/star.h /^ Star(StarSystem::SBody* sbody);$/;" p language:C++ class:Star
Star /home/allanis/src/lephisto/src/star.h /^class Star: public Body {$/;" c language:C++
starColors /home/allanis/src/lephisto/src/star_system.cpp /^float StarSystem::starColors[][3] = {$/;" m language:C++ class:StarSystem file:
starColors /home/allanis/src/lephisto/src/star_system.h /^ static float starColors[][3];$/;" m language:C++ class:StarSystem
starRealColors /home/allanis/src/lephisto/src/star_system.cpp /^float StarSystem::starRealColors[][3] = {$/;" m language:C++ class:StarSystem file:
starRealColors /home/allanis/src/lephisto/src/star_system.h /^ static float starRealColors[][3];$/;" m language:C++ class:StarSystem
StarSystem /home/allanis/src/lephisto/src/star_system.cpp /^StarSystem::StarSystem(int sector_x, int sector_y, int system_idx) {$/;" f language:C++ class:StarSystem
StarSystem /home/allanis/src/lephisto/src/star_system.h /^ StarSystem(int sector_x, int sector_y, int system_idx);$/;" p language:C++ class:StarSystem
StarSystem /home/allanis/src/lephisto/src/star_system.h /^ StarSystem(void) { rootBody = 0; }$/;" f language:C++ class:StarSystem
StarSystem /home/allanis/src/lephisto/src/star_system.h /^class StarSystem {$/;" c language:C++
Start /home/allanis/src/lephisto/src/l3d.h /^ static void Start(void);$/;" p language:C++ class:L3D
Start /home/allanis/src/lephisto/src/main.cpp /^void L3D::Start(void) {$/;" f language:C++ class:L3D
stationTypes /home/allanis/src/lephisto/src/space_station.cpp /^struct SpaceStationType stationTypes[SpaceStation::TYPE_MAX] = {$/;" v language:C++ typeref:struct:SpaceStationType
String /home/allanis/src/lephisto/src/l3d.h /^ std::string String(const char* key) {$/;" f language:C++ class:IniConfig
supertype /home/allanis/src/lephisto/src/star_system.cpp /^ StarSystem::BodySuperType supertype;$/;" m language:C++ struct:SBodySubTypeInfo file:
supertype /home/allanis/src/lephisto/src/star_system.h /^ BodySuperType supertype;$/;" m language:C++ class:StarSystem::SBody
SUPERTYPE_GAS_GIANT /home/allanis/src/lephisto/src/star_system.h /^ SUPERTYPE_NONE, SUPERTYPE_STAR, SUPERTYPE_ROCKY_PLANET, SUPERTYPE_GAS_GIANT, SUPERTYPE_STARPORT$/;" e language:C++ enum:StarSystem::BodySuperType
SUPERTYPE_NONE /home/allanis/src/lephisto/src/star_system.h /^ SUPERTYPE_NONE, SUPERTYPE_STAR, SUPERTYPE_ROCKY_PLANET, SUPERTYPE_GAS_GIANT, SUPERTYPE_STARPORT$/;" e language:C++ enum:StarSystem::BodySuperType
SUPERTYPE_ROCKY_PLANET /home/allanis/src/lephisto/src/star_system.h /^ SUPERTYPE_NONE, SUPERTYPE_STAR, SUPERTYPE_ROCKY_PLANET, SUPERTYPE_GAS_GIANT, SUPERTYPE_STARPORT$/;" e language:C++ enum:StarSystem::BodySuperType
SUPERTYPE_STAR /home/allanis/src/lephisto/src/star_system.h /^ SUPERTYPE_NONE, SUPERTYPE_STAR, SUPERTYPE_ROCKY_PLANET, SUPERTYPE_GAS_GIANT, SUPERTYPE_STARPORT$/;" e language:C++ enum:StarSystem::BodySuperType
SUPERTYPE_STARPORT /home/allanis/src/lephisto/src/star_system.h /^ SUPERTYPE_NONE, SUPERTYPE_STAR, SUPERTYPE_ROCKY_PLANET, SUPERTYPE_GAS_GIANT, SUPERTYPE_STARPORT$/;" e language:C++ enum:StarSystem::BodySuperType
