diff --git a/src/Unuk/Game.cpp b/src/Unuk/Game.cpp index d5d2526..12aaf17 100644 --- a/src/Unuk/Game.cpp +++ b/src/Unuk/Game.cpp @@ -37,8 +37,13 @@ gameNavVal_t Game::Run(const string savegameIDArg) { _gameRenderTime.SetXY(10, 50); _gameRenderTime.SetTextBlended("Render - XX", vsmall, COLOUR_BLACK); +<<<<<<< HEAD _gameUpdateTime.SetXY(10, 70); _gameUpdateTime.SetTextBlended("Update - XX", vsmall, COLOUR_BLACK); +======= + _gameUpdateTime.SetXY(10, 30); + _gameUpdateTime.SetTextBlended("Update - XX", vsmall, COLOUR_BLACK); +>>>>>>> 5269706e05ea3558838a6eaa330cd8cc53b3cd58 stringstream playerXYString; _playerXY.SetXY(10, 90); diff --git a/src/libUnuk/LevelGen/Makefile b/src/libUnuk/LevelGen/Makefile index 2c06db3..4840f4a 100644 --- a/src/libUnuk/LevelGen/Makefile +++ b/src/libUnuk/LevelGen/Makefile @@ -1,7 +1,7 @@ CC = g++ CFLAGS = -ansi -Wall -g LDADD = -lGL -lGLU -lSDL -lSDL_ttf -lSDL_gfx -lSDL_image -ltinyxml -objects = Map.o MapElement.o MapEntities.o \ +objects = LevelGen.o MapElement.o MapEntities.o \ .PHONY: default all clean