diff --git a/Unuk-QT/Makefile b/Unuk-QT/Makefile index bc2faab..b5993f2 100644 --- a/Unuk-QT/Makefile +++ b/Unuk-QT/Makefile @@ -1,6 +1,6 @@ ############################################################################# # Makefile for building: Unuk-QT -# Generated by qmake (2.01a) (Qt 4.7.3) on: Sat Jan 14 03:32:22 2012 +# Generated by qmake (2.01a) (Qt 4.7.3) on: Sat Jan 14 13:52:16 2012 # Project: Unuk-QT.pro # Template: app # Command: /usr/bin/qmake-qt4 -spec /usr/share/qt4/mkspecs/linux-g++ CONFIG+=debug -o Makefile Unuk-QT.pro @@ -72,7 +72,9 @@ SOURCES = ../src/libUnuk/Engine/WorldManager.cpp \ ../src/Unuk/Player.cpp \ ../src/Unuk/main.cpp \ ../src/Unuk/Globals.cpp \ - ../src/Unuk/Game.cpp + ../src/Unuk/Game.cpp \ + ../src/libUnuk/LevelGen/LevelGen.cpp \ + ../src/libUnuk/LevelGen/Level.cpp OBJECTS = WorldManager.o \ ParticleEmitter.o \ NPC.o \ @@ -102,7 +104,9 @@ OBJECTS = WorldManager.o \ Player.o \ main.o \ Globals.o \ - Game.o + Game.o \ + LevelGen.o \ + Level.o DIST = /usr/share/qt4/mkspecs/common/g++.conf \ /usr/share/qt4/mkspecs/common/unix.conf \ /usr/share/qt4/mkspecs/common/linux.conf \ @@ -202,7 +206,7 @@ qmake: FORCE dist: @$(CHK_DIR_EXISTS) .tmp/Unuk-QT1.0.0 || $(MKDIR) .tmp/Unuk-QT1.0.0 - $(COPY_FILE) --parents $(SOURCES) $(DIST) .tmp/Unuk-QT1.0.0/ && $(COPY_FILE) --parents ../src/Libs/wglext.h ../src/Libs/glxext.h ../src/libUnuk/Engine/WorldManager.h ../src/libUnuk/Engine/ParticleEmitter.h ../src/libUnuk/Engine/NPC.h ../src/libUnuk/Engine/MemManager.h ../src/libUnuk/Engine/MemClass.h ../src/libUnuk/Engine/Collision.h ../src/libUnuk/Engine/Character.h ../src/libUnuk/Engine/AStarBase.h ../src/libUnuk/Engine/AStar.h ../src/libUnuk/Map/MapTile.h ../src/libUnuk/Map/MapEntities.h ../src/libUnuk/Map/MapElement.h ../src/libUnuk/Map/Map.h ../src/libUnuk/Sprite/TextureManager.h ../src/libUnuk/Sprite/Texture.h ../src/libUnuk/Sprite/ImageLoader.h ../src/libUnuk/Sprite/ApplySurface.h ../src/libUnuk/System/Rect.h ../src/libUnuk/System/Input.h ../src/libUnuk/System/FPS.h ../src/libUnuk/System/Debug.h ../src/libUnuk/System/Timer.h ../src/libUnuk/UI/MainMenu.h ../src/libUnuk/UI/IngameMenu.h ../src/libUnuk/UI/Font.h ../src/libUnuk/UI/ButtonToggle.h ../src/libUnuk/UI/ButtonGroup.h ../src/libUnuk/UI/Button.h ../src/libUnuk/UI/Text.h ../src/Unuk/Globals.h ../src/Unuk/Game.h ../src/Unuk/Constants.h ../src/Unuk/Player.h .tmp/Unuk-QT1.0.0/ && $(COPY_FILE) --parents ../src/libUnuk/Engine/WorldManager.cpp ../src/libUnuk/Engine/ParticleEmitter.cpp ../src/libUnuk/Engine/NPC.cpp ../src/libUnuk/Engine/MemManager.cpp ../src/libUnuk/Engine/Collision.cpp ../src/libUnuk/Engine/Character.cpp ../src/libUnuk/Engine/AStar.cpp ../src/libUnuk/Map/MapEntities.cpp ../src/libUnuk/Map/MapElement.cpp ../src/libUnuk/Map/Map.cpp ../src/libUnuk/Sprite/TextureManager.cpp ../src/libUnuk/Sprite/Texture.cpp ../src/libUnuk/Sprite/ImageLoader.cpp ../src/libUnuk/Sprite/ApplySurface.cpp ../src/libUnuk/System/Timer.cpp ../src/libUnuk/System/Rect.cpp ../src/libUnuk/System/Input.cpp ../src/libUnuk/System/FPS.cpp ../src/libUnuk/System/Debug.cpp ../src/libUnuk/UI/Text.cpp ../src/libUnuk/UI/MainMenu.cpp ../src/libUnuk/UI/IngameMenu.cpp ../src/libUnuk/UI/Font.cpp ../src/libUnuk/UI/ButtonToggle.cpp ../src/libUnuk/UI/ButtonGroup.cpp ../src/libUnuk/UI/Button.cpp ../src/Unuk/Player.cpp ../src/Unuk/main.cpp ../src/Unuk/Globals.cpp ../src/Unuk/Game.cpp .tmp/Unuk-QT1.0.0/ && (cd `dirname .tmp/Unuk-QT1.0.0` && $(TAR) Unuk-QT1.0.0.tar Unuk-QT1.0.0 && $(COMPRESS) Unuk-QT1.0.0.tar) && $(MOVE) `dirname .tmp/Unuk-QT1.0.0`/Unuk-QT1.0.0.tar.gz . && $(DEL_FILE) -r .tmp/Unuk-QT1.0.0 + $(COPY_FILE) --parents $(SOURCES) $(DIST) .tmp/Unuk-QT1.0.0/ && $(COPY_FILE) --parents ../src/Libs/wglext.h ../src/Libs/glxext.h ../src/libUnuk/Engine/WorldManager.h ../src/libUnuk/Engine/ParticleEmitter.h ../src/libUnuk/Engine/NPC.h ../src/libUnuk/Engine/MemManager.h ../src/libUnuk/Engine/MemClass.h ../src/libUnuk/Engine/Collision.h ../src/libUnuk/Engine/Character.h ../src/libUnuk/Engine/AStarBase.h ../src/libUnuk/Engine/AStar.h ../src/libUnuk/Map/MapTile.h ../src/libUnuk/Map/MapEntities.h ../src/libUnuk/Map/MapElement.h ../src/libUnuk/Map/Map.h ../src/libUnuk/Sprite/TextureManager.h ../src/libUnuk/Sprite/Texture.h ../src/libUnuk/Sprite/ImageLoader.h ../src/libUnuk/Sprite/ApplySurface.h ../src/libUnuk/System/Rect.h ../src/libUnuk/System/Input.h ../src/libUnuk/System/FPS.h ../src/libUnuk/System/Debug.h ../src/libUnuk/System/Timer.h ../src/libUnuk/UI/MainMenu.h ../src/libUnuk/UI/IngameMenu.h ../src/libUnuk/UI/Font.h ../src/libUnuk/UI/ButtonToggle.h ../src/libUnuk/UI/ButtonGroup.h ../src/libUnuk/UI/Button.h ../src/libUnuk/UI/Text.h ../src/Unuk/Globals.h ../src/Unuk/Game.h ../src/Unuk/Constants.h ../src/Unuk/Player.h ../src/libUnuk/LevelGen/LevelGen.h ../src/libUnuk/LevelGen/Level.h .tmp/Unuk-QT1.0.0/ && $(COPY_FILE) --parents ../src/libUnuk/Engine/WorldManager.cpp ../src/libUnuk/Engine/ParticleEmitter.cpp ../src/libUnuk/Engine/NPC.cpp ../src/libUnuk/Engine/MemManager.cpp ../src/libUnuk/Engine/Collision.cpp ../src/libUnuk/Engine/Character.cpp ../src/libUnuk/Engine/AStar.cpp ../src/libUnuk/Map/MapEntities.cpp ../src/libUnuk/Map/MapElement.cpp ../src/libUnuk/Map/Map.cpp ../src/libUnuk/Sprite/TextureManager.cpp ../src/libUnuk/Sprite/Texture.cpp ../src/libUnuk/Sprite/ImageLoader.cpp ../src/libUnuk/Sprite/ApplySurface.cpp ../src/libUnuk/System/Timer.cpp ../src/libUnuk/System/Rect.cpp ../src/libUnuk/System/Input.cpp ../src/libUnuk/System/FPS.cpp ../src/libUnuk/System/Debug.cpp ../src/libUnuk/UI/Text.cpp ../src/libUnuk/UI/MainMenu.cpp ../src/libUnuk/UI/IngameMenu.cpp ../src/libUnuk/UI/Font.cpp ../src/libUnuk/UI/ButtonToggle.cpp ../src/libUnuk/UI/ButtonGroup.cpp ../src/libUnuk/UI/Button.cpp ../src/Unuk/Player.cpp ../src/Unuk/main.cpp ../src/Unuk/Globals.cpp ../src/Unuk/Game.cpp ../src/libUnuk/LevelGen/LevelGen.cpp ../src/libUnuk/LevelGen/Level.cpp .tmp/Unuk-QT1.0.0/ && (cd `dirname .tmp/Unuk-QT1.0.0` && $(TAR) Unuk-QT1.0.0.tar Unuk-QT1.0.0 && $(COMPRESS) Unuk-QT1.0.0.tar) && $(MOVE) `dirname .tmp/Unuk-QT1.0.0`/Unuk-QT1.0.0.tar.gz . && $(DEL_FILE) -r .tmp/Unuk-QT1.0.0 clean:compiler_clean @@ -261,6 +265,8 @@ WorldManager.o: ../src/libUnuk/Engine/WorldManager.cpp ../src/libUnuk/Engine/Wor ../src/libUnuk/Sprite/TextureManager.h \ ../src/libUnuk/Map/MapEntities.h \ ../src/libUnuk/System/Timer.h \ + ../src/libUnuk/UI/Text.h \ + ../src/libUnuk/UI/Font.h \ ../src/libUnuk/Engine/AStar.h \ ../src/libUnuk/Engine/AStarBase.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o WorldManager.o ../src/libUnuk/Engine/WorldManager.cpp @@ -289,6 +295,8 @@ NPC.o: ../src/libUnuk/Engine/NPC.cpp ../src/libUnuk/Engine/NPC.h \ ../src/libUnuk/Map/MapEntities.h \ ../src/libUnuk/Engine/WorldManager.h \ ../src/libUnuk/System/Timer.h \ + ../src/libUnuk/UI/Text.h \ + ../src/libUnuk/UI/Font.h \ ../src/libUnuk/Engine/AStar.h \ ../src/libUnuk/Engine/AStarBase.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o NPC.o ../src/libUnuk/Engine/NPC.cpp @@ -315,7 +323,9 @@ Character.o: ../src/libUnuk/Engine/Character.cpp ../src/libUnuk/Engine/Character ../src/libUnuk/Sprite/TextureManager.h \ ../src/libUnuk/Map/MapEntities.h \ ../src/libUnuk/Engine/WorldManager.h \ - ../src/libUnuk/System/Timer.h + ../src/libUnuk/System/Timer.h \ + ../src/libUnuk/UI/Text.h \ + ../src/libUnuk/UI/Font.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o Character.o ../src/libUnuk/Engine/Character.cpp AStar.o: ../src/libUnuk/Engine/AStar.cpp ../src/libUnuk/Engine/AStar.h \ @@ -356,6 +366,8 @@ Map.o: ../src/libUnuk/Map/Map.cpp ../src/libUnuk/Map/Map.h \ ../src/libUnuk/Engine/MemManager.h \ ../src/libUnuk/Engine/Collision.h \ ../src/libUnuk/System/Timer.h \ + ../src/libUnuk/UI/Text.h \ + ../src/libUnuk/UI/Font.h \ ../src/libUnuk/Engine/AStar.h \ ../src/libUnuk/Engine/AStarBase.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o Map.o ../src/libUnuk/Map/Map.cpp @@ -406,7 +418,8 @@ Debug.o: ../src/libUnuk/System/Debug.cpp ../src/libUnuk/System/Debug.h Text.o: ../src/libUnuk/UI/Text.cpp ../src/libUnuk/UI/Text.h \ ../src/Unuk/Globals.h \ ../src/libUnuk/Sprite/ApplySurface.h \ - ../src/libUnuk/System/Debug.h + ../src/libUnuk/System/Debug.h \ + ../src/libUnuk/UI/Font.