Allanis
|
7893d5e0ec
|
[Add] Added a ton more vital tasks that need doing before demo release. Also cleaned up a little.
|
2014-01-10 20:14:54 +00:00 |
|
Allanis
|
8573aa30ba
|
[Add] Implemented loading bar for nebulae.
|
2014-01-09 02:43:37 +00:00 |
|
Allanis
|
378f924366
|
[Add] Fancy ass loading screen.
|
2014-01-07 20:35:17 +00:00 |
|
Allanis
|
cc580f9b7a
|
[Fix] Clean up unidiffs when they fail to apply properly.
|
2014-01-06 20:08:18 +00:00 |
|
Allanis
|
0dd49b7f5b
|
[Fix] Fixed mem leak.
|
2014-01-06 19:53:29 +00:00 |
|
Allanis
|
5518f0c390
|
[Change] AI now takes into account relative velocities.
|
2014-01-06 19:49:43 +00:00 |
|
Allanis
|
5fe30d3a3b
|
[Change] Tweaked obolete transportationPrice to be more realistic with masses.
|
2014-01-06 18:58:33 +00:00 |
|
Allanis
|
5a0f5ff145
|
[Fix] Corrected selecting hyperspace in map not updating window.
|
2014-01-06 18:56:24 +00:00 |
|
Allanis
|
239f42bb85
|
[Remove] Removed the disgusting TYPE_PTR from ai.
|
2014-01-05 21:32:25 +00:00 |
|
Allanis
|
e57ac297d2
|
[Fix] Removed some unused variables.
|
2014-01-05 20:46:42 +00:00 |
|
Allanis
|
3b64a6984f
|
[Change] Buttons with NULL function are now disabled by default.
|
2014-01-05 20:44:42 +00:00 |
|
Allanis
|
8c4a7a045a
|
[Fix] Fixed some valgrind errors.
|
2014-01-05 20:40:58 +00:00 |
|
Allanis
|
014b71e8d6
|
[Add] Added target_prev keybind.
|
2014-01-04 15:33:18 +00:00 |
|
Allanis
|
6575eace2b
|
[Change] Balanced the Lua conf stack.
|
2014-01-03 01:13:05 +00:00 |
|
Allanis
|
73b034d1ec
|
[Add] Added communication framework allowing you to interact with other pilots/planets.
|
2014-01-01 21:44:00 +00:00 |
|
Allanis
|
1e07c0e973
|
[Add] Support for defining your own data path in the makefile.
|
2014-01-01 01:08:40 +00:00 |
|
Allanis
|
708e7ff49f
|
[Change] Tweaked entire hyperspace distance system to be more sane.
|
2014-01-01 01:03:09 +00:00 |
|
Allanis
|
3ab5bb9313
|
[Change] Renamed data file from data -> ldata.
|
2013-12-31 19:00:55 +00:00 |
|
Allanis
|
a1a1a38436
|
[Add] Tweaked input settings a little.
|
2013-12-31 18:44:13 +00:00 |
|
Allanis
|
fae31ac95f
|
[Fix] Map will now always close on new/load game.
|
2013-12-31 18:38:38 +00:00 |
|
Allanis
|
9a60a3d062
|
[Add] Can now cycle systems with 'h' in map. [Fix] Cannot open map while dead.
|
2013-12-31 18:33:58 +00:00 |
|
Allanis
|
9539e22d8b
|
[Change] Faction and combat ratings are now continuous.
|
2013-12-31 17:38:02 +00:00 |
|
Allanis
|
2fc902b90b
|
[Fix] Fixed seg fault when trying to land in a system with no planets.
|
2013-12-31 06:21:26 +00:00 |
|
Allanis
|
dc3bf1292c
|
[Add] Added escort control ai Lua bindings.
|
2013-12-31 06:08:01 +00:00 |
|
Allanis
|
01a9ae0513
|
[Change] Cleaned makefile up a fair bit.
