-- [Add] Input is now handled nicely with a Lua wrapper.

-- [Remove] Removed a few unimportant files, and the binary file.
This commit is contained in:
Rtch90 2011-10-25 11:54:29 +01:00
parent e937071b73
commit 8f2f5301eb
12 changed files with 160 additions and 210 deletions

View File

@ -1,48 +0,0 @@
#ifndef INPUT_H_
#define INPUT_H_
#include <SDL/SDL.h>
typedef struct mouse_s
{
int dx, dy;
int old_x, old_y;
unsigned int buttons;
unsigned int old_buttons;
} mouse_t;
typedef struct keyboard_s
{
unsigned char *keys;
unsigned char *old_keys;
int keycount;
int last_char;
unsigned int mods;
} keyboard_t;
typedef struct input_s
{
mouse_t mouse;
keyboard_t keyboard;
} input_t;
bool create_input();
void update_input();
char get_key();
unsigned int get_x();
unsigned int get_y();
unsigned int get_old_x();
unsigned int get_old_y();
unsigned int get_mods();
bool key_down(int index);
bool key_still_down(int index);
bool key_up(int index);
bool key_still_up(int index);
bool mouse_down(int button);
bool mouse_still_down(int button);
bool mouse_up(int button);
bool mouse_still_up(int button);
void destroy_input();
#endif // INPUT_H_

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@ -1,142 +0,0 @@
#include "input.h"
#include <string.h>
static mouse_t mouse;
static keyboard_t keyboard;
bool _curr_key(int index)
{
return (keyboard.keys[index] != 0);
}
bool _old_key(int index)
{
return (keyboard.old_keys[index] != 0);
};
bool _curr_mouse(int button)
{
return ((mouse.buttons & SDL_BUTTON(button)) != 0);
};
bool _old_mouse(int button)
{
return ((mouse.old_buttons & SDL_BUTTON(button)) != 0);
};
bool create_input()
{
memset(&keyboard, 0, sizeof(keyboard_t));
memset(&mouse, 0, sizeof(mouse_t));
SDL_PumpEvents();
SDL_PumpEvents();
unsigned char *temp_keys = SDL_GetKeyState(&keyboard.keycount);
keyboard.keys = (unsigned char *)malloc(sizeof(char) * keyboard.keycount);
keyboard.old_keys = (unsigned char *)malloc(sizeof(char) * keyboard.keycount);
memcpy(keyboard.keys, temp_keys, sizeof(char) * keyboard.keycount);
mouse.buttons = SDL_GetMouseState(&mouse.dx, &mouse.dy);
return true;
};
void update_input()
{
SDL_PumpEvents();
keyboard.last_char = -1;
mouse.old_x = mouse.dx;
mouse.old_y = mouse.dy;
mouse.old_buttons = mouse.buttons;
mouse.buttons = SDL_GetMouseState(&mouse.dx, &mouse.dy);
memcpy(keyboard.old_keys, keyboard.keys, sizeof(char) * keyboard.keycount);
unsigned char *tmp = SDL_GetKeyState(&keyboard.keycount);
memcpy(keyboard.keys, tmp, sizeof(char) * keyboard.keycount);
keyboard.mods = SDL_GetModState();
SDL_Event event;
while(SDL_PollEvent(&event))
{
if(event.type == SDL_KEYDOWN)
keyboard.last_char = event.key.keysym.sym;
}
};
char get_key()
{
if(keyboard.last_char != -1)
return keyboard.last_char;
return 0;
};
unsigned int get_x()
{
return mouse.dx;
};
unsigned int get_y()
{
return mouse.dy;
};
unsigned int get_old_x()
{
return mouse.old_x;
};
unsigned int get_old_y()
{
return mouse.old_y;
};
unsigned int get_mods()
{
return keyboard.mods;
};
bool key_down(int index)
{
return(_curr_key(index) && !_old_key(index));
};
bool key_still_down(int index)
{
return(_curr_key(index) && _old_key(index));
};
bool key_up(int index)
{
return(!_curr_key(index) && _old_key(index));
};
bool key_still_up(int index)
{
return (!_curr_key(index) && !_old_key(index));
};
bool mouse_down(int button)
{
return (_curr_mouse(button) && !_old_mouse(button));
};
bool mouse_still_down(int button)
{
return (_curr_mouse(button) && _old_mouse(button));
};
bool mouse_up(int button)
{
return (!_curr_mouse(button) && _old_mouse(button));
};
bool mouse_still_up(int button)
{
return (!_curr_mouse(button) && !_old_mouse(button));
};
void destroy_input()
{
free(keyboard.keys);
free(keyboard.old_keys);
};

