LibD/src
2012-04-15 13:45:17 +01:00
..
Actor [Add] Player and NPC now inherit Actor. 2012-04-15 00:59:12 +03:00
Animation [Add] Added animation sequence data serializer. 2012-04-15 13:26:34 +01:00
Collision [Fix] Fixed an invalid type cast from DWORD to an Uint32 2012-04-12 18:08:39 +01:00
Font [Add] Text rendering with SDL_ttf and OpenGL. 2012-04-15 00:33:15 +03:00
Global [Fix] Movement is now time based. 2012-04-14 21:51:20 +03:00
glx Lack of sleep, plenty of caffeine, and a shit ton of work! 2012-04-06 05:33:18 +01:00
IO [Add] Implemented Input decices. 2012-04-08 18:16:35 +01:00
Level [Fix] Movement is now time based. 2012-04-14 21:51:20 +03:00
Main [Fix] Made a comment a little clearer. 2012-04-15 13:45:17 +01:00
Math [Add] Now it is possible to draw regions of a sprite. 2012-04-12 00:24:03 +03:00
Sound [Add] Sound effects. 2012-04-12 19:50:19 +03:00
Sprite [Fix?] Attempting to fix some seg faults. It seems KonoM's recource management is causing problems. 2012-04-12 15:04:46 +01:00
System [Add] Added animation sequence data serializer. 2012-04-15 13:26:34 +01:00
Texture [Fix] Initialized some uninitialized variables. 2012-04-12 18:01:06 +03:00
TMXParser [Fix?] Attempting to fix some seg faults. It seems KonoM's recource management is causing problems. 2012-04-12 15:04:46 +01:00