[Add] Getting to work on procedural map generation..
This commit is contained in:
parent
4ee9354769
commit
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118
Unuk-QT/Makefile
118
Unuk-QT/Makefile
@ -1,6 +1,6 @@
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#############################################################################
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# Makefile for building: Unuk-QT
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# Generated by qmake (2.01a) (Qt 4.7.3) on: Sat Jan 14 03:32:22 2012
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# Generated by qmake (2.01a) (Qt 4.7.3) on: Sat Jan 14 13:52:16 2012
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# Project: Unuk-QT.pro
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# Template: app
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# Command: /usr/bin/qmake-qt4 -spec /usr/share/qt4/mkspecs/linux-g++ CONFIG+=debug -o Makefile Unuk-QT.pro
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@ -72,7 +72,9 @@ SOURCES = ../src/libUnuk/Engine/WorldManager.cpp \
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../src/Unuk/Player.cpp \
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../src/Unuk/main.cpp \
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../src/Unuk/Globals.cpp \
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../src/Unuk/Game.cpp
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../src/Unuk/Game.cpp \
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../src/libUnuk/LevelGen/LevelGen.cpp \
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../src/libUnuk/LevelGen/Level.cpp
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OBJECTS = WorldManager.o \
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ParticleEmitter.o \
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NPC.o \
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@ -102,7 +104,9 @@ OBJECTS = WorldManager.o \
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Player.o \
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main.o \
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Globals.o \
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Game.o
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Game.o \
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LevelGen.o \
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Level.o
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DIST = /usr/share/qt4/mkspecs/common/g++.conf \
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/usr/share/qt4/mkspecs/common/unix.conf \
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/usr/share/qt4/mkspecs/common/linux.conf \
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@ -202,7 +206,7 @@ qmake: FORCE
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dist:
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@$(CHK_DIR_EXISTS) .tmp/Unuk-QT1.0.0 || $(MKDIR) .tmp/Unuk-QT1.0.0
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$(COPY_FILE) --parents $(SOURCES) $(DIST) .tmp/Unuk-QT1.0.0/ && $(COPY_FILE) --parents ../src/Libs/wglext.h ../src/Libs/glxext.h ../src/libUnuk/Engine/WorldManager.h ../src/libUnuk/Engine/ParticleEmitter.h ../src/libUnuk/Engine/NPC.h ../src/libUnuk/Engine/MemManager.h ../src/libUnuk/Engine/MemClass.h ../src/libUnuk/Engine/Collision.h ../src/libUnuk/Engine/Character.h ../src/libUnuk/Engine/AStarBase.h ../src/libUnuk/Engine/AStar.h ../src/libUnuk/Map/MapTile.h ../src/libUnuk/Map/MapEntities.h ../src/libUnuk/Map/MapElement.h ../src/libUnuk/Map/Map.h ../src/libUnuk/Sprite/TextureManager.h ../src/libUnuk/Sprite/Texture.h ../src/libUnuk/Sprite/ImageLoader.h ../src/libUnuk/Sprite/ApplySurface.h ../src/libUnuk/System/Rect.h ../src/libUnuk/System/Input.h ../src/libUnuk/System/FPS.h ../src/libUnuk/System/Debug.h ../src/libUnuk/System/Timer.h ../src/libUnuk/UI/MainMenu.h ../src/libUnuk/UI/IngameMenu.h ../src/libUnuk/UI/Font.h ../src/libUnuk/UI/ButtonToggle.h ../src/libUnuk/UI/ButtonGroup.h ../src/libUnuk/UI/Button.h ../src/libUnuk/UI/Text.h ../src/Unuk/Globals.h ../src/Unuk/Game.h ../src/Unuk/Constants.h ../src/Unuk/Player.h .tmp/Unuk-QT1.0.0/ && $(COPY_FILE) --parents ../src/libUnuk/Engine/WorldManager.cpp ../src/libUnuk/Engine/ParticleEmitter.cpp ../src/libUnuk/Engine/NPC.cpp ../src/libUnuk/Engine/MemManager.cpp ../src/libUnuk/Engine/Collision.cpp ../src/libUnuk/Engine/Character.cpp ../src/libUnuk/Engine/AStar.cpp ../src/libUnuk/Map/MapEntities.cpp ../src/libUnuk/Map/MapElement.cpp ../src/libUnuk/Map/Map.cpp ../src/libUnuk/Sprite/TextureManager.cpp ../src/libUnuk/Sprite/Texture.cpp ../src/libUnuk/Sprite/ImageLoader.cpp ../src/libUnuk/Sprite/ApplySurface.cpp ../src/libUnuk/System/Timer.cpp ../src/libUnuk/System/Rect.cpp ../src/libUnuk/System/Input.cpp ../src/libUnuk/System/FPS.cpp ../src/libUnuk/System/Debug.cpp ../src/libUnuk/UI/Text.cpp ../src/libUnuk/UI/MainMenu.cpp ../src/libUnuk/UI/IngameMenu.cpp ../src/libUnuk/UI/Font.cpp ../src/libUnuk/UI/ButtonToggle.cpp ../src/libUnuk/UI/ButtonGroup.cpp ../src/libUnuk/UI/Button.cpp ../src/Unuk/Player.cpp ../src/Unuk/main.cpp ../src/Unuk/Globals.cpp ../src/Unuk/Game.cpp .tmp/Unuk-QT1.0.0/ && (cd `dirname .tmp/Unuk-QT1.0.0` && $(TAR) Unuk-QT1.0.0.tar Unuk-QT1.0.0 && $(COMPRESS) Unuk-QT1.0.0.tar) && $(MOVE) `dirname .tmp/Unuk-QT1.0.0`/Unuk-QT1.0.0.tar.gz . && $(DEL_FILE) -r .tmp/Unuk-QT1.0.0
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$(COPY_FILE) --parents $(SOURCES) $(DIST) .tmp/Unuk-QT1.0.0/ && $(COPY_FILE) --parents ../src/Libs/wglext.h ../src/Libs/glxext.h ../src/libUnuk/Engine/WorldManager.h ../src/libUnuk/Engine/ParticleEmitter.h ../src/libUnuk/Engine/NPC.h ../src/libUnuk/Engine/MemManager.h ../src/libUnuk/Engine/MemClass.h ../src/libUnuk/Engine/Collision.h ../src/libUnuk/Engine/Character.h ../src/libUnuk/Engine/AStarBase.h ../src/libUnuk/Engine/AStar.h ../src/libUnuk/Map/MapTile.h ../src/libUnuk/Map/MapEntities.h ../src/libUnuk/Map/MapElement.h ../src/libUnuk/Map/Map.h ../src/libUnuk/Sprite/TextureManager.h ../src/libUnuk/Sprite/Texture.h ../src/libUnuk/Sprite/ImageLoader.h ../src/libUnuk/Sprite/ApplySurface.h ../src/libUnuk/System/Rect.h ../src/libUnuk/System/Input.h ../src/libUnuk/System/FPS.h ../src/libUnuk/System/Debug.h ../src/libUnuk/System/Timer.h ../src/libUnuk/UI/MainMenu.h ../src/libUnuk/UI/IngameMenu.h ../src/libUnuk/UI/Font.h ../src/libUnuk/UI/ButtonToggle.h ../src/libUnuk/UI/ButtonGroup.h ../src/libUnuk/UI/Button.h ../src/libUnuk/UI/Text.h ../src/Unuk/Globals.h ../src/Unuk/Game.h ../src/Unuk/Constants.h ../src/Unuk/Player.h ../src/libUnuk/LevelGen/LevelGen.h ../src/libUnuk/LevelGen/Level.h .tmp/Unuk-QT1.0.0/ && $(COPY_FILE) --parents ../src/libUnuk/Engine/WorldManager.cpp ../src/libUnuk/Engine/ParticleEmitter.cpp ../src/libUnuk/Engine/NPC.cpp ../src/libUnuk/Engine/MemManager.cpp ../src/libUnuk/Engine/Collision.cpp ../src/libUnuk/Engine/Character.cpp ../src/libUnuk/Engine/AStar.cpp ../src/libUnuk/Map/MapEntities.cpp ../src/libUnuk/Map/MapElement.cpp ../src/libUnuk/Map/Map.cpp ../src/libUnuk/Sprite/TextureManager.cpp ../src/libUnuk/Sprite/Texture.cpp ../src/libUnuk/Sprite/ImageLoader.cpp ../src/libUnuk/Sprite/ApplySurface.cpp ../src/libUnuk/System/Timer.cpp ../src/libUnuk/System/Rect.cpp ../src/libUnuk/System/Input.cpp ../src/libUnuk/System/FPS.cpp ../src/libUnuk/System/Debug.cpp ../src/libUnuk/UI/Text.cpp ../src/libUnuk/UI/MainMenu.cpp ../src/libUnuk/UI/IngameMenu.cpp ../src/libUnuk/UI/Font.cpp ../src/libUnuk/UI/ButtonToggle.cpp ../src/libUnuk/UI/ButtonGroup.cpp ../src/libUnuk/UI/Button.cpp ../src/Unuk/Player.cpp ../src/Unuk/main.cpp ../src/Unuk/Globals.cpp ../src/Unuk/Game.cpp ../src/libUnuk/LevelGen/LevelGen.cpp ../src/libUnuk/LevelGen/Level.cpp .tmp/Unuk-QT1.0.0/ && (cd `dirname .tmp/Unuk-QT1.0.0` && $(TAR) Unuk-QT1.0.0.tar Unuk-QT1.0.0 && $(COMPRESS) Unuk-QT1.0.0.tar) && $(MOVE) `dirname .tmp/Unuk-QT1.0.0`/Unuk-QT1.0.0.tar.gz . && $(DEL_FILE) -r .tmp/Unuk-QT1.0.0
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clean:compiler_clean
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@ -261,6 +265,8 @@ WorldManager.o: ../src/libUnuk/Engine/WorldManager.cpp ../src/libUnuk/Engine/Wor
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../src/libUnuk/Sprite/TextureManager.h \
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../src/libUnuk/Map/MapEntities.h \
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../src/libUnuk/System/Timer.h \
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../src/libUnuk/UI/Text.h \
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../src/libUnuk/UI/Font.h \
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../src/libUnuk/Engine/AStar.h \
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../src/libUnuk/Engine/AStarBase.h