View File

@ -1,6 +1,6 @@
############################################################################# #############################################################################
# Makefile for building: Unuk-QT # Makefile for building: Unuk-QT
# Generated by qmake (2.01a) (Qt 4.7.3) on: Sat Oct 22 17:32:53 2011 # Generated by qmake (2.01a) (Qt 4.7.3) on: Sun Oct 23 18:21:18 2011
# Project: Unuk-QT.pro # Project: Unuk-QT.pro
# Template: app # Template: app
# Command: /usr/bin/qmake-qt4 -spec /usr/share/qt4/mkspecs/linux-g++ CONFIG+=debug -o Makefile Unuk-QT.pro # Command: /usr/bin/qmake-qt4 -spec /usr/share/qt4/mkspecs/linux-g++ CONFIG+=debug -o Makefile Unuk-QT.pro
@ -50,7 +50,8 @@ SOURCES = ../src/libUnuk/Vec2.cpp \
../src/Unuk/Player.cpp \ ../src/Unuk/Player.cpp \
../src/Unuk/main.cpp \ ../src/Unuk/main.cpp \
../src/Unuk/Game.cpp \ ../src/Unuk/Game.cpp \
../src/libUnuk/Entity.cpp ../src/libUnuk/Entity.cpp \
../src/libUnuk/Input.cpp
OBJECTS = Vec2.o \ OBJECTS = Vec2.o \
Sprite.o \ Sprite.o \
ImageLoader.o \ ImageLoader.o \
@ -58,7 +59,8 @@ OBJECTS = Vec2.o \
Player.o \ Player.o \
main.o \ main.o \
Game.o \ Game.o \
Entity.o Entity.o \
Input.o
DIST = /usr/share/qt4/mkspecs/common/g++.conf \ DIST = /usr/share/qt4/mkspecs/common/g++.conf \
/usr/share/qt4/mkspecs/common/unix.conf \ /usr/share/qt4/mkspecs/common/unix.conf \
/usr/share/qt4/mkspecs/common/linux.conf \ /usr/share/qt4/mkspecs/common/linux.conf \
@ -158,7 +160,7 @@ qmake: FORCE
dist: dist:
@$(CHK_DIR_EXISTS) .tmp/Unuk-QT1.0.0 || $(MKDIR) .tmp/Unuk-QT1.0.0 @$(CHK_DIR_EXISTS) .tmp/Unuk-QT1.0.0 || $(MKDIR) .tmp/Unuk-QT1.0.0
$(COPY_FILE) --parents $(SOURCES) $(DIST) .tmp/Unuk-QT1.0.0/ && $(COPY_FILE) --parents ../src/libUnuk/Vec2.h ../src/libUnuk/ImageLoader.h ../src/libUnuk/Sprite.h ../src/libUnuk/Debug.h ../src/Libs/wglext.h ../src/Libs/glxext.h ../src/Unuk/Game.h ../src/Unuk/Player.h ../src/libUnuk/KeyboardInterface.h ../src/libUnuk/XKeyboardInterface.h ../src/libUnuk/Static.h ../src/libUnuk/UnukWindow.h ../src/libUnuk/Geometry.h ../src/libUnuk/Entity.h ../src/libUnuk/EntityType.h .tmp/Unuk-QT1.0.0/ && $(COPY_FILE) --parents ../src/libUnuk/Vec2.cpp ../src/libUnuk/Sprite.cpp ../src/libUnuk/ImageLoader.cpp ../src/libUnuk/Debug.cpp ../src/Unuk/Player.cpp ../src/Unuk/main.cpp ../src/Unuk/Game.cpp ../src/libUnuk/Entity.cpp .tmp/Unuk-QT1.0.0/ && (cd `dirname .tmp/Unuk-QT1.0.0` && $(TAR) Unuk-QT1.0.0.tar Unuk-QT1.0.0 && $(COMPRESS) Unuk-QT1.0.0.tar) && $(MOVE) `dirname .tmp/Unuk-QT1.0.0`/Unuk-QT1.0.0.tar.gz . && $(DEL_FILE) -r .tmp/Unuk-QT1.0.0 $(COPY_FILE) --parents $(SOURCES) $(DIST) .tmp/Unuk-QT1.0.0/ && $(COPY_FILE) --parents ../src/libUnuk/Vec2.h ../src/libUnuk/ImageLoader.h ../src/libUnuk/Sprite.h ../src/libUnuk/Debug.h ../src/Libs/wglext.h ../src/Libs/glxext.h ../src/Unuk/Game.h ../src/Unuk/Player.h ../src/libUnuk/KeyboardInterface.h ../src/libUnuk/XKeyboardInterface.h ../src/libUnuk/Static.h ../src/libUnuk/UnukWindow.h ../src/libUnuk/Geometry.h ../src/libUnuk/Entity.h ../src/libUnuk/EntityType.h ../src/libUnuk/Input.h .tmp/Unuk-QT1.0.0/ && $(COPY_FILE) --parents ../src/libUnuk/Vec2.cpp ../src/libUnuk/Sprite.cpp ../src/libUnuk/ImageLoader.cpp ../src/libUnuk/Debug.cpp ../src/Unuk/Player.cpp ../src/Unuk/main.cpp ../src/Unuk/Game.cpp ../src/libUnuk/Entity.cpp ../src/libUnuk/Input.cpp .tmp/Unuk-QT1.0.0/ && (cd `dirname .tmp/Unuk-QT1.0.0` && $(TAR) Unuk-QT1.0.0.tar Unuk-QT1.0.0 && $(COMPRESS) Unuk-QT1.0.0.tar) && $(MOVE) `dirname .tmp/Unuk-QT1.0.0`/Unuk-QT1.0.0.tar.gz . && $(DEL_FILE) -r .tmp/Unuk-QT1.0.0
clean:compiler_clean clean:compiler_clean
@ -242,6 +244,9 @@ Entity.o: ../src/libUnuk/Entity.cpp ../src/libUnuk/Entity.h \
../src/libUnuk/Static.h ../src/libUnuk/Static.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o Entity.o ../src/libUnuk/Entity.cpp $(CXX) -c $(CXXFLAGS) $(INCPATH) -o Entity.o ../src/libUnuk/Entity.cpp
Input.o: ../src/libUnuk/Input.cpp ../src/libUnuk/Input.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o Input.o ../src/libUnuk/Input.cpp
####### Install ####### Install
install: FORCE install: FORCE