|
2013-12-31 05:42:27 +00:00 |
|
Steven Arnow
|
1f6c84c17a
|
This, apparently, makes all valgrind errors go away
|
2013-12-31 06:11:14 +01:00 |
|
Allanis
|
6322d7675d
|
[Add] Clear the escorts on hyperspace (should prevent it from eventually bloating).
|
2013-12-31 04:48:55 +00:00 |
|
Allanis
|
584e97b0b7
|
[Add] Applied some minimum docking requirements.
|
2013-12-31 04:31:20 +00:00 |
|
Allanis
|
3a87ce36ff
|
[Fix] Fixed some escort ai issues, also allowed for fighters to return to ship.
|
2013-12-31 04:28:05 +00:00 |
|
Allanis
|
843067a0f3
|
[Add] Escorts and fighter bays are starting to work quite nicely.
|
2013-12-31 04:01:11 +00:00 |
|
Allanis
|
1411001943
|
[Fix] Fixed double free.
|
2013-12-31 03:40:24 +00:00 |
|
Allanis
|
74719f2cbd
|
[Fix] Fixed linked list for sound, was hanging the entire thing..
|
2013-12-31 03:28:20 +00:00 |
|
Allanis
|
b26a1ca968
|
[Fix] Fixed god damn ai!
|
2013-12-31 03:07:05 +00:00 |
|
Allanis
|
8047f198e9
|
[Add] Escorts kinda work.
|
2013-12-31 00:08:23 +00:00 |
|
Allanis
|
8aaba0be4c
|
[Add] Added a ton more escort stuff.
|
2013-12-30 21:51:59 +00:00 |
|
Allanis
|
febcfdbbb5
|
[Remove] Eradicated some useless target parameters.
|
2013-12-29 22:46:12 +00:00 |
|
Allanis
|
8b0fbb8772
|
[Change] Moving to target on pilot structure.
|
2013-12-29 22:13:28 +00:00 |
|
Allanis
|
4e1fee762b
|
[Add] Autonav now makes engine noises.
|
2013-12-28 23:48:34 +00:00 |
|
Allanis
|
97944d44b3
|
[Change] Polished autonav system a bit more.
|
2013-12-28 23:06:52 +00:00 |
|
Allanis
|
75e438a98f
|
[Fix] Fixed segfaults with new ai system.
|
2013-12-28 22:50:48 +00:00 |
|
Allanis
|
89b297887c
|
[Change] Cleaned up input stuff.
|
2013-12-28 22:49:29 +00:00 |
|
Allanis
|
7db6ad52f9
|
[Add] Allow for passing parameters to pilot ai on creation.
|
2013-12-28 16:49:56 +00:00 |
|
Allanis
|
d1c1619e88
|
[Fix] Fixed secondary weapon again..
|
2013-12-27 23:19:20 +00:00 |
|
Allanis
|
c9eea49c53
|
[Add] Support for mod keys in configuration.
|
2013-12-27 23:17:46 +00:00 |
|
Allanis
|
0914172c53
|
[Change] Improved the mod state handling and allow two keybindings on the same key.
|
2013-12-27 23:09:47 +00:00 |
|
Allanis
|
b8991b37df
|
[Fix] Fixed some issues with auto navigation.
|
2013-12-27 22:55:42 +00:00 |
|
Allanis
|
83ac271657
|
[Add] Added support for key modifiers.
|
2013-12-27 13:30:20 +00:00 |
|
Allanis
|
9dbf65947a
|
[Change] Tweaked the positional sound a bit.
|
2013-12-25 23:18:31 +00:00 |
|
Allanis
|
7534fe3c9d
|
[Add] Add options for enabling vsync.
|
2013-12-25 00:35:51 +00:00 |
|
Allanis
|
7e2e21c235
|
[Change] Minor map tweaks.
|
2013-12-24 00:03:26 +00:00 |
|
Allanis
|
11a96c9b00
|
[Add] Implemented volatility damage.
|
2013-12-21 00:45:14 +00:00 |
|
Allanis
|
4771db7276
|
[Change] Abort hyperspaceing if autonav is aborted during sequence.
