Tamir Atias
9c06cdaa34
[Add] Pimped out Event History box to Sara's request.
2012-02-02 01:12:13 +02:00
Rtch90
444abf9f59
Merge branch 'master' of github.com:Allanis/Unuk
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Conflicts:
Unuk-QT/Makefile
2012-02-01 19:40:00 +00:00
Rtch90
75b71a8f8c
[Add] Added MathBox and Finished Vector shit! I'm on FIRE!!!!
2012-02-01 19:38:31 +00:00
Tamir Atias
19396577f8
[Fix] Killed all warnings. Ice cold, baby.
2012-02-01 21:36:59 +02:00
Rtch90
b94cfb69fa
[Fix] Saveing from a none collision area so I can bleeding move....
2012-02-01 18:42:24 +00:00
root
5c2330c16b
[Fix] Exp in the Exp Gained event was wrong.
2012-02-01 20:38:23 +02:00
Tamir Atias
ed3eabb7e7
[Add] Improvements to level generation.
2012-02-01 20:04:49 +02:00
Rtch90
61a6f2202a
Merge branch 'master' of github.com:Allanis/Unuk
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Conflicts:
Unuk-QT/Makefile
2012-02-01 16:13:22 +00:00
Rtch90
88e4ec3c2d
[Add] Adding some vector math, It is not complete yet. But just to let you know I AM working! :D
2012-02-01 16:09:05 +00:00
Tamir Atias
f573eae356
[Fix] Attacking distance check was wrong.
2012-02-01 12:54:09 +02:00
root
d6027ce0f9
[Add] Initial procedural generation stuff.
2012-02-01 04:25:32 +02:00
Tamir Atias
dfa2d88008
[Add] Levels and leveling up!
2012-02-01 02:15:54 +02:00
Tamir Atias
4bbf0002c9
[Fix] Added some more sources to Qt project.
2012-01-30 01:06:26 +02:00
Tamir Atias
5fdc8edbac
[Fix] Added missing headers and sources to QT project.
2012-01-30 01:04:47 +02:00
Rtch90
a7e2891d89
[Add] New character sheets from Moosader - Not final.
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[Change] Re-structured Map stuff a little.
2012-01-15 14:28:37 +00:00
Rtch90
1aa2c4246e
[Add] Getting to work on procedural map generation..
2012-01-14 13:56:50 +00:00
Rtch90
a8df00cb17
[Fix] Renaming directory Ui to UI!
2012-01-14 03:39:10 +00:00
Rtch90
9b5f9abe9f
[Fix] Makefiles now work accorfing to new architecture.
2012-01-14 02:43:05 +00:00
Rtch90
4e94b83ac6
[Change] I had a big clean up. sorted libUnuk into sub directories.
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-- Teehee, KonoM will have a tough time with VS now. :D
2012-01-13 23:28:22 +00:00
Rtch90
5db87e7433
[Change] Moved from header guards to #pragma once to compensate for Tamirs' lack of style. Joke. :)
2012-01-11 02:43:49 +00:00
Rtch90
497c6c077c
[Change] Unuk has full keyboard use now.
2012-01-11 01:47:55 +00:00
Rtch90
57d51f6a99
[Fix] NOW it's fixed, and I fixed KonoM's initial bug.
2012-01-10 02:48:17 +00:00
Rtch90
19d9f2e898
[Change] Being a bitch!
2012-01-10 02:37:52 +00:00
Rtch90
3ae7e7dc17
[Change] For now we will have a static camera and limit player boundary to screen width and height.
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-- Reason 1: y coord seems to bug out if we go over y600.
-- Reason 2: We do not need any more than the screen width height for the initial portfolio project.
2012-01-08 23:38:08 +00:00
Rtch90
88b17ee73b
[Change] Added arrow key support. (wasd) is not so comfortable when your fingers rest on (asdf).
