| 
							
							
								 Allanis | 20244a585d | [Add] Major additions to communication panel. | 2014-01-20 23:34:44 +00:00 |  | 
			
				
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								 Allanis | be74e72b26 | [Change] Everything is now conforming with major toolkit changes. | 2014-01-19 21:01:49 +00:00 |  | 
			
				
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								 Allanis | 8ec77ccd2a | [Change] More toolkit changes. This time in map. | 2014-01-18 01:25:00 +00:00 |  | 
			
				
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								 Allanis | c132caba67 | [Change] Finished bringing land dialogue stuff inline with new toolkit changes. | 2014-01-15 17:21:16 +00:00 |  | 
			
				
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								 Allanis | 597091c929 | [Change] Fetched part of land.c stuff inline with new toolkit changes. | 2014-01-15 01:11:10 +00:00 |  | 
			
				
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								 Allanis | 4503785b1a | [Change] Bringing dialogue stuff inline with rest of toolkit changes. | 2014-01-14 20:33:21 +00:00 |  | 
			
				
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								 Allanis | 66e1be552e | [Change] Slowly bringing all the other toolkit stuff inline. | 2014-01-14 00:00:30 +00:00 |  | 
			
				
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								 Allanis | 49bed575a5 | [Change] Bringing communication system inline with new toolkit changes. | 2014-01-13 00:32:10 +00:00 |  | 
			
				
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								 Allanis | b4c29d1157 | [Change] Major toolkit change to simplify things a lot, makes it more "object orientated" | 2014-01-11 23:16:08 +00:00 |  | 
			
				
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								 Allanis | 7893d5e0ec | [Add] Added a ton more vital tasks that need doing before demo release. Also cleaned up a little. | 2014-01-10 20:14:54 +00:00 |  | 
			
				
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								 Allanis | 8573aa30ba | [Add] Implemented loading bar for nebulae. | 2014-01-09 02:43:37 +00:00 |  | 
			
				
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								 Allanis | 378f924366 | [Add] Fancy ass loading screen. | 2014-01-07 20:35:17 +00:00 |  | 
			
				
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								 Allanis | cc580f9b7a | [Fix] Clean up unidiffs when they fail to apply properly. | 2014-01-06 20:08:18 +00:00 |  | 
			
				
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								 Allanis | 0dd49b7f5b | [Fix] Fixed mem leak. | 2014-01-06 19:53:29 +00:00 |  | 
			
				
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								 Allanis | 5518f0c390 | [Change] AI now takes into account relative velocities. | 2014-01-06 19:49:43 +00:00 |  | 
			
				
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								 Allanis | 5fe30d3a3b | [Change] Tweaked obolete transportationPrice to be more realistic with masses. | 2014-01-06 18:58:33 +00:00 |  | 
			
				
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								 Allanis | 5a0f5ff145 | [Fix] Corrected selecting hyperspace in map not updating window. | 2014-01-06 18:56:24 +00:00 |  | 
			
				
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								 Allanis | 239f42bb85 | [Remove] Removed the disgusting TYPE_PTR from ai. | 2014-01-05 21:32:25 +00:00 |  | 
			
				
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								 Allanis | e57ac297d2 | [Fix] Removed some unused variables. | 2014-01-05 20:46:42 +00:00 |  | 
			
				
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								 Allanis | 3b64a6984f | [Change] Buttons with NULL function are now disabled by default. | 2014-01-05 20:44:42 +00:00 |  | 
			
				
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								 Allanis | 8c4a7a045a | [Fix] Fixed some valgrind errors. | 2014-01-05 20:40:58 +00:00 |  | 
			
				
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								 Allanis | 014b71e8d6 | [Add] Added target_prev keybind. | 2014-01-04 15:33:18 +00:00 |  | 
			
				
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								 Allanis | 6575eace2b | [Change] Balanced the Lua conf stack. | 2014-01-03 01:13:05 +00:00 |  | 
			
				
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								 Allanis | 73b034d1ec | [Add] Added communication framework allowing you to interact with other pilots/planets. | 2014-01-01 21:44:00 +00:00 |  | 
			
				
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								 Allanis | 1e07c0e973 | [Add] Support for defining your own data path in the makefile. | 2014-01-01 01:08:40 +00:00 |  | 
			
