Commit Graph

21 Commits

Author SHA1 Message Date
Rtch90
d6adcce07c [Change] Abstract dynamic body stuff ready for ODE removal. 2018-04-06 23:23:57 +01:00
Rtch90
e8af5d4678 [Remove] Some bits of ODE collision detection from ModelBody.
[Add] Some Accessor/Mutator's for rotations/position in geoms and
Dynamic bodies.
2018-04-06 22:38:48 +01:00
Rtch90
47c4a6eeb8 [Add] More save/load game work. Incomplete, needs ship equipment etc.. 2018-02-03 17:09:20 +00:00
Rtch90
2eec93a9bd [Add] A lot of preliminary work on game saves. 2018-01-30 20:12:30 +00:00
Rtch90
43ce19d276 [Fix] Position ships correctly when sat on ground so they don't sink in. 2018-01-21 14:00:00 +00:00
Rtch90
7f0918cc1e [Change] Increase UI resolution to 800x600. 2018-01-21 12:16:03 +00:00
Rtch90
5feaf72e78 [Add] Landing on ground based stations. Uses the same geom flag 1 thing
to indicate docking surface, but they are visible surfaces in this case.
2018-01-21 00:12:28 +00:00
Rtch90
d6154a63a6 [Add] Initial work on rotating frames. Woop, our sun moves now. 2017-12-26 17:24:03 +00:00
Rtch90
476fce2911 [Fix] Targetting bug when labels enabled.
[Fix] Bug also in docking..
2017-12-24 18:49:26 +00:00
Rtch90
a96eb78d34 [Remove] Removed objimport* 2017-12-24 17:18:26 +00:00
Rtch90
cbd18023da [Add] Preliminary communications to space stations and ships. 2017-12-24 00:06:09 +00:00
Rtch90
1b35d387b9 [Change] Position player in docking bay on undocking. Need to do request
docking clearance, because at the minute repeat docking is not possible.
D:
2017-11-20 22:15:23 +00:00
Rtch90
f1debdee31 [Add] ModelBody::SetRotation(). 2017-11-19 22:45:44 +00:00
Rtch90
421abb2324 [Fix] Somewhere amongs the changes docking got borked. 2017-11-19 22:19:16 +00:00
Rtch90
cb72a4ccbe [Change] Renamed rigid body stuff. 2017-11-19 22:01:50 +00:00
Rtch90
d5cd91e02b [Change] Get the collision geom flags through to the collision
detection..
2017-11-19 19:50:06 +00:00
Rtch90
6d568a0ecf [Add] Body death and associated cleanup. Space::KillBody() to kill a
body.
2017-11-19 14:42:30 +00:00
Rtch90
196e7345a1 [Add] Working on collision. Doesn't work, see how changing model scale screws collisions. If I set the model 62 scale to 2.0 then hitting it gives screwed up collisions. On scale 1.0 it works fine though. 2017-11-19 11:41:35 +00:00
Rtch90
2a5a81dcf3 [Add] Collisions using collision meshes. 2017-11-18 18:18:31 +00:00
Rtch90
ea07725a87 [Change] Some model reorganisation.
[Add] LOD.
2017-11-15 22:36:25 +00:00
Rtch90
caba05d699 [Add] Uhm, apparently the new project stuff wasn't added. My bad. 2017-11-12 18:27:48 +00:00