SURFACE /home/allanis/src/lephisto/src/space_station.cpp /^ enum { ORBITAL, SURFACE } dockMethod;$/;" e language:C++ enum:SpaceStationType::__anon1 file:
systemInfoView /home/allanis/src/lephisto/src/l3d.h /^ static SystemInfoView* systemInfoView;$/;" m language:C++ class:L3D
systemInfoView /home/allanis/src/lephisto/src/main.cpp /^SystemInfoView* L3D::systemInfoView;$/;" m language:C++ class:L3D file:
systemView /home/allanis/src/lephisto/src/l3d.h /^ static SystemView* systemView;$/;" m language:C++ class:L3D
systemView /home/allanis/src/lephisto/src/main.cpp /^SystemView* L3D::systemView;$/;" m language:C++ class:L3D file:
tempMax /home/allanis/src/lephisto/src/star_system.cpp /^ int tempMin, tempMax;$/;" m language:C++ struct:SBodySubTypeInfo file:
tempMin /home/allanis/src/lephisto/src/star_system.cpp /^ int tempMin, tempMax;$/;" m language:C++ struct:SBodySubTypeInfo file:
TEMP_VIEWING /home/allanis/src/lephisto/src/frame.h /^ enum { TEMP_VIEWING=1 };$/;" e language:C++ enum:Frame::__anon1
TestLanded /home/allanis/src/lephisto/src/ship.cpp /^void Ship::TestLanded(void) {$/;" f language:C++ class:Ship
TestLanded /home/allanis/src/lephisto/src/ship.h /^ void TestLanded(void);$/;" p language:C++ class:Ship
timeAccel /home/allanis/src/lephisto/src/l3d.h /^ static float timeAccel;$/;" m language:C++ class:L3D
timeAccel /home/allanis/src/lephisto/src/main.cpp /^float L3D::timeAccel = 1.0f;$/;" m language:C++ class:L3D file:
TimeStep /home/allanis/src/lephisto/src/space.cpp /^void Space::TimeStep(float step) {$/;" f language:C++ class:Space
TimeStep /home/allanis/src/lephisto/src/space.h /^ static void TimeStep(float step);$/;" p language:C++ class:Space
TimeStepUpdate /home/allanis/src/lephisto/src/body.h /^ virtual void TimeStepUpdate(const float timeStep) {}$/;" f language:C++ class:Body
TimeStepUpdate /home/allanis/src/lephisto/src/player.h /^ void TimeStepUpdate(const float timeStep);$/;" p language:C++ class:Player
TimeStepUpdate /home/allanis/src/lephisto/src/ship.cpp /^void Ship::TimeStepUpdate(const float timeStep) {$/;" f language:C++ class:Ship
TimeStepUpdate /home/allanis/src/lephisto/src/ship.h /^ virtual void TimeStepUpdate(const float timeStep);$/;" p language:C++ class:Ship
tmp /home/allanis/src/lephisto/src/star_system.h /^ int tmp;$/;" m language:C++ class:StarSystem::SBody
total_mass /home/allanis/src/lephisto/src/ship.h /^ int total_mass; \/* Cargo, equipment + hull. *\/$/;" m language:C++ struct:shipstats_t
TransformToModelCoords /home/allanis/src/lephisto/src/model_body.h /^ void TransformToModelCoords(const Frame* camFrame);$/;" p language:C++ class:ModelBody
TriMeshUpdateLastPos /home/allanis/src/lephisto/src/model_body.h /^ void TriMeshUpdateLastPos(void);$/;" p language:C++ class:ModelBody
Type /home/allanis/src/lephisto/src/object.h /^ enum Type { OBJECT, BODY, MODELBODY, DYNAMICBODY, SHIP, PLAYER, SPACESTATION, LASER, GEOM, PLANET, STAR };$/;" g language:C++ class:Object
