[Add] Make orbital starports in system generation.

This commit is contained in:
Rtch90 2018-01-21 20:27:43 +00:00
parent f9e7d05ccb
commit 1d7083b344
7 changed files with 102 additions and 39 deletions

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Width:  |  Height:  |  Size: 3.3 KiB

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@ -24,7 +24,7 @@ static GLUtesselator* tobj;
static inline double fac(int n) {
double r = 1.0;
for(int i = 2; i < n; i++) {
for(int i = 2; i <= n; i++) {
r *= (double)i;
}
return r;
@ -361,7 +361,7 @@ FontFace::FontFace(const char* filename_ttf) {
temppts.clear();
GenContourPoints(chr, outline, contour, BEZIER_STEPS, &temppts);
for(size_t i = 0; i < temppts.size(); i++) pts.push_back(temppts[i]);
for(size_t i = 0; i < temppts.size(); i+=4, nv++)
for(size_t i = 0; i < temppts.size(); i+=3, nv++)
gluTessVertex(tobj, &pts[nv*3], &g_index[nv]);
gluTessEndContour(tobj);
}

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@ -638,48 +638,48 @@ Model ship2model = { 1.0f, 35.0f, 98, ship2vtx1, 120, 1, ship2vtx2, 10,
{ { 0, ship2data, 0, 14, ship2thruster } } };
static PlainVertex station1vtx1[] = {
{ VTYPE_PLAIN, { -15.0f, 30.0f, 20.0f } }, /* 6, front octagon. */
{ VTYPE_PLAIN, { 15.0f, 30.0f, 20.0f } },
{ VTYPE_PLAIN, { 30.0f, 15.0f, 20.0f } },
{ VTYPE_PLAIN, { 30.0f, -15.0f, 20.0f } },
{ VTYPE_PLAIN, { 15.0f, -30.0f, 20.0f } },
{ VTYPE_PLAIN, { -15.0f, -30.0f, 20.0f } },
{ VTYPE_PLAIN, { -15.0f, -20.0f, 30.0f } }, /* 6, front octagon. */
{ VTYPE_PLAIN, { 15.0f, -20.0f, 30.0f } },
{ VTYPE_PLAIN, { 30.0f, -20.0f, 15.0f } },
{ VTYPE_PLAIN, { 30.0f, -20.0f, -15.0f } },
{ VTYPE_PLAIN, { 15.0f, -20.0f, -30.0f } },
{ VTYPE_PLAIN, { -15.0f, -20.0f, -30.0f } },
{ VTYPE_PLAIN, { -15.0f, 30.0f, -20.0f } }, /* 12, back octagon. */
{ VTYPE_PLAIN, { 15.0f, 30.0f, -20.0f } },
{ VTYPE_PLAIN, { 30.0f, 15.0f, -20.0f } },
{ VTYPE_PLAIN, { 30.0f, -15.0f, -20.0f } },
{ VTYPE_PLAIN, { 15.0f, -30.0f, -20.0f } },
{ VTYPE_PLAIN, { -15.0f, -30.0f, -20.0f } },
{ VTYPE_PLAIN, { -15.0f, 20.0f, 30.0f } }, /* 12, back octagon. */
{ VTYPE_PLAIN, { 15.0f, 20.0f, 30.0f } },
{ VTYPE_PLAIN, { 30.0f, 20.0f, 15.0f } },
{ VTYPE_PLAIN, { 30.0f, 20.0f, -15.0f } },
{ VTYPE_PLAIN, { 15.0f, 20.0f, -30.0f } },
{ VTYPE_PLAIN, { -15.0f, 20.0f, -30.0f } },
{ VTYPE_PLAIN, { -10.0f, 5.0f, 20.0f } }, /* 18, inlet front. */