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$(CXX) -c $(CXXFLAGS) $(INCPATH) -o WorldManager.o ../src/libUnuk/Engine/WorldManager.cpp
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@ -289,6 +295,8 @@ NPC.o: ../src/libUnuk/Engine/NPC.cpp ../src/libUnuk/Engine/NPC.h \
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../src/libUnuk/Map/MapEntities.h \
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../src/libUnuk/Engine/WorldManager.h \
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../src/libUnuk/System/Timer.h \
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../src/libUnuk/UI/Text.h \
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../src/libUnuk/UI/Font.h \
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../src/libUnuk/Engine/AStar.h \
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../src/libUnuk/Engine/AStarBase.h
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$(CXX) -c $(CXXFLAGS) $(INCPATH) -o NPC.o ../src/libUnuk/Engine/NPC.cpp
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@ -315,7 +323,9 @@ Character.o: ../src/libUnuk/Engine/Character.cpp ../src/libUnuk/Engine/Character
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../src/libUnuk/Sprite/TextureManager.h \
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../src/libUnuk/Map/MapEntities.h \
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../src/libUnuk/Engine/WorldManager.h \
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../src/libUnuk/System/Timer.h
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../src/libUnuk/System/Timer.h \
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../src/libUnuk/UI/Text.h \
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../src/libUnuk/UI/Font.h
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$(CXX) -c $(CXXFLAGS) $(INCPATH) -o Character.o ../src/libUnuk/Engine/Character.cpp
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AStar.o: ../src/libUnuk/Engine/AStar.cpp ../src/libUnuk/Engine/AStar.h \
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@ -356,6 +366,8 @@ Map.o: ../src/libUnuk/Map/Map.cpp ../src/libUnuk/Map/Map.h \
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../src/libUnuk/Engine/MemManager.h \
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../src/libUnuk/Engine/Collision.h \
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../src/libUnuk/System/Timer.h \
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../src/libUnuk/UI/Text.h \
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../src/libUnuk/UI/Font.h \
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../src/libUnuk/Engine/AStar.h \
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../src/libUnuk/Engine/AStarBase.h
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$(CXX) -c $(CXXFLAGS) $(INCPATH) -o Map.o ../src/libUnuk/Map/Map.cpp
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@ -406,7 +418,8 @@ Debug.o: ../src/libUnuk/System/Debug.cpp ../src/libUnuk/System/Debug.h
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Text.o: ../src/libUnuk/UI/Text.cpp ../src/libUnuk/UI/Text.h \
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../src/Unuk/Globals.h \
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../src/libUnuk/Sprite/ApplySurface.h \
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../src/libUnuk/System/Debug.h
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../src/libUnuk/System/Debug.h \
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../src/libUnuk/UI/Font.h
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$(CXX) -c $(CXXFLAGS) $(INCPATH) -o Text.o ../src/libUnuk/UI/Text.cpp
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MainMenu.o: ../src/libUnuk/UI/MainMenu.cpp ../src/libUnuk/UI/MainMenu.h \
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@ -414,30 +427,39 @@ MainMenu.o: ../src/libUnuk/UI/MainMenu.cpp ../src/libUnuk/UI/MainMenu.h \
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../src/libUnuk/System/FPS.h \
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../src/Unuk/Globals.h \
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../src/libUnuk/System/Timer.h \
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../src/libUnuk/UI/ButtonGroup.h \
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../src/libUnuk/UI/Button.h \
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../src/libUnuk/System/Input.h \
