Allanis
|
b791a6e7dc
|
[Add] Filesystem abstraction and path based stuff.
|
2013-05-14 22:16:10 +01:00 |
|
Allanis
|
c51612d764
|
[Add] Linux specific stuff for saving.
|
2013-05-14 21:39:00 +01:00 |
|
Allanis
|
a741250073
|
[Add] You can kinda load games, still need to fix some issues.
|
2013-05-11 20:59:12 +01:00 |
|
Allanis
|
32adddc8d0
|
[Add] Save the completed missions.
|
2013-05-11 16:27:35 +01:00 |
|
Allanis
|
95ee7852de
|
[Change] Cosmetic GUI fixes.
|
2013-05-08 22:08:24 +01:00 |
|
Allanis
|
18b57ff29b
|
[Fix] <blushes> Bugz.
|
2013-05-08 20:25:22 +01:00 |
|
Allanis
|
fa7138f907
|
[Fix] Couple bugs with saving.
|
2013-05-08 20:11:38 +01:00 |
|
Allanis
|
e5620f86eb
|
[Add] First commit of Lephisto save stuff.
|
2013-05-08 19:12:01 +01:00 |
|
Allanis
|
c609780acc
|
[Add] Improved xml #define magic stuff.
|
2013-05-08 18:49:24 +01:00 |
|
Allanis
|
1bec93918e
|
[Add] Few additions to lua mission wrappers ready for a new type of mission.
|
2013-05-06 23:18:36 +01:00 |
|
Allanis
|
b1ce5c83c6
|
[Add] You can now visually see the A* system paths now in map.
|
2013-04-24 18:42:02 +01:00 |
|
Allanis
|
7c1816aa2b
|
[Add] Time in the form of Galactic Date.
|
2013-04-22 14:02:15 +01:00 |
|
Allanis
|
209e75bda1
|
[Fix] Mission var stuff.
|
2013-04-20 14:58:14 +01:00 |
|
Allanis
|
1b3d884f7e
|
[Add] Unique missions are now actually.. Unique.
|
2013-04-09 01:14:16 +01:00 |
|
Allanis
|
3df258229c
|
[Fix] guiy fix, no longet see the 0 in weightless cargo.
|
2013-04-08 23:43:42 +01:00 |
|
Allanis
|
e152d40fb2
|
[Add] Track cargo missions so they get cleaned on abort.
|
2013-04-08 23:29:44 +01:00 |
|
Allanis
|
07883a8a3b
|
[Add] Gave mission cargo special marker in gui.
|
2013-04-06 14:10:53 +01:00 |
|
Allanis
|
8172d0f21f
|
[Add] Introduced concept of mission cargo being un-tradable.
|
2013-04-05 20:19:27 +01:00 |
|
Allanis
|
6f7f889160
|
[Change] Improved shipyard ui.
|
2013-04-03 20:36:11 +01:00 |
|
Allanis
|
80ad3081f0
|
[Fix] Fixed up all the bugs for missions, they are now working.
|
2013-04-03 20:06:51 +01:00 |
|
Allanis
|
4f93fba024
|
[Add] Finally, fixed two horrible ugly ass bugs.
|
2013-04-03 19:08:42 +01:00 |
|
Allanis
|
a66a9ea264
|
[Change] Use ids for factions instead of pointers.
|
2013-03-31 16:12:33 +01:00 |
|
Allanis
|
f63605d605
|
[Change] Some cleanup with loading.
|
2013-03-26 17:04:42 +00:00 |
|
Allanis
|
4904fd5d24
|
[Add] Dialogue input.
|
2013-03-23 20:23:15 +00:00 |
|
Allanis
|
685c960281
|
[Change] Use player->credits as apposed to player_credits
|
2013-03-23 01:30:27 +00:00 |
|
Allanis
|
99857ba716
|
[Add] Can now change ships once purchased more, and also have them transported to another planet.
|
2013-03-22 23:28:16 +00:00 |
|
Allanis
|
269de8dcfe
|
[Add] player_getLoc and don't allow player to repeat ship names.
|
2013-03-22 21:04:25 +00:00 |
|
Allanis
|
8da2cb1299
|
[Add] You can specify default fptr for windows now.