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o Text.o ../src/libUnuk/UI/Text.cpp MainMenu.o: ../src/libUnuk/UI/MainMenu.cpp ../src/libUnuk/UI/MainMenu.h \ @@ -414,30 +427,39 @@ MainMenu.o: ../src/libUnuk/UI/MainMenu.cpp ../src/libUnuk/UI/MainMenu.h \ ../src/libUnuk/System/FPS.h \ ../src/Unuk/Globals.h \ ../src/libUnuk/System/Timer.h \ + ../src/libUnuk/UI/ButtonGroup.h \ + ../src/libUnuk/UI/Button.h \ + ../src/libUnuk/System/Input.h \ + ../src/libUnuk/UI/Text.h \ + ../src/libUnuk/Sprite/ApplySurface.h \ + ../src/libUnuk/System/Debug.h \ + ../src/libUnuk/UI/Font.h \ + ../src/libUnuk/System/Rect.h \ + ../src/libUnuk/Engine/MemClass.h \ + ../src/libUnuk/Engine/MemManager.h \ ../src/libUnuk/Map/Map.h \ ../src/libUnuk/Sprite/ImageLoader.h \ - ../src/libUnuk/System/Debug.h \ - ../src/libUnuk/Sprite/ApplySurface.h \ ../src/libUnuk/Map/MapTile.h \ ../src/libUnuk/Map/MapElement.h \ ../src/libUnuk/Sprite/TextureManager.h \ ../src/libUnuk/Map/MapEntities.h \ - ../src/libUnuk/Engine/WorldManager.h \ - ../src/libUnuk/System/Rect.h + ../src/libUnuk/Engine/WorldManager.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o MainMenu.o ../src/libUnuk/UI/MainMenu.cpp IngameMenu.o: ../src/libUnuk/UI/IngameMenu.cpp ../src/libUnuk/UI/IngameMenu.h \ ../src/Unuk/Globals.h \ ../src/Unuk/Constants.h \ ../src/libUnuk/UI/ButtonGroup.h \ - ../src/libUnuk/Engine/MemClass.h \ - ../src/libUnuk/Engine/MemManager.h \ - ../src/libUnuk/UI/ButtonToggle.h \ ../src/libUnuk/UI/Button.h \ ../src/libUnuk/System/Input.h \ - ../src/libUnuk/System/Rect.h \ + ../src/libUnuk/UI/Text.h \ ../src/libUnuk/Sprite/ApplySurface.h \ - ../src/libUnuk/System/Debug.h + ../src/libUnuk/System/Debug.h \ + ../src/libUnuk/UI/Font.h \ + ../src/libUnuk/System/Rect.h \ + ../src/libUnuk/Engine/MemClass.h \ + ../src/libUnuk/Engine/MemManager.h \ + ../src/libUnuk/UI/ButtonToggle.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o IngameMenu.o ../src/libUnuk/UI/IngameMenu.cpp Font.o: ../src/libUnuk/UI/Font.cpp ../src/libUnuk/UI/Font.h \ @@ -448,12 +470,22 @@ ButtonToggle.o: ../src/libUnuk/UI/ButtonToggle.cpp ../src/libUnuk/UI/ButtonToggl ../src/libUnuk/UI/Button.h \ ../src/Unuk/Globals.h \ ../src/libUnuk/System/Input.h \ - ../src/libUnuk/System/Rect.h \ + ../src/libUnuk/UI/Text.h \ ../src/libUnuk/Sprite/ApplySurface.h \ - ../src/libUnuk/System/Debug.h + ../src/libUnuk/System/Debug.h \ + ../src/libUnuk/UI/Font.h \ + ../src/libUnuk/System/Rect.