[Fix] Just initializing int fps; in game.cpp upon declaration.
This commit is contained in:
parent
881ceb14fd
commit
c90b9fd53a
BIN
Unuk-QT/Unuk-QT
BIN
Unuk-QT/Unuk-QT
Binary file not shown.
@ -21,7 +21,7 @@ gameNavVal_t Game::Run(const string savegameIDArg) {
|
|||||||
|
|
||||||
LoadSavegame(savegameIDArg);
|
LoadSavegame(savegameIDArg);
|
||||||
|
|
||||||
int fps;
|
int fps = 0;
|
||||||
int frame = 0;
|
int frame = 0;
|
||||||
int nextGameTick = SDL_GetTicks();
|
int nextGameTick = SDL_GetTicks();
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user