|
2013-03-22 20:31:42 +00:00 |
|
Allanis
|
8a1e7133c6
|
[Add] player_ships and player_getShip to manipulate player ships.
|
2013-03-22 20:17:16 +00:00 |
|
Allanis
|
127e76c542
|
[Fix] minor mem leak.
|
2013-03-22 18:35:11 +00:00 |
|
Allanis
|
697876409e
|
[Add] Save purchased ships in a stack. Just need to be able to change them.
|
2013-03-22 13:26:11 +00:00 |
|
Allanis
|
2b8d4ecd82
|
[Add] Feel free to name your ship!!
|
2013-03-22 01:47:57 +00:00 |
|
Allanis
|
7ea7bf46a7
|
[Add] Add player name on new game. Some hacks, but it works. So ship it.
|
2013-03-22 00:23:14 +00:00 |
|
Allanis
|
053aab14c9
|
[Add] Input boxes in toolkit. Need to hack fonts up before it works.
|
2013-03-21 23:51:58 +00:00 |
|
Allanis
|
eff5850957
|
[Change] Land message.
|
2013-03-21 23:07:32 +00:00 |
|
Allanis
|
32462e21d4
|
[Fix] Stop pilot turning/accelerating when dying.
|
2013-03-21 21:35:53 +00:00 |
|
Allanis
|
6a7c051851
|
[Fix] Moving from tab to space messed all the indents up. I thing that got them all now.
|
2013-03-21 19:34:35 +00:00 |
|
Allanis
|
4ea444b9ae
|
[Change] All tabs back to spaces.
|
2013-03-21 00:27:05 +00:00 |
|
Allanis
|
b286205f56
|
[Change] Land's auto target only targets landable planets. 'p' still cycles targets.
|
2013-03-20 23:42:46 +00:00 |
|
Allanis
|
bce1019847
|
[Fix] Seg fault on quit before entering game.
|
2013-03-20 23:35:34 +00:00 |
|
Allanis
|
74b7a22b6e
|
[Fix] Font width issues..
|
2013-03-20 23:17:40 +00:00 |
|
Allanis
|
d649330e5b
|
[Change] Extended amount of time cinamatic cam is shown.
|
2013-03-20 20:26:29 +00:00 |
|
Allanis
|
ccffdae9fd
|
[Add] Player death with short cinematic.
|
2013-03-20 20:23:39 +00:00 |
|
Allanis
|
dfd60775e2
|
[Change] Accuracy value for laser improved as everyone hated it.
|
2013-03-20 00:27:42 +00:00 |
|
Allanis
|
0d6ac1e5b1
|
[Add] Afterburners are in! After buying the outfit, double tap 'w'.
|
2013-03-19 22:34:20 +00:00 |
|
Allanis
|
b66c6f7ecf
|
[Add] Attempted to get modifications actually working. Everything is
brokened. Don't even attempt to play..
|
2013-03-17 19:28:45 +00:00 |
|
Allanis
|
36812733fd
|
[Change] Sanitized message order.
|
2013-03-17 14:37:25 +00:00 |
|
Allanis
|
ca84fe6a3a
|
[Add] Buy/Sell commodities. They are all the same price at the minute.
|
2013-03-17 13:40:52 +00:00 |
|
Allanis
|
91e68ee828
|
[Add] Buy/Sell cargo.
|
2013-03-17 01:01:47 +00:00 |
|
Allanis
|
d9c8dbc449
|
[Add] 'face' will face targetted planet if no pilot target is selected.
|
2013-03-16 23:02:30 +00:00 |
|
Allanis
|
88fed6f40c
|
[Add] ai now controls ship's credits/loot. Some more API calls and cargo stuff.
|
2013-03-16 22:14:53 +00:00 |
|
Allanis
|
7db2ae019d
|
[Fix] Don't think anyone noticed this one.. Some funny little bugs when paused while hyperspacing.
|
2013-03-16 17:20:18 +00:00 |
|
Allanis
|
fdaabd259e
|
[Add] Possibility to deny landing.
|
2013-03-16 17:02:09 +00:00 |
|
Allanis
|
eb98a0deaf
|
[Change] Some cosmetic changes to Hyperspace.