				
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								 Allanis | 708e7ff49f | [Change] Tweaked entire hyperspace distance system to be more sane. | 2014-01-01 01:03:09 +00:00 |  | 
			
				
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								 Allanis | 3ab5bb9313 | [Change] Renamed data file from data -> ldata. | 2013-12-31 19:00:55 +00:00 |  | 
			
				
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								 Allanis | a1a1a38436 | [Add] Tweaked input settings a little. | 2013-12-31 18:44:13 +00:00 |  | 
			
				
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								 Allanis | fae31ac95f | [Fix] Map will now always close on new/load game. | 2013-12-31 18:38:38 +00:00 |  | 
			
				
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								 Allanis | 9a60a3d062 | [Add] Can now cycle systems with 'h' in map. [Fix] Cannot open map while dead. | 2013-12-31 18:33:58 +00:00 |  | 
			
				
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								 Allanis | 9539e22d8b | [Change] Faction and combat ratings are now continuous. | 2013-12-31 17:38:02 +00:00 |  | 
			
				
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								 Allanis | 2fc902b90b | [Fix] Fixed seg fault when trying to land in a system with no planets. | 2013-12-31 06:21:26 +00:00 |  | 
			
				
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								 Allanis | dc3bf1292c | [Add] Added escort control ai Lua bindings. | 2013-12-31 06:08:01 +00:00 |  | 
			
				
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								 Allanis | 01a9ae0513 | [Change] Cleaned makefile up a fair bit. | 2013-12-31 05:42:27 +00:00 |  | 
			
				
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								 Steven Arnow | 1f6c84c17a | This, apparently, makes all valgrind errors go away | 2013-12-31 06:11:14 +01:00 |  | 
			
				
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								 Allanis | 6322d7675d | [Add] Clear the escorts on hyperspace (should prevent it from eventually bloating). | 2013-12-31 04:48:55 +00:00 |  | 
			
				
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								 Allanis | 584e97b0b7 | [Add] Applied some minimum docking requirements. | 2013-12-31 04:31:20 +00:00 |  | 
			
				
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								 Allanis | 3a87ce36ff | [Fix] Fixed some escort ai issues, also allowed for fighters to return to ship. | 2013-12-31 04:28:05 +00:00 |  | 
			
				
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								 Allanis | 843067a0f3 | [Add] Escorts and fighter bays are starting to work quite nicely. | 2013-12-31 04:01:11 +00:00 |  | 
			
				
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								 Allanis | 1411001943 | [Fix] Fixed double free. | 2013-12-31 03:40:24 +00:00 |  | 
			
				
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								 Allanis | 74719f2cbd | [Fix] Fixed linked list for sound, was hanging the entire thing.. | 2013-12-31 03:28:20 +00:00 |  | 
			
				
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								 Allanis | b26a1ca968 | [Fix] Fixed god damn ai! | 2013-12-31 03:07:05 +00:00 |  | 
			
				
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								 Allanis | 8047f198e9 | [Add] Escorts kinda work. | 2013-12-31 00:08:23 +00:00 |  | 
			
				
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								 Allanis | 8aaba0be4c | [Add] Added a ton more escort stuff. | 2013-12-30 21:51:59 +00:00 |  | 
			
				
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								 Allanis | febcfdbbb5 | [Remove] Eradicated some useless target parameters. | 2013-12-29 22:46:12 +00:00 |  | 
			
				
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								 Allanis | 8b0fbb8772 | [Change] Moving to target on pilot structure. | 2013-12-29 22:13:28 +00:00 |  | 
			
				
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								 Allanis | 4e1fee762b | [Add] Autonav now makes engine noises. | 2013-12-28 23:48:34 +00:00 |  | 
			
				
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								 Allanis | 97944d44b3 | [Change] Polished autonav system a bit more. | 2013-12-28 23:06:52 +00:00 |  | 
			
				
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								 Allanis | 75e438a98f | [Fix] Fixed segfaults with new ai system. | 2013-12-28 22:50:48 +00:00 |  | 
			
				
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								 Allanis | 89b297887c | [Change] Cleaned up input stuff. | 2013-12-28 22:49:29 +00:00 |  | 
			
				
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								 Allanis | 7db6ad52f9 | [Add] Allow for passing parameters to pilot ai on creation. | 2013-12-28 16:49:56 +00:00 |  | 
			
