Unuk/src/libUnuk
2011-12-17 17:05:01 +00:00
..
ApplySurface.cpp --[Add] Adding some global crap, and making a start on blit procedures. 2011-11-06 23:56:11 +00:00
ApplySurface.h --[Add] Adding some global crap, and making a start on blit procedures. 2011-11-06 23:56:11 +00:00
Button.cpp Moved Map Loader to XML. Changed const int return values to enumerators. 2011-12-14 03:39:27 +00:00
Button.h Added option to use (rgb) or SDL_Color.. 2011-12-11 16:43:50 +00:00
ButtonToggle.cpp Added SDL_Coor options to ButtonToggle. Major changes coming. 2011-12-12 20:00:49 +00:00
ButtonToggle.h Added SDL_Coor options to ButtonToggle. Major changes coming. 2011-12-12 20:00:49 +00:00
Character.cpp Fixed Segmentation fault caused by Tile collision being out of bounds. 2011-12-17 14:05:50 +00:00
Character.h Added basic save file loading. Time to move this bitching map stuff to XML. 2011-12-14 01:10:27 +00:00
Collision.cpp -- [Add] Added an ingame Menu. 2011-11-20 12:08:49 +00:00
Collision.h -- [Add] Added an ingame Menu. 2011-11-20 12:08:49 +00:00
Debug.cpp It would help if I added the files back.. 2011-10-16 16:23:45 +01:00
Debug.h It would help if I added the files back.. 2011-10-16 16:23:45 +01:00
Font.cpp -- [Re-Write] Removed nearly everything, and started from scratch. 2011-11-06 23:11:15 +00:00
Font.h -- [Add] Added an image loader, we shall be able to blit to screen next. 2011-11-09 00:21:30 +00:00
ImageLoader.cpp -- [Fix] Just cleaning a typo I introduced in the last revision. 2011-11-09 01:48:47 +00:00
ImageLoader.h -- [Add] Added an image loader, we shall be able to blit to screen next. 2011-11-09 00:21:30 +00:00
IngameMenu.cpp Moved Map Loader to XML. Changed const int return values to enumerators. 2011-12-14 03:39:27 +00:00
IngameMenu.h Moved Map Loader to XML. Changed const int return values to enumerators. 2011-12-14 03:39:27 +00:00
Input.cpp -- [Add] Input is now handled nicely with a Lua wrapper. 2011-10-25 11:54:29 +01:00
Input.h -- [Add] Input is now handled nicely with a Lua wrapper. 2011-10-25 11:54:29 +01:00
MainMenu.cpp Moved Map Loader to XML. Changed const int return values to enumerators. 2011-12-14 03:39:27 +00:00
MainMenu.h Moved Map Loader to XML. Changed const int return values to enumerators. 2011-12-14 03:39:27 +00:00
Makefile -- [Re-Write] Removed nearly everything, and started from scratch. 2011-11-06 23:11:15 +00:00
Map.cpp Fixed Segmentation fault caused by Tile collision being out of bounds. 2011-12-17 14:05:50 +00:00
Map.h Refactored the map class to hell. Should be easy add animated tiles and interactive entities now. 2011-12-16 01:45:39 +00:00
MapElement.cpp Refactored the map class to hell. Should be easy add animated tiles and interactive entities now. 2011-12-16 01:45:39 +00:00
MapElement.h Refactored the map class to hell. Should be easy add animated tiles and interactive entities now. 2011-12-16 01:45:39 +00:00
MapEntities.cpp Refactored the map class to hell. Should be easy add animated tiles and interactive entities now. 2011-12-16 01:45:39 +00:00
MapEntities.h Refactored the map class to hell. Should be easy add animated tiles and interactive entities now. 2011-12-16 01:45:39 +00:00
MapTile.h Refactored the map class to hell. Should be easy add animated tiles and interactive entities now. 2011-12-16 01:45:39 +00:00
Menu.h -- Major additions to the engine, almost ready for a demo. 2011-11-19 23:43:33 +00:00
NPC.cpp [Fix] NPC animation sequence. 2011-12-17 17:05:01 +00:00
NPC.h Milestone: "Almost Playable" 2011-12-06 20:16:00 +00:00
ParticleEmitter.cpp -- Major additions to the engine, almost ready for a demo. 2011-11-19 23:43:33 +00:00
ParticleEmitter.h -- Major additions to the engine, almost ready for a demo. 2011-11-19 23:43:33 +00:00
Rect.cpp Added option to use (rgb) or SDL_Color.. 2011-12-11 16:43:50 +00:00
Rect.h Added option to use (rgb) or SDL_Color.. 2011-12-11 16:43:50 +00:00
Text.cpp Moved Map Loader to XML. Changed const int return values to enumerators. 2011-12-14 03:39:27 +00:00
Text.h Moved Map Loader to XML. Changed const int return values to enumerators. 2011-12-14 03:39:27 +00:00
Texture.cpp [Add] Added texture loading crap. 2011-11-09 13:15:27 +00:00
Texture.h [Add] Added texture loading crap. 2011-11-09 13:15:27 +00:00
TextureManager.cpp Moved Map Loader to XML. Changed const int return values to enumerators. 2011-12-14 03:39:27 +00:00
TextureManager.h Moved Map Loader to XML. Changed const int return values to enumerators. 2011-12-14 03:39:27 +00:00
Timer.cpp Added basic save file loading. Time to move this bitching map stuff to XML. 2011-12-14 01:10:27 +00:00
Timer.h Added basic save file loading. Time to move this bitching map stuff to XML. 2011-12-14 01:10:27 +00:00