TYPE /home/allanis/src/lephisto/src/space_station.h /^ enum TYPE { JJHOOP, GROUND_FLAVOURED, TYPE_MAX };$/;" g language:C++ class:SpaceStation
type /home/allanis/src/lephisto/src/star.h /^ StarSystem::BodyType type;$/;" m language:C++ class:Star
type /home/allanis/src/lephisto/src/star_system.h /^ BodyType type;$/;" m language:C++ class:StarSystem::SBody
TYPE_BROWN_DWARF /home/allanis/src/lephisto/src/star_system.h /^ TYPE_BROWN_DWARF,$/;" e language:C++ enum:StarSystem::BodyType
TYPE_GRAVPOINT /home/allanis/src/lephisto/src/star_system.h /^ TYPE_GRAVPOINT,$/;" e language:C++ enum:StarSystem::BodyType
TYPE_MAX /home/allanis/src/lephisto/src/space_station.h /^ enum TYPE { JJHOOP, GROUND_FLAVOURED, TYPE_MAX };$/;" e language:C++ enum:SpaceStation::TYPE
TYPE_MAX /home/allanis/src/lephisto/src/star_system.h /^ TYPE_MAX,$/;" e language:C++ enum:StarSystem::BodyType
TYPE_PLANET_CO2 /home/allanis/src/lephisto/src/star_system.h /^ TYPE_PLANET_CO2,$/;" e language:C++ enum:StarSystem::BodyType
TYPE_PLANET_CO2_THICK_ATMOS /home/allanis/src/lephisto/src/star_system.h /^ TYPE_PLANET_CO2_THICK_ATMOS,$/;" e language:C++ enum:StarSystem::BodyType
TYPE_PLANET_DWARF /home/allanis/src/lephisto/src/star_system.h /^ TYPE_PLANET_DWARF,$/;" e language:C++ enum:StarSystem::BodyType
TYPE_PLANET_HIGHLY_VOLCANIC /home/allanis/src/lephisto/src/star_system.h /^ TYPE_PLANET_HIGHLY_VOLCANIC,$/;" e language:C++ enum:StarSystem::BodyType
TYPE_PLANET_INDIGENOUS_LIFE /home/allanis/src/lephisto/src/star_system.h /^ TYPE_PLANET_INDIGENOUS_LIFE,$/;" e language:C++ enum:StarSystem::BodyType
TYPE_PLANET_LARGE_GAS_GIANT /home/allanis/src/lephisto/src/star_system.h /^ TYPE_PLANET_LARGE_GAS_GIANT,$/;" e language:C++ enum:StarSystem::BodyType
TYPE_PLANET_MEDIUM_GAS_GIANT /home/allanis/src/lephisto/src/star_system.h /^ TYPE_PLANET_MEDIUM_GAS_GIANT,$/;" e language:C++ enum:StarSystem::BodyType
TYPE_PLANET_METHANE /home/allanis/src/lephisto/src/star_system.h /^ TYPE_PLANET_METHANE,$/;" e language:C++ enum:StarSystem::BodyType
TYPE_PLANET_METHANE_THICK_ATMOS /home/allanis/src/lephisto/src/star_system.h /^ TYPE_PLANET_METHANE_THICK_ATMOS,$/;" e language:C++ enum:StarSystem::BodyType
TYPE_PLANET_SMALL /home/allanis/src/lephisto/src/star_system.h /^ TYPE_PLANET_SMALL,$/;" e language:C++ enum:StarSystem::BodyType
TYPE_PLANET_SMALL_GAS_GIANT /home/allanis/src/lephisto/src/star_system.h /^ TYPE_PLANET_SMALL_GAS_GIANT,$/;" e language:C++ enum:StarSystem::BodyType
TYPE_PLANET_VERY_LARGE_GAS_GIANT /home/allanis/src/lephisto/src/star_system.h /^ TYPE_PLANET_VERY_LARGE_GAS_GIANT,$/;" e language:C++ enum:StarSystem::BodyType
TYPE_PLANET_WATER /home/allanis/src/lephisto/src/star_system.h /^ TYPE_PLANET_WATER,$/;" e language:C++ enum:StarSystem::BodyType
TYPE_PLANET_WATER_THICK_ATMOS /home/allanis/src/lephisto/src/star_system.h /^ TYPE_PLANET_WATER_THICK_ATMOS,$/;" e language:C++ enum:StarSystem::BodyType