|
2013-12-18 13:53:17 +00:00 |
|
Allanis
|
fe6f5b27ef
|
[Change] Gave afterburn it's own keybind (for joysticks).
|
2013-12-17 20:12:28 +00:00 |
|
Allanis
|
76b4e35210
|
[Fix] Check if plural or singular in autonav message.
|
2013-12-17 11:50:53 +00:00 |
|
Allanis
|
571b801a49
|
[Add] Added faction metatable to Lua API.
|
2013-12-16 23:43:31 +00:00 |
|
Allanis
|
751bbbefe8
|
[Fix] misn.accept() not clearing missions at mission computer.
|
2013-12-15 17:35:27 +00:00 |
|
Allanis
|
389a7b5746
|
[Change] Some corrections for rendering weapons with delta time.
|
2013-12-15 17:30:50 +00:00 |
|
Allanis
|
e8257c2555
|
[Add] Just a minor comment.
|
2013-12-15 01:18:12 +00:00 |
|
Allanis
|
66028742b5
|
[Add] ai.shipclass() also added a but more documentation to ai.
|
2013-12-15 01:16:52 +00:00 |
|
Allanis
|
8ef7082c84
|
[Add] Gave AI some memory.
|
2013-12-15 00:30:50 +00:00 |
|
Allanis
|
a782a3c60e
|
[Fix] A few more general fixes.
|
2013-12-14 23:21:23 +00:00 |
|
Allanis
|
b09adfb92c
|
[Fix] Ton more fixes. F*CK YOU XML!
|
2013-12-14 23:11:27 +00:00 |
|
Allanis
|
fbdb944f88
|
[Dunno] A ton of new systems/planets. Added final mission for starting campaign. Fixed a ton of stuff.
|
2013-12-14 21:30:58 +00:00 |
|
Allanis
|
b9f97f321b
|
[Add] Implemented pilot memory tables.
|
2013-12-14 15:09:34 +00:00 |
|
Allanis
|
980282f655
|
[Add] Implementing auto navigation.
|
2013-12-14 14:58:31 +00:00 |
|
Allanis
|
5cfecb8f81
|
[Fix] Oops. Accidently gave autonav flag same values as player creation.
|
2013-12-14 00:46:33 +00:00 |
|
Allanis
|
f26cf7e4e1
|
[Change] Useing memset for pilot initialization. Also making a start on auto navigation stuff.
|
2013-12-14 00:45:01 +00:00 |
|
Allanis
|
72781329cb
|
[Add] Actually load the diff library in mission Lua.
|
2013-12-14 00:11:11 +00:00 |
|
Allanis
|
3ddc034344
|
[Change] Reduced calls to xmlCleanupParser(), only one for all the loading now.
|
2013-12-13 03:38:50 +00:00 |
|
Allanis
|
da3cb1dff7
|
[Fix] Fixed new player inheriting last loaded players faction standings.
|
2013-12-12 23:22:42 +00:00 |
|
Allanis
|
313e3a7488
|
[Fix] Fixed diffs getting wiped when loading and some cleanup on planet landing.
|
2013-12-12 23:14:10 +00:00 |
|
Allanis
|
a2d313a08c
|
[Fix] Fixed pausing game while player is hyperspacing.
|
2013-12-12 00:44:42 +00:00 |
|
Allanis
|
e4b5f54119
|
[Add] Check and report failed hunks.
|
2013-12-12 00:30:51 +00:00 |
|
Allanis
|
27292f1770
|
[Add] Some commentary so noone else makes the same mistake.
|
2013-12-11 23:11:22 +00:00 |
|
Allanis
|
4ff23aefc8
|
[Fix] Fixed diffs not saving correctly.
|
2013-12-11 23:09:50 +00:00 |
|
Allanis
|
769880c7ac
|
[Remove] Some useless debugs.
|
2013-12-11 22:59:12 +00:00 |
|
Allanis
|
9a31850ce7
|
[Add] Actually chance system faction on planet addition/removal.