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../src/libUnuk/UI/Text.h \
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../src/libUnuk/Sprite/ApplySurface.h \
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../src/libUnuk/System/Debug.h \
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../src/libUnuk/UI/Font.h \
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../src/libUnuk/System/Rect.h \
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../src/libUnuk/Engine/MemClass.h \
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../src/libUnuk/Engine/MemManager.h \
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../src/libUnuk/Map/Map.h \
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../src/libUnuk/Sprite/ImageLoader.h \
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../src/libUnuk/System/Debug.h \
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../src/libUnuk/Sprite/ApplySurface.h \
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../src/libUnuk/Map/MapTile.h \
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../src/libUnuk/Map/MapElement.h \
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../src/libUnuk/Sprite/TextureManager.h \
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../src/libUnuk/Map/MapEntities.h \
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../src/libUnuk/Engine/WorldManager.h \
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../src/libUnuk/System/Rect.h
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../src/libUnuk/Engine/WorldManager.h
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$(CXX) -c $(CXXFLAGS) $(INCPATH) -o MainMenu.o ../src/libUnuk/UI/MainMenu.cpp
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IngameMenu.o: ../src/libUnuk/UI/IngameMenu.cpp ../src/libUnuk/UI/IngameMenu.h \
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../src/Unuk/Globals.h \
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../src/Unuk/Constants.h \
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../src/libUnuk/UI/ButtonGroup.h \
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../src/libUnuk/Engine/MemClass.h \
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../src/libUnuk/Engine/MemManager.h \
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../src/libUnuk/UI/ButtonToggle.h \
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../src/libUnuk/UI/Button.h \
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../src/libUnuk/System/Input.h \
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../src/libUnuk/System/Rect.h \
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../src/libUnuk/UI/Text.h \
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../src/libUnuk/Sprite/ApplySurface.h \
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../src/libUnuk/System/Debug.h
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../src/libUnuk/System/Debug.h \
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../src/libUnuk/UI/Font.h \
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../src/libUnuk/System/Rect.h \
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../src/libUnuk/Engine/MemClass.h \
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../src/libUnuk/Engine/MemManager.h \
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../src/libUnuk/UI/ButtonToggle.h
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$(CXX) -c $(CXXFLAGS) $(INCPATH) -o IngameMenu.o ../src/libUnuk/UI/IngameMenu.cpp
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Font.o: ../src/libUnuk/UI/Font.cpp ../src/libUnuk/UI/Font.h \
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@ -448,12 +470,22 @@ ButtonToggle.o: ../src/libUnuk/UI/ButtonToggle.cpp ../src/libUnuk/UI/ButtonToggl
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../src/libUnuk/UI/Button.h \
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../src/Unuk/Globals.h \
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../src/libUnuk/System/Input.h \
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../src/libUnuk/System/Rect.h \
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../src/libUnuk/UI/Text.h \
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../src/libUnuk/Sprite/ApplySurface.h \
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../src/libUnuk/System/Debug.h
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../src/libUnuk/System/Debug.h \