Binary file not shown.

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@ -21,7 +21,8 @@ HEADERS += ../src/libUnuk/Vec2.h \
../src/libUnuk/UnukWindow.h \ ../src/libUnuk/UnukWindow.h \
../src/libUnuk/Geometry.h \ ../src/libUnuk/Geometry.h \
../src/libUnuk/Entity.h \ ../src/libUnuk/Entity.h \
../src/libUnuk/EntityType.h ../src/libUnuk/EntityType.h \
../src/libUnuk/Input.h
SOURCES += ../src/libUnuk/Vec2.cpp \ SOURCES += ../src/libUnuk/Vec2.cpp \
../src/libUnuk/Sprite.cpp \ ../src/libUnuk/Sprite.cpp \
../src/libUnuk/ImageLoader.cpp \ ../src/libUnuk/ImageLoader.cpp \
@ -29,4 +30,5 @@ SOURCES += ../src/libUnuk/Vec2.cpp \
../src/Unuk/Player.cpp \ ../src/Unuk/Player.cpp \
../src/Unuk/main.cpp \ ../src/Unuk/main.cpp \
../src/Unuk/Game.cpp \ ../src/Unuk/Game.cpp \
../src/libUnuk/Entity.cpp ../src/libUnuk/Entity.cpp \
../src/libUnuk/Input.cpp

