#include <Sprite.h>
List of all members.
Detailed Description
Definition at line 11 of file Sprite.h.
 
Constructor & Destructor Documentation
      
        
          | Sprite::Sprite  | 
          ( | 
          string  | 
          filename | ) | 
           | 
        
      
 
 
      
        
          | Sprite::~Sprite  | 
          ( | 
          void  | 
           | ) | 
           [virtual] | 
        
      
 
 
Member Function Documentation
      
        
          | void Sprite::Disable2D  | 
          ( | 
          void  | 
           | ) | 
           [static] | 
        
      
 
 
      
        
          | void Sprite::Enable2D  | 
          ( | 
          void  | 
           | ) | 
           [static] | 
        
      
 
 
      
        
          | GLint Sprite::GetAngle  | 
          ( | 
          void  | 
           | ) | 
           const [inline] | 
        
      
 
 
      
        
          | GLint Sprite::GetHeight  | 
          ( | 
          void  | 
           | ) | 
           const [inline] | 
        
      
 
 
      
        
          | GLfloat Sprite::GetPivotX  | 
          ( | 
          void  | 
           | ) | 
           const [inline] | 
        
      
 
 
      
        
          | GLfloat Sprite::GetPivotY  | 
          ( | 
          void  | 
           | ) | 
           const [inline] | 
        
      
 
 
      
        
          | GLint Sprite::GetWidth  | 
          ( | 
          void  | 
           | ) | 
           const [inline] | 
        
      
 
 
      
        
          | GLdouble Sprite::GetX  | 
          ( | 
          void  | 
           | ) | 
           const [inline] | 
        
      
 
 
      
        
          | GLdouble Sprite::GetY  | 
          ( | 
          void  | 
           | ) | 
           const [inline] | 
        
      
 
 
      
        
          | void Sprite::Render  | 
          ( | 
          void  | 
           | ) | 
           [virtual] | 
        
      
 
 
      
        
          | virtual void Sprite::Rotate  | 
          ( | 
          GLint  | 
          degrees | ) | 
           [inline, virtual] | 
        
      
 
 
      
        
          | void Sprite::SetAngle  | 
          ( | 
          GLint  | 
          angle | ) | 
           [inline] | 
        
      
 
 
      
        
          | void Sprite::SetPivot  | 
          ( | 
          const Sprite &  | 
          obj | ) | 
           | 
        
      
 
 
      
        
          | void Sprite::SetPivot  | 
          ( | 
          GLfloat  | 
          pivotX,  | 
        
        
           | 
           | 
          GLfloat  | 
          pivotY  | 
        
        
           | 
          ) | 
           |  | 
        
      
 
 
      
        
          | void Sprite::SetScale  | 
          ( | 
          GLfloat  | 
          x,  | 
        
        
           | 
           | 
          GLfloat  | 
          y  | 
        
        
           | 
          ) | 
           |  [inline] | 
        
      
 
 
      
        
          | void Sprite::SetX  | 
          ( | 
          GLdouble  | 
          x | ) | 
           [inline] | 
        
      
 
 
      
        
          | void Sprite::SetY  | 
          ( | 
          GLdouble  | 
          y | ) | 
           [inline] | 
        
      
 
 
The documentation for this class was generated from the following files: