Merge branch 'master' of https://github.com/Allanis/Unuk
Conflicts: src/Unuk/Game.cpp
This commit is contained in:
commit
200dcb15e9
@ -37,8 +37,13 @@ gameNavVal_t Game::Run(const string savegameIDArg) {
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_gameRenderTime.SetXY(10, 50);
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_gameRenderTime.SetXY(10, 50);
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_gameRenderTime.SetTextBlended("Render - XX", vsmall, COLOUR_BLACK);
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_gameRenderTime.SetTextBlended("Render - XX", vsmall, COLOUR_BLACK);
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<<<<<<< HEAD
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_gameUpdateTime.SetXY(10, 70);
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_gameUpdateTime.SetXY(10, 70);
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_gameUpdateTime.SetTextBlended("Update - XX", vsmall, COLOUR_BLACK);
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_gameUpdateTime.SetTextBlended("Update - XX", vsmall, COLOUR_BLACK);
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=======
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_gameUpdateTime.SetXY(10, 30);
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_gameUpdateTime.SetTextBlended("Update - XX", vsmall, COLOUR_BLACK);
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>>>>>>> 5269706e05ea3558838a6eaa330cd8cc53b3cd58
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stringstream playerXYString;
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stringstream playerXYString;
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_playerXY.SetXY(10, 90);
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_playerXY.SetXY(10, 90);
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@ -1,7 +1,7 @@
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CC = g++
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CC = g++
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CFLAGS = -ansi -Wall -g
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CFLAGS = -ansi -Wall -g
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LDADD = -lGL -lGLU -lSDL -lSDL_ttf -lSDL_gfx -lSDL_image -ltinyxml
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LDADD = -lGL -lGLU -lSDL -lSDL_ttf -lSDL_gfx -lSDL_image -ltinyxml
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objects = Map.o MapElement.o MapEntities.o \
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objects = LevelGen.o MapElement.o MapEntities.o \
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.PHONY: default all clean
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.PHONY: default all clean
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