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o ButtonToggle.o ../src/libUnuk/UI/ButtonToggle.cpp ButtonGroup.o: ../src/libUnuk/UI/ButtonGroup.cpp ../src/libUnuk/UI/ButtonGroup.h \ + ../src/libUnuk/UI/Button.h \ + ../src/Unuk/Globals.h \ + ../src/libUnuk/System/Input.h \ + ../src/libUnuk/UI/Text.h \ + ../src/libUnuk/Sprite/ApplySurface.h \ + ../src/libUnuk/System/Debug.h \ + ../src/libUnuk/UI/Font.h \ + ../src/libUnuk/System/Rect.h \ ../src/libUnuk/Engine/MemClass.h \ ../src/libUnuk/Engine/MemManager.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o ButtonGroup.o ../src/libUnuk/UI/ButtonGroup.cpp @@ -461,9 +493,11 @@ ButtonGroup.o: ../src/libUnuk/UI/ButtonGroup.cpp ../src/libUnuk/UI/ButtonGroup.h Button.o: ../src/libUnuk/UI/Button.cpp ../src/libUnuk/UI/Button.h \ ../src/Unuk/Globals.h \ ../src/libUnuk/System/Input.h \ - ../src/libUnuk/System/Rect.h \ + ../src/libUnuk/UI/Text.h \ ../src/libUnuk/Sprite/ApplySurface.h \ - ../src/libUnuk/System/Debug.h + ../src/libUnuk/System/Debug.h \ + ../src/libUnuk/UI/Font.h \ + ../src/libUnuk/System/Rect.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o Button.o ../src/libUnuk/UI/Button.cpp Player.o: ../src/Unuk/Player.cpp ../src/Unuk/Player.h \ @@ -482,30 +516,42 @@ Player.o: ../src/Unuk/Player.cpp ../src/Unuk/Player.h \ ../src/libUnuk/Sprite/TextureManager.h \ ../src/libUnuk/Map/MapEntities.h \ ../src/libUnuk/Engine/WorldManager.h \ - ../src/libUnuk/System/Timer.h + ../src/libUnuk/System/Timer.h \ + ../src/libUnuk/UI/Text.h \ + ../src/libUnuk/UI/Font.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o Player.o ../src/Unuk/Player.cpp -main.o: ../src/Unuk/main.cpp ../src/libUnuk/Engine/NPC.h \ - ../src/libUnuk/Engine/Character.h \ - ../src/Unuk/Globals.h \ +main.o: ../src/Unuk/main.cpp ../src/libUnuk/UI/MainMenu.h \ ../src/Unuk/Constants.h \ - ../src/libUnuk/Engine/MemClass.h \ - ../src/libUnuk/Engine/MemManager.h \ + ../src/libUnuk/System/FPS.h \ + ../src/Unuk/Globals.h \ + ../src/libUnuk/System/Timer.h \ + ../src/libUnuk/UI/ButtonGroup.h \ + ../src/libUnuk/UI/Button.h \ + ../src/libUnuk/System/Input.h \ + ../src/libUnuk/UI/Text.h \ ../src/libUnuk/Sprite/ApplySurface.h \ ../src/libUnuk/System/Debug.h \ - ../src/libUnuk/Sprite/ImageLoader.h \ - ../src/libUnuk/Engine/Collision.h \ + ../src/libUnuk/UI/Font.h \ + ../src/libUnuk/System/Rect.h \ + ../src/libUnuk/Engine/MemClass.h \ + ../src/libUnuk/Engine/MemManager.h \ ../src/libUnuk/Map/Map.h \ + ../src/libUnuk/Sprite/ImageLoader.h \ ../src/libUnuk/Map/MapTile.h \ ../src/libUnuk/Map/MapElement.h \ ../src/libUnuk/Sprite/TextureManager.h \ ../src/libUnuk/Map/MapEntities.h \ ../src/libUnuk/Engine/WorldManager.h \ - ../src/libUnuk/System/Timer.h \ + ../src/libUnuk/Engine/NPC.h \ + ../src/libUnuk/Engine/Character.h \ + ../src/libUnuk/Engine/Collision.h \ ../src/libUnuk/Engine/AStar.h \ ../src/libUnuk/Engine/AStarBase.h \ ../src/Unuk/Game.h \ - ../src/Unuk/Player.h + ../src/Unuk/Player.h \ + ../src/libUnuk/UI/IngameMenu.h \ + ../src/libUnuk/UI/ButtonToggle.