Allanis
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9773d9b19a
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[Change] Planet target is rendered behind ships and weapons.
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2013-02-19 00:15:32 +00:00 |
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Allanis
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bf9d422150
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[Add] Support for images of planets within toolkit.
[Change] blit functions use doubles instead of vectors.
[Change] Took some time out to clean up space.c bringing it up to xml.h standards.
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2013-02-19 00:10:57 +00:00 |
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Allanis
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d19f8c4ae8
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[Add] More sane toolkit API. -- Improved landing graphics.
[Change] Moved colours out of opengl specific stuff.
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2013-02-18 18:37:19 +00:00 |
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Allanis
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074e60afa5
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[Add] Finished the basic toolkit by rounding off corners, adding gl_printMax and gl_printMid.
[Add] Use flag system with gl_screen.
-- Optional AA for primitives.
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2013-02-18 17:12:35 +00:00 |
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Allanis
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268b5dcaa0
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[Fix]? Attempted to fix seg fault on AI trying to switch to secondary weapons when there is none available.
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2013-02-17 23:30:40 +00:00 |
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Allanis
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8eb62f218f
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[Fix] Woops. Maybe it was me..
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2013-02-17 22:47:40 +00:00 |
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Allanis
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ba4b7239d4
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[Change] Some tweaks to GL rendering. - I should point out, It wasn't me whom broke the textures. :P
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2013-02-17 22:45:19 +00:00 |
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Allanis
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811fc0b92a
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[Change] What in the world was I thinking with the gui crap?? Large refactoring..
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2013-02-17 21:56:57 +00:00 |
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Allanis
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2a713437a2
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[Fix] Pause on landing on a planet.
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2013-02-17 20:18:16 +00:00 |
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Allanis
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f941608fd8
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[Fix] Oops. Landing was based upon velocity alone, instead of distance and velocity.
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2013-02-17 19:53:06 +00:00 |
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Allanis
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14e525078e
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[Add] Basic toolkit for window/widget rendering etc.
[Add] Landing.
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2013-02-17 19:51:31 +00:00 |
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Allanis
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9899458f91
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[Change] moved FreeSans.ttf to font.ttf simply to make things more comfortable later.
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2013-02-17 17:37:16 +00:00 |
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Tamir Atias
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326b475923
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[Fix] Renamed time to gtime and made it global as it is used in pause.c
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2013-02-17 02:52:52 +02:00 |
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Tamir Atias
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61f1069542
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[Fix] time(NULL) segfaulting stuff.
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2013-02-17 02:50:37 +02:00 |
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Allanis
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1f59163010
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[Fix] Hack fix to Lua's makeseed() API call.
-- Got @KonoM working on a better fix.
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2013-02-16 20:37:44 +00:00 |
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Allanis
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c0cc0a9346
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[Add] Start of toolkit framework, we will manage windows etc here.
[Add] Pause/Resume
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2013-02-16 20:01:00 +00:00 |
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Allanis
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67480a47e3
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[Change] Finished cleaning input. Making way for toolkit.
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2013-02-16 12:56:29 +00:00 |
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Allanis
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e6057d04af
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[Change] Still cleaning. Adding all the input crap to it's rightful place.
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2013-02-16 12:09:21 +00:00 |
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Allanis
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95ac1a61d7
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[Change] Still cleaning up the place.
-- Basically just moving things into conf.c to make things cleaner.
-- Got to get the input out player.c That file is wayyyy too big.
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2013-02-15 23:51:20 +00:00 |
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Allanis
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5f3f1a9529
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[Fix] Oops. Forgot to kill the end tag.
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2013-02-15 22:52:51 +00:00 |
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Allanis
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eff43341b9
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[Remove] Simplistic GUI stuff. Not needed any longer.
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2013-02-15 22:48:27 +00:00 |
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Allanis
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2d797b9d52
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[Add] Split configuration processing into seperate files, namely conf.*
-- Managed to clean up main.c a little.
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2013-02-15 22:43:49 +00:00 |
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Allanis
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334730287c
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[Add] Just a little makefile hackery to keep a version file up to date.