|
2013-03-16 16:47:49 +00:00 |
|
Allanis
|
dd79adb0af
|
[Change] Minor change in gui.
|
2013-03-16 13:41:05 +00:00 |
|
Allanis
|
ef36411f81
|
[Change] Planet colours are based on standing.
|
2013-03-16 13:38:49 +00:00 |
|
Allanis
|
a4bca2004b
|
[Add] You will need permission to land on a planet.
|
2013-03-10 20:13:07 +00:00 |
|
Allanis
|
6365ad186a
|
[Change] Improved StarMap by displaying color based on the path you can travel.
|
2013-03-10 17:06:23 +00:00 |
|
Allanis
|
46109626a4
|
[Fix] Typo causing hyperspace selection seg fault.
|
2013-03-10 16:12:44 +00:00 |
|
Allanis
|
0421e2a43b
|
[Fix] Secondary weapons no longer seg fault upon cycling through.
|
2013-03-10 15:14:00 +00:00 |
|
Allanis
|
1d6b0268b5
|
[Change] Cleaned up codebase to not exceed 80 characters.
|
2013-03-10 14:18:07 +00:00 |
|
Allanis
|
c6ffaaed20
|
[Add] Basic map support, Added gl_drawCircle and gl_drawCircleInRect
|
2013-03-09 22:07:28 +00:00 |
|
Allanis
|
51d2abe73e
|
[Add] New drone, new outfit. Also changed wpn to blt, as we will have multiple forms of weaponry.
|
2013-03-09 20:46:24 +00:00 |
|
Allanis
|
4d0e838d84
|
[Change] Cleaned up that last commit.
|
2013-03-08 14:42:14 +00:00 |
|
Allanis
|
89f690eda0
|
[Fix] Display '0' properly if you sell al your ammo.
|
2013-03-08 14:34:47 +00:00 |
|
Allanis
|
eeb09fdf05
|
[Add] Make $$ from selling outfits.
|
2013-03-08 13:54:30 +00:00 |
|
Allanis
|
a33bb0624a
|
[Add] Selling of outfits, also improved purchasing of outfits.
|
2013-03-08 00:10:45 +00:00 |
|
Allanis
|
3fc4cb88df
|
[Add] You can buy ships. :) Free of charge until offer lasts.
|
2013-03-07 15:28:35 +00:00 |
|
Allanis
|
e6b28a1634
|
[Add] Shipyard information on manufacturer and purchase price etc.
|
2013-03-07 14:36:17 +00:00 |
|
Allanis
|
8f6b02cfc1
|
[Add] Turrets!!
|
2013-02-28 17:38:44 +00:00 |
|
Allanis
|
27f4ddcd86
|
[Add] VLack wished to know what resolution we was at with radar. Well. Here it is.
|
2013-02-27 23:55:08 +00:00 |
|
Allanis
|
495a9ccb74
|
[Add] Enemy pilots die with a big ass explosion. :D
|
2013-02-27 22:16:09 +00:00 |
|
Allanis
|
39c99a064f
|
[Change] Moved credit funcions to economy.* and applied some moniez to NPC for you to loot.
|
2013-02-27 17:32:25 +00:00 |
|
Allanis
|
5694a0b598
|
[Change] Seperated boarding from player.c to board.c. Fixed ship information panel.
|
2013-02-27 15:38:15 +00:00 |
|
Allanis
|
45d75779dd
|
[Add] Perfected hyperspace visuals. ^.^
|
2013-02-26 18:21:51 +00:00 |
|
Allanis
|
409dbff310
|
[Change] Improved hyperspace transition.
|
2013-02-26 17:54:51 +00:00 |
|
Allanis
|
a10931b7b6
|
[Fix] Clearing out some warning that I allowed to slip in.
|
2013-02-26 17:48:47 +00:00 |
|
Allanis
|
d2e952fb88
|
[Change] Just some C correctiveness.
|
2013-02-26 15:47:56 +00:00 |
|
Allanis
|
439fce48c8
|
[Add] Combat rating based on mass of pilots killed. -- [Add] Player name.
|
2013-02-24 18:18:52 +00:00 |
|
Allanis
|
34a6be43df
|
[Add] Merchant vessels are now able to go to hyperspace.