{ VTYPE_PLAIN, { 10.0f, 5.0f, 20.0f } },
{ VTYPE_PLAIN, { 10.0f, -5.0f, 20.0f } },
{ VTYPE_PLAIN, { -10.0f, -5.0f, 20.0f } },
{ VTYPE_PLAIN, { -10.0f, -20.0f, 5.0f } }, /* 18, inlet front. */
{ VTYPE_PLAIN, { 10.0f, -20.0f, 5.0f } },
{ VTYPE_PLAIN, { 10.0f, -20.0f, -5.0f } },
{ VTYPE_PLAIN, { -10.0f, -20.0f, -5.0f } },
{ VTYPE_PLAIN, { -10.0f, 5.0f, 0.0f } }, /* 22, inlet rear. */
{ VTYPE_PLAIN, { 10.0f, 5.0f, 0.0f } },
{ VTYPE_PLAIN, { 10.0f, -5.0f, 0.0f } },
{ VTYPE_PLAIN, { -10.0f, -5.0f, 0.0f } },
{ VTYPE_PLAIN, { -10.0f, 0.0f, 5.0f } }, /* 22, inlet rear. */
{ VTYPE_PLAIN, { 10.0f, 0.0f, 5.0f } },
{ VTYPE_PLAIN, { 10.0f, 0.0f, -5.0f } },
{ VTYPE_PLAIN, { -10.0f, 0.0f, -5.0f } },
{ VTYPE_PLAIN, { 30.0f, 10.0f, 10.0f } }, /* 26, strut inner. */
{ VTYPE_PLAIN, { 30.0f, -10.0f, 10.0f } }, /* 26, strut inner. */
{ VTYPE_PLAIN, { 30.0f, -10.0f, 10.0f } },
{ VTYPE_PLAIN, { 30.0f, -10.0f, -10.0f } },
{ VTYPE_PLAIN, { 30.0f, 10.0f, -10.0f } },
{ VTYPE_PLAIN, { 30.0f, 10.0f, 10.0f } },
{ VTYPE_PLAIN, { 100.0f, 10.0f, 10.0f } }, /* 30, strut outer. */
{ VTYPE_PLAIN, { 100.0f, -10.0f, 10.0f } },
{ VTYPE_PLAIN, { 100.0f, -10.0f, 10.0f } }, /* 30, strut outer. */
{ VTYPE_PLAIN, { 100.0f, -10.0f, -10.0f } },
{ VTYPE_PLAIN, { 100.0f, 10.0f, -10.0f } },
{ VTYPE_PLAIN, { 100.0f, 10.0f, 10.0f } },
{ VTYPE_PLAIN, { 0.0f, 0.0f, 25.0f } }, /* 34, ring start, end. */
{ VTYPE_PLAIN, { 0.0f, 0.0f, -25.0f } },
{ VTYPE_PLAIN, { 0.0f, -25.0f, 0.0f } }, /* 34, ring start, end. */
{ VTYPE_PLAIN, { 0.0f, 25.0f, 0.0f } },
{ VTYPE_PLAIN, { -9.0f, 4.5f, 10.0f } },
{ VTYPE_PLAIN, { 9.0f, 4.5f, 10.0f } }, /* 36, inlet middle (for docking). */
{ VTYPE_PLAIN, { 9.0f, -4.5f, 10.0f } },
{ VTYPE_PLAIN, { -9.0f, -4.5f, 10.0f } },
{ VTYPE_PLAIN, { -9.0f, -10.0f, 4.5f } },
{ VTYPE_PLAIN, { 9.0f, -10.0f, 4.5f } }, /* 36, inlet middle (for docking). */
{ VTYPE_PLAIN, { 9.0f, -10.0f, -4.5f } },
{ VTYPE_PLAIN, { -9.0f, -10.0f, -4.5f } },
#if 0
{ VTYPE_PLAIN, { 0.0f, 120.0f, 15.0f } }, /* 34, ring top. */
@ -774,7 +774,7 @@ static uint16 station1data[] = {
PTYPE_QUADFLAT | RFLAG_XREF, 28, 29, 33, 32,
PTYPE_QUADFLAT | RFLAG_XREF, 29, 26, 30, 33,
PTYPE_TUBE | RFLAG_XREF, 0, 38, 34, 35, 1, 11500, 10000,
PTYPE_TUBE | RFLAG_XREF, 0, 38, 34, 35, 2, 11500, 10000,
PTYPE_SETCFLAG, 0x10,
PTYPE_QUADFLAT | RFLAG_INVISIBLE, 39, 38, 37, 36,