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o main.o ../src/Unuk/main.cpp Globals.o: ../src/Unuk/Globals.cpp ../src/Unuk/Globals.h @@ -529,11 +575,25 @@ Game.o: ../src/Unuk/Game.cpp ../src/Unuk/Game.h \ ../src/libUnuk/Map/MapEntities.h \ ../src/libUnuk/Engine/WorldManager.h \ ../src/libUnuk/System/Timer.h \ + ../src/libUnuk/UI/Text.h \ + ../src/libUnuk/UI/Font.h \ + ../src/libUnuk/UI/IngameMenu.h \ + ../src/libUnuk/UI/ButtonGroup.h \ + ../src/libUnuk/UI/Button.h \ + ../src/libUnuk/System/Input.h \ + ../src/libUnuk/System/Rect.h \ + ../src/libUnuk/UI/ButtonToggle.h \ ../src/libUnuk/Engine/NPC.h \ ../src/libUnuk/Engine/AStar.h \ ../src/libUnuk/Engine/AStarBase.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o Game.o ../src/Unuk/Game.cpp +LevelGen.o: ../src/libUnuk/LevelGen/LevelGen.cpp ../src/libUnuk/LevelGen/LevelGen.h + $(CXX) -c $(CXXFLAGS) $(INCPATH) -o LevelGen.o ../src/libUnuk/LevelGen/LevelGen.cpp + +Level.o: ../src/libUnuk/LevelGen/Level.cpp ../src/libUnuk/LevelGen/Level.h + $(CXX) -c $(CXXFLAGS) $(INCPATH) -o Level.o ../src/libUnuk/LevelGen/Level.cpp + ####### Install install: FORCE diff --git a/Unuk-QT/Unuk-QT b/Unuk-QT/Unuk-QT deleted file mode 100755 index 84ea0f6..0000000 Binary files a/Unuk-QT/Unuk-QT and /dev/null differ diff --git a/Unuk-QT/Unuk-QT.pro b/Unuk-QT/Unuk-QT.pro index 0d848af..594ec91 100644 --- a/Unuk-QT/Unuk-QT.pro +++ b/Unuk-QT/Unuk-QT.pro @@ -29,17 +29,19 @@ HEADERS += ../src/Libs/wglext.h \ ../src/libUnuk/System/FPS.h \ ../src/libUnuk/System/Debug.h \ ../src/libUnuk/System/Timer.h \ - ../src/libUnuk/UI/MainMenu.h \ - ../src/libUnuk/UI/IngameMenu.h \ - ../src/libUnuk/UI/Font.h \ - ../src/libUnuk/UI/ButtonToggle.h \ - ../src/libUnuk/UI/ButtonGroup.h \ - ../src/libUnuk/UI/Button.h \ - ../src/libUnuk/UI/Text.h \ + ../src/libUnuk/UI/MainMenu.h \ + ../src/libUnuk/UI/IngameMenu.h \ + ../src/libUnuk/UI/Font.h \ + ../src/libUnuk/UI/ButtonToggle.h \ + ../src/libUnuk/UI/ButtonGroup.h \ + ../src/libUnuk/UI/Button.h \ + ../src/libUnuk/UI/Text.h \ ../src/Unuk/Globals.h \ ../src/Unuk/Game.h \ ../src/Unuk/Constants.h \ - ../src/Unuk/Player.h + ../src/Unuk/Player.h \ + ../src/libUnuk/LevelGen/LevelGen.h \ + ../src/libUnuk/LevelGen/Level.h SOURCES += ../src/libUnuk/Engine/WorldManager.cpp \ ../src/libUnuk/Engine/ParticleEmitter.cpp \ ../src/libUnuk/Engine/NPC.cpp \ @@ -59,15 +61,17 @@ SOURCES += ../src/libUnuk/Engine/WorldManager.cpp \ ../src/libUnuk/System/Input.cpp \ ../src/libUnuk/System/FPS.cpp \ ../src/libUnuk/System/Debug.cpp \ - ../src/libUnuk/UI/Text.cpp \ - ../src/libUnuk/UI/MainMenu.cpp \ - ../src/libUnuk/UI/IngameMenu.cpp \ - ../src/libUnuk/UI/Font.cpp \ - ../src/libUnuk/UI/ButtonToggle.cpp \ - ../src/libUnuk/UI/ButtonGroup.cpp \ - ../src/libUnuk/UI/Button.cpp \ + ../src/libUnuk/UI/Text.cpp \ + ../src/libUnuk/UI/MainMenu.cpp \ + ../src/libUnuk/UI/IngameMenu.cpp \ + ../src/libUnuk/UI/Font.cpp \ + ../src/libUnuk/UI/ButtonToggle.cpp \ + ../src/libUnuk/UI/ButtonGroup.cpp \ + ../src/libUnuk/UI/Button.cpp \ ../src/Unuk/Player.cpp \ ../src/Unuk/main.cpp \ ../src/Unuk/Globals.cpp \ - ../src/Unuk/Game.cpp + ../src/Unuk/Game.cpp \ + ../src/libUnuk/LevelGen/LevelGen.cpp \ + ../src/libUnuk/LevelGen/Level.cpp OTHER_FILES += diff --git a/src/Unuk/Game.cpp b/src/Unuk/Game.cpp index d8c0078..b5f34bd 100644 --- a/src/Unuk/Game.cpp +++ b/src/Unuk/Game.cpp @@ -50,7 +50,7 @@ gameNavVal_t Game::Run(const string savegameIDArg) { stringstream npcHealth; _npcHealth.SetXY(10, 100); - _npcHealth.SetTextBlended("NPC 0 Health - XX", vsmall, COLOUR_BLACK); + _npcHealth.SetTextBlended("NPC X Health - XX", vsmall, COLOUR_BLACK); _gameRunning = true; while(_gameRunning) { diff --git a/src/Unuk/Game.h b/src/Unuk/Game.h index 24aee2a..e4dae89 100644 --- a/src/Unuk/Game.h +++ b/src/Unuk/Game.h @@ -35,7 +35,7 @@ private: void LoadSavegame(const string savegameIDArg); void SaveSavegame(void); - static const int MAX_FPS = 200; + static const int MAX_FPS = 200; static const int GAME_UPDATES_PER_SECOND = 60; static const int SKIP_TICKS = 1000 / GAME_UPDATES_PER_SECOND; diff --git a/src/libUnuk/LevelGen/Level.cpp b/src/libUnuk/LevelGen/Level.cpp new file mode 100644 index 0000000..de9e0f4 --- /dev/null +++ b/src/libUnuk/LevelGen/Level.cpp @@ -0,0 +1,9 @@ +#include "Level.h" + +Level::Level(void) { + +} + +Level::~Level(void) { + +} diff --git a/src/libUnuk/LevelGen/Level.h b/src/libUnuk/LevelGen/Level.h new file mode 100644 index 0000000..5d9dff6 --- /dev/null +++ b/src/libUnuk/LevelGen/Level.h @@ -0,0 +1,10 @@ +#pragma once + +class Level { +public: + Level(void); + ~Level(void); + +private: + +}; diff --git a/src/libUnuk/LevelGen/LevelGen.cpp b/src/libUnuk/LevelGen/LevelGen.cpp new file mode 100644 index 0000000..7fc737e --- /dev/null +++ b/src/libUnuk/LevelGen/LevelGen.cpp @@ -0,0 +1,9 @@ +#include "LevelGen.h" + +LevelGen::LevelGen(void) { + +} + +LevelGen::~LevelGen(void) { + +} diff --git a/src/libUnuk/LevelGen/LevelGen.h b/src/libUnuk/LevelGen/LevelGen.h new file mode 100644 index 0000000..b69dca9 --- /dev/null +++ b/src/libUnuk/LevelGen/LevelGen.h @@ -0,0 +1,10 @@ +#pragma once + +class LevelGen { +public: + LevelGen(void); + ~LevelGen(void); + +private: + +};