Unuk/src/libUnuk/NPC.h

30 lines
376 B
C++

#ifndef _NPC_H_
#define _NPC_H_
#include "Character.h"
#include "AStar.h"
class NPC : public Character {
public:
NPC(Map* mapArg);
~NPC(void);
void Update(void);
protected:
void Move(void);
private:
int _moveChangeFrequency;
int _moveDurationCurrent;
int _moveDurationMin;
int _moveDurationMax;
bool _moving;
Timer _moveTimer;
};
#endif