View File

@ -76,7 +76,7 @@
<valuemap type="QVariantMap"> <valuemap type="QVariantMap">
<value key="ProjectExplorer.BuildConfiguration.DisplayName" type="QString">Debug</value> <value key="ProjectExplorer.BuildConfiguration.DisplayName" type="QString">Debug</value>
<valuelist key="abstractProcess.Environment" type="QVariantList"> <valuelist key="abstractProcess.Environment" type="QVariantList">
<value type="QString">DBUS_SESSION_BUS_ADDRESS=unix:abstract=/tmp/dbus-jZvtFgh4Q8,guid=64951d68d90161d18293293f00000185</value> <value type="QString">DBUS_SESSION_BUS_ADDRESS=unix:abstract=/tmp/dbus-4UYrGe6jeO,guid=40a924bb0ee270060bcf5bef0012a938</value>
<value type="QString">DISPLAY=:0</value> <value type="QString">DISPLAY=:0</value>
<value type="QString">HOME=/home/allanis</value> <value type="QString">HOME=/home/allanis</value>
<value type="QString">HUSHLOGIN=FALSE</value> <value type="QString">HUSHLOGIN=FALSE</value>
@ -89,17 +89,17 @@
<value type="QString">QTDIR=/usr/share/qt4</value> <value type="QString">QTDIR=/usr/share/qt4</value>
<value type="QString">SHELL=/bin/bash</value> <value type="QString">SHELL=/bin/bash</value>
<value type="QString">SHLVL=1</value> <value type="QString">SHLVL=1</value>
<value type="QString">SSH_AGENT_PID=4618</value> <value type="QString">SSH_AGENT_PID=23095</value>
<value type="QString">SSH_AUTH_SOCK=/tmp/ssh-GLBfmvFD4589/agent.4589</value> <value type="QString">SSH_AUTH_SOCK=/tmp/ssh-cvzHtqq23070/agent.23070</value>
<value type="QString">TERM=linux</value> <value type="QString">TERM=linux</value>
<value type="QString">USER=allanis</value> <value type="QString">USER=allanis</value>
<value type="QString">WINDOWPATH=7</value> <value type="QString">WINDOWPATH=8</value>
<value type="QString">XAUTHORITY=/home/allanis/.Xauthority</value> <value type="QString">XAUTHORITY=/home/allanis/.Xauthority</value>
<value type="QString">XDG_SESSION_COOKIE=6de6dd7b78e791242262c6460000012e-1318168661.569853-1852884431</value> <value type="QString">XDG_SESSION_COOKIE=6de6dd7b78e791242262c6460000012e-1319391241.38441-1429138967</value>
<value type="QString">_=/usr/bin/startx</value> <value type="QString">_=/usr/bin/startx</value>
</valuelist> </valuelist>
<valuelist key="abstractProcess.arguments" type="QVariantList"> <valuelist key="abstractProcess.arguments" type="QVariantList">
<value type="QString">/home/allanis/Unuk/trunk/Unuk-QT/Unuk-QT.pro</value> <value type="QString">/home/allanis/Unuk/Unuk-QT/Unuk-QT.pro</value>
<value type="QString">-spec</value> <value type="QString">-spec</value>
<value type="QString">linux-g++</value> <value type="QString">linux-g++</value>
<value type="QString">-r</value> <value type="QString">-r</value>
@ -107,7 +107,7 @@
</valuelist> </valuelist>
<value key="abstractProcess.command" type="QString">/usr/bin/qmake-qt4</value> <value key="abstractProcess.command" type="QString">/usr/bin/qmake-qt4</value>
<value key="abstractProcess.enabled" type="bool">false</value> <value key="abstractProcess.enabled" type="bool">false</value>
<value key="abstractProcess.workingDirectory" type="QString">/home/allanis/Unuk/trunk/Unuk-QT</value> <value key="abstractProcess.workingDirectory" type="QString">/home/allanis/Unuk/Unuk-QT</value>
</valuemap> </valuemap>
</data> </data>
<data> <data>
@ -115,7 +115,7 @@
<valuemap type="QVariantMap"> <valuemap type="QVariantMap">
<value key="ProjectExplorer.BuildConfiguration.DisplayName" type="QString">Debug</value> <value key="ProjectExplorer.BuildConfiguration.DisplayName" type="QString">Debug</value>
<valuelist key="abstractProcess.Environment" type="QVariantList"> <valuelist key="abstractProcess.Environment" type="QVariantList">
<value type="QString">DBUS_SESSION_BUS_ADDRESS=unix:abstract=/tmp/dbus-jZvtFgh4Q8,guid=64951d68d90161d18293293f00000185</value> <value type="QString">DBUS_SESSION_BUS_ADDRESS=unix:abstract=/tmp/dbus-4UYrGe6jeO,guid=40a924bb0ee270060bcf5bef0012a938</value>
<value type="QString">DISPLAY=:0</value> <value type="QString">DISPLAY=:0</value>
<value type="QString">HOME=/home/allanis</value> <value type="QString">HOME=/home/allanis</value>
<value type="QString">HUSHLOGIN=FALSE</value> <value type="QString">HUSHLOGIN=FALSE</value>
@ -128,13 +128,13 @@
<value type="QString">QTDIR=/usr/share/qt4</value> <value type="QString">QTDIR=/usr/share/qt4</value>
<value type="QString">SHELL=/bin/bash</value> <value type="QString">SHELL=/bin/bash</value>
<value type="QString">SHLVL=1</value> <value type="QString">SHLVL=1</value>
<value type="QString">SSH_AGENT_PID=4618</value> <value type="QString">SSH_AGENT_PID=23095</value>
<value type="QString">SSH_AUTH_SOCK=/tmp/ssh-GLBfmvFD4589/agent.4589</value> <value type="QString">SSH_AUTH_SOCK=/tmp/ssh-cvzHtqq23070/agent.23070</value>
<value type="QString">TERM=linux</value> <value type="QString">TERM=linux</value>
<value type="QString">USER=allanis</value> <value type="QString">USER=allanis</value>
<value type="QString">WINDOWPATH=7</value> <value type="QString">WINDOWPATH=8</value>
<value type="QString">XAUTHORITY=/home/allanis/.Xauthority</value> <value type="QString">XAUTHORITY=/home/allanis/.Xauthority</value>
<value type="QString">XDG_SESSION_COOKIE=6de6dd7b78e791242262c6460000012e-1318168661.569853-1852884431</value> <value type="QString">XDG_SESSION_COOKIE=6de6dd7b78e791242262c6460000012e-1319391241.38441-1429138967</value>
<value type="QString">_=/usr/bin/startx</value> <value type="QString">_=/usr/bin/startx</value>
</valuelist> </valuelist>
<value key="abstractProcess.IgnoreReturnValue" type="bool">false</value> <value key="abstractProcess.IgnoreReturnValue" type="bool">false</value>
@ -143,7 +143,7 @@
</valuelist> </valuelist>
<value key="abstractProcess.command" type="QString">/usr/bin/make</value> <value key="abstractProcess.command" type="QString">/usr/bin/make</value>
<value key="abstractProcess.enabled" type="bool">true</value> <value key="abstractProcess.enabled" type="bool">true</value>
<value key="abstractProcess.workingDirectory" type="QString">/home/allanis/Unuk/trunk/Unuk-QT</value> <value key="abstractProcess.workingDirectory" type="QString">/home/allanis/Unuk/Unuk-QT</value>
</valuemap> </valuemap>
</data> </data>
<data> <data>