				
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								 Allanis | d1c1619e88 | [Fix] Fixed secondary weapon again.. | 2013-12-27 23:19:20 +00:00 |  | 
			
				
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								 Allanis | c9eea49c53 | [Add] Support for mod keys in configuration. | 2013-12-27 23:17:46 +00:00 |  | 
			
				
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								 Allanis | 0914172c53 | [Change] Improved the mod state handling and allow two keybindings on the same key. | 2013-12-27 23:09:47 +00:00 |  | 
			
				
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								 Allanis | b8991b37df | [Fix] Fixed some issues with auto navigation. | 2013-12-27 22:55:42 +00:00 |  | 
			
				
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								 Allanis | 83ac271657 | [Add] Added support for key modifiers. | 2013-12-27 13:30:20 +00:00 |  | 
			
				
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								 Allanis | 9dbf65947a | [Change] Tweaked the positional sound a bit. | 2013-12-25 23:18:31 +00:00 |  | 
			
				
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								 Allanis | 7534fe3c9d | [Add] Add options for enabling vsync. | 2013-12-25 00:35:51 +00:00 |  | 
			
				
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								 Allanis | 7e2e21c235 | [Change] Minor map tweaks. | 2013-12-24 00:03:26 +00:00 |  | 
			
				
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								 Allanis | 11a96c9b00 | [Add] Implemented volatility damage. | 2013-12-21 00:45:14 +00:00 |  | 
			
				
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								 Allanis | 4771db7276 | [Change] Abort hyperspaceing if autonav is aborted during sequence. | 2013-12-18 13:53:17 +00:00 |  | 
			
				
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								 Allanis | fe6f5b27ef | [Change] Gave afterburn it's own keybind (for joysticks). | 2013-12-17 20:12:28 +00:00 |  | 
			
				
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								 Allanis | 76b4e35210 | [Fix] Check if plural or singular in autonav message. | 2013-12-17 11:50:53 +00:00 |  | 
			
				
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								 Allanis | 571b801a49 | [Add] Added faction metatable to Lua API. | 2013-12-16 23:43:31 +00:00 |  | 
			
				
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								 Allanis | 751bbbefe8 | [Fix] misn.accept() not clearing missions at mission computer. | 2013-12-15 17:35:27 +00:00 |  | 
			
				
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								 Allanis | 389a7b5746 | [Change] Some corrections for rendering weapons with delta time. | 2013-12-15 17:30:50 +00:00 |  | 
			
				
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								 Allanis | e8257c2555 | [Add] Just a minor comment. | 2013-12-15 01:18:12 +00:00 |  | 
			
				
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								 Allanis | 66028742b5 | [Add] ai.shipclass() also added a but more documentation to ai. | 2013-12-15 01:16:52 +00:00 |  | 
			
				
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								 Allanis | 8ef7082c84 | [Add] Gave AI some memory. | 2013-12-15 00:30:50 +00:00 |  | 
			
				
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								 Allanis | a782a3c60e | [Fix] A few more general fixes. | 2013-12-14 23:21:23 +00:00 |  | 
			
				
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								 Allanis | b09adfb92c | [Fix] Ton more fixes. F*CK YOU XML! | 2013-12-14 23:11:27 +00:00 |  | 
			
				
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								 Allanis | fbdb944f88 | [Dunno] A ton of new systems/planets. Added final mission for starting campaign. Fixed a ton of stuff. | 2013-12-14 21:30:58 +00:00 |  | 
			
				
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								 Allanis | b9f97f321b | [Add] Implemented pilot memory tables. | 2013-12-14 15:09:34 +00:00 |  | 
			
				
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								 Allanis | 980282f655 | [Add] Implementing auto navigation. | 2013-12-14 14:58:31 +00:00 |  | 
			
				
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								 Allanis | 5cfecb8f81 | [Fix] Oops. Accidently gave autonav flag same values as player creation. | 2013-12-14 00:46:33 +00:00 |  | 
			
				
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								 Allanis | f26cf7e4e1 | [Change] Useing memset for pilot initialization. Also making a start on auto navigation stuff. | 2013-12-14 00:45:01 +00:00 |  | 
			
