Unuk 1.0
Game Class Reference

#include <Game.h>

List of all members.

Public Member Functions

 Game (void)
 ~Game (void)
bool Init (void)
void Prepare (float dt)
void Render (void)
void Shutdown (void)
void UpdateProjection ()
void OnResize (int width, int height)

Detailed Description

Definition at line 6 of file Game.h.


Constructor & Destructor Documentation

Game::Game ( void  )

Definition at line 18 of file Game.cpp.

Game::~Game ( void  )

Definition at line 25 of file Game.cpp.


Member Function Documentation

bool Game::Init ( void  )

Definition at line 29 of file Game.cpp.

void Game::OnResize ( int  width,
int  height 
)

Definition at line 132 of file Game.cpp.

void Game::Prepare ( float  dt)

Definition at line 39 of file Game.cpp.

void Game::Render ( void  )

Definition at line 57 of file Game.cpp.

void Game::Shutdown ( void  )

Definition at line 87 of file Game.cpp.

void Game::UpdateProjection ( void  )

Definition at line 95 of file Game.cpp.


The documentation for this class was generated from the following files:
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