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../src/libUnuk/UI/Font.h \
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../src/libUnuk/System/Rect.h
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$(CXX) -c $(CXXFLAGS) $(INCPATH) -o ButtonToggle.o ../src/libUnuk/UI/ButtonToggle.cpp
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ButtonGroup.o: ../src/libUnuk/UI/ButtonGroup.cpp ../src/libUnuk/UI/ButtonGroup.h \
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../src/libUnuk/UI/Button.h \
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../src/Unuk/Globals.h \
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../src/libUnuk/System/Input.h \
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../src/libUnuk/UI/Text.h \
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../src/libUnuk/Sprite/ApplySurface.h \
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../src/libUnuk/System/Debug.h \
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../src/libUnuk/UI/Font.h \
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../src/libUnuk/System/Rect.h \
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../src/libUnuk/Engine/MemClass.h \
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../src/libUnuk/Engine/MemManager.h
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$(CXX) -c $(CXXFLAGS) $(INCPATH) -o ButtonGroup.o ../src/libUnuk/UI/ButtonGroup.cpp
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@ -461,9 +493,11 @@ ButtonGroup.o: ../src/libUnuk/UI/ButtonGroup.cpp ../src/libUnuk/UI/ButtonGroup.h
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Button.o: ../src/libUnuk/UI/Button.cpp ../src/libUnuk/UI/Button.h \
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../src/Unuk/Globals.h \
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../src/libUnuk/System/Input.h \
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../src/libUnuk/System/Rect.h \
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../src/libUnuk/UI/Text.h \
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../src/libUnuk/Sprite/ApplySurface.h \
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../src/libUnuk/System/Debug.h
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../src/libUnuk/System/Debug.h \
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../src/libUnuk/UI/Font.h \
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../src/libUnuk/System/Rect.h
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$(CXX) -c $(CXXFLAGS) $(INCPATH) -o Button.o ../src/libUnuk/UI/Button.cpp
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Player.o: ../src/Unuk/Player.cpp ../src/Unuk/Player.h \
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@ -482,30 +516,42 @@ Player.o: ../src/Unuk/Player.cpp ../src/Unuk/Player.h \
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../src/libUnuk/Sprite/TextureManager.h \
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../src/libUnuk/Map/MapEntities.h \
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../src/libUnuk/Engine/WorldManager.h \
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../src/libUnuk/System/Timer.h
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../src/libUnuk/System/Timer.h \
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../src/libUnuk/UI/Text.h \
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../src/libUnuk/UI/Font.h
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$(CXX) -c $(CXXFLAGS) $(INCPATH) -o Player.o ../src/Unuk/Player.cpp
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main.o: ../src/Unuk/main.cpp ../src/libUnuk/Engine/NPC.h \
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../src/libUnuk/Engine/Character.h \
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../src/Unuk/Globals.h \
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main.o: ../src/Unuk/main.cpp ../src/libUnuk/UI/MainMenu.h \
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../src/Unuk/Constants.h \
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../src/libUnuk/Engine/MemClass.h \
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../src/libUnuk/Engine/MemManager.h \
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../src/libUnuk/System/FPS.h \
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../src/Unuk/Globals.h \