				
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								 Allanis | 72781329cb | [Add] Actually load the diff library in mission Lua. | 2013-12-14 00:11:11 +00:00 |  | 
			
				
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								 Allanis | 3ddc034344 | [Change] Reduced calls to xmlCleanupParser(), only one for all the loading now. | 2013-12-13 03:38:50 +00:00 |  | 
			
				
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								 Allanis | da3cb1dff7 | [Fix] Fixed new player inheriting last loaded players faction standings. | 2013-12-12 23:22:42 +00:00 |  | 
			
				
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								 Allanis | 313e3a7488 | [Fix] Fixed diffs getting wiped when loading and some cleanup on planet landing. | 2013-12-12 23:14:10 +00:00 |  | 
			
				
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								 Allanis | a2d313a08c | [Fix] Fixed pausing game while player is hyperspacing. | 2013-12-12 00:44:42 +00:00 |  | 
			
				
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								 Allanis | e4b5f54119 | [Add] Check and report failed hunks. | 2013-12-12 00:30:51 +00:00 |  | 
			
				
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								 Allanis | 27292f1770 | [Add] Some commentary so noone else makes the same mistake. | 2013-12-11 23:11:22 +00:00 |  | 
			
				
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								 Allanis | 4ff23aefc8 | [Fix] Fixed diffs not saving correctly. | 2013-12-11 23:09:50 +00:00 |  | 
			
				
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								 Allanis | 769880c7ac | [Remove] Some useless debugs. | 2013-12-11 22:59:12 +00:00 |  | 
			
				
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								 Allanis | 9a31850ce7 | [Add] Actually chance system faction on planet addition/removal. | 2013-12-11 22:57:48 +00:00 |  | 
			
				
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								 Allanis | 8b1b6e2af0 | [Add] Implemented fleet addition and removal! | 2013-12-11 22:19:06 +00:00 |  | 
			
				
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								 Allanis | 80c45c3067 | [Add] Added propper unidiff cleanup. | 2013-12-11 20:27:07 +00:00 |  | 
			
				
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								 Allanis | fdd5e930f5 | [Add] First release of unidiff - Save changes to the universe in a diff format. | 2013-12-10 22:51:00 +00:00 |  | 
			
				
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								 Allanis | b7ddccd309 | [Fix] Fixed segmentation fault when system only has one planet with no factions. | 2013-12-09 22:18:23 +00:00 |  | 
			
				
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								 Allanis | 25660ff7d1 | [Change] Everything now conforms to last nights cleanups. | 2013-12-09 00:48:32 +00:00 |  | 
			
				
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								 Allanis | 5a42e63e4a | [Change] Major rewrite of space.c. Let's pray we don't have a ton of bugs. | 2013-12-07 22:16:01 +00:00 |  | 
			
				
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								 Allanis | da4b261de7 | [Change] Stop firing before starting to jump into hyperspace. | 2013-12-06 20:59:24 +00:00 |  | 
			
				
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								 Allanis | 4176b20749 | [Add] Allow missions to interact with music subsystem. | 2013-12-06 20:52:35 +00:00 |  | 
			
				
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								 Allanis | 153f99553f | [Fix] Some more fine tuning on missions. | 2013-12-05 00:40:48 +00:00 |  | 
			
				
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								 Allanis | ad12c52cd0 | [Add] Fourth mission in tutorial campaign. Also fixed a few bugs preventing campaign form working. | 2013-12-04 22:04:05 +00:00 |  | 
			
				
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								 Allanis | fc1215e4ad | [Fix] Fixed a few sound issues that have been around for some time. | 2013-12-01 23:42:18 +00:00 |  | 
			
				
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								 Allanis | 2f2143742a | [Change] Let's also grey out secondary weapon when we are out of ammo. | 2013-11-30 22:10:05 +00:00 |  | 
			
				
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								 Allanis | 11bbd0854f | [Change] Secondary weapon greys out when you can't use it again. | 2013-11-29 20:55:41 +00:00 |  | 
			
				
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								 Allanis | 66c0ef8d9f | [Add] noidle state. | 2013-11-28 02:46:45 +00:00 |  | 
			
				
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								 Allanis | 8716d14016 | [Add] Let's catch SIGTRAP too. | 2013-11-26 19:32:27 +00:00 |  | 
			
