Unuk/Unuk-QT/Unuk-QT.pro
Rtch90 8f2f5301eb -- [Add] Input is now handled nicely with a Lua wrapper.
-- [Remove] Removed a few unimportant files, and the binary file.
2011-10-25 11:54:29 +01:00

35 lines
1001 B
Prolog

LIBS += -lGL \
-lSDL \
-lGLU
RESOURCES +=
OTHER_FILES += ../src/libUnuk/Vec2.o \
../src/libUnuk/ImageLoader.o \
../src/libUnuk/GlxWindow.o \
../src/libUnuk/Sprite.o \
../src/libUnuk/Debug.o
HEADERS += ../src/libUnuk/Vec2.h \
../src/libUnuk/ImageLoader.h \
../src/libUnuk/Sprite.h \
../src/libUnuk/Debug.h \
../src/Libs/wglext.h \
../src/Libs/glxext.h \
../src/Unuk/Game.h \
../src/Unuk/Player.h \
../src/libUnuk/KeyboardInterface.h \
../src/libUnuk/XKeyboardInterface.h \
../src/libUnuk/Static.h \
../src/libUnuk/UnukWindow.h \
../src/libUnuk/Geometry.h \
../src/libUnuk/Entity.h \
../src/libUnuk/EntityType.h \
../src/libUnuk/Input.h
SOURCES += ../src/libUnuk/Vec2.cpp \
../src/libUnuk/Sprite.cpp \
../src/libUnuk/ImageLoader.cpp \
../src/libUnuk/Debug.cpp \
../src/Unuk/Player.cpp \
../src/Unuk/main.cpp \
../src/Unuk/Game.cpp \
../src/libUnuk/Entity.cpp \
../src/libUnuk/Input.cpp