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../src/libUnuk/System/Timer.h \
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../src/libUnuk/UI/ButtonGroup.h \
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../src/libUnuk/UI/Button.h \
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../src/libUnuk/System/Input.h \
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../src/libUnuk/UI/Text.h \
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../src/libUnuk/Sprite/ApplySurface.h \
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../src/libUnuk/System/Debug.h \
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../src/libUnuk/Sprite/ImageLoader.h \
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../src/libUnuk/Engine/Collision.h \
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../src/libUnuk/UI/Font.h \
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../src/libUnuk/System/Rect.h \
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../src/libUnuk/Engine/MemClass.h \
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../src/libUnuk/Engine/MemManager.h \
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../src/libUnuk/Map/Map.h \
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../src/libUnuk/Sprite/ImageLoader.h \
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../src/libUnuk/Map/MapTile.h \
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../src/libUnuk/Map/MapElement.h \
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../src/libUnuk/Sprite/TextureManager.h \
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../src/libUnuk/Map/MapEntities.h \
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../src/libUnuk/Engine/WorldManager.h \
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../src/libUnuk/System/Timer.h \
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../src/libUnuk/Engine/NPC.h \
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../src/libUnuk/Engine/Character.h \
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../src/libUnuk/Engine/Collision.h \
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../src/libUnuk/Engine/AStar.h \
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../src/libUnuk/Engine/AStarBase.h \
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../src/Unuk/Game.h \
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../src/Unuk/Player.h
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../src/Unuk/Player.h \
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../src/libUnuk/UI/IngameMenu.h \
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../src/libUnuk/UI/ButtonToggle.h
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$(CXX) -c $(CXXFLAGS) $(INCPATH) -o main.o ../src/Unuk/main.cpp
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Globals.o: ../src/Unuk/Globals.cpp ../src/Unuk/Globals.h
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@ -529,11 +575,25 @@ Game.o: ../src/Unuk/Game.cpp ../src/Unuk/Game.h \
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../src/libUnuk/Map/MapEntities.h \
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../src/libUnuk/Engine/WorldManager.h \
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../src/libUnuk/System/Timer.h \
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../src/libUnuk/UI/Text.h \
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../src/libUnuk/UI/Font.h \
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../src/libUnuk/UI/IngameMenu.h \
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../src/libUnuk/UI/ButtonGroup.h \
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../src/libUnuk/UI/Button.h \
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../src/libUnuk/System/Input.h \
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../src/libUnuk/System/Rect.h \
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../src/libUnuk/UI/ButtonToggle.h \
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../src/libUnuk/Engine/NPC.h \
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../src/libUnuk/Engine/AStar.h \
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../src/libUnuk/Engine/AStarBase.h
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$(CXX) -c $(CXXFLAGS) $(INCPATH) -o Game.o ../src/Unuk/Game.cpp
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LevelGen.o: ../src/libUnuk/LevelGen/LevelGen.cpp ../src/libUnuk/LevelGen/LevelGen.h