				
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								 Allanis | 58ee934426 | [Change] Use SIGTRAP instead of assert for blowing up on errors. | 2013-11-26 19:27:34 +00:00 |  | 
			
				
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								 Allanis | 2a69789a24 | [Add] Automagically give backtraces in DEBUG mode. | 2013-11-26 18:23:50 +00:00 |  | 
			
				
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								 Allanis | 39c7a4ecd5 | [Fix?] Finally think I fixed it. The dialogue was being called when the weapons were being updated (hook on death) and the main_loop was being handled before the loop was destroyed. So another iteration of weapon_update was being run in the middle of the first one, causing a double weapon_destroy to be triggered. Moving the main_loop() in secondary_loop to the top so that the loop condition is run right after the event handling will solve this as an iteration won't be run in between dialogues. | 2013-11-26 16:03:17 +00:00 |  | 
			
				
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								 Allanis | 96587aac90 | [Fix?] I think this might do it? | 2013-11-26 15:55:42 +00:00 |  | 
			
				
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								 Allanis | 03f20c5a25 | [Fix?] Need second check to avoid segfault.. | 2013-11-26 15:51:34 +00:00 |  | 
			
				
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								 Allanis | c8fe8e8eb8 | [Fix?] Continue in switch case doesn't behave as I thought it did..... | 2013-11-26 15:49:34 +00:00 |  | 
			
				
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								 Allanis | 29f58fe1e4 | [Fix?] FFS! Trying to delete a weapon that doesn't even exist! | 2013-11-26 15:43:28 +00:00 |  | 
			
				
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								 Allanis | 3fc6514861 | [Fix] Bug in weapon system timers. | 2013-11-26 15:36:27 +00:00 |  | 
			
				
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								 Allanis | 01243e12e3 | [Add] Lua logic for traders. | 2013-11-26 15:07:41 +00:00 |  | 
			
				
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								 Allanis | 6c4983120d | [Fix] Segfault when having active missions. | 2013-11-25 15:51:24 +00:00 |  | 
			
				
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								 Allanis | 05b1d19e55 | [Add] Added explosions, only being used on deaths right now. | 2013-11-24 21:56:40 +00:00 |  | 
			
				
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								 Allanis | 4e054e3cf4 | Merge branch 'master' of github.com:Allanis/Lephisto | 2013-11-23 22:44:02 +00:00 |  | 
			
				
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								 Allanis | b172453841 | [Fix] Slight bug with loading mission variables. | 2013-11-23 22:43:31 +00:00 |  | 
			
				
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								 Allanis | f626ac2ac6 | [Fix] 32 bit compiler warnings. | 2013-11-23 14:18:01 +00:00 |  | 
			
				
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								 Allanis | b831e311e6 | [Change] Disable sound and music if fail to initiailize. [Add] Warn if SDL_Mixer version differs. | 2013-11-23 02:23:13 +00:00 |  | 
			
				
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								 Allanis | e5d50254d2 | [Add] Spit out warning if SDL major/minor versions differ. | 2013-11-23 01:50:30 +00:00 |  | 
			
				
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								 Allanis | 4eca6815bc | [Add] Cute feature, game doesn't pause with death menu. | 2013-11-21 12:55:04 +00:00 |  | 
			
				
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								 Allanis | 1edbf5b944 | [Add] Pilot:setFaction() added to Lua API. | 2013-11-20 23:07:42 +00:00 |  | 
			
				
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								 Allanis | 4038b56ac6 | [Change] misn.timerStart() now uses milliseconds. | 2013-11-20 22:57:51 +00:00 |  | 
			
				
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								 Allanis | 0c238662c2 | [Add] player.getPilot() to Lua API. | 2013-11-20 20:56:38 +00:00 |  | 
			
				
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								 Allanis | 47a8efa9ee | [Add] Pilot:alive() and Pilot:broadcast() to Lua API. | 2013-11-19 21:51:04 +00:00 |  | 
			
				
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								 Allanis | 7344f88916 | [Change] Apparently you can't have two parameters in __add, so made add synonymous (same with __sub). | 2013-11-19 21:26:57 +00:00 |  | 
			
				
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								 Allanis | 67cd35faa5 | [Add] Function to get the player, for usage in mission stuff. | 2013-11-19 21:24:19 +00:00 |  | 
			