TYPE_STARPORT_ORBITAL /home/allanis/src/lephisto/src/star_system.h /^ TYPE_STARPORT_ORBITAL,$/;" e language:C++ enum:StarSystem::BodyType
TYPE_STARPORT_SURFACE /home/allanis/src/lephisto/src/star_system.h /^ TYPE_STARPORT_SURFACE,$/;" e language:C++ enum:StarSystem::BodyType
TYPE_STAR_A /home/allanis/src/lephisto/src/star_system.h /^ TYPE_STAR_A,$/;" e language:C++ enum:StarSystem::BodyType
TYPE_STAR_B /home/allanis/src/lephisto/src/star_system.h /^ TYPE_STAR_B,$/;" e language:C++ enum:StarSystem::BodyType
TYPE_STAR_F /home/allanis/src/lephisto/src/star_system.h /^ TYPE_STAR_F,$/;" e language:C++ enum:StarSystem::BodyType
TYPE_STAR_G /home/allanis/src/lephisto/src/star_system.h /^ TYPE_STAR_G,$/;" e language:C++ enum:StarSystem::BodyType
TYPE_STAR_K /home/allanis/src/lephisto/src/star_system.h /^ TYPE_STAR_K,$/;" e language:C++ enum:StarSystem::BodyType
TYPE_STAR_M /home/allanis/src/lephisto/src/star_system.h /^ TYPE_STAR_M,$/;" e language:C++ enum:StarSystem::BodyType
TYPE_STAR_MAX /home/allanis/src/lephisto/src/star_system.h /^ TYPE_STAR_MAX = TYPE_WHITE_DWARF$/;" e language:C++ enum:StarSystem::BodyType
TYPE_STAR_MIN /home/allanis/src/lephisto/src/star_system.h /^ TYPE_STAR_MIN = TYPE_STAR_M,$/;" e language:C++ enum:StarSystem::BodyType
TYPE_STAR_O /home/allanis/src/lephisto/src/star_system.h /^ TYPE_STAR_O,$/;" e language:C++ enum:StarSystem::BodyType
TYPE_WHITE_DWARF /home/allanis/src/lephisto/src/star_system.h /^ TYPE_WHITE_DWARF,$/;" e language:C++ enum:StarSystem::BodyType
Unserialize /home/allanis/src/lephisto/src/body.cpp /^Body* Body::Unserialize(void) { }$/;" f language:C++ class:Body
Unserialize /home/allanis/src/lephisto/src/body.h /^ static Body* Unserialize(void);$/;" p language:C++ class:Body
Unserialize /home/allanis/src/lephisto/src/frame.cpp /^Frame* Frame::Unserialize(Frame* parent) {$/;" f language:C++ class:Frame
Unserialize /home/allanis/src/lephisto/src/frame.h /^ static Frame* Unserialize(Frame* parent);$/;" p language:C++ class:Frame
Unserialize /home/allanis/src/lephisto/src/l3d.h /^ static void Unserialize(void);$/;" p language:C++ class:L3D
Unserialize /home/allanis/src/lephisto/src/main.cpp /^void L3D::Unserialize(void) {$/;" f language:C++ class:L3D
Unserialize /home/allanis/src/lephisto/src/space.cpp /^void Space::Unserialize(void) {$/;" f language:C++ class:Space
Unserialize /home/allanis/src/lephisto/src/space.h /^ static void Unserialize(void);$/;" p language:C++ class:Space
Unserialize /home/allanis/src/lephisto/src/star_system.cpp /^StarSystem* StarSystem::Unserialize(void) {$/;" f language:C++ class:StarSystem
Unserialize /home/allanis/src/lephisto/src/star_system.h /^ static StarSystem* Unserialize(void);$/;" p language:C++ class:StarSystem
Update /home/allanis/src/lephisto/src/world_view.cpp /^void WorldView::Update(void) {$/;" f language:C++ class:WorldView
UpdateCommsOptions /home/allanis/src/lephisto/src/world_view.cpp /^void WorldView::UpdateCommsOptions(void) {$/;" f language:C++ class:WorldView
