Allanis
5afece9c00
[Fix] Position ships correctly when sat on ground so they don't sink in.
2018-01-21 14:00:00 +00:00
Allanis
6091e4f534
[Change] Increase UI resolution to 800x600.
2018-01-21 12:16:03 +00:00
Allanis
bed1c183c7
[Add] Landing on ground based stations. Uses the same geom flag 1 thing
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to indicate docking surface, but they are visible surfaces in this case.
2018-01-21 00:12:28 +00:00
Allanis
4824a797b9
[Add] Body::OrientOnSurface for placing things on planets.
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[Add] Small start on ground based starports.
[Fix] ToggleButton.
2018-01-20 22:37:38 +00:00
Allanis
47ed4bed2e
[Add] 'i' to toggle debug info.
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[Change] esc to close instead of 'q'
2018-01-20 18:28:37 +00:00
Allanis
747aaf1981
[Add] Zero velocity and forces on landing.
2018-01-20 18:14:59 +00:00
Allanis
d89e39e1c0
[Add] More landing constraints.
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[Fix?] Correct wheel behaviour when landed.
2018-01-20 17:23:06 +00:00
Allanis
ff11777564
[Change] Some shortcut key changes.
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[Add] Launching after landing.
2018-01-20 17:06:09 +00:00
Allanis
ddff24495f
[Fix] Fixed some UI scrolling/zooming speeds.
2018-01-19 19:42:44 +00:00
Allanis
92bac965d1
[Add] Planet landing.
2018-01-18 20:30:41 +00:00
Allanis
96299b64f5
[Change] Some gravity improvements.
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[Add] Apply star colours to world lighting.
2018-01-18 19:28:21 +00:00
Allanis
e7c1f5ac5a
[Add] Preliminary: Gravity for player only, when in planet frame.
2018-01-17 21:53:10 +00:00
Allanis
7054a045cf
[Add] Planets for stars in binary systems. Unfinished(temp wrong,
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culling wrong).
2018-01-16 20:19:13 +00:00
Allanis
ab7d16613a
[Fix] Fixed system_info_view's misalignment.
2018-01-15 23:31:40 +00:00
Allanis
1e1bcb88c5
[Partial Fix] Mostly fixed system info view to show triple and quadruple
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systems.
2018-01-15 23:23:28 +00:00
Allanis
4a71b9ff2b
[Add] 3 and 4 star systems (with system-wide center of mass).
2018-01-15 22:11:58 +00:00
Allanis
ad8981690b
[Change] Some more renaming.
2018-01-14 14:32:13 +00:00
Allanis
887f330a36
[Change] Renaming a few stuff to comply with convention.
2018-01-14 14:11:21 +00:00
Allanis
f533c94456
[Fix] Fixed precision bug in TransformToModelCoords.
2018-01-13 18:11:36 +00:00
Allanis
7e83de07ee
[Add] Planets rotate. Woo.
2018-01-13 18:05:28 +00:00
Allanis
c578942682
[Fix] Revert the silly hack and change dynamic bodies to have spherical
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mass distribution to prevent horrible exploding errors in angular
velocity.
2018-01-13 16:30:15 +00:00
Allanis
c8a7e1ac94
[Change] Hack to deal with high ang velocity and long ode timesteps.
2018-01-13 16:02:59 +00:00
Allanis
a66869c16f
[Change] More rotating frame work. Looks pretty nice now..
2018-01-07 14:59:56 +00:00
Allanis
5f51ee9cb1
[Add] Initial work on rotating frames. Woop, our sun moves now.
2017-12-26 17:24:03 +00:00
Allanis
ec3a81ed35
[Add] Added Rotating frames.
2017-12-24 19:22:33 +00:00
Allanis
5c87fa475d
[Fix] Targetting bug when labels enabled.
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[Fix] Bug also in docking..
2017-12-24 18:49:26 +00:00
Allanis
50726de102
[Add] Add toggle labels button.
2017-12-24 18:45:22 +00:00
Allanis
96e36dab61
[Fix] Set body velocities correctly as they enter and leave moving frames.
2017-12-24 17:57:14 +00:00
Allanis
b8f316b7b7
[Add] Added a time accel of 10000x.. Because ya'know.. Space is big.
2017-12-24 17:28:16 +00:00
Allanis
b5ced55926
[Remove] Removed objimport*
2017-12-24 17:18:26 +00:00
Allanis
f96e519b93
[Add] Initial work on binary star systems. Right now they are generated
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without planets and with no more than two stars. Orbits around center of
mass should be correct. World view objects now move along their orbit
rails.
2017-12-24 14:30:29 +00:00
Allanis
c09f8fbc8e
[Fix] Stop player controls from going crazy when switched from world
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view.
2017-12-24 13:02:44 +00:00
Allanis
52819f2878
[Add] Preliminary communications to space stations and ships.
2017-12-24 00:06:09 +00:00
Allanis
8428a7e892
[Change] Black space in object viewer.