[Change] Overpowered merchant ship a little for testing purposes.
|
2013-02-24 15:40:34 +00:00 |
|
Tamir Atias
|
166dcc95f7
|
[Change] Renamed main.* to lephisto.*.
|
2013-02-23 22:38:03 +02:00 |
|
Allanis
|
fccd9dcc22
|
[Fix] Mkay. Sound seems to be working without any problems now.
|
2013-02-22 22:07:42 +00:00 |
|
Allanis
|
dcc0fc247b
|
[Add] Sound base support.
|
2013-02-22 05:34:24 +00:00 |
|
Allanis
|
529ca21644
|
[Add] Audio engine is now working, it It's fully tuned enough yet however.
[Change] Refactored ship.c to comply with xml.* standards.
|
2013-02-22 04:06:47 +00:00 |
|
Allanis
|
afd612ef17
|
[Add] Basic audio framework and some sounds. Give me another 30 mins and it will work. :)
|
2013-02-22 01:59:19 +00:00 |
|
Allanis
|
b4565b9063
|
[Fix] Radar zoom in/out has been bugged for some time. No-one noticed apart from Laci, so I decided to give it a fix.
|
2013-02-20 21:43:15 +00:00 |
|
Allanis
|
9ad2837a39
|
[Fix] Screenshots will allow up to 128 shots now without overwriting. These will go to a nice screenshots directory for you.
|
2013-02-20 21:37:02 +00:00 |
|
Allanis
|
a0f90f9877
|
[Add] Just playing around, as I can't be bothered to do anything big.
|
2013-02-20 21:26:17 +00:00 |
|
Allanis
|
376a3af395
|
[Add] Fade to white when hyperspacing. Might want to add sound to that later.
|
2013-02-20 21:10:39 +00:00 |
|
Allanis
|
7e3bca1e51
|
[Change] Remove hard forcing of player speed and instead use incremental slowdown.
[Fix] Pause would give instant travel. Not now!!
|
2013-02-20 20:20:48 +00:00 |
|
Allanis
|
44c6ea6ed6
|
[Add] Rudementory Hyperspace travel. Still a work in progress. ;)
|
2013-02-20 19:34:30 +00:00 |
|
Allanis
|
a99544804e
|
[Add] Small boarding menu, along with a function to get windows based on name rather than id.
|
2013-02-19 22:58:10 +00:00 |
|
Allanis
|
bfc3582d1e
|
[Change] pilot and star stack won't lower memory allocation now.
|
2013-02-19 22:17:31 +00:00 |
|
Allanis
|
7b72a35b9e
|
[Fix] Why are we reversing while we are already stopped dead?
|
2013-02-19 18:11:43 +00:00 |
|
Allanis
|
69476744b8
|
[Change] Forgot to remove debug statement.
|
2013-02-19 17:50:51 +00:00 |
|
Allanis
|
474d1df755
|
[Add] A reverse command for @KonoM as he does not know how physics works.
|
2013-02-19 17:44:20 +00:00 |
|
Allanis
|
59fc153454
|
[Change] Pulled default colours out of player.* and throw them in their rightful unit.
|
2013-02-19 15:43:34 +00:00 |
|
Allanis
|
9a9ace4a42
|
[Add] Text word wrapping/block text. Allowing for lovely descriptons of planets.
|
2013-02-19 14:18:55 +00:00 |
|
Allanis
|
d66e1a52f9
|
[Change] Font work was becoming a little too large to sit in opengl specific code. Moved to font.*
|
2013-02-19 12:24:55 +00:00 |
|
Allanis
|
9773d9b19a
|
[Change] Planet target is rendered behind ships and weapons.
|
2013-02-19 00:15:32 +00:00 |
|
Allanis
|
bf9d422150
|
[Add] Support for images of planets within toolkit.
[Change] blit functions use doubles instead of vectors.
[Change] Took some time out to clean up space.c bringing it up to xml.h standards.
|
2013-02-19 00:10:57 +00:00 |
|
Allanis
|
d19f8c4ae8
|
[Add] More sane toolkit API. -- Improved landing graphics.