UpdateFramesOfReference /home/allanis/src/lephisto/src/space.cpp /^void Space::UpdateFramesOfReference(void) {$/;" f language:C++ class:Space
UpdateFramesOfReference /home/allanis/src/lephisto/src/space.h /^ static void UpdateFramesOfReference(void);$/;" p language:C++ class:Space
UpdateMass /home/allanis/src/lephisto/src/ship.cpp /^void Ship::UpdateMass(void) {$/;" f language:C++ class:Ship
UpdateMass /home/allanis/src/lephisto/src/ship.h /^ void UpdateMass(void);$/;" p language:C++ class:Ship
used_capacity /home/allanis/src/lephisto/src/ship.h /^ int used_capacity;$/;" m language:C++ struct:shipstats_t
version /home/allanis/src/lephisto/src/serializer.cpp /^ static int version;$/;" m language:C++ namespace:Serializer::Read file:
world /home/allanis/src/lephisto/src/space.cpp /^dWorldID Space::world;$/;" m language:C++ class:Space file:
world /home/allanis/src/lephisto/src/space.h /^ static dWorldID world;$/;" m language:C++ class:Space
worldView /home/allanis/src/lephisto/src/l3d.h /^ static WorldView* worldView;$/;" m language:C++ class:L3D
worldView /home/allanis/src/lephisto/src/main.cpp /^WorldView* L3D::worldView;$/;" m language:C++ class:L3D file:
WorldView /home/allanis/src/lephisto/src/world_view.cpp /^WorldView::WorldView(void): View() {$/;" f language:C++ class:WorldView
Write /home/allanis/src/lephisto/src/serializer.cpp /^namespace Write {$/;" n language:C++ namespace:Serializer file:
Write /home/allanis/src/lephisto/src/serializer.h /^ namespace Write {$/;" n language:C++ namespace:Serializer
wr_byte /home/allanis/src/lephisto/src/serializer.cpp /^ void wr_byte(unsigned char x) {$/;" f language:C++ namespace:Serializer::Write
wr_byte /home/allanis/src/lephisto/src/serializer.h /^ void wr_byte(unsigned char x);$/;" p language:C++ namespace:Serializer::Write
wr_cstring /home/allanis/src/lephisto/src/serializer.h /^ void wr_cstring(const char* s);$/;" p language:C++ namespace:Serializer::Write
wr_double /home/allanis/src/lephisto/src/serializer.cpp /^ void wr_double(double f) {$/;" f language:C++ namespace:Serializer::Write
wr_double /home/allanis/src/lephisto/src/serializer.h /^ void wr_double(double f);$/;" p language:C++ namespace:Serializer::Write
wr_float /home/allanis/src/lephisto/src/serializer.cpp /^ void wr_float(float f) {$/;" f language:C++ namespace:Serializer::Write
wr_float /home/allanis/src/lephisto/src/serializer.h /^ void wr_float(float f);$/;" p language:C++ namespace:Serializer::Write
wr_int /home/allanis/src/lephisto/src/serializer.cpp /^ void wr_int(int x) {$/;" f language:C++ namespace:Serializer::Write
wr_int /home/allanis/src/lephisto/src/serializer.h /^ void wr_int(int x);$/;" p language:C++ namespace:Serializer::Write
wr_short /home/allanis/src/lephisto/src/serializer.cpp /^ void wr_short(short x) {$/;" f language:C++ namespace:Serializer::Write
wr_short /home/allanis/src/lephisto/src/serializer.h /^ void wr_short(short x);$/;" p language:C++ namespace:Serializer::Write
wr_string /home/allanis/src/lephisto/src/serializer.cpp /^ void wr_string(const char* s) {$/;" f language:C++ namespace:Serializer::Write