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@ -53,7 +53,7 @@ Model* const ppModel[] = {
/* 80. */
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
/* 90, other people's ships. */
&starport1model, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
&starport1model, 0, 0, 0, 0, 0, 0, 0, 0, 0,
/* 100, more sub-objects. */
&metalFrameTowerModel
};

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@ -9,6 +9,7 @@
#include "l3d.h"
#include "player.h"
#include "star_system.h"
#include "space_station.h"
#include "sbre/sbre.h"
dWorldID Space::world;
@ -97,7 +98,7 @@ static Frame* MakeFrameFor(StarSystem::SBody* sbody, Body* b, Frame* f) {
rotFrame->m_astroBody = b;
b->SetFrame(rotFrame);
return orbFrame;
} else {
} else if(supertype == StarSystem::SUPERTYPE_STAR) {
/* Stars want a single small non-rotating frame. */
orbFrame = new Frame(f, sbody->name.c_str());
orbFrame->m_sbody = sbody;
@ -105,6 +106,24 @@ static Frame* MakeFrameFor(StarSystem::SBody* sbody, Body* b, Frame* f) {
orbFrame->SetRadius(sbody->GetMaxChildOrbitalDistance()*1.1);
b->SetFrame(orbFrame);
return orbFrame;
} else if(supertype == StarSystem::SUPERTYPE_STARPORT) {
/*
* Space stations want non-rotating frame to some distance
* and a much closer rotating frame.
*/
frameRadius = 1000000.0; /* XXX No idea. */
orbFrame = new Frame(f, sbody->name.c_str());
orbFrame->m_sbody = sbody;
orbFrame->SetRadius(frameRadius ? frameRadius : 10*sbody->GetRadius());
assert(sbody->GetRotationPeriod() != 0);
rotFrame = new Frame(orbFrame, sbody->name.c_str());
rotFrame->SetRadius(5000.0);
rotFrame->SetAngVelocity(vector3d(0,2*M_PI/sbody->GetRotationPeriod(), 0));
b->SetFrame(rotFrame);
return orbFrame;
} else {
assert(0);
}
}
@ -115,6 +134,9 @@ void Space::GenBody(StarSystem::SBody* sbody, Frame* f) {
if(sbody->GetSuperType() == StarSystem::SUPERTYPE_STAR) {
Star* star = new Star(sbody);
b = star;
} else if(sbody->type == StarSystem::TYPE_STARPORT_ORBITAL) {
SpaceStation* ss = new SpaceStation(SpaceStation::JJHOOP);
b = ss;
} else {
Planet* planet = new Planet(sbody);
b = planet;

