#include <Entity.h>
List of all members.
Detailed Description
Definition at line 15 of file Entity.h.
Constructor & Destructor Documentation
Entity::Entity |
( |
GameWorld *const |
gameWorld | ) |
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Entity::~Entity |
( |
void |
| ) |
[virtual] |
Member Function Documentation
bool Entity::CanBeRemoved |
( |
void |
| ) |
const |
void Entity::Destroy |
( |
void |
| ) |
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virtual Vector2 Entity::GetPosition |
( |
void |
| ) |
const [pure virtual] |
virtual EntityType Entity::GetType |
( |
void |
| ) |
const [pure virtual] |
bool Entity::Initialize |
( |
void |
| ) |
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void Entity::PostRender |
( |
void |
| ) |
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void Entity::Prepare |
( |
float |
dt | ) |
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void Entity::Render |
( |
void |
| ) |
const |
virtual void Entity::SetPosition |
( |
const Vector2 & |
position | ) |
[pure virtual] |
void Entity::Shutdown |
( |
void |
| ) |
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The documentation for this class was generated from the following files: