Unuk/src/libUnuk/NPC.h
Rtch90 3dbef88e22 Milestone: "Almost Playable"
A workable "Demo" is now ready.
2011-12-06 20:16:00 +00:00

29 lines
365 B
C++

#ifndef _NPC_H_
#define _NPC_H_
#include "Character.h"
class NPC : public Character {
public:
NPC(Map* mapArg);
~NPC(void);
void Update(void);
protected:
void Move(void);
private:
int m_moveChangeFrequency;
int m_moveDurationCurrent;
int m_moveDurationMin;
int m_moveDurationMax;
bool m_moving;
Timer m_moveTimer;
};
#endif