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@ -11,6 +11,7 @@
#include "SDL/SDL.h" #include "SDL/SDL.h"
#include "Game.h" #include "Game.h"
#include "Player.h" #include "Player.h"
#include "../libUnuk/Input.h"
#include "../libUnuk/Sprite.h" #include "../libUnuk/Sprite.h"
#include "../libUnuk/Debug.h" #include "../libUnuk/Debug.h"
@ -61,7 +62,9 @@ void Game::Render(void) {
glFlush(); glFlush();
//glutSwapBuffers(); //glutSwapBuffers();
glDisable(GL_TEXTURE_2D); glDisable(GL_TEXTURE_2D);
if(KeyStillDown(SDLK_w)) {Debug::logger->message("Werks"); }
// Get frames per second. // Get frames per second.
frames++; frames++;
{ {

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@ -8,6 +8,7 @@
#include <GL/glu.h> #include <GL/glu.h>
#include "SDL/SDL.h" #include "SDL/SDL.h"
#include "Game.h" #include "Game.h"
#include "../libUnuk/Input.h"
#include "../libUnuk/Debug.h" #include "../libUnuk/Debug.h"
// Screen width, height, and bit depth. // Screen width, height, and bit depth.
@ -175,6 +176,7 @@ int main() {
Debug::logger->message("\n\n-----Logic-----"); Debug::logger->message("\n\n-----Logic-----");
while(!done) { while(!done) {
CreateInput();
// Time to poll events. // Time to poll events.
while(SDL_PollEvent(&event)) { while(SDL_PollEvent(&event)) {
switch(event.type) { switch(event.type) {