|
2013-12-11 22:57:48 +00:00 |
|
Allanis
|
8b1b6e2af0
|
[Add] Implemented fleet addition and removal!
|
2013-12-11 22:19:06 +00:00 |
|
Allanis
|
80c45c3067
|
[Add] Added propper unidiff cleanup.
|
2013-12-11 20:27:07 +00:00 |
|
Allanis
|
fdd5e930f5
|
[Add] First release of unidiff - Save changes to the universe in a diff format.
|
2013-12-10 22:51:00 +00:00 |
|
Allanis
|
b7ddccd309
|
[Fix] Fixed segmentation fault when system only has one planet with no factions.
|
2013-12-09 22:18:23 +00:00 |
|
Allanis
|
25660ff7d1
|
[Change] Everything now conforms to last nights cleanups.
|
2013-12-09 00:48:32 +00:00 |
|
Allanis
|
5a42e63e4a
|
[Change] Major rewrite of space.c. Let's pray we don't have a ton of bugs.
|
2013-12-07 22:16:01 +00:00 |
|
Allanis
|
da4b261de7
|
[Change] Stop firing before starting to jump into hyperspace.
|
2013-12-06 20:59:24 +00:00 |
|
Allanis
|
4176b20749
|
[Add] Allow missions to interact with music subsystem.
|
2013-12-06 20:52:35 +00:00 |
|
Allanis
|
153f99553f
|
[Fix] Some more fine tuning on missions.
|
2013-12-05 00:40:48 +00:00 |
|
Allanis
|
ad12c52cd0
|
[Add] Fourth mission in tutorial campaign. Also fixed a few bugs preventing campaign form working.
|
2013-12-04 22:04:05 +00:00 |
|
Allanis
|
fc1215e4ad
|
[Fix] Fixed a few sound issues that have been around for some time.
|
2013-12-01 23:42:18 +00:00 |
|
Allanis
|
2f2143742a
|
[Change] Let's also grey out secondary weapon when we are out of ammo.
|
2013-11-30 22:10:05 +00:00 |
|
Allanis
|
11bbd0854f
|
[Change] Secondary weapon greys out when you can't use it again.
|
2013-11-29 20:55:41 +00:00 |
|
Allanis
|
66c0ef8d9f
|
[Add] noidle state.
|
2013-11-28 02:46:45 +00:00 |
|
Allanis
|
8716d14016
|
[Add] Let's catch SIGTRAP too.
|
2013-11-26 19:32:27 +00:00 |
|
Allanis
|
58ee934426
|
[Change] Use SIGTRAP instead of assert for blowing up on errors.
|
2013-11-26 19:27:34 +00:00 |
|
Allanis
|
2a69789a24
|
[Add] Automagically give backtraces in DEBUG mode.
|
2013-11-26 18:23:50 +00:00 |
|
Allanis
|
39c7a4ecd5
|
[Fix?] Finally think I fixed it. The dialogue was being called when the weapons were being updated (hook on death) and the main_loop was being handled before the loop was destroyed. So another iteration of weapon_update was being run in the middle of the first one, causing a double weapon_destroy to be triggered. Moving the main_loop() in secondary_loop to the top so that the loop condition is run right after the event handling will solve this as an iteration won't be run in between dialogues.
|
2013-11-26 16:03:17 +00:00 |
|
Allanis
|
96587aac90
|
[Fix?] I think this might do it?
|
2013-11-26 15:55:42 +00:00 |
|
Allanis
|
03f20c5a25
|
[Fix?] Need second check to avoid segfault..
|
2013-11-26 15:51:34 +00:00 |
|
Allanis
|
c8fe8e8eb8
|
[Fix?] Continue in switch case doesn't behave as I thought it did.....
|
2013-11-26 15:49:34 +00:00 |
|
Allanis
|
29f58fe1e4
|
[Fix?] FFS! Trying to delete a weapon that doesn't even exist!
|
2013-11-26 15:43:28 +00:00 |
|
Allanis
|
3fc6514861
|
[Fix] Bug in weapon system timers.
|
2013-11-26 15:36:27 +00:00 |
|