2017-12-23 19:30:34 +00:00
Allanis
8ceed6bfe8
[Add] Preliminary atmospheres.
2017-12-23 19:27:31 +00:00
Allanis
9d25b14b84
[Change] Allow external view to be rotated while game time is paused.
2017-12-23 17:41:22 +00:00
Allanis
5a478b4bdb
[Change] Narrowed FOV for sector view.
2017-12-23 17:37:18 +00:00
Allanis
7864e3c64f
[Add] Custom star systems.
2017-12-23 17:33:39 +00:00
Allanis
b4b52b7451
[Add] Integer system generation. :/
2017-12-23 01:34:59 +00:00
Allanis
7eb635401f
[Add] Added that darn fixed point class.
2017-12-22 23:34:48 +00:00
Allanis
6ec4fade91
[Change] A few more system gen float => int stuff. I didn't take into
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account that different platforms will likely handle them differently,
resulting in diferent starsystems being generated between platforms.
2017-12-04 21:49:30 +00:00
Allanis
c7fe8da6de
[Add] Added some debug to starsystem.
2017-12-04 21:40:52 +00:00
Allanis
470dfee01d
[Change] AccreteDisc - float => int
2017-12-04 21:34:08 +00:00
Allanis
d19f9e19dc
[Change] Just some needless renaming.
2017-11-25 17:47:48 +00:00
Allanis
4cae173402
[Change] Made Ejecta crater lighter than rest of planet.
2017-11-25 16:41:05 +00:00
Allanis
5d4545fba0
[Add] Tesselate planet continents properly. Gets rid of a few glitches
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and it's faster also.
2017-11-25 16:15:13 +00:00
Allanis
de8bab4108
[Fix] Heh, planets are sometimes masquarading as stars. Sneaky.
2017-11-25 16:02:25 +00:00
Allanis
57a9d1d91f
[Add] Body: GetRadius method.
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[Add] Calculate bounding sphere radius from AABB's of geoms.
[Add] Make use of the existing GetRadius methods.
[Change] Moved object viewer key to f10.
[Add] A couple new image icons.
2017-11-25 15:54:23 +00:00
Allanis
311bb6e24c
[Fix] Fix orientation of star glow.
2017-11-25 13:37:57 +00:00
Allanis
6131753132
[Change] Make background stars a little feistier.
2017-11-25 13:20:35 +00:00
Allanis
94df6a528c
[Add] Stars glow right?!
2017-11-25 13:14:10 +00:00
Allanis
1de5584f7c
[Add] Ejecta crater flavour. ^.^
2017-11-25 13:03:32 +00:00
Allanis
e0d7c1d3ec
[Fix] Fixed collision bug and some rendering issues with mersenne
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twister bug.
2017-11-25 12:23:17 +00:00
Allanis
900c5267f7
[Add] Rudimentary work on small rocky planetoid rendering.
2017-11-24 23:28:10 +00:00
Allanis
6e743e6027
[Change] Actually set planet sizes (but still 1 size per type).
2017-11-24 22:17:42 +00:00
Allanis
0025c8833b
[Add] Make display lists of planets within range. Nice FPS improvment.
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:D
2017-11-24 22:05:54 +00:00
Allanis
d24a93345a
[Fix] Forgot to commit a couple of minor fixes.
2017-11-23 23:33:44 +00:00
Allanis
1550893bcf
[Fix] Fixed that darn gas giant rendering. "Yeah, that's looks like a
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planet!"
2017-11-23 22:51:49 +00:00
Allanis
1a8689d0fe
[Change] A bunch more planet work.
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[Change] Start player in system 0, 0, 0
2017-11-23 21:25:46 +00:00
Allanis
4f4996d44b
[Meh] Files I obviously forgot to save. :/
2017-11-22 23:55:04 +00:00
Allanis
a4faed8854
[Add] Some more gas giant rendering work. Now procedurally generated!
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[Add] Some Screenies.
2017-11-22 23:25:26 +00:00
Allanis
f498e9863c
[Change] Clean up the silly lighting direction picking.
2017-11-22 21:55:36 +00:00
Allanis
cb28ed344b
[Add] Some gas giant work, cleaned up Body somewhat.
2017-11-22 21:46:22 +00:00
Allanis
79704e6f77
[Add?] Some work in progress planet drawing. Nothing to pay attention
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to. :P
2017-11-21 19:28:44 +00:00
Allanis
8e5a9fd008
[Change] Position player in docking bay on undocking. Need to do request
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docking clearance, because at the minute repeat docking is not possible.
D:
2017-11-20 22:15:23 +00:00
Allanis
df060177d9
[Add] ModelBody::SetRotation().
2017-11-19 22:45:44 +00:00
Allanis
14ee542723
[Fix] Somewhere amongs the changes docking got borked.
2017-11-19 22:19:16 +00:00
Allanis
8ff436c193
[Change] Renamed rigid body stuff.
2017-11-19 22:01:50 +00:00
Allanis
40f38a0f58
[Change] Get the collision geom flags through to the collision
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detection..