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2013-02-15 20:56:58 +00:00 |
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Allanis
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d57bcd0484
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[Fix] Slight change to pack file to append '\0' to string.
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2013-02-15 20:48:55 +00:00 |
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Allanis
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7e013e5b91
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[Add] AI Lua API calls for secondary weapons.
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2013-02-15 20:26:41 +00:00 |
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Allanis
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92cea4a1b5
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[Test] Last one.
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2013-02-15 19:34:12 +00:00 |
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Allanis
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0351531b6b
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[Test] Sorry. Just testing some hooks.
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2013-02-15 19:28:10 +00:00 |
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Allanis
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2dea6c3c11
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[Test] Test commit.
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2013-02-15 19:17:56 +00:00 |
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Allanis
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a6c9a00cf5
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[Add] Updated documentation crap.
[Fix] Warning on 64bit machines.
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2013-02-15 19:08:38 +00:00 |
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Allanis
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e3c2ca72ac
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[Add] Planet targeting/landing framework.
[Change] Seperated update/render as it should be.
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2013-02-15 18:15:06 +00:00 |
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Allanis
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ef108e9f2e
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[Change] Small change to secondary weapon display.
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2013-02-15 09:24:53 +00:00 |
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Allanis
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36f1936667
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[Add] Secondary weapons.
[Add] Preliminary seeker missile.
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2013-02-15 07:31:59 +00:00 |
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Allanis
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627240c5a4
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[Change] Now we can get confused as to when to use Color and Colour. Won't that be fun?
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2013-02-15 02:57:51 +00:00 |
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Allanis
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dc9f089abe
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[Fix] *Now* it's fixed.. Forgot to correct lua and xml files.
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2013-02-15 02:34:40 +00:00 |
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Allanis
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ad006788c5
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[Fix] Oops. Forgot to run that hack on header and text files..
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2013-02-15 02:22:35 +00:00 |
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Allanis
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2b3852c25b
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[Fix] Guess who found out the correct spelling of armour!
-- find . -iname \*.c -exec sed -i -e "s/armor/armour/g" {} \;
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2013-02-15 02:18:09 +00:00 |
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Allanis
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de91004814
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[Remove] Blunder.
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2013-02-14 21:34:01 +00:00 |
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Allanis
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3f5a6f91e1
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[Fix] Might as well add it propperly..
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2013-02-14 21:31:08 +00:00 |
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Allanis
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30e659c253
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[Add] Profiling flag to makefile.
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2013-02-14 21:24:38 +00:00 |
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Tamir Atias
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d0f599a853
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[Fix] mkspr was not linking libpng.
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2013-02-15 00:59:43 +02:00 |
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Allanis
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263256974d
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[Add] 'f' key to face target.
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2013-02-14 20:52:24 +00:00 |
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Tamir Atias
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2f1618ee81
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[Add] Missing linker flag.
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2013-02-14 23:34:01 +02:00 |
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Allanis
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70c9585302
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[Add] Rudimentary screenshots.
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2013-02-14 19:29:26 +00:00 |
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Allanis
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7dbe3d2598
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[Add] It is now possible to disable ships - No death yet.
[Add] Player start location. ship etc can now be defined in data file.
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2013-02-14 17:55:31 +00:00 |
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Allanis
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e269911055
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[Fix] S credits was giving bogus output values.
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2013-02-14 16:15:37 +00:00 |
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Allanis
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23cb72bffd
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[Add] Utilising all GUI elements.
-- Minimal right now.
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2013-02-14 16:07:19 +00:00 |
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Allanis
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9fae81c389
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[Fix] AI's landing, it's still not as good as I wish however.
[Add] A few more xml macros and cleaned up a little code to use them.
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2013-02-14 14:25:32 +00:00 |
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Allanis
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184d527abf
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[Add Gui's NAV and WEAPON monitors are now utilised.
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2013-02-13 18:57:44 +00:00 |
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Allanis
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6ace8da900
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[Add] New ship: Leapard!
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2013-02-13 16:42:42 +00:00 |
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Allanis
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c4e7a8a9ee
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[Change] Thrown XML crap into a single header.
-- player.c currently uses this.
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2013-02-13 15:48:36 +00:00 |
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