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@ -145,6 +145,15 @@ static const struct SBodySubTypeInfo {
StarSystem::SUPERTYPE_ROCKY_PLANET,
{}, 100, "World with indigenous life and an oxygen atmosphere",
"icons/object_planet_life.png"
},
{
StarSystem::SUPERTYPE_STARPORT,
{}, 0, "Orbital starport",
"icons/object_orbital_starport.png"
},
{
StarSystem::SUPERTYPE_STARPORT,
{}, 0, "Starport",
}
};
@ -561,6 +570,13 @@ StarSystem::StarSystem(int sector_x, int sector_y, int system_idx) {
}
}
{
/* Decide how infested the place is. */
const int dist = 1+MAX(abs(sector_x), abs(sector_y));
m_humanInfested = (fixed(1,2)+fixed(1,2)*rand.Fixed()) / dist;
printf("Infested %f\n", m_humanInfested.ToDouble());
}
for(int i = 0; i < m_numStars; i++) MakePlanetsAround(star[i]);
if(m_numStars > 1) MakePlanetsAround(centGrav1);
@ -631,7 +647,7 @@ void StarSystem::MakePlanetsAround(SBody* primary) {
buf[2] = 0;
(*i)->name = primary->name+buf;
fixed d = ((*i)->orbMin + (*i)->orbMax) >> 1;
(*i)->PickPlanetType(primary, d, rand, true);
(*i)->PickPlanetType(this, primary, d, rand, true);
#ifdef DEBUG_DUMP
/*printf("%s: mass %f, semi-major axis %fAU, ecc %f\n",
@ -641,7 +657,7 @@ void StarSystem::MakePlanetsAround(SBody* primary) {
}
}
void StarSystem::SBody::PickPlanetType(SBody* star, const fixed distToPrimary, MTRand& rand, bool genMoons) {
void StarSystem::SBody::PickPlanetType(StarSystem* system, SBody* star, const fixed distToPrimary, MTRand& rand, bool genMoons) {
fixed albedo = rand.Fixed() * fixed(1,2);
fixed globalwarming = rand.Fixed() * fixed(9,10);
/* Light planets have like.. no atmosphere. */
@ -766,9 +782,30 @@ void StarSystem::SBody::PickPlanetType(SBody* star, const fixed distToPrimary, M
buf[0] = '1'+(idx++);
buf[1] = 0;
(*i)->name = name+buf;
(*i)->PickPlanetType(star, distToPrimary, rand, false);
(*i)->PickPlanetType(system, star, distToPrimary, rand, false);
}
}
/* Starports. */
if((averageTemp < CELSIUS+100) && (averageTemp > 100) &&
(rand.Fixed() < system->m_humanInfested)) {
SBody* sp = new SBody;
sp->type = TYPE_STARPORT_ORBITAL;
sp->seed = rand.Int32();
sp->tmp = 0;
sp->parent = this;
sp->rotationPeriod = fixed(1, 3600);
sp->averageTemp = this->averageTemp;
sp->mass = 0;
sp->name = "Starport";
fixed semiMajorAxis = fixed(1, 2000);
sp->orbit.eccentricity = 0;
sp->orbit.semiMajorAxis = semiMajorAxis.ToDouble()*AU;
sp->orbit.period = calc_orbital_period(sp->orbit.semiMajorAxis, this->mass.ToDouble()*EARTH_MASS);
sp->orbit.rotMatrix = matrix4x4d::Identity();
this->children.push_back(sp);
sp->orbMin = semiMajorAxis;
sp->orbMax = semiMajorAxis;
}
}
StarSystem::~StarSystem(void) {

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@ -64,6 +64,8 @@ public:
TYPE_PLANET_METHANE_THICK_ATMOS,
TYPE_PLANET_HIGHLY_VOLCANIC,
TYPE_PLANET_INDIGENOUS_LIFE,
TYPE_STARPORT_ORBITAL,
TYPE_STARPORT_SURFACE,
TYPE_MAX,
TYPE_STAR_MIN = TYPE_STAR_M,
TYPE_STAR_MAX = TYPE_WHITE_DWARF
@ -71,7 +73,7 @@ public:
};
enum BodySuperType {
SUPERTYPE_NONE, SUPERTYPE_STAR, SUPERTYPE_ROCKY_PLANET, SUPERTYPE_GAS_GIANT
SUPERTYPE_NONE, SUPERTYPE_STAR, SUPERTYPE_ROCKY_PLANET, SUPERTYPE_GAS_GIANT, SUPERTYPE_STARPORT
};
struct BodyStats {
@ -83,6 +85,7 @@ public:
friend class StarSystem;
~SBody(void);
void EliminateBadChildren(void); /* :D */
void PickPlanetType(StarSystem*, SBody*, fixed distToPrimary, MTRand& drand, bool genMoons);
void PickPlanetType(SBody*, fixed distToPrimary, MTRand& drand, bool genMoons);
SBody* parent;
std::vector<SBody*> children;
@ -127,6 +130,7 @@ public:
};
SBody* rootBody;
fixed m_humanInfested; /* 0 to 1 */
private:
void MakePlanetsAround(SBody* primary);