2017-11-19 19:50:06 +00:00
Allanis
08265741a7
[Change] Messing around with collisions some more, not really helpful.
2017-11-19 17:43:43 +00:00
Allanis
673115422d
[Add] Add docking quad to space station model
2017-11-19 15:33:39 +00:00
Allanis
54a6c3c07f
[Add] Use new body death code with pre-hyperspace clearout.
2017-11-19 15:01:32 +00:00
Allanis
84530e9771
[Add] Body death and associated cleanup. Space::KillBody() to kill a
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body.
2017-11-19 14:42:30 +00:00
Allanis
4595e1f643
[Change] Just messing with a few values. Put some space between the other actors.
2017-11-19 12:37:19 +00:00
Allanis
f4fe4aafbd
[Fix] Fixed CollMesh+Scale. ^.^
2017-11-19 12:28:18 +00:00
Allanis
9004c7b731
[Add] Working on collision. Doesn't work, see how changing model scale screws collisions. If I set the model 62 scale to 2.0 then hitting it gives screwed up collisions. On scale 1.0 it works fine though.
2017-11-19 11:41:35 +00:00
Allanis
411e82b6ef
[Fix] Should probably clear those thrusters upon initilization. :D
2017-11-19 00:13:28 +00:00
Allanis
7bd0b17cb7
[Add] Flag for invisible stuff.
2017-11-19 00:09:17 +00:00
Allanis
f043889fe9
[Fix] This took wayy too long to debug.. if(n < 100); n = 100; !?!?!?!?
2017-11-18 23:59:59 +00:00
Allanis
aa28ff95b3
[Add] Collisions using collision meshes.
2017-11-18 18:18:31 +00:00
Allanis
7b58a4c76c
[Fix] Then Allanis Fixeth Frustum, then the Earth appeared! And it was gooood!
2017-11-17 21:03:49 +00:00
Allanis
7ef8b7dd51
[Fix] Fixed assertion when facing away from target.
2017-11-17 20:59:13 +00:00
Allanis
1f9df7f9b6
[Add] Added targets to ships.
2017-11-17 20:51:44 +00:00
Allanis
64fefe0555
[Add] Depth sorting? Two odd things happened here. Magically lasers started working! YEYY! But also Earth disapeared. Nayy!
2017-11-17 19:37:02 +00:00
Allanis
c19e9520b7
[Change] Allow left&right mouse buttons together to fire laser. -- Still need to fix the rendering of the laser.
2017-11-16 22:31:22 +00:00
Allanis
c9b3082965
[Add] Collision mesh generation. Collisions are not so arcady now. :D
2017-11-16 22:27:54 +00:00
Allanis
a3c1a27b53
[Change] Some model reorganisation.
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[Add] LOD.
2017-11-15 22:36:25 +00:00
Allanis
d28edeb6dd
[Add] There is no denying being dead now with this lovely model.
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[Fix] Fixed a scaling bug.
2017-11-15 16:02:12 +00:00
Allanis
17e83387f1
[Fix] Set ship gear flag properly so we don't see the wheels now when the gears are up and flaps closed.
2017-11-14 20:27:40 +00:00
Allanis
74e68eb265
[Add] Wheels up/down transition.
2017-11-14 20:21:06 +00:00
Allanis
ffe1f35386
[Add] Set some anim params so engine pulse works. Looks pretty nice.
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[Fix] Fixed ambiguois calls to pow().
2017-11-14 20:04:36 +00:00
Allanis
8d3939beea
[Fix] Fixed the wheels.
2017-11-14 19:57:46 +00:00
Allanis
55254b20db
[Fix] Fixed broken system info view.
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[Fix] Fixed mouse screw up in system view.
2017-11-13 22:30:54 +00:00
Allanis
5bd34e49c4
[Fix] Fixed external view, forgot to add players external veiw translation to camera frame's position.
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[Fix] Correctly apply ship masses.
[Add] A nice rotating ship in the infoview pane.
2017-11-13 22:12:02 +00:00
Allanis
74712a4e19
[Change] Use 24-bit depth buffer where possible.
2017-11-13 21:08:14 +00:00
Allanis
56f5411516
[Add] Some Hyperspace range stuff.
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[Add] SectorMap indicates current ship location.
2017-11-13 20:59:38 +00:00
Allanis
ec2479eb80
[Add] Ship info screen with more ship stats.
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[Change] Made the ship angular velocity damping less... broken.
2017-11-12 22:10:26 +00:00
Allanis
d0f3ff9d42
[Change] Single GLUQuadric object.
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[Fix?] Was meant to have fixed laser drawing, I kinda failed. :D
2017-11-12 20:49:17 +00:00
Allanis
e43c75060f
[Change] Improved mouse control.
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[Add] Added a few shiptypes. Don't yell at me for pathetic names.
2017-11-12 20:19:10 +00:00
Allanis
68b4ba57da
[Fix] Fixed the horrible rotating in external view. Also, the ships almost look badass now!
2017-11-12 19:11:14 +00:00