82
src/libUnuk/Input.cpp Normal file
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@ -0,0 +1,82 @@
#include <string.h>
#include "Input.h"
static mouse_t mouse;
static keyboard_t keyboard;
bool _curr_key(int index) {
return(keyboard.keys[index] != 0);
}
bool _old_key(int index) {
return(keyboard.oldKeys[index] != 0);
}
bool _curr_mouse(int button) {
return((mouse.buttons * SDL_BUTTON(button)) != 0);
}
bool _old_mouse(int button) {
return((mouse.oldButtons & SDL_BUTTON(button)) != 0);
}
bool CreateInput(void) {
memset(&keyboard, 0, sizeof(keyboard_t));
memset(&mouse, 0, sizeof(mouse_t));
SDL_PumpEvents();
SDL_PumpEvents();
unsigned char* tempKeys = SDL_GetKeyState(&keyboard.keycount);
keyboard.keys = (unsigned char*)malloc(sizeof(char) * keyboard.keycount);
keyboard.oldKeys = (unsigned char*)malloc(sizeof(char) * keyboard.keycount);
memcpy(keyboard.keys, tempKeys, sizeof(char) * keyboard.keycount);
mouse.buttons = SDL_GetMouseState(&mouse.dx, &mouse.dy);
return true;
}
void UpdateInput(void) {
SDL_PumpEvents();
keyboard.lastChar = -1;
mouse.oldx = mouse.dx;
mouse.oldy = mouse.dy;
mouse.oldButtons = SDL_GetMouseState(&mouse.dx, &mouse.dy);
memcpy(keyboard.oldKeys, keyboard.keys, sizeof(char) * keyboard.keycount);
unsigned char *tmp = SDL_GetKeyState(&keyboard.keycount);
memcpy(keyboard.keys, tmp, sizeof(char) * keyboard.keycount);
keyboard.mods = SDL_GetModState();
SDL_Event event;
while(SDL_PollEvent(&event)) {
if(event.type == SDL_KEYDOWN) {
keyboard.lastChar = event.key.keysym.sym;
}
}
}
char GetKey(void) {
if(keyboard.lastChar != -1)
return keyboard.lastChar;
return 0;
}
unsigned int GetX(void) { return mouse.dx; }
unsigned int GetY(void) { return mouse.dy; }
unsigned int GetOldX(void) { return mouse.oldx; }
unsigned int GetOldY(void) { return mouse.oldy; }
unsigned int GetMods(void) { return keyboard.mods; }
bool KeyDown(int index) { return(_curr_key(index) && !_old_key(index)); }
bool KeyStillDown(int index) { return(_curr_key(index) && _old_key(index)); }
bool KeyUp(int index) { return(!_curr_key(index) && _old_key(index)); }
bool KeyStillUp(int index) { return(!_curr_key(index) && !_old_key(index)); }
bool MouseDown(int button) { return(_curr_mouse(button) && !_old_mouse(button)); }
bool MouseStillDown(int button) { return(_curr_mouse(button) && _old_mouse(button)); }
bool MouseUp(int button) { return(!_curr_mouse(button) && _old_mouse(button)); }
bool MouseStillUp(int button) { return(!_curr_mouse(button) && !_old_mouse(button)); }
void DestroyInput(void) {
free(keyboard.keys);
free(keyboard.oldKeys);
}

46
src/libUnuk/Input.h Normal file
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@ -0,0 +1,46 @@
#ifndef _INPUT_H_
#define _INPUT_H_
#include <SDL/SDL.h>
typedef struct mouse_s {
int dx, dy;
int oldx, oldy;
unsigned int buttons;
unsigned int oldButtons;
} mouse_t;
typedef struct keyboard_s {
unsigned char *keys;
unsigned char *oldKeys;
int keycount;
int lastChar;
unsigned int mods;
} keyboard_t;
typedef struct input_s {
mouse_t mouse;
keyboard_t keyboard;
} input_t;
bool CreateInput(void);
void UpdateInput(void);
char GetKey(void);
unsigned int GetX(void);
unsigned int GetY(void);
unsigned int GetOldX(void);
unsigned int GetOldY(void);
unsigned int GetMods(void);
bool KeyDown(int index);
bool KeyStillDown(int index);
bool KeyUp(int index);
bool KeyStillUp(int index);
bool MouseDown(int button);
bool MouseStillDown(int button);
bool MouseUp(int button);
bool MouseStillUp(int button);
void DestroyInput(void);
#endif