				
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								 Allanis | 4af334e5e4 | [Fix] Mission timers should save and load properly now. | 2013-11-18 23:30:16 +00:00 |  | 
			
				
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								 Allanis | 6ad8d75d2d | [Add] Mission timers added. | 2013-11-17 14:58:33 +00:00 |  | 
			
				
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								 Allanis | 1becd0d68a | [Change] When creating a new pilot with pilot.add(), pretend to enter from hyperspace if we have a large distance from planet. | 2013-11-17 14:28:03 +00:00 |  | 
			
				
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								 Allanis | 87771ab892 | [Fix] Pilot boarding hooks fixed. | 2013-11-17 05:56:36 +00:00 |  | 
			
				
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								 Allanis | 5d17f0e31d | [Add] Added Planet:pos() and Vec2:dist() plus much more. | 2013-11-17 02:55:03 +00:00 |  | 
			
				
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								 Allanis | ef19939647 | [Add] Pilots can now have up to four hooks at any given time. | 2013-11-16 20:13:31 +00:00 |  | 
			
				
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								 Allanis | 2489949d30 | [Fix] Clear velocity when doing Pilot:warp() | 2013-11-16 19:10:32 +00:00 |  | 
			
				
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								 Allanis | d2067f9274 | [Add] Pilots now use metatables. [Change] Moved Lua pilot stuff into it's own file. | 2013-11-16 05:20:55 +00:00 |  | 
			
				
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								 Allanis | 2f0d0384c1 | [Add] pilot.clear() and pilot.togglespawn() to Lua API. | 2013-11-14 18:48:04 +00:00 |  | 
			
				
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								 Allanis | c5cab45910 | [Add] First 2D vector support for lua. | 2013-11-14 05:01:25 +00:00 |  | 
			
				
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								 Allanis | 49c1bd5b4e | [Change] Removed dependancy of the spawn_timer on SDL_GetTicks(). | 2013-11-13 02:42:23 +00:00 |  | 
			
				
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								 Allanis | a42c21da4e | [Add] Pilot "jump" hook. | 2013-11-12 00:42:31 +00:00 |  | 
			
				
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								 Allanis | 5a87b2da77 | [Change] MAJOR AI rehaul, split all the lua stuff into generic templates. [Add] Bomber attack routines.
[Fix] Bug with AI forgetting about you if another enemy attacks. | 2013-11-10 05:03:59 +00:00 |  | 
			
				
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								 Allanis | 0d569ecc54 | [Add] Improved ai.secondary to actually take ammo into account. | 2013-11-09 05:49:03 +00:00 |  | 
			
				
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								 Allanis | 9c2e35c472 | [Add] pilot_getAmmo. | 2013-11-09 00:23:57 +00:00 |  | 
			
				
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								 Allanis | e829e71347 | [Change] Made ship_classFromString non-static. | 2013-11-09 00:18:41 +00:00 |  | 
			
				
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								 Allanis | 29ba80afba | [Change] control_rate is now defined as a float. | 2013-11-09 00:02:06 +00:00 |  | 
			
				
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								 Allanis | 7bf8d63e00 | [Add] Commodity land mission checks. | 2013-11-07 23:10:01 +00:00 |  | 
			
				
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								 Allanis | 4b64b1c185 | [Add] Allow for faction logo's to be displayed. | 2013-11-05 23:50:09 +00:00 |  | 
			
				
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								 Allanis | 4b5f11ae28 | [Add] Documented specail effects. | 2013-11-01 19:27:18 +00:00 |  | 
			
				
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								 Allanis | 9c9a7e07ca | [Fix] Remove the outfit when you run out of ammo. | 2013-10-30 21:50:44 +00:00 |  | 
			
				
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								 Allanis | 18e4d9088c | [Fix] Silly mistake in image array scrolling. | 2013-10-29 20:44:34 +00:00 |  | 
			
				
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								 Allanis | 9699b0ed10 | [Add] Players shipyard now follows same style as noraml shipyard. | 2013-10-28 14:53:05 +00:00 |  | 
			
				
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								 Allanis | 3877884730 | [Fix] Image arrays going out of sync. | 2013-10-28 14:33:05 +00:00 |  | 
			