2012-01-08 21:02:27 +00:00
Rtch90
63d78f6c45
[Fix] Somehow I forgot to do a fill of the rectangle in Rect::Draw(void)
2012-01-07 23:34:53 +00:00
Rtch90
943916ce8c
[Fix] Makefiles now work. I am sure I did this about 3-4 commits ago....
2012-01-07 16:46:04 +00:00
Rtch90
77d959d0ec
[Fix] _ingameMenu->SetStatus(false); is now set after save/load for user feedback.
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[Add] Quickly utilised debug logger.
2012-01-07 03:55:58 +00:00
Rtch90
6e1a02f70f
[Add] A* Pathfinding almost complete.
2012-01-07 01:47:07 +00:00
Rtch90
589268a94f
[Add] Just the beginning of an A* implementation.
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-- I have gone back to makefiles and text editors as QT bored me.
-- I know, there is nothing here.. I just want to look busy. :P
2012-01-06 00:47:12 +00:00
Rtch90
f3fd1861bc
[Change] Overloaded new/delete operators.
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-- Less travelling to kernal mode ftw.
2012-01-05 17:11:29 +00:00
Rtch90
0f9c39ec1b
[Add] Added Memory Manager.
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-- Supports allocation of memory.
-- Memory Dealocation.
-- Arrays!
-- etc :D
'tis a bit mapped memory manager.
2012-01-03 01:43:33 +00:00
Rtch90
23e8686dad
[Add] Adding start of Memory Managment algorithm, Sorry I have been doing nothing, I am back however!!!!!!
2011-12-31 00:45:46 +00:00
Rtch90
3ee91c42ac
[Remove] Removed test health stuff to make way for real implementation.
2011-12-29 22:00:49 +00:00
Rtch90
3533f5c607
[Change] SetCamera() is called once again.
2011-12-28 22:41:39 +00:00
Rtch90
c90b9fd53a
[Fix] Just initializing int fps; in game.cpp upon declaration.
2011-12-28 02:53:01 +00:00
Rtch90
ab999c39c4
[Add] Unuk is live on both Linux and Windows platforms!
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-- Thank KonoM for being in charge of the Windows build!
2011-12-28 02:35:18 +00:00
Rtch90
639b59da7e
Speach bubbles now work. Going to create an experimental branch.
2011-12-24 16:02:10 +00:00
Rtch90
34dacbe5cb
[Add] Adding some new tiles. Need to get camera working again...
2011-12-22 02:36:20 +00:00
Rtch90
ebb8c1e303
Nothing to say..
2011-12-19 22:48:07 +00:00
Rtch90
854c820140
[Change] Simply changed naming convention of private members to _member; rather than m_member;
2011-12-17 23:41:22 +00:00
Rtch90
2f05f06f10
[Change] FPS is now implemented fully..
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[Add] Made a start with some Dialogue box stuff.
2011-12-17 22:53:20 +00:00
Rtch90
d047eeebdd
[Add] Added an FPS class.
2011-12-17 22:10:08 +00:00
Rtch90
e7bfbc3966
Refactored the map class to hell. Should be easy add animated tiles and interactive entities now.
2011-12-16 01:45:39 +00:00
Rtch90
6fc252a692
Moved Map Loader to XML. Changed const int return values to enumerators.
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I need sleep. Night.
2011-12-14 03:39:27 +00:00
Rtch90
04ac0e839b
Added basic save file loading. Time to move this bitching map stuff to XML.
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- Also added some speach bubble stuff, it is a little messy however.
2011-12-14 01:10:27 +00:00
Rtch90
5e51ef0fd1
Refactored the maps a little so we do not render the part of the map that is off-screen.
2011-12-13 23:27:34 +00:00
Rtch90
a88b6ca2ca
And this is why I avoid C/P'ing my previous lines..
2011-12-13 01:40:57 +00:00
Rtch90
02f038752b
Using pointers propperly when handling texture loading.
2011-12-12 21:12:23 +00:00
Rtch90
3dbef88e22
Milestone: "Almost Playable"
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A workable "Demo" is now ready.
2011-12-06 20:16:00 +00:00