wr_string /home/allanis/src/lephisto/src/serializer.cpp /^ void wr_string(std::string& s) {$/;" f language:C++ namespace:Serializer::Write
wr_string /home/allanis/src/lephisto/src/serializer.h /^ void wr_string(std::string& s);$/;" p language:C++ namespace:Serializer::Write
wr_vector3d /home/allanis/src/lephisto/src/serializer.cpp /^ void wr_vector3d(vector3d& vec) {$/;" f language:C++ namespace:Serializer::Write
wr_vector3d /home/allanis/src/lephisto/src/serializer.h /^ void wr_vector3d(vector3d& vec);$/;" p language:C++ namespace:Serializer::Write
_contactgroup /home/allanis/src/lephisto/src/space.cpp /^static dJointGroupID _contactgroup;$/;" v language:C++ file:
_OnCollision /home/allanis/src/lephisto/src/space.cpp /^static bool _OnCollision(dGeomID g1, dGeomID g2, Object* o1, Object* o2,$/;" f language:C++ file:
~Body /home/allanis/src/lephisto/src/body.cpp /^Body::~Body(void) {$/;" f language:C++ class:Body
~Body /home/allanis/src/lephisto/src/body.h /^ virtual ~Body(void);$/;" p language:C++ class:Body
~DynamicBody /home/allanis/src/lephisto/src/dynamic_body.h /^ virtual ~DynamicBody(void);$/;" p language:C++ class:DynamicBody
~Frame /home/allanis/src/lephisto/src/frame.cpp /^Frame::~Frame(void) {$/;" f language:C++ class:Frame
~Frame /home/allanis/src/lephisto/src/frame.h /^ ~Frame(void);$/;" p language:C++ class:Frame
~ModelBody /home/allanis/src/lephisto/src/model_body.h /^ virtual ~ModelBody(void);$/;" p language:C++ class:ModelBody
~Planet /home/allanis/src/lephisto/src/planet.h /^ virtual ~Planet(void);$/;" p language:C++ class:Planet
~Player /home/allanis/src/lephisto/src/player.h /^ virtual ~Player(void);$/;" p language:C++ class:Player
~SBody /home/allanis/src/lephisto/src/star_system.cpp /^StarSystem::SBody::~SBody(void) {$/;" f language:C++ class:StarSystem::SBody
~SBody /home/allanis/src/lephisto/src/star_system.h /^ ~SBody(void);$/;" p language:C++ class:StarSystem::SBody
~SpaceStation /home/allanis/src/lephisto/src/space_station.cpp /^SpaceStation::~SpaceStation(void) {$/;" f language:C++ class:SpaceStation
~SpaceStation /home/allanis/src/lephisto/src/space_station.h /^ virtual ~SpaceStation(void);$/;" p language:C++ class:SpaceStation
~Star /home/allanis/src/lephisto/src/star.h /^ virtual ~Star(void) { };$/;" f language:C++ class:Star
~StarSystem /home/allanis/src/lephisto/src/star_system.cpp /^StarSystem::~StarSystem(void) {$/;" f language:C++ class:StarSystem
~StarSystem /home/allanis/src/lephisto/src/star_system.h /^ ~StarSystem(void);$/;" p language:C++ class:StarSystem

View File

@ -213,7 +213,7 @@ void WorldView::UpdateCommsOptions(void) {
commsOptions->GetSize(size);
int ypos = size[1]-16;
if(navtarget) {
if(navtarget->GetType() == Object::SPACESTATION) {
if(navtarget->IsType(Object::SPACESTATION)) {
commsOptions->Add(new Gui::Label(navtarget->GetLabel()), 16, ypos);
ypos -= 32;
Gui::Button* b = AddCommsOption("Request docking clearance", ypos);