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$(CXX) -c $(CXXFLAGS) $(INCPATH) -o LevelGen.o ../src/libUnuk/LevelGen/LevelGen.cpp
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Level.o: ../src/libUnuk/LevelGen/Level.cpp ../src/libUnuk/LevelGen/Level.h
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$(CXX) -c $(CXXFLAGS) $(INCPATH) -o Level.o ../src/libUnuk/LevelGen/Level.cpp
|
||||
|
||||
####### Install
|
||||
|
||||
install: FORCE
|
||||
|
BIN
Unuk-QT/Unuk-QT
BIN
Unuk-QT/Unuk-QT
Binary file not shown.
@ -29,17 +29,19 @@ HEADERS += ../src/Libs/wglext.h \
|
||||
../src/libUnuk/System/FPS.h \
|
||||
../src/libUnuk/System/Debug.h \
|
||||
../src/libUnuk/System/Timer.h \
|
||||
../src/libUnuk/UI/MainMenu.h \
|
||||
../src/libUnuk/UI/IngameMenu.h \
|
||||
../src/libUnuk/UI/Font.h \
|
||||
../src/libUnuk/UI/ButtonToggle.h \
|
||||
../src/libUnuk/UI/ButtonGroup.h \
|
||||
../src/libUnuk/UI/Button.h \
|
||||
../src/libUnuk/UI/Text.h \
|
||||
../src/libUnuk/UI/MainMenu.h \
|
||||
../src/libUnuk/UI/IngameMenu.h \
|
||||
../src/libUnuk/UI/Font.h \
|
||||
../src/libUnuk/UI/ButtonToggle.h \
|
||||
../src/libUnuk/UI/ButtonGroup.h \
|
||||
../src/libUnuk/UI/Button.h \
|
||||
../src/libUnuk/UI/Text.h \
|
||||
../src/Unuk/Globals.h \
|
||||
../src/Unuk/Game.h \
|
||||
../src/Unuk/Constants.h \
|
||||
../src/Unuk/Player.h
|
||||
../src/Unuk/Player.h \
|
||||
../src/libUnuk/LevelGen/LevelGen.h \
|
||||
../src/libUnuk/LevelGen/Level.h
|
||||
SOURCES += ../src/libUnuk/Engine/WorldManager.cpp \
|
||||
../src/libUnuk/Engine/ParticleEmitter.cpp \
|
||||
../src/libUnuk/Engine/NPC.cpp \
|
||||
@ -59,15 +61,17 @@ SOURCES += ../src/libUnuk/Engine/WorldManager.cpp \
|
||||
../src/libUnuk/System/Input.cpp \
|
||||
../src/libUnuk/System/FPS.cpp \
|
||||
../src/libUnuk/System/Debug.cpp \
|
||||
../src/libUnuk/UI/Text.cpp \
|
||||
../src/libUnuk/UI/MainMenu.cpp \
|
||||
../src/libUnuk/UI/IngameMenu.cpp \
|
||||
../src/libUnuk/UI/Font.cpp \
|
||||
../src/libUnuk/UI/ButtonToggle.cpp \
|
||||
../src/libUnuk/UI/ButtonGroup.cpp \
|
||||
../src/libUnuk/UI/Button.cpp \
|
||||
../src/libUnuk/UI/Text.cpp \
|
||||
../src/libUnuk/UI/MainMenu.cpp \
|
||||
../src/libUnuk/UI/IngameMenu.cpp \
|
||||
../src/libUnuk/UI/Font.cpp \
|
||||
../src/libUnuk/UI/ButtonToggle.cpp \
|
||||
../src/libUnuk/UI/ButtonGroup.cpp \
|
||||
../src/libUnuk/UI/Button.cpp \
|
||||
../src/Unuk/Player.cpp \
|
||||
../src/Unuk/main.cpp \
|
||||
../src/Unuk/Globals.cpp \
|
||||
../src/Unuk/Game.cpp
|
||||
../src/Unuk/Game.cpp \
|
||||
../src/libUnuk/LevelGen/LevelGen.cpp \
|
||||
../src/libUnuk/LevelGen/Level.cpp
|
||||
OTHER_FILES +=
|
||||
|
@ -50,7 +50,7 @@ gameNavVal_t Game::Run(const string savegameIDArg) {
|
||||
|
||||
stringstream npcHealth;
|
||||
_npcHealth.SetXY(10, 100);
|
||||
_npcHealth.SetTextBlended("NPC 0 Health - XX", vsmall, COLOUR_BLACK);
|
||||
_npcHealth.SetTextBlended("NPC X Health - XX", vsmall, COLOUR_BLACK);
|
||||
|
||||
_gameRunning = true;
|
||||
while(_gameRunning) {
|
||||
|
@ -35,7 +35,7 @@ private:
|
||||
void LoadSavegame(const string savegameIDArg);
|
||||
void SaveSavegame(void);
|
||||
|
||||
static const int MAX_FPS = 200;
|
||||
static const int MAX_FPS = 200;
|
||||
static const int GAME_UPDATES_PER_SECOND = 60;
|
||||
static const int SKIP_TICKS = 1000 / GAME_UPDATES_PER_SECOND;
|
||||
|
||||
|
9
src/libUnuk/LevelGen/Level.cpp
Normal file
9
src/libUnuk/LevelGen/Level.cpp
Normal file
@ -0,0 +1,9 @@
|
||||
#include "Level.h"
|
||||
|
||||
Level::Level(void) {
|
||||
|
||||
}
|
||||
|
||||
Level::~Level(void) {
|
||||
|
||||
}
|
10
src/libUnuk/LevelGen/Level.h
Normal file
10
src/libUnuk/LevelGen/Level.h
Normal file
@ -0,0 +1,10 @@
|
||||
#pragma once
|
||||
|
||||
class Level {
|
||||
public:
|
||||
Level(void);
|
||||
~Level(void);
|
||||
|
||||
private:
|
||||
|
||||
};
|
9
src/libUnuk/LevelGen/LevelGen.cpp
Normal file
9
src/libUnuk/LevelGen/LevelGen.cpp
Normal file
@ -0,0 +1,9 @@
|
||||
#include "LevelGen.h"
|
||||
|
||||
LevelGen::LevelGen(void) {
|
||||
|
||||
}
|
||||
|
||||
LevelGen::~LevelGen(void) {
|
||||
|
||||
}
|
10
src/libUnuk/LevelGen/LevelGen.h
Normal file
10
src/libUnuk/LevelGen/LevelGen.h
Normal file
@ -0,0 +1,10 @@
|
||||
#pragma once
|
||||
|
||||
class LevelGen {
|
||||
public:
|
||||
LevelGen(void);
|
||||
~LevelGen(void);
|
||||
|
||||
private:
|
||||
|
||||
};
|
Loading…
Reference in New Issue
Block a user