				
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								 Allanis | ca292cf791 | [Add] Use image array for shipyard and made toolkit_getList apply to image array. | 2013-10-27 16:00:23 +00:00 |  | 
			
				
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								 Allanis | ea6df25b0c | [Change] outfit_getTech returns outfits instead of names. | 2013-10-26 20:52:36 +01:00 |  | 
			
				
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								 Allanis | e955b58817 | [Add] Significant inprovements to imageArray, including scrollwheel functionality. | 2013-10-26 01:11:02 +01:00 |  | 
			
				
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								 Allanis | 88c40143c2 | [Add] Added image arrays to toolkit. | 2013-10-25 01:51:23 +01:00 |  | 
			
				
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								 Allanis | 3ffc858863 | [Add] Documented Nebulae stuff. | 2013-10-24 00:34:08 +01:00 |  | 
			
				
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								 Allanis | 435be644cf | [Fix] Few corrections in documentation. | 2013-10-22 18:54:30 +01:00 |  | 
			
				
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								 Allanis | 6764a1c424 | [Add] Documented Player. | 2013-10-22 18:42:17 +01:00 |  | 
			
				
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								 Allanis | 2533dd816f | [Add] Documented opengl stuff. | 2013-10-22 18:29:07 +01:00 |  | 
			
				
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								 Allanis | 3347a8b7cc | [Add] Documented outfits. | 2013-10-21 22:38:11 +01:00 |  | 
			
				
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								 Allanis | 8d6160244d | [Add] Documented menus. | 2013-10-20 19:54:23 +01:00 |  | 
			
				
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								 Allanis | e70bfacdcd | [Add] Documented weapons. [Fix] Input dialogues. | 2013-10-20 18:24:03 +01:00 |  | 
			
				
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								 Allanis | d4b945aca7 | [Add] Documented glColour. | 2013-10-20 17:43:46 +01:00 |  | 
			
				
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								 Allanis | 8fa9b389b1 | [Add] Documentation for fonts. | 2013-10-19 23:14:06 +01:00 |  | 
			
				
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								 Allanis | 93fd1eef4d | [Add] Player can abort hyperspaec jump sequence. | 2013-10-15 23:38:49 +01:00 |  | 
			
				
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								 Allanis | 2fdeecaefa | [Fix] NAV computer should always be green when in hyperspace mode. | 2013-10-15 00:44:21 +01:00 |  | 
			
				
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								 Allanis | a3f791e52f | [Change] Tweaked fleet adding a little so it seems more natural. | 2013-10-15 00:31:55 +01:00 |  | 
			
				
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								 Allanis | 8198a2db77 | [Add] Documentation for lfile.c | 2013-10-12 18:33:55 +01:00 |  | 
			
				
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								 Allanis | 673b83ea6a | [Add] More doxygen along with some slight code cleaup. | 2013-10-11 23:02:39 +01:00 |  | 
			
				
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								 Allanis | 833283add0 | [Add] Documentation for random number generations. | 2013-10-10 20:34:58 +01:00 |  | 
			
				
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								 Allanis | 8feb19e20c | [Add] Pilots sort of start as landed. | 2013-10-09 22:16:28 +01:00 |  | 
			
				
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								 Allanis | c2d4f39a72 | [Add] Ships now have human readable class strings instead of numbers. | 2013-10-08 19:34:48 +01:00 |  | 
			
				
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								 Allanis | b748f0f18e | [Change] Seperated dialogues from toolkit. | 2013-10-05 18:38:40 +01:00 |  | 
			
				
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								 Allanis | 898b44b29d | [Fix] Should compile in non-debug mode again. | 2013-10-04 17:30:21 +01:00 |  | 
			
				
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								 Allanis | 0231017e57 | [Fix] Some long time snprintf mistakes. | 2013-10-04 17:03:48 +01:00 |  | 
			
				
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								 Allanis | 652d9352ad | [Add] Qtcreator project support for the IDE users of the world. | 2013-10-04 16:34:34 +01:00 |  | 
			
				
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								 Allanis | 69b05ae150 | [Change] No point playing sound for entering hyperspace range when already jumping. | 2013-10-04 01:36:52 +01:00 |  | 
			
				
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								 Allanis | 89fd3509e9 | [Add] OHHHHHH YEAAAAHHHHH!!! You can sell your ships now ladies! | 2013-10-04 01:34:05 +01:00 |  | 
			
