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Unuk 1.0
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#include <Player.h>
Public Member Functions | |
Player (void) | |
~Player (void) | |
void | Prepare (void) |
void | Render (void) |
void | SetSprite (void) |
void | SetPosition (GLdouble posx, GLdouble posy) |
void | SetVelocity (GLdouble velx, GLdouble vely) |
void | CleanUp (void) |
Player::Player | ( | void | ) |
Definition at line 8 of file Player.cpp.
Player::~Player | ( | void | ) |
Definition at line 12 of file Player.cpp.
void Player::CleanUp | ( | void | ) |
Definition at line 61 of file Player.cpp.
void Player::Prepare | ( | void | ) |
Definition at line 16 of file Player.cpp.
void Player::Render | ( | void | ) |
Definition at line 35 of file Player.cpp.
void Player::SetPosition | ( | GLdouble | posx, |
GLdouble | posy | ||
) |
Definition at line 44 of file Player.cpp.
void Player::SetSprite | ( | void | ) |
Definition at line 40 of file Player.cpp.
void Player::SetVelocity | ( | GLdouble | velx, |
GLdouble | vely | ||
) |
Definition at line 53 of file Player.cpp.