[Change] Moved colours out of opengl specific stuff.
|
2013-02-18 18:37:19 +00:00 |
|
Allanis
|
074e60afa5
|
[Add] Finished the basic toolkit by rounding off corners, adding gl_printMax and gl_printMid.
[Add] Use flag system with gl_screen.
-- Optional AA for primitives.
|
2013-02-18 17:12:35 +00:00 |
|
Allanis
|
268b5dcaa0
|
[Fix]? Attempted to fix seg fault on AI trying to switch to secondary weapons when there is none available.
|
2013-02-17 23:30:40 +00:00 |
|
Allanis
|
811fc0b92a
|
[Change] What in the world was I thinking with the gui crap?? Large refactoring..
|
2013-02-17 21:56:57 +00:00 |
|
Allanis
|
f941608fd8
|
[Fix] Oops. Landing was based upon velocity alone, instead of distance and velocity.
|
2013-02-17 19:53:06 +00:00 |
|
Allanis
|
14e525078e
|
[Add] Basic toolkit for window/widget rendering etc.
[Add] Landing.
|
2013-02-17 19:51:31 +00:00 |
|
Allanis
|
67480a47e3
|
[Change] Finished cleaning input. Making way for toolkit.
|
2013-02-16 12:56:29 +00:00 |
|
Allanis
|
e3c2ca72ac
|
[Add] Planet targeting/landing framework.
[Change] Seperated update/render as it should be.
|
2013-02-15 18:15:06 +00:00 |
|
Allanis
|
ef108e9f2e
|
[Change] Small change to secondary weapon display.
|
2013-02-15 09:24:53 +00:00 |
|
Allanis
|
36f1936667
|
[Add] Secondary weapons.
[Add] Preliminary seeker missile.
|
2013-02-15 07:31:59 +00:00 |
|
Allanis
|
627240c5a4
|
[Change] Now we can get confused as to when to use Color and Colour. Won't that be fun?
|
2013-02-15 02:57:51 +00:00 |
|
Allanis
|
2b3852c25b
|
[Fix] Guess who found out the correct spelling of armour!
-- find . -iname \*.c -exec sed -i -e "s/armor/armour/g" {} \;
|
2013-02-15 02:18:09 +00:00 |
|
Allanis
|
263256974d
|
[Add] 'f' key to face target.
|
2013-02-14 20:52:24 +00:00 |
|
Allanis
|
70c9585302
|
[Add] Rudimentary screenshots.
|
2013-02-14 19:29:26 +00:00 |
|
Allanis
|
7dbe3d2598
|
[Add] It is now possible to disable ships - No death yet.
[Add] Player start location. ship etc can now be defined in data file.
|
2013-02-14 17:55:31 +00:00 |
|
Allanis
|
e269911055
|
[Fix] S credits was giving bogus output values.
|
2013-02-14 16:15:37 +00:00 |
|
Allanis
|
23cb72bffd
|
[Add] Utilising all GUI elements.
-- Minimal right now.
|
2013-02-14 16:07:19 +00:00 |
|
Allanis
|
184d527abf
|
[Add Gui's NAV and WEAPON monitors are now utilised.
|
2013-02-13 18:57:44 +00:00 |
|
Allanis
|
c4e7a8a9ee
|
[Change] Thrown XML crap into a single header.
-- player.c currently uses this.
|
2013-02-13 15:48:36 +00:00 |
|
Allanis
|
053d7b75b6
|
[Change] Target color changes based on target.
|
2013-02-13 14:30:17 +00:00 |
|
Allanis
|
74ed3e094b
|
[Add] New GUI.
[Fix] Circular radar.
|
2013-02-13 13:59:38 +00:00 |
|
Allanis
|
e1b23f928b
|
[Change] GUI's are now saved in XML and thrown into data pack file.
-- This allows for multiple gui's.
-- Each ship can also have it's own gui if it so chooses.
|
2013-02-12 19:34:47 +00:00 |
|
Allanis
|
e0f78e40a3
|
[Add] Absolutely nothing. Just need my commit for the day. Too lazy to code.
|
2013-02-11 19:42:33 +00:00 |
|
Allanis
|
34b01c7545
|
[Add] More input error checking and safety crap.
