Commit Graph

9 Commits

Author SHA1 Message Date
c7130ac3dd feat(player) Implement key event handling.
Adds keyboard input handling to control the "player".
2025-09-12 23:00:42 +01:00
dc4dd650a4 feat(renderer) Render player quad with projection
this allows us to render a player controlled entity on screen using a 2D
projection
2025-09-12 22:46:17 +01:00
d6d3581e5b Initial player and glm lib for matrix math. 2025-09-12 22:15:59 +01:00
56bf0e9376 fix: alignment. 2025-09-12 21:51:53 +01:00
6b7684ba92 feat(render) Render shaders!
Implements the rendering pipeline to dispaly a 2D triangle using
shaders!
2025-09-12 21:49:15 +01:00
7eb86f9389 refactor: Add everything to main Bettola class. 2025-09-12 20:41:49 +01:00
557211c505 Fucking LSP adding unnessassary includes!!! 2025-09-11 23:24:04 +01:00
6a58b4a8ba feat(engine): Implement delta time calculation. 2025-09-11 23:21:37 +01:00
8dcd42c97b Initial commit of 2D RPG Engine. @dacav come help. 2025-09-11 23:07:38 +01:00