Commit Graph

414 Commits

Author SHA1 Message Date
Allanis
dc76d96432 Update README 2013-02-13 15:01:11 +00:00
Allanis
b75f0f1d6b [Fix] Squished an offset bug in splite britting. 2013-02-13 14:38:01 +00:00
Allanis
053d7b75b6 [Change] Target color changes based on target. 2013-02-13 14:30:17 +00:00
Allanis
c20a20e103 [Change] Target png's made transparent.
-- Enables me to change target color based on faction etc..
2013-02-13 14:10:23 +00:00
Allanis
543ca9a7ae [Change] Added slight transparency to new gui. 2013-02-13 14:03:13 +00:00
Allanis
74ed3e094b [Add] New GUI.
[Fix] Circular radar.
2013-02-13 13:59:38 +00:00
Allanis
d288a2db9f [Fix] Silly collision bug. Pixel-Perfect collision should now be *perfect*(tm). 2013-02-12 20:22:35 +00:00
Allanis
e1b23f928b [Change] GUI's are now saved in XML and thrown into data pack file.
-- This allows for multiple gui's.
  -- Each ship can also have it's own gui if it so chooses.
2013-02-12 19:34:47 +00:00
Allanis
e0f78e40a3 [Add] Absolutely nothing. Just need my commit for the day. Too lazy to code. 2013-02-11 19:42:33 +00:00
Allanis
34b01c7545 [Add] More input error checking and safety crap.
-- This also fixes a segmentation fault on application close.
2013-02-10 21:45:06 +00:00
Allanis
3db7241663 [Fix] Configuration file issues. 2013-02-10 21:06:08 +00:00
Allanis
782e11918c [Add] Some scripts that are pissing me off beyond belief! 2013-02-10 20:45:29 +00:00
Allanis
29b8b5ba18 [Add] A few more AI calls.
[Add] Ai protection and some tweaks.
  -- eg. Once armor/shield is regenerated, enemy will come back for another round.
2013-02-10 18:32:02 +00:00
Allanis
12073b29e0 [Add] mksprite utility. 2013-02-10 17:43:04 +00:00
Allanis
74161ff223 [Change] Adding a little more distance on ship start locations. 2013-02-10 05:35:41 +00:00
Allanis
ebd95e3ba4 [Change] Keep forgetting to update API documentation when I chance AI API. 2013-02-10 05:25:05 +00:00
Allanis
a89395a54f [Add] We can now have multiple enemies.
[Add] You are able to get other ship's health from AI now.
2013-02-10 05:21:09 +00:00
Allanis
f107574b38 [Fix] Silly hostility bug. 2013-02-10 04:20:27 +00:00
Allanis
f6f1677614 [Add] keybinding 'r' to grab nearest enemy target -- Tamir's request. 2013-02-10 04:12:05 +00:00
Allanis
2d428e83f1 [Fix] Grammar!!! 2013-02-09 22:26:09 +00:00
Allanis
de14fa58ea [Add] Updating the AI API file. 2013-02-09 22:15:44 +00:00
Allanis
d1c02773bf [Add] Enemies are now propperly parsed.
[Add] Chance for pirate to come and rampage.
[Fix] Actually got that buffer overflow in ai.
2013-02-09 22:06:02 +00:00
Allanis
9d57f0ddfc [Add] About time I added timer support for AI.
[Fix] Buffer overflow in AI.
2013-02-09 18:58:50 +00:00
Allanis
eac16dacdd [Fix] control_rate is now applied properly.
[Fix] Targetted now renders over the pilot's below.
2013-02-09 16:11:53 +00:00
Allanis
7c435e526a [Add] Added additional Lua functon calls to API. 2013-02-09 01:02:02 +00:00
Allanis
58e7c9b3d7 [Add] Ai profile support. 2013-02-09 00:53:37 +00:00
Allanis
dbfef7b7f0 [Add] Documentation for new Lua calls. 2013-02-08 20:29:34 +00:00
Allanis
08f9cb3781 [Add] Ai now responds on being attacked. 2013-02-08 20:26:39 +00:00
Allanis
acf4150079 [Add] Per pixel collision.
[Fix] Fleets now start at random location.
    -- Still needs improvement.
2013-02-08 18:29:07 +00:00
Allanis
28c5b6ea73 [Fix] Last commit was crappy. 2013-02-08 16:43:53 +00:00
Allanis
91f29c9511 [Add] AI API functions, faction checks 2013-02-08 16:38:44 +00:00
Allanis
fd3f3a78b6 [Fix] Small graphics bug. 2013-02-08 16:10:31 +00:00
Allanis
d46f509ee5 [Add] Faction system almost done.
[Add] Fleets almost complete, just need to randomize start location.
2013-02-08 16:04:24 +00:00
Allanis
6dad718ef2 [Add] Random number generator to lua/ai. 2013-02-08 14:34:09 +00:00
Allanis
943cbecf70 [Add] Fleets. Not actually making use of them yet though.
[Add] More error checking for XML files
2013-02-08 14:26:53 +00:00
Allanis
fd652a3642 [Add] Lua library to project.
-- Makes things work out of the box.
2013-02-08 12:28:01 +00:00
Allanis
2be93f741c [Fix] Freeing of video modes. 2013-02-08 00:19:02 +00:00
Allanis
a392c2c67b [Add] Faction support. 2013-02-07 23:59:17 +00:00
Allanis
2e78211acd [Fix] Pack file was using logical operator instead of asignment. :/ 2013-02-07 22:48:31 +00:00
Allanis
c15699606b [Fix] Major bug in weapon.c.
-- I believe it is a fix, but as only VLack can create the crash I am just guessing.
2013-02-07 22:25:30 +00:00
Allanis
5386ad0f82 [Fix] I don't quite understand this. Lua error on intel with ';' at end statements. 2013-02-07 21:44:45 +00:00
Allanis
d112edc90b [Change] Reducing text timeout. 2013-02-07 21:33:43 +00:00
Allanis
d2c548218d [Add] Message system.
[Fix] Spinning lazer thingy.
2013-02-07 20:54:34 +00:00
Allanis
6718660f3b [Add] Forgot to save the xcf file. 2013-02-07 00:21:31 +00:00
Allanis
f4b808dbf5 [Change] Sorry, that HUD was ugly as hell!!!!! 2013-02-07 00:20:50 +00:00
Allanis
27fa5d774f [Add] Planets in minimap - Never lose the planet again!!
[Add] NPC's in minimap have different colors based on faction.
2013-02-06 23:49:22 +00:00
Allanis
f06270d589 [Change] Updated README. 2013-02-06 22:21:55 +00:00
Allanis
09f6aea97e [Add] Targetting!!! 2013-02-06 22:21:00 +00:00
Allanis
c2ec11a7c3 [Add] Zoom in/out, for minimap.
[Add] Weapons are now displayed on minimap.
2013-02-06 20:24:45 +00:00
Allanis
7d4f94acc7 [Fix] Fixed armor/shield regeneration. 2013-02-06 19:41:10 +00:00