[Fix] Just initializing int fps; in game.cpp upon declaration.

This commit is contained in:
Rtch90 2011-12-28 02:53:01 +00:00
parent 881ceb14fd
commit c90b9fd53a
3 changed files with 2 additions and 2 deletions

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@ -21,7 +21,7 @@ gameNavVal_t Game::Run(const string savegameIDArg) {
LoadSavegame(savegameIDArg);
int fps;
int fps = 0;
int frame = 0;
int nextGameTick = SDL_GetTicks();