-- This also fixes a segmentation fault on application close.
|
2013-02-10 21:45:06 +00:00 |
|
Allanis
|
3db7241663
|
[Fix] Configuration file issues.
|
2013-02-10 21:06:08 +00:00 |
|
Allanis
|
a89395a54f
|
[Add] We can now have multiple enemies.
[Add] You are able to get other ship's health from AI now.
|
2013-02-10 05:21:09 +00:00 |
|
Allanis
|
f6f1677614
|
[Add] keybinding 'r' to grab nearest enemy target -- Tamir's request.
|
2013-02-10 04:12:05 +00:00 |
|
Allanis
|
d1c02773bf
|
[Add] Enemies are now propperly parsed.
[Add] Chance for pirate to come and rampage.
[Fix] Actually got that buffer overflow in ai.
|
2013-02-09 22:06:02 +00:00 |
|
Allanis
|
eac16dacdd
|
[Fix] control_rate is now applied properly.
[Fix] Targetted now renders over the pilot's below.
|
2013-02-09 16:11:53 +00:00 |
|
Allanis
|
d46f509ee5
|
[Add] Faction system almost done.
[Add] Fleets almost complete, just need to randomize start location.
|
2013-02-08 16:04:24 +00:00 |
|
Allanis
|
943cbecf70
|
[Add] Fleets. Not actually making use of them yet though.
[Add] More error checking for XML files
|
2013-02-08 14:26:53 +00:00 |
|
Allanis
|
5386ad0f82
|
[Fix] I don't quite understand this. Lua error on intel with ';' at end statements.
|
2013-02-07 21:44:45 +00:00 |
|
Allanis
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d112edc90b
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[Change] Reducing text timeout.
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2013-02-07 21:33:43 +00:00 |
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Allanis
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d2c548218d
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[Add] Message system.
[Fix] Spinning lazer thingy.
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2013-02-07 20:54:34 +00:00 |
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Allanis
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27fa5d774f
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[Add] Planets in minimap - Never lose the planet again!!
[Add] NPC's in minimap have different colors based on faction.
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2013-02-06 23:49:22 +00:00 |
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Allanis
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09f6aea97e
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[Add] Targetting!!!
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2013-02-06 22:21:00 +00:00 |
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Allanis
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c2ec11a7c3
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[Add] Zoom in/out, for minimap.
[Add] Weapons are now displayed on minimap.
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2013-02-06 20:24:45 +00:00 |
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Allanis
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1024eb02e2
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[Fix] Vectors for enemy location on minimap.
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2013-02-05 23:33:20 +00:00 |
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Allanis
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4d7c01f078
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[Add] Basic Gui.
-- Minimap.
-- Health bars.
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2013-02-05 23:10:46 +00:00 |
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Allanis
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f220145d7d
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[Add] Radial collision detection.
[Add] Pilots now take damage.
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2013-02-05 20:12:09 +00:00 |
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Allanis
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7a8dc43f96
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[Fix] Only took all day to fix last night sleepy mess. :D
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2013-02-05 18:31:34 +00:00 |
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Allanis
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998a1bf68b
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[Add] Rudimentary shooting. This needs some work.
[Add] Layers should be working properly.
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2013-02-05 16:50:56 +00:00 |
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Allanis
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b13ecc66bb
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[Add] Outfit loading.. Not fully done yet.
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2013-02-04 17:44:53 +00:00 |
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Allanis
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c10b1f24fb
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[Add] A few more AI(Lua) calls.
[Add] A little more documentation for Lua.
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2013-02-04 14:10:59 +00:00 |
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Allanis
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6a2f07b5b7
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[Change] Optimized ai API some.
[Fix] Few mem leaks.
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2013-02-04 11:00:32 +00:00 |
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Allanis
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376eedc616
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[Add] Star systems.
[Add] Planets.
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2013-02-04 09:09:04 +00:00 |
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Allanis
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57dc51fb91
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[Add] Initial AI support with Lua
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2013-02-03 00:37:42 +00:00 |
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Allanis
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a7546372cc
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[Add] Vec2 now uses polor coords.
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2013-02-02 22:52:58 +00:00 |
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Allanis
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54beb595dc
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[Add] Dynamic key bindind loading from configuration file.
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2013-02-02 21:13:25 +00:00 |
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