				
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								 Allanis | e2b8e738f5 | [Add] Sanity check to spfx_add() | 2013-10-04 01:08:53 +01:00 |  | 
			
				
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								 Allanis | 4cac5ba5b2 | [Add] Beam weapons require spfx and proper spfx usage. | 2013-10-04 01:07:12 +01:00 |  | 
			
				
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								 Allanis | 1177685e62 | [Fix] Beam stops moving if enemy got destroyed. | 2013-10-04 00:02:33 +01:00 |  | 
			
				
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								 Allanis | 4340b8042c | [Change] Tweaked beam aggro chance somewhat. | 2013-10-03 01:17:11 +01:00 |  | 
			
				
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								 Allanis | 0ae6b8cecd | [Fix] Killed startup warning about missing 'turn' element on non-turret beams. | 2013-10-03 01:15:08 +01:00 |  | 
			
				
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								 Allanis | 566e96505f | [Add] Display sound driver on init plox. | 2013-10-03 01:11:08 +01:00 |  | 
			
				
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								 Allanis | 2cade50bc9 | [Fix] Possible race condition and improved sound_exit correctness. | 2013-10-03 01:08:38 +01:00 |  | 
			
				
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								 Allanis | 62f7986459 | [Change] Make the start of beam not be so abrupt. | 2013-10-03 01:01:39 +01:00 |  | 
			
				
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								 Allanis | 5bf8a0b689 | [Add] Sound should be fully positional now. | 2013-10-02 01:17:01 +01:00 |  | 
			
				
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								 Allanis | cc34292293 | [Add] Actively ask for doublebuffering. | 2013-10-01 22:26:51 +01:00 |  | 
			
				
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								 Allanis | ebdfaad9a7 | [Add] Improved sound system considerably, not used properly yet. | 2013-10-01 22:12:39 +01:00 |  | 
			
				
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								 Allanis | 810e4afb28 | [Fix] Just a few lame typos. | 2013-10-01 00:13:03 +01:00 |  | 
			
				
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								 Allanis | 6dd9de9835 | [Fix] Some obscure bugs like not being able to shoot secondary weapons right away. | 2013-09-30 22:43:33 +01:00 |  | 
			
				
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								 Allanis | 090bcb96c8 | [Add] You can now cancel beams as secondary weapon instead of having to hold shift. | 2013-09-30 22:34:46 +01:00 |  | 
			
				
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								 Allanis | 4d8b462359 | [Add] First round to bring more control to beam weapons. | 2013-09-30 22:29:53 +01:00 |  | 
			
				
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								 Allanis | 70d4987a00 | [Add] starting to add sound for beam weapons. Sound system could do with an overhaul tbh. | 2013-09-29 21:25:59 +01:00 |  | 
			
				
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								 Allanis | 1a03c08672 | [Add] Documented joystick.c | 2013-09-29 01:29:43 +01:00 |  | 
			
				
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								 Allanis | 8516b33391 | [Add] Beam weapons now render properly. | 2013-09-25 20:45:14 +01:00 |  | 
			
				
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								 Allanis | f2144b1053 | [Change] Fewer explosions with beam weapons. | 2013-09-24 23:31:44 +01:00 |  | 
			
				
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								 Allanis | 55bb07c560 | [Add] More improvements for beam turrets, they also use energy properly now. [Add] New outfit: Ragnorak beam. | 2013-09-24 22:22:41 +01:00 |  | 
			
				
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								 Allanis | 5832239b74 | [Change] Render spfx in reverse order. | 2013-09-24 21:35:24 +01:00 |  | 
			
				
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								 Allanis | 71ab2d863f | [Add] Added outfit states and beam hit function. Also added compile option for clang. | 2013-09-23 22:59:01 +01:00 |  | 
			
				
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								 Allanis | 06ea30d96e | [Add] Beam weapons now use delay and duration. | 2013-09-23 21:04:56 +01:00 |  | 
			
				
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								 Allanis | 7030d97402 | [Change] Some cleaning up and more documentation of outfit.* | 2013-09-23 20:58:55 +01:00 |  | 
			
				
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								 Allanis | f0336e14af | [Change] Improved some of the shooting handling. | 2013